I, the 'Earth Chaos' Lich, commend your feat. But your life ends now.
Lich
Lich is a boss from Final Fantasy IX. It was created by Kuja from the crystal's memory of the Earth Guardian, whom Zidane and Quina fought at the Earth Shrine. The party fights it in Memoria. The Lich, along with the other guardians of Terra, are throwbacks to the Four Fiends from the original Final Fantasy.
Stats[]
Boss
Crystal
Battle[]
Lich knows plenty of deadly spells, such as LV5 Death, Death, and Stop. It can cast Earthquake, causing up to 1800 points of damage on the party. Though Lich may look undead, it is not one.
Lich is the only enemy from whom the player can acquire (steal) one of the two pairs of Genji Gloves. The other pair can be found with Choco by using Dead Pepper at foaming water at southern tip of Forgotten Continent.
Defeating Lich in the mobile/Steam version yields the Hitting Rock Bottom achievement.
Strategy[]
Lich's Earthquake attack can be halved by equipping the Desert Boots add-on, nullified by equipping Circlets, or the damage can be absorbed by equipping Feather Boots. The party can also use Float.
The support abilities Locomotion and Antibody are recommended, and it is wise to try and avoid having characters with a level divisible by five. Physical attacks, as well as Wind and Fire-based attacks, are helpful.
The boss is also only susceptible to Slow, which should help a bit.
Crystal World incarnation[]
The crystalline version is only marginally weaker than the true boss. This Lich is more susceptible to status ailments and also to Quina's LV4 Holy. The crystal version retains all of the original Lich's abilities, including several death-inducing attacks.
AI script[]
Boss[]
Function Lich_Init
set attacklist = [ Death Cutter ; Earthquake ; Earth Shake ; Stop ; Venom Powder ; LV5 Death ; Doom ; Death ]
Function Lich_Loop
while ( GetBattleState != 1 )
Wait( 1 )
if ( !openingdialogflag )
Wait( 15 )
RunBattleCode( Run Camera, 9 )
Wait( 10 )
BattleDialog( "I, the ‘Earth Chaos’ Lich, commend your feat." )
Wait( 60 )
BattleDialog( "But your life ends now." )
Wait( 75 )
RunBattleCode( Enable ATB )
return
Function Lich_ATB
set earthshaketarget = ( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | VENOM | DEATH | STOP) & Matching(SV_PlayerTeam[ELEMENT_ABSORB], EARTH) )
if ( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | VENOM | DEATH | STOP) != earthshaketarget )
set earthshaketarget = SV_PlayerTeam
else
set earthshaketarget = 0
set selectedattack = RandomAttack( attacklist )
if ( selectedattack == Death Cutter )
set SV_Target = RandomInTeam(SV_PlayerTeam)
elseif ( selectedattack == Earthquake )
set SV_Target = SV_PlayerTeam
elseif ( selectedattack == Earth Shake )
set SV_Target = earthshaketarget
elseif ( selectedattack == Stop )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP | STOP) )
elseif ( selectedattack == Venom Powder )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP | VENOM) )
elseif ( selectedattack == LV5 Death )
set SV_Target = SV_PlayerTeam
elseif ( selectedattack == Doom )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP | DOOM) )
elseif ( selectedattack == Death )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP | DOOM) )
Attack( selectedattack )
Crystal World incarnation[]
Function Lich_Init
set attacklist = [ Death Cutter ; Earthquake ; Earth Shake ; Stop ; Venom Powder ; LV5 Death ; Doom ; Death ]
Function Lich_ATB
set selectedattack = RandomAttack( attacklist )
if ( selectedattack == Death Cutter )
set SV_Target = RandomInTeam(SV_PlayerTeam)
elseif ( selectedattack == Earthquake )
set SV_Target = SV_PlayerTeam
elseif ( selectedattack == Earth Shake )
set SV_Target = SV_PlayerTeam
elseif ( selectedattack == Stop )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP | STOP) )
elseif ( selectedattack == Venom Powder )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP | VENOM) )
elseif ( selectedattack == LV5 Death )
set SV_Target = SV_PlayerTeam
elseif ( selectedattack == Doom )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP | DOOM) )
elseif ( selectedattack == Death )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP | DOOM) )
Attack( selectedattack )
Other appearances[]
Dissidia Final Fantasy Opera Omnia[]
Final Fantasy Record Keeper[]
Gallery[]
Etymology[]
lich is a type of undead creature. Often such a creature is the result of a transformation, as a powerful magician or king striving for eternal life uses spells or rituals to bind his intellect to his animated corpse and thereby achieve a form of immortality.
In fantasy fiction, a