Hm, looks like you can't even equip that yet. Know why? You don't have the License for it. Think of Licenses as mile posts, marking your progress as your combat skills improve. Swords, Bows, Black Magicks, White Magicks... None of it does you a lick of good until you have the License to use it.
Tomaj
The License Board is the ability system used in Final Fantasy XII, which forms the basis of the job system. It was created by Hiroyuki Ito, the game's director. The system consists of different tiled boards for each job with hundreds of squares, each square representing an ability, spell, equipment piece or augment. By defeating enemies in battle, characters earn License Points, abbreviated as LP. Characters must spend their LP to activate squares on the License Board, granting them access to new abilities and allowing them to equip stronger weapons and armor.
The original License Board is identical for all six playable characters, while in the Zodiac versions, it differs for each job. Some licenses also cost different numbers of LP when compared to the original.
Mechanics[]
The License Board is a checkered board, with numerous squares each relating to a license. Licenses that the player already has appear solid, squares adjacent to already activated squares appear glowing, while the rest of the squares on the board are blank. When highlighted, each square displays the name of the corresponding license, the amount of LP needed to activate it as well as what equipment pieces or abilities are connected to that square. When a player takes a new license, it turns solid and the licenses above, below and to the sides of the new license light up. Only licenses lit up in this fashion may be activated, as opposed to being able to activate any square any time.
While most licenses are available to all characters, an exception is made for Espers (all versions) and Quickenings (original version), which appear for all characters until activated, at which point the square vanishes from the boards of the other characters. This means only one character may acquire a summon. Summon licenses have to be unlocked by beating the respective Esper in battle.
In the Zodiac versions, each board has four Quickening licenses. When a character learns their third Quickening license, the last one disappears. This can make things tricky, because the Quickening licenses often bridge to some other licenses. The Shikari job's ninja blade licenses are behind Quickenings, so the player cannot ever get all of them and needs to prioritize which ones they want.
License Points are earned towards activating squares by defeating enemies in battle. With the exceptions of rarer and stronger enemies, including bosses, most enemies give a single LP. Enemies killed by poach or Zalera's Kill do not give LP. Unlike Experience Points, all characters gain LP regardless of if they are in the active party or not. Equipping the Golden Amulet doubles the LP earned for that party member.
In the original release, unlocking all licenses, including three Quickenings, requires 13,330 LP (not including the Espers, which together cost 805 LP). In The Zodiac Age, it is not possible to unlock every license, that said the total would add up to 20875 LP (not including the Espers [860 LP], the Quickenings [225<>300 LP], and the Second Board [30 LP] licences). Upon completing every character's License Board, including the Espers and Quickenings, the player earns Rasler's icon in the Sky Pirate's Den. In The Zodiac Age, the "Conqueror" trophy is unlocked for acquiring 48,000 total LP.
Board[]
The License Board is significantly revamped in the Zodiac versions. When a character joins the party, the player can assign them one of twelve jobs. Unlike the original game where everyone uses the same License Board, each of the twelve jobs in the Zodiac versions has a different board. In the International Zodiac Job System version (exclusive to Japan), once a character chooses a job, they cannot change it. In the Xbox One, Steam, PS4 and Switch versions, the player can change boards and recover any spent LP at any time by talking to Montblanc at the Clan Centurio headquarters without any cost or limit to the number of board changes (the feature was patched in to the PS4 and Steam versions). Characters also start with a number of licenses, which remain after a job has been chosen, even if the corresponding board does not contain said licenses.
In Final Fantasy XII: The Zodiac Age, each player character can have two License Boards. Once a character unlocks "Second Board" on the License Board, they can select a second job to complement their abilities, and toggle between a view of one board and the other. Licenses are shared between boards owned by the same character; activating one will activate the corresponding one on the other board as well. In the latest versions of The Zodiac Age, the player can change their License Boards, thereby having their accumulated LP refunded, and all of their licenses reset.
This has potential implications for the choice of first and second job, and even the licenses which are purchased before the second board is obtained. For example, all four of Shikari's ninja sword licenses are connected to the board by Quickenings, but a maximum of only three Quickenings can be bought; if another job is chosen first, the player may opt to purchase no Quickenings until after the Tomb of Raithwall to make sure they will not lock themselves out of a desirable ninja sword.
Duplication of licenses can also work in the player's favor: a Black Mage has Magick Lores easily available, near the start; they do not progress the character far towards the edges of their board. However, should the second board be something like the Archer, then those primary, nearby licenses are unlocked on the Archer board farther away from the start; nearer powerful late game licenses. This also works with jobs like the Monk, with its numerous Battle Lore and +HP licenses.
Another job can even unlock licenses behind Espers; for example, any of the eight jobs that get +310 HP can unlock Greatswords 2 for White Mage without having to buy Chaos. Espers can bypass Espers: getting Exodus for Red Battlemage can open up Heavy Armor 8, 9 and 10 for itself, but also Heavy Armor 10, 11 and 12 for Archer without needing Shemhazai (and vice versa), since 10 is activated on the Archer's board. Thus first jobs and their licenses can also be chosen for the access they give to abilities on the second board and vice versa. The corresponding weapons, magicks or technicks must also be obtained, however.
The difference between the +1 boosts to Strength from Battle Lore and +1 boosts to Magick from Magick Lore is a maximum of +16 each, whereas the biggest difference between the base strength of the characters is six, at level 99. Because the bonuses to damage-dealing stats come only from licenses, rather than the jobs themselves, combinations of similar jobs do not enhance damage. Instead, combining e.g. fast and light jobs with slow and heavy ones, or magick with melee, reduces the risk of redundant duplication of licenses. This way the light jobs gain more sturdiness and the heavy jobs more speed. Being able to choose between melee and magick damage makes characters more versatile.
Though there are twelve boards and six characters who can each have two boards, the player does not need to divide all boards evenly and use all of them; the same board can be used by more than one character, as often a board has good synergy with various combinations.
Job selection criteria can include the value of the licenses near the ones assigned to characters when they first enter the party, such as Vaan, Fran and Balthier's Steal. If any of these characters is given the Black Mage job, for example, they will not need to get the Zalera Esper to gain access to Poach. Characters can get licenses that are extremely rare; out of all the White Magick licenses and all the other jobs that can get them, only the White Mage can get White Magicks 1, yet all of the female characters get it from the start.
License | LP Cost | Vaan | Balthier | Fran | Basch | Ashe | Penelo |
---|---|---|---|---|---|---|---|
Swords 2 | 25 | — | — | — | — | ||
Bows 1 | 20 | — | — | — | — | — | |
Guns 1 | 30 | — | — | — | — | — | |
Daggers 1 | 15 | — | — | — | — | ||
Shields 1 | 15 | — | — | — | — | ||
Light Armor 1 | 10 | — | — | — | — | — | |
Light Armor 2 | 15 | — | — | — | — | ||
Mystic Armor 1 | 10 | — | — | — | — | — | |
Heavy Armor 1 | 25 | — | — | — | — | ||
Accessories 2 | 20 | — | — | — | — | — | |
Essentials | 1 | ||||||
White Magicks 1 | 15 | — | — | — | |||
Black Magicks 1 | 15 | — | — | — | — | — | |
Steal | 20 | — | — | — | |||
Libra | 25 | — | — | — | — | — | |
First Aid | 20 | — | — | — | — |
The player may opt to play without assigning their characters jobs, but the characters will not learn new abilities. Multiple characters can share the same job. Any unlit licenses can be viewed without activating their adjacent license.
Each job has licenses, usually valuable high level ones, which are separated from the main area of the board by Espers, and since only one character can purchase each Esper license and bridge the gap, only that character can access these "bonus" licenses. This gives an advantage to certain combinations of Espers and jobs, although it is arguably not as important as the combinations of jobs.
List of jobs[]
The twelve jobs and their zodiac signs are:
- Aries - White Mage - Focused on Rods and White Magick.
- Taurus - Uhlan - Focused on Spears.
- Gemini - Machinist - Focused on Guns and Measures.
- Cancer - Red Battlemage - Focused on Maces, and various Magick types, with exclusive access to Arcane Magick.
- Leo - Knight - Focused on Swords and Greatswords.
- Virgo - Monk - Focused on Poles and capable of barehanded combat.
- Libra - Time Battlemage - Focused on Crossbows and Time Magicks.
- Scorpio - Foebreaker - Focused on Axes, Hammers and Hand-bombs.
- Sagittarius - Archer - Focused on Bows and Technicks.
- Capricorn - Black Mage - Focused on Staves and Black Magick.
- Aquarius - Bushi - Focused on Katana.
- Pisces - Shikari - Focused on Daggers and Ninja Swords.
Licenses[]
- For the licenses in the original PlayStation 2 version, see here.
* Node is located behind a Quickening or Summon node
License | Category | LP cost | Board | Items |
---|---|---|---|---|
Essentials | Essentials | 1 | White Mage: I11 Uhlan: C12 Machinist: G5 Red Battlemage: G7 Knight: E9 Monk: G4 Time Battlemage: L9 Foebreaker: I5 Archer: K9 Black Mage: I7 Bushi: I8 Shikari: F8 |
Attack, Items |
Second Board | Second Board | 30 | White Mage: K7 Uhlan: G10 Machinist: G2 Red Battlemage: E5 Knight: F7 Monk: J1 Time Battlemage: J6 Foebreaker: K8 Archer: J13 Black Mage: G8 Bushi: G5 Shikari: D5 |
Allows the use of a second license board. |
White Magick 1 | Magick | 15 | White Mage: I12 | Cure, Blindna |
White Magick 2 | Magick | 20 | White Mage: I13 Red Battlemage: F1* |
Vox, Poisona |
White Magick 3 | Magick | 25 | White Mage: I14 Red Battlemage: H4 |
Protect, Shell |
White Magick 4 | Magick | 30 | White Mage: I15 Red Battlemage: I5 Monk: A8* Time Battlemage: J1* Archer: N6* |
Cura, Raise |
White Magick 5 | Magick | 40 | White Mage: I16 Red Battlemage: K5 |
Dispel, Stona |
White Magick 6 | Magick | 50 | White Mage: I17 Red Battlemage: M5 Knight: A5* |
Curaga, Regen |
White Magick 7 | Magick | 60 | White Mage: J17 Red Battlemage: K2* Knight: A4* |
Cleanse, Esuna |
White Magick 8 | Magick | 70 | White Mage: H17 Knight: B17* |
Confuse, Faith |
White Magick 9 | Magick | 80 | White Mage: K17 Knight: C17* Monk: A6* |
Bravery, Curaja |
White Magick 10 | Magick | 90 | White Mage: G17 Monk: J15* |
Dispelga, Arise |
White Magick 11 | Magick | 100 | White Mage: L17 Monk: P9* |
Holy, Esunaga |
White Magick 12 | Magick | 110 | White Mage: F17 Monk: P10* Shikari: J4* |
Protectga, Shellga |
White Magick 13 | Magick | 155 | White Mage: C8 Monk: L15* |
Renew |
Black Magick 1 | Magick | 15 | Black Mage: I8 | Fire, Thunder |
Black Magick 2 | Magick | 20 | Black Mage: I9 | Blizzard, Blind |
Black Magick 3 | Magick | 25 | Red Battlemage: I4 Black Mage: I10 |
Aqua, Silence |
Black Magick 4 | Magick | 30 | Red Battlemage: K4 Black Mage: I11 |
Aero, Sleep |
Black Magick 5 | Magick | 40 | Uhlan: G3* Red Battlemage: L4 Black Mage: I12 |
Fira, Poison |
Black Magick 6 | Magick | 50 | Uhlan: G2* Red Battlemage: M4 Black Mage: H12 |
Thundara, Blizzara |
Black Magick 7 | Magick | 60 | Uhlan: N9* Black Mage: G12 |
Bio, Blindga |
Black Magick 8 | Magick | 70 | Uhlan: N10* Black Mage: F12 |
Aeroga, Silencega |
Black Magick 9 | Magick | 90 | Red Battlemage: L7* Black Mage: E12 |
Firaga, Thundaga |
Black Magick 10 | Magick | 90 | Red Battlemage: M7* Black Mage: D12 |
Blizzaga, Sleepga |
Black Magick 11 | Magick | 100 | Black Mage: D11 | Toxify, Shock |
Black Magick 12 | Magick | 120 | Black Mage: D10 | Scourge, Flare |
Black Magick 13 | Magick | 165 | Black Mage: D9 | Scathe |
Time Magick 1 | Magick | 20 | Red Battlemage: H6 Time Battlemage: L8 |
Slow, Immobilize |
Time Magick 2 | Magick | 30 | Red Battlemage: H3 Time Battlemage: L7 |
Reflect, Disable |
Time Magick 3 | Magick | 40 | Red Battlemage: N4 Time Battlemage: L6 |
Vanish, Balance |
Time Magick 4 | Magick | 50 | Time Battlemage: L5 | Gravity, Haste |
Time Magick 5 | Magick | 60 | Time Battlemage: J4 | Stop, Bleed |
Time Magick 6 | Magick | 70 | Time Battlemage: G4 | Break, Countdown |
Time Magick 7 | Magick | 80 | Time Battlemage: F5 | Float, Berserk |
Time Magick 8 | Magick | 90 | Machinist: O10* Time Battlemage: F8 |
Vanishga, Warp |
Time Magick 9 | Magick | 100 | Machinist: O9* Time Battlemage: E10 |
Reflectga, Slowga |
Time Magick 10 | Magick | 125 | Machinist: P9* Time Battlemage: C11 |
Graviga, Hastega |
Green Magick 1 | Magick | 40 | White Mage: H16 Machinist: B1* Red Battlemage: H5 Time Battlemage: N15 Black Mage: N12 |
Decoy, Oil |
Green Magick 2 | Magick | 50 | White Mage: J16 Red Battlemage: J4 Time Battlemage: L15 Black Mage: G15 |
Drain, Reverse |
Green Magick 3 | Magick | 90 | White Mage: K15 Red Battlemage: L5 Time Battlemage: E15 Black Mage: P15 |
Bubble, Syphon |
Arcane Magick 1 | Magick | 40 | Red Battlemage: G6 | Dark, Darkra |
Arcane Magick 2 | Magick | 50 | Red Battlemage: J5 | Death, Darkga |
Arcane Magick 3 | Magick | 110 | Red Battlemage: N5 | Ardor |
Steal | Technick | 20 | Machinist: G10 Red Battlemage: D1* Archer: L11 Black Mage: N9* |
Steal |
Libra | Technick | 25 | White Mage:F1* Machinist: G8 Monk: J2 Archer: K7 Bushi: F6* Shikari: E9 |
Libra |
First Aid | Technick | 20 | Uhlan: C14 Knight: E10 Monk: I2 Archer: K8 Shikari: E7 |
First Aid |
Charge | Technick | 30 | White Mage: J6 Red Battlemage: H10 Time Battlemage: I3 Black Mage: K13 |
Charge |
Horology | Technick | 50 | Machinist: K12 Time Battlemage: D7 Foebreaker: L7* |
Horology |
Poach | Technick | 30 | Uhlan: D2 Machinist: L3 Time Battlemage: L3 Archer: K6 Black Mage: N8* |
Poach |
Souleater | Technick | 35 | White Mage: D16* Uhlan: K16 Red Battlemage: P15 Knight: C2 Monk: F15* Bushi: I2* |
Souleater |
Infuse | Technick | 30 | Uhlan: E6 Knight: B12 Foebreaker: H4 Archer: A9* Bushi: N9 |
Infuse |
1000 Needles | Technick | 40 | Archer: A10* Bushi: R7 Shikari: L15 |
1000 Needles |
Traveler | Technick | 50 | Machinist: I12 Monk: A4* Foebreaker: J17* Archer: I3 Shikari: M12 |
Traveler |
Shear | Technick | 50 | Time Battlemage: I9* Foebreaker: F3 Archer: D9 |
Shear |
Charm | Technick | 30 | Uhlan: B8 Machinist: G12 Archer: J4 Black Mage: I15 |
Charm |
Addle | Technick | 50 | Time Battlemage: H9* Foebreaker: C14 Archer: D10 |
Addle |
Expose | Technick | 50 | Uhlan: L5* Monk: F13 Foebreaker: D12 |
Expose |
Shades of Black | Technick | 70 | Uhlan: E4 Monk: J13 Foebreaker: D1* Archer: F11 Bushi: Q9 Shikari: D1* |
Shades of Black |
Revive | Technick | 40 | Uhlan: F16 Knight: M16* Monk: F11 Archer: H2 Shikari: C15 |
Revive |
Gil Toss | Technick | 30 | Machinist: L9 Archer: L15 Bushi: R8 Shikari: H4* |
Gil Toss |
Numerology | Technick | 40 | White Mage: D10* Machinist: L11 Monk: C6 Time Battlemage: O15 |
Numerology |
Stamp | Technick | 40 | White Mage: E4 Machinist: P13 Time Battlemage: D10 Bushi: F13* Shikari: O6* |
Stamp |
Sight Unseeing | Technick | 40 | Knight: L13 Monk: P7* Foebreaker: D10 Bushi: R6 |
Sight Unseeing |
Achilles | Technick | 40 | White Mage: O8 Uhlan: J12 Machinist: L7 Monk: I12 Archer: J16 |
Achilles |
Wither | Technick | 50 | Uhlan: L17* Monk: C13 Foebreaker: D14 |
Wither |
Bonecrusher | Technick | 30 | Uhlan: H12* Monk: G11 Bushi: O9 Shikari: C12* |
Bonecrusher |
Telekinesis | Technick | 80 | Knight: Q13* Black Mage: A14* Shikari: P8 |
Telekinesis |
+30 HP | Augment | 20 | White Mage: H14 Uhlan: E8 Machinist: E13 Knight: C10 Monk: F4 Foebreaker: I7 Archer: K5 Shikari: D8 |
Increases max HP by 30. |
+70 HP | Augment | 30 | White Mage: E8 Uhlan: F8 Machinist: E14 Knight: C9 Monk: F5 Foebreaker: I9 Archer: K4 Black Mage: I1* Bushi: H8 Shikari: E10 |
Increases max HP by 70. |
+110 HP | Augment | 40 | White Mage: O5 Uhlan: G8 Machinist: D14 Red Battlemage: L11 Knight: B9 Monk: F6 Time Battlemage: O14 Foebreaker: I11 Archer: J3 Bushi: H9 Shikari: D9 |
Increases max HP by 110. |
+150 HP | Augment | 50 | White Mage: E13* Uhlan: H8 Machinist: D13 Knight: B11 Monk: F7 Time Battlemage: H1* Foebreaker: I13 Archer: I4 Black Mage: L14 Bushi: H7 Shikari: E11 |
Increases max HP by 150. |
+190 HP | Augment | 60 | White Mage: I3* Uhlan: I8 Machinist: C13 Red Battlemage: L15 Knight: A9 Monk: F8 Time Battlemage: D6 Foebreaker: I15 Archer: H4 Black Mage: F17* Bushi: H5 Shikari: D10 |
Increases max HP by 190. |
+230 HP | Augment | 70 | White Mage: L1* Uhlan: I7 Machinist: C14 Red Battlemage: M2* Knight: D6 Monk: F10 Time Battlemage: O5* Foebreaker: K15 Archer: G2 Black Mage: E17* Bushi: I4 Shikari: C9 |
Increases max HP by 230. |
+270 HP | Augment | 80 | White Mage: A4* Uhlan: I6 Machinist: B14 Red Battlemage: O16 Knight: C3 Monk: F12 Time Battlemage: H11* Foebreaker: M15 Archer: G3 Black Mage: P12 Bushi: K4 Shikari: F13 |
Increases max HP by 270. |
+310 HP | Augment | 90 | White Mage: Q4* Uhlan: I5 Machinist: B13 Knight: K11 Monk: M7 Foebreaker: N14 Archer: F3 Black Mage: E18* Bushi: N4 Shikari: B10 |
Increases max HP by 310. |
+350 HP | Augment | 100 | Uhlan: I4 Machinist: N1* Knight: N8* Monk: M8 Foebreaker: O14 Bushi: O11* Shikari: M11 |
Increases max HP by 350. |
+390 HP | Augment | 115 | Machinist: R12* Knight: L16* Monk: M9 Foebreaker: A6* Archer: D3* Black Mage: B4* Bushi: P3* Shikari: P10 |
Increases max HP by 390. |
+435 HP | Augment | 130 | Red Battlemage: D13* Monk: D13 Archer: C3* Bushi: E16* Shikari: H13* |
Increases max HP by 435. |
+500 HP | Augment | 220 | Monk: M10 Bushi: A12* |
Increases max HP by 500. |
Battle Lore | Augment | 30 | Bushi: H17 Foebreaker: I14 Knight: L4 Monk: D2 Shikari: D14 Time Battlemage: K14 Uhlan: J11 White Mage: N3 |
Increases physical attack damage. |
Battle Lore | Augment | 30 | Bushi: G16 Foebreaker: I12 Knight: K3 Machinist: P3 Monk: C4 Red Battlemage: P7* Shikari: E14 Time Battlemage: L14 Uhlan: I15 White Mage: O6 |
Increases physical attack damage. |
Battle Lore | Augment | 30 | Archer: Q10 Bushi: G15 Foebreaker: I8 Knight: G3 Machinist: O3 Monk: E4 Red Battlemage: K11* Shikari: E12 Time Battlemage: N14 Uhlan: C13 White Mage: J9 |
Increases physical attack damage. |
Battle Lore | Augment | 30 | Archer: F6 Bushi: H16 Foebreaker: I10 Knight: I3 Machinist: O2 Monk: C5 Red Battlemage: O7 Shikari: E13 Time Battlemage: M14 Uhlan: B10 White Mage: M7 |
Increases physical attack damage. |
Battle Lore | Augment | 50 | Bushi: G17 Foebreaker: J15 Knight: L6 Monk: C3 Shikari: E15 Time Battlemage: J14 Uhlan: I16 White Mage: K19* |
Increases physical attack damage. |
Battle Lore | Augment | 50 | Bushi: H18 Foebreaker: L15 Knight: L10 Monk: C7 Shikari: F15 Time Battlemage: I14 Uhlan: K10 White Mage: M10* |
Increases physical attack damage. |
Battle Lore | Augment | 50 | Bushi: P2* Foebreaker: N15 Knight: L12 Monk: C9 Time Battlemage: H14 Uhlan: J15 White Mage: D15* |
Increases physical attack damage. |
Battle Lore | Augment | 50 | Bushi: O12* Foebreaker: O15 Knight: M13 Monk: C10 Time Battlemage: D15 Uhlan: K11 |
Increases physical attack damage. |
Battle Lore | Augment | 70 | Foebreaker: N13 Knight: N12 Monk: C11 Time Battlemage: C15 Uhlan: J13 |
Increases physical attack damage. |
Battle Lore | Augment | 70 | Foebreaker: N12 Knight: N13 Monk: C12 Time Battlemage: B4* Uhlan: K12 |
Increases physical attack damage. |
Battle Lore | Augment | 70 | Foebreaker: N11 Knight: I7* Monk: N10 Time Battlemage: A9* Uhlan: K13 |
Increases physical attack damage. |
Battle Lore | Augment | 70 | Foebreaker: G17* Knight: Q12* Monk: N11 Uhlan: K14 |
Increases physical attack damage. |
Battle Lore | Augment | 100 | Foebreaker: D17* Monk: M14 Uhlan: K15 |
Increases physical attack damage. |
Battle Lore | Augment | 100 | Monk: O12 Uhlan: A7* |
Increases physical attack damage. |
Battle Lore | Augment | 100 | Monk: O13 | Increases physical attack damage. |
Battle Lore | Augment | 100 | Monk: N14 | Increases physical attack damage. |
Magick Lore | Augment | 30 | Archer: L16 Black Mage: H6 Bushi: H6 Foebreaker: A10* Machinist: M3 Red Battlemage: K15 Shikari: M13 Time Battlemage: K8 Uhlan: L12 White Mage: J12 |
Increases magick potency. |
Magick Lore | Augment | 30 | Archer: D12* Black Mage: H5 Bushi: H4 Foebreaker: A11* Machinist: N3 Red Battlemage: J14 Shikari: M14 Time Battlemage: K5 Uhlan: L13 White Mage: K13 |
Increases magick potency. |
Magick Lore | Augment | 30 | Archer: D13* Black Mage: H3 Bushi: J4 Foebreaker: A12* Machinist: O4 Red Battlemage: K16 Shikari: N14 Time Battlemage: K3 Uhlan: L14 White Mage: H15 |
Increases magick potency. |
Magick Lore | Augment | 30 | Archer: C13* Black Mage: L10 Bushi: M4 Foebreaker: A13* Machinist: J15* Red Battlemage: J15 Shikari: N15 Time Battlemage: J3 Uhlan: L15 White Mage: G14 |
Increases magick potency. |
Magick Lore | Augment | 50 | Archer: B13* Black Mage: M12 Bushi: M3 Foebreaker: O17* Machinist: N16* Red Battlemage: I15 Shikari: O14 Time Battlemage: H3 Uhlan: C18* White Mage: J15 |
Increases magick potency. |
Magick Lore | Augment | 50 | Archer: B14* Black Mage: O13 Bushi: M2 Machinist: O16* Red Battlemage: I14 Time Battlemage: F3 Uhlan: B17* White Mage: F15 |
Increases magick potency. |
Magick Lore | Augment | 50 | Black Mage: P13 Bushi: D10 Machinist: P16* Red Battlemage: H14 Time Battlemage: E5 White Mage: L5 |
Increases magick potency. |
Magick Lore | Augment | 50 | Black Mage: D8 Bushi: C10 Red Battlemage: H15 Time Battlemage: E8 White Mage: F5 |
Increases magick potency. |
Magick Lore | Augment | 70 | Black Mage: D7 Bushi: C11 Red Battlemage: G15 Time Battlemage: B10 White Mage: N5 |
Increases magick potency. |
Magick Lore | Augment | 70 | Black Mage: D6 Bushi: C12 Red Battlemage: G14 White Mage: E7 |
Increases magick potency. |
Magick Lore | Augment | 70 | Black Mage: D5 Bushi: C13 Red Battlemage: F14 White Mage: N7 |
Increases magick potency. |
Magick Lore | Augment | 70 | Black Mage: E15 Bushi: C14 Red Battlemage: F15 White Mage: D8 |
Increases magick potency. |
Magick Lore | Augment | 100 | Black Mage: C15 Bushi: B16* White Mage: D4 |
Increases magick potency. |
Magick Lore | Augment | 100 | Black Mage: D14 Bushi: C16* White Mage: O7 |
Increases magick potency. |
Magick Lore | Augment | 100 | Black Mage: C14 White Mage: C7 |
Increases magick potency. |
Magick Lore | Augment | 100 | Black Mage: D15 | Increases magick potency. |
Focus | Augment | 70 | Uhlan: J8 Knight: B13 Monk: L6 Foebreaker: F13 Archer: H3 Shikari: M9 |
Increases strength to x1.5 when HP is full. |
Serenity | Augment | 70 | White Mage: D5 Red Battlemage: N15 Time Battlemage: E9 Black Mage: K15 Bushi: N2 |
Increases magick when HP is full. |
Adrenaline | Augment | 65 | Uhlan: I2 Knight: D2 Monk: I13 Foebreaker: F9 Shikari: B8 |
Increases strength when HP Critical. (Physical damage doubled.) |
Spellbreaker | Augment | 65 | White Mage: L4 Red Battlemage: L13 Time Battlemage: M3 Black Mage: N13 Bushi: L4 |
Increases magick power when HP Critical. |
Last Stand | Augment | 70 | Uhlan: J10 Machinist: M9 Knight: B10 Monk: K7 Time Battlemage: E7 Archer: L13 Foebreaker: D3 Bushi: L8 Shikari: C8 |
Increases defense when HP Critical. |
Brawler | Augment | 90 | Monk: C2 Bushi: J17* Shikari: O15 |
Increases attack power when fighting empty-handed.[note 1] |
Shield Block | Augment | 25 | Knight: E3 Foebreaker: F8 Bushi: D8* Shikari: L9 |
Increases chance to block with a shield by 5%. |
Shield Block | Augment | 45 | Knight: K9 Foebreaker: F10 Shikari: M8 |
Increases chance to block with a shield by 5%. |
Shield Block | Augment | 75 | Knight: K13 Foebreaker: F12 |
Increases chance to block with a shield by 5%. |
Inquisitor | Augment | 30 | White Mage: F4 Uhlan: D15 Machinist: J5 Red Battlemage: K13 Knight: D8 Monk: F2 Time Battlemage: N10 Foebreaker: F7 Archer: M10 Black Mage: L12 Bushi: I5 Shikari: F12 |
Gains MP after dealing physical damage.[note 2] |
Warmage | Augment | 30 | White Mage: M8 Red Battlemage: K10 Time Battlemage: G3 Black Mage: K11 |
Gains MP after dealing magick damage.[note 2] |
Headsman | Augment | 30 | White Mage: M5 Uhlan: E5 Machinist: M5 Red Battlemage: N16 Knight: E2 Monk: C8 Time Battlemage: E4 Foebreaker: F11 Archer: N9 Black Mage: P14 Bushi: M5 Shikari: C10 |
Gains MP after defeating a foe.[note 3] |
Martyr | Augment | 30 | White Mage: H13 Uhlan: B11 Machinist: E4 Red Battlemage: F4 Knight: D4 Monk: G2 Time Battlemage: K10 Foebreaker: G3 Archer: M9 Black Mage: L6 Bushi: I11 Shikari: E8 |
Gains MP after taking damage.[note 2] |
Swiftness | Augment | 30 | White Mage: N8 Uhlan: E3 Machinist: N12 Red Battlemage: M15 Knight: M14 Monk: N9 Time Battlemage: H4 Foebreaker: C13 Archer: N10 Black Mage: M17 Bushi: I6 Shikari: D4 |
Reduces action time by 10%. |
Swiftness | Augment | 50 | White Mage: D7 Uhlan: I3 Machinist: O13 Monk: Q12* Time Battlemage: F11 Foebreaker: F1* Archer: K17 Black Mage: O17 Bushi: K5 Shikari: D15 |
Reduces action time by 10%. |
Swiftness | Augment | 80 | Machinist: Q13 Monk: Q13* Time Battlemage: B11 Foebreaker: O8* Archer: H16 Bushi: G18 Shikari: L14 |
Reduces action time by 10%. |
Channeling | Augment | 30 | White Mage: J14 Red Battlemage: L14 Time Battlemage: E3 Black Mage: H4 |
Reduces magick MP cost by 10%. |
Channeling | Augment | 50 | White Mage: L6 Red Battlemage: M16 Time Battlemage: E11 Black Mage: O12 |
Reduces magick MP cost by 10%. |
Channeling | Augment | 80 | White Mage: N6 Red Battlemage: A6* Time Battlemage: F1* Black Mage: F14 |
Reduces magick MP cost by 10%. |
Spellbound | Augment | 30 | White Mage: L16 Uhlan: J16 Machinist: F14 Red Battlemage: P16 Knight: K12 Monk: L7 Time Battlemage: D8 Foebreaker: D11 Archer: Q9 Black Mage: K17 Bushi: R9 Shikari: B9 |
Increases duration of status effects. |
Potion Lore 1 | Augment | 20 | Uhlan: E15 Machinist: K4 Knight: G6* Monk: J6 Archer: O10 Shikari: L12 |
Potions restore 10% more HP. |
Potion Lore 2 | Augment | 35 | Uhlan: H16 Machinist: L6 Knight: K1* Monk: F9 Archer: R9 Shikari: L13 |
Potions restore 15% more HP. |
Potion Lore 3 | Augment | 70 | Uhlan: N13* Machinist: L10 Monk: A10* Archer: R10 Shikari: M15 |
Potions restore 25% more HP. |
Ether Lore 1 | Augment | 20 | White Mage: J7 Machinist: L8 Red Battlemage: L12 Time Battlemage: D9 Black Mage: K9 |
Ethers restore 10% more MP. |
Ether Lore 2 | Augment | 35 | White Mage: E5 Time Battlemage: L4 Black Mage: M13 |
Ethers restore 15% more MP. |
Ether Lore 3 | Augment | 70 | Time Battlemage: H6* Black Mage: O15 |
Ethers restore 25% more MP. |
Remedy Lore 1 | Augment | 20 | Uhlan: B9 Machinist: H12 Time Battlemage: O10 Archer: O9 Black Mage: J14 Bushi: M10 Shikari: F14 |
Remedies remove Sleep, Sap, Immobilize, and Disable. |
Remedy Lore 2 | Augment | 30 | Uhlan: K9 Machinist: J12 Time Battlemage: E6 Archer: P10 Black Mage: O14 Bushi: P9 Shikari: E3 |
Remedies remove Petrify, Confuse, and Oil. |
Remedy Lore 3 | Augment | 70 | Machinist: L12 Archer: C9 Shikari: C14 |
Remedies remove Stop, Doom, and Disease. |
Phoenix Lore | Augment | 30 | Uhlan: E7 Machinist: E12 Monk: J7 Archer: P9 Shikari: N1* |
Phoenix Down restores more HP.[note 4] |
Phoenix Lore | Augment | 50 | Uhlan: E2 Monk: O5* Archer: I17 Shikari: O1* |
Phoenix Down restores more HP.[note 4] |
Phoenix Lore | Augment | 90 | Archer: C10 | Phoenix Down restores more HP.[note 4] |
Gambit Slot | Gambit | 15 | White Mage: J11 Uhlan: D13 Machinist: G6 Red Battlemage: G5 Knight: D10 Monk: H3 Time Battlemage: M9 Foebreaker: I4 Archer: L8 Black Mage: I6 Bushi: M8 Shikari: F6 |
Adds a gambit slot. |
Gambit Slot | Gambit | 20 | White Mage: H12 Uhlan: D14 Machinist: G3 Red Battlemage: G4 Knight: C8 Monk: I3 Time Battlemage: M8 Foebreaker: J4 Archer: L7 Black Mage: I5 Bushi: M9 Shikari: E6 |
Adds a gambit slot. |
Gambit Slot | Gambit | 25 | White Mage: J13 Uhlan: E14 Machinist: F3 Red Battlemage: G3 Knight: C7 Monk: J3 Time Battlemage: K11 Foebreaker: I3 Archer: L6 Black Mage: J6 Bushi: N8 Shikari: F5 |
Adds a gambit slot. |
Gambit Slot | Gambit | 30 | White Mage: G13 Uhlan: F14 Machinist: E3 Red Battlemage: F3 Knight: C6 Monk: J4 Time Battlemage: M7 Foebreaker: J3 Archer: L5 Black Mage: I4 Bushi: O8 Shikari: E5 |
Adds a gambit slot. |
Gambit Slot | Gambit | 35 | White Mage: K14 Uhlan: F15 Machinist: D3 Red Battlemage: E4 Knight: C5 Monk: J5 Time Battlemage: M6 Foebreaker: G4 Archer: L4 Black Mage: I3 Bushi: P8 Shikari: F4 |
Adds a gambit slot. |
Gambit Slot | Gambit | 40 | White Mage: L15 Uhlan: G15 Machinist: D4 Red Battlemage: E3 Knight: C4 Monk: K6 Time Battlemage: M5 Foebreaker: F4 Archer: L3 Black Mage: K6 Bushi: Q8 Shikari: E4 |
Adds a gambit slot. |
Gambit Slot | Gambit | 45 | White Mage: G15 Uhlan: H15 Machinist: D2 Red Battlemage: L9 Knight: A10 Monk: M6 Time Battlemage: M4 Foebreaker: E4 Archer: K3 Black Mage: L8 Bushi: Q7 Shikari: F3 |
Adds a gambit slot. |
Gambit Slot | Gambit | 50 | White Mage: K16 Uhlan: H14 Machinist: C4 Red Battlemage: N9 Knight: A11 Monk: N6 Time Battlemage: D3 Foebreaker: D4 Archer: K2 Black Mage: L16 Bushi: Q6 Shikari: D3 |
Adds a gambit slot. |
Gambit Slot | Gambit | 70 | White Mage: G16 Uhlan: I14 Machinist: C3 Red Battlemage: O9 Knight: A12 Monk: N7 Time Battlemage: D4 Foebreaker: C4 Archer: J2 Black Mage: H14 Bushi: Q5 Shikari: C4 |
Adds a gambit slot. |
Gambit Slot | Gambit | 100 | White Mage: F16 Uhlan: J14 Machinist: C2 Red Battlemage: P9 Knight: A13 Monk: N8 Time Battlemage: D5 Foebreaker: D9 Archer: I2 Black Mage: N16 Bushi: R5 Shikari: C3 |
Adds a gambit slot. |
Accessories 1 | Accessory | 5 | White Mage: I10 Uhlan: D12 Machinist: G4 Red Battlemage: G8 Knight: F9 Monk: H4 Time Battlemage: L10 Foebreaker: J5 Archer: J9 Black Mage: J7 Bushi: J8 Shikari: F9 |
Orrachea Armlet |
Accessories 2 | Accessory | 20 | White Mage: I9 Uhlan: D11 Machinist: F4 Red Battlemage: G9 Knight: G9 Monk: I4 Time Battlemage: M10 Foebreaker: J6 Archer: J10 Black Mage: K7 Bushi: K8 Shikari: F10 |
Bangle, Firefly |
Accessories 3 | Accessory | 25 | White Mage: I8 Uhlan: D10 Machinist: F5 Red Battlemage: G10 Knight: F10 Monk: I5 Time Battlemage: M11 Foebreaker: J7 Archer: I9 Black Mage: K8 Bushi: L9 Shikari: G10 |
Diamond Armlet, Argyle Armlet |
Accessories 4 | Accessory | 35 | White Mage: I7 Uhlan: D9 Machinist: F6 Red Battlemage: F9 Knight: G10 Monk: I6 Time Battlemage: N11 Foebreaker: J8 Archer: I10 Black Mage: L7 Bushi: L10 Shikari: F11 |
Battle Harness, Steel Gorget |
Accessories 5 | Accessory | 35 | White Mage: I6 Uhlan: E9 Machinist: F7 Red Battlemage: F10 Knight: F11 Monk: I7 Time Battlemage: N12 Foebreaker: J9 Archer: H9 Black Mage: L9 Bushi: L11 Shikari: G11 |
Tourmaline Ring, Embroidered Tippet |
Accessories 6 | Accessory | 35 | White Mage: I5 Uhlan: F9 Machinist: F8 Red Battlemage: E9 Knight: G11 Monk: I8 Time Battlemage: N13 Foebreaker: J10 Archer: H10 Black Mage: K10 Bushi: M11 Shikari: H10 |
Golden Amulet, Leather Gorget |
Accessories 7 | Accessory | 40 | White Mage: J5 Uhlan: G9 Machinist: F9 Red Battlemage: E10 Knight: F12 Monk: J8 Time Battlemage: M13 Foebreaker: J11 Archer: G9 Black Mage: L11 Bushi: L12 Shikari: H11 |
Rose Corsage, Turtleshell Choker |
Accessories 8 | Accessory | 45 | White Mage: H5 Uhlan: H9 Machinist: F10 Red Battlemage: D9 Knight: G12 Monk: I9 Time Battlemage: L13 Foebreaker: J12 Archer: G10 Black Mage: K12 |Bushi: M12 Shikari: I10 |
Thief's Cuffs, Gauntlets |
Accessories 9 | Accessory | 30 | White Mage: K5 Uhlan: I9 Machinist: F11 Red Battlemage: D10 Knight: F13 Monk: J9 Time Battlemage: K13 Foebreaker: J13 Archer: G8 Black Mage: L13 Bushi: L13 Shikari: I11 |
Amber Armlet, Black Belt |
Accessories 10 | Accessory | 40 | White Mage: G5 Uhlan: J9 Machinist: F12 Red Battlemage: D4 Knight: G13 Monk: I10 Time Battlemage: J13 Foebreaker: J14 Archer: G11 Black Mage: K14 Bushi: M13 Shikari: J10 |
Jade Collar, Nishijin Belt |
Accessories 11 | Accessory | 45 | White Mage: K4 Uhlan: J7 Machinist: F13 Red Battlemage: D3 Knight: F14 Monk: J10 Time Battlemage: I13 Foebreaker: K14 Archer: F9 Black Mage: L15 Bushi: L14 Shikari: J11 |
Pheasant Netsuke, Blazer Gloves |
Accessories 12 | Accessory | 60 | White Mage: G4 Uhlan: K8 Machinist: G13 Red Battlemage: D8 Knight: G14 Monk: I11 Time Battlemage: H13 Foebreaker: L14 Archer: F10 Black Mage: J15 Bushi: M15 Shikari: K10 |
Gillie Boots, Steel Poleyns |
Accessories 13 | Accessory | 60 | White Mage: K3 Uhlan: J6 Machinist: H13 Red Battlemage: D5 Knight: E14 Monk: J11 Time Battlemage: G13 Foebreaker: M14 Archer: G7 Black Mage: K16 Bushi: M14 Shikari: K11 |
Berserker Bracers, Magick Gloves |
Accessories 14 | Accessory | 70 | White Mage: G3 Uhlan: L8 Machinist: I13 Red Battlemage: C4 Knight: F15 Monk: J12 Time Battlemage: F13 Foebreaker: M13 Archer: G12 Black Mage: L17 Bushi: K14 Shikari: L10 |
Sage's Ring, Agate Ring |
Accessories 15 | Accessory | 70 | White Mage: L3 Uhlan: J5 Machinist: J13 Red Battlemage: C9 Knight: G15 Monk: K12 Time Battlemage: F14 Foebreaker: M12 Archer: E9 Black Mage: I14 Bushi: L15 Shikari: L11 |
Ruby Ring, Bowline Sash |
Accessories 16 | Accessory | 70 | White Mage: F3 Uhlan: L9 Machinist: K13 Red Battlemage: C3 Knight: E15 Monk: K13 Time Battlemage: E13 Foebreaker: M11 Archer: F8 Black Mage: M16 Bushi: K15 Shikari: M10 |
Cameo Belt, Cat-ear Hood |
Accessories 17 | Accessory | 80 | White Mage: M3 Uhlan: J4 Machinist: L13 Red Battlemage: C10 Knight: D14 Monk: L12 Time Battlemage: E14 Foebreaker: M10 Archer: E10 Black Mage: H15 Bushi: J14 Shikari: N10 |
Bubble Belt, Fuzzy Miter |
Accessories 18 | Accessory | 80 | White Mage: E3 Uhlan: L10 Machinist: L14 Red Battlemage: C8 Knight: D15 Monk: L13 Time Battlemage: D13 Foebreaker: N10 Archer: F12 Black Mage: N17 Bushi: J15 Shikari: N9 |
Sash, Power Armlet |
Accessories 19 | Accessory | 100 | White Mage: M4 Uhlan: J3 Machinist: M14 Red Battlemage: D7 Knight: C14 Monk: M12 Time Battlemage: D14 Foebreaker: O10 Archer: G6 Black Mage: G14 Bushi: I14 Shikari: N8 |
Indigo Pendant, Winged Boots |
Accessories 20 | Accessory | 115 | White Mage: D3 Uhlan: L11 Machinist: N14 Red Battlemage: D6 Knight: C15 Monk: M13 Time Battlemage: C13 Foebreaker: O13 Archer: G13 Black Mage: O16 Bushi: I15 Shikari: O10 |
Opal Ring, Hermes Sandals |
Accessories 21 | Accessory | 130 | White Mage: N4 Uhlan: J2 Machinist: O14 Red Battlemage: C7 Knight: B14 Monk: N13 Time Battlemage: C14 Foebreaker: O12 Archer: F7 Black Mage: F15 Bushi: H14 Shikari: O9 |
Quasimodo Boots, Nihopalaoa |
Accessories 22 | Accessory | 160 | White Mage: C3 Uhlan: K3 Machinist: P14 Red Battlemage: C5 Knight: B15 Monk: M11 Time Battlemage: B14 Foebreaker: O11 Archer: F13 Black Mage: P17 Bushi: H15 Shikari: O8 |
Germinas Boots, Ring of Renewal |
Ribbon | Accessory | 215 | White Mage: O3 Uhlan: K2 Machinist: Q14 Red Battlemage: C6 Knight: A15 Monk: N12 Time Battlemage: B15 Foebreaker: C15 Archer: G4 Black Mage: E14 Bushi: G14 Shikari: P9 |
Ribbon |
Shields 1 | Armor | 15 | Red Battlemage: I10 Knight: E7 Foebreaker: G7 |
Leather Shield, Buckler |
Shields 2 | Armor | 20 | Red Battlemage: K9 Knight: E5 Foebreaker: G8 Shikari: I7 |
Bronze Shield, Round Shield |
Shields 3 | Armor | 25 | Red Battlemage: M9 Knight: F4 Foebreaker: G9 Shikari: K7 |
Golden Shield, Ice Shield, Flame Shield |
Shields 4 | Armor | 30 | Red Battlemage: P10 Knight: H4 Foebreaker: G10 Shikari: L8 |
Diamond Shield, Platinum Shield, Dragon Shield |
Shields 5 | Armor | 35 | Red Battlemage: P11 Knight: J4 Foebreaker: G11 Shikari: M7 |
Crystal Shield, Kaiser Shield |
Shields 6 | Armor | 40 | Red Battlemage: P12 Knight: K5 Foebreaker: G12 Shikari: M5 |
Aegis Shield, Demon Shield |
Shields 7 | Armor | 65 | Red Battlemage: P13 Knight: K7 Foebreaker: G13 Shikari: N4 |
Venetian Shield |
Shell Shield | Armor | 90 | Red Battlemage: P14 Knight: M12 Foebreaker: C3 |
Shell Shield |
Ensanguined Shield | Armor | 100 | Red Battlemage: E14 Knight: L14 Foebreaker: D13 |
Ensanguined Shield |
Zodiac Escutcheon | Armor | 235 | Red Battlemage: E15 Knight: N14 Foebreaker: D15 |
Zodiac Escutcheon |
Light Armor 1 | Armor | 10 | Machinist: H4 Monk: G3 Archer: K10 Shikari: G8 |
Leather Cap, Leather Clothing |
Light Armor 2 | Armor | 15 | Machinist: I4 Monk: F3 Archer: K11 Shikari: G7 |
Headgear, Headguard, Chromed Leathers, Leather Breastplate |
Light Armor 3 | Armor | 20 | Machinist: J4 Monk: E3 Archer: K12 Shikari: H8 |
Leather Headgear, Horned Hat, Bronze Chestplate, Ringmail |
Light Armor 4 | Armor | 25 | Machinist: L4 Monk: D3 Archer: K13 Shikari: I8 |
Balaclava, Soldier's Cap, Windbreaker, Heavy Coat |
Light Armor 5 | Armor | 30 | Machinist: M4 Monk: D4 Archer: K14 Shikari: J7 |
Green Beret, Red Cap, Survival Vest, Brigandine |
Light Armor 6 | Armor | 40 | Machinist: M6 Monk: D5 Archer: K15 Shikari: K8 |
Headband, Pirate Hat, Jujitsu Gi, Viking Coat |
Light Armor 7 | Armor | 50 | Machinist: M7 Monk: D6 Archer: J15 Shikari: L7 |
Goggle Mask, Adamant Hat, Metal Jerkin, Adamant Vest |
Light Armor 8 | Armor | 60 | Machinist: M8 Monk: D7 Archer: I15 Shikari: M6 |
Officer's Hat, Chakra Band, Barrel Coat, Power Vest |
Light Armor 9 | Armor | 70 | Machinist: M10 Monk: D8 Archer: H15 Shikari: L5 |
Thief's Cap, Gigas Hat, Ninja Gear, Gigas Chestplate |
Light Armor 10 | Armor | 75 | Machinist: M11 Monk: D9 Archer: G15 Shikari: L3 |
Chaperon, Minerva Bustier |
Light Armor 11 | Armor | 80 | Machinist: M12 Monk: D10 Archer: G16 Shikari: M4 |
Crown of Laurels, Rubber Suit |
Light Armor 12 | Armor | 90 | Machinist: M13 Monk: D11 Archer: F16 Shikari: N3 |
Renewing Morion, Mirage Vest |
Light Armor 13 | Armor | 110 | Machinist: N13 Monk: D12 Archer: F17 Shikari: O4 |
Dueling Mask, Brave Suit |
Heavy Armor 1 | Armor | 25 | Uhlan: C11 Knight: D9 Time Battlemage: K9 Foebreaker: H5 |
Leather Helm, Bronze Helm, Leather Armor, Bronze Armor |
Heavy Armor 2 | Armor | 30 | Uhlan: C10 Knight: D7 Time Battlemage: K7 Foebreaker: G5 |
Sallet, Iron Helm, Scale Armor, Iron Armor |
Heavy Armor 3 | Armor | 35 | Uhlan: C9 Knight: D5 Time Battlemage: K6 Foebreaker: F5 |
Barbut, Winged Helm, Linen Cuirass, Chainmail |
Heavy Armor 4 | Armor | 40 | Uhlan: C8 Knight: D3 Time Battlemage: K4 Foebreaker: E5 |
Golden Helm, Burgonet, Golden Armor, Shielded Armor |
Heavy Armor 5 | Armor | 50 | Uhlan: D8 Knight: F3 Time Battlemage: I4 Foebreaker: D5 |
Close Helmet, Bone Helm, Demon Mail, Bone Mail |
Heavy Armor 6 | Armor | 55 | Uhlan: D7 Knight: H3 Time Battlemage: F4 Foebreaker: C5 |
Diamond Helm, Diamond Armor |
Heavy Armor 7 | Armor | 60 | Uhlan: D6 Knight: J3 Time Battlemage: F6 Foebreaker: C6 Black Mage: R14* |
Steel Mask, Mirror Mail |
Heavy Armor 8 | Armor | 65 | Uhlan: D5 Red Battlemage: O3* Knight: L3 Time Battlemage: F7 Foebreaker: C7 Black Mage: O19* |
Platinum Helm, Platinum Armor |
Heavy Armor 9 | Armor | 70 | Uhlan: D4 Red Battlemage: O2* Knight: L5 Time Battlemage: F9 Foebreaker: C8 Black Mage: I17* Bushi: E18* |
Giant's Helmet, Carabineer Mail |
Heavy Armor 10 | Armor | 80 | Uhlan: D3 Red Battlemage: P2* Knight: L8 Time Battlemage: F10 Foebreaker: C9 Archer: I19* Bushi: D18* |
Dragon Helm, Dragon Mail |
Heavy Armor 11 | Armor | 90 | Uhlan: C3 Knight: M11 Time Battlemage: D11 Foebreaker: C10 Archer: H19* Bushi: D19* |
Magepower Shishak, Maximillian |
Heavy Armor 12 | Armor | 110 | Uhlan: C2 Knight: O11 Time Battlemage: C10 Foebreaker: C11 Archer: G19* |
Grand Helm, Grand Armor |
Mystic Armor 1 | Armor | 10 | White Mage: H11 Red Battlemage: H7 Black Mage: H7 Bushi: I9 |
Cotton Cap, Magick Curch, Cotton Shirt, Light Woven Shirt |
Mystic Armor 2 | Armor | 15 | White Mage: H10 Red Battlemage: H9 Black Mage: H8 Bushi: I10 |
Pointy Hat, Topkapi Hat, Silken Shirt, Kilimweave Shirt |
Mystic Armor 3 | Armor | 20 | White Mage: H9 Red Battlemage: I9 Black Mage: H10 Bushi: H10 |
Calot Hat, Wizard's Hat, Shepherd's Bolero, Wizard's Robes |
Mystic Armor 4 | Armor | 25 | White Mage: H8 Red Battlemage: J9 Black Mage: H11 Bushi: H11 |
Lambent Hat, Feathered Cap, Chanter's Djellaba, Traveler's Vestment |
Mystic Armor 5 | Armor | 30 | White Mage: H7 Red Battlemage: L10 Black Mage: F11 Bushi: G10 |
Mage's Hat, Lamia's Tiara, Mage's Habit, Enchanter's Habit |
Mystic Armor 6 | Armor | 40 | White Mage: H6 Red Battlemage: M10 Black Mage: E11 Bushi: G11 |
Sorcerer's Hat, Black Cowl, Sorcerer's Habit, Black Garb |
Mystic Armor 7 | Armor | 50 | White Mage: G6 Red Battlemage: N10 Black Mage: E9 Bushi: F10 |
Astrakhan Hat, Gaia Hat, Carmagnole, Maduin Gear |
Mystic Armor 8 | Armor | 60 | White Mage: F6 Red Battlemage: O10 Black Mage: E8 Bushi: F11 |
Hypnocrown, Gold Hairpin, Jade Gown, Gaia Gear |
Mystic Armor 9 | Armor | 70 | White Mage: E6 Red Battlemage: O11 Black Mage: E6 Bushi: E10 |
Celebrant's Miter, Cleric's Robes |
Mystic Armor 10 | Armor | 75 | White Mage: D6 Red Battlemage: O12 Black Mage: E5 Bushi: E11 |
Black Mask, Black Robes |
Mystic Armor 11 | Armor | 80 | White Mage: C6 Red Battlemage: O13 Black Mage: D4 Bushi: D11 |
White Mask, White Robes |
Mystic Armor 12 | Armor | 90 | White Mage: C5 Red Battlemage: O14 Black Mage: E3 Bushi: D12 |
Golden Skullcap, Glimmering Robes |
Mystic Armor 13 | Armor | 110 | White Mage: C4 Red Battlemage: O15 Black Mage: D3 Bushi: D13 |
Circlet, Lordly Robes |
Genji Armor | Armor | 190 | Knight: O13 Foebreaker: C12 Bushi: D14 |
Genji Shield, Genji Helm, Genji Armor, Genji Gloves |
Swords 1 | Weapon 1 | 15 | Knight: E8 | Broadsword |
Swords 2 | Weapon 1 | 25 | Knight: E6 | Longsword, Iron Sword |
Swords 3 | Weapon 1 | 35 | Knight: E4 | Zwill Blade, Ancient Sword |
Swords 4 | Weapon 1 | 50 | Knight: G4 | Lohengrin, Flametongue |
Swords 5 | Weapon 1 | 55 | Knight: I4 | Demonsbane, Icebrand |
Swords 6 | Weapon 1 | 60 | Knight: K4 | Platinum Sword, Bastard Sword |
Swords 7 | Weapon 1 | 70 | Knight: K6 Time Battlemage: G16* |
Diamond Sword, Runeblade |
Swords 8 | Weapon 1 | 80 | Knight: K8 Time Battlemage: G17* |
Deathbringer, Stoneblade |
Swords 9 | Weapon 1 | 90 | Knight: K10 Time Battlemage: C17* |
Durandal, Simha |
Blood Sword | Weapon 1 | 50 | Knight: A14 Bushi: K2* |
Blood Sword |
Karkata | Weapon 1 | 80 | Knight: K14 Bushi: K1* |
Karkata |
Bows 1 | Weapon 1 | 20 | Archer: L9 | Shortbow |
Bows 2 | Weapon 1 | 30 | Archer: L10 | Silver Bow, Aevis Killer |
Bows 3 | Weapon 1 | 35 | Archer: L12 | Longbow, Killer Bow |
Bows 4 | Weapon 1 | 45 | Archer: L14 | Elfin Bow, Loxley Bow |
Bows 5 | Weapon 1 | 60 | Archer: K16 | Giant Stonebow, Burning Bow |
Bows 6 | Weapon 1 | 70 | Archer: J17 | Traitor's Bow, Yoichi Bow |
Bows 7 | Weapon 1 | 90 | Archer: I16 | Perseus Bow, Artemis Bow |
Sagittarius | Weapon 1 | 130 | Archer: H17 | Sagittarius |
Dhanusha | Weapon 1 | 200 | Archer: G17 | Dhanusha |
Spears 1 | Weapon 1 | 20 | Uhlan: B12 | Javelin, Spear |
Spears 2 | Weapon 1 | 25 | Uhlan: B13 | Partisan, Heavy Lance |
Spears 3 | Weapon 1 | 35 | Uhlan: B14 | Storm Spear, Obelisk |
Spears 4 | Weapon 1 | 60 | Uhlan: C15 | Halberd, Trident |
Spears 5 | Weapon 1 | 40 | Uhlan: B15 | Holy Lance, Gungnir |
Dragon Whisker | Weapon 1 | 70 | Uhlan: C16 | Dragon Whisker |
Vrsabha | Weapon 1 | 100 | Uhlan: D16 | Vrsabha |
Zodiac Spear | Weapon 1 | 240 | Uhlan: E16 | Zodiac Spear |
Axes & Hammers 1 | Weapon 1 | 20 | Foebreaker: I6 | Handaxe |
Axes & Hammers 2 | Weapon 1 | 25 | Foebreaker: H6 | Iron Hammer, Broadaxe |
Axes & Hammers 3 | Weapon 1 | 35 | Foebreaker: G6 | War Hammer, Slasher |
Axes & Hammers 4 | Weapon 1 | 50 | Foebreaker: F6 | Sledgehammer, Hammerhead |
Axes & Hammers 5 | Weapon 1 | 60 | Foebreaker: E6 | Francisca, Morning Star |
Axes & Hammers 6 | Weapon 1 | 65 | Foebreaker: D6 | Greataxe, Golden Axe |
Axes & Hammers 7 | Weapon 1 | 85 | Foebreaker: D7 | Scorpion Tail |
Vrscika | Weapon 1 | 175 | Foebreaker: D8 | Vrscika |
Katana 1 | Weapon 1 | 35 | Bushi: I7 | Kotetsu, Osafune |
Katana 2 | Weapon 1 | 50 | Bushi: J5 | Kogarasumaru, Magoroku |
Katana 3 | Weapon 1 | 70 | Bushi: L5 | Murasame, Kiku-ichimonji |
Katana 4 | Weapon 1 | 90 | Bushi: N5 | Yakei, Ame-no-Murakumo |
Katana 5 | Weapon 1 | 100 | Bushi: N3 | Muramasa |
Masamune | Weapon 1 | 130 | Bushi: M1 | Masamune |
Kumbha | Weapon 1 | 200 | Bushi: N1 | Kumbha |
Greatswords 1 | Weapon 1 | 50 | White Mage: B9* Red Battlemage: R13* Knight: L7 |
Claymore |
Greatswords 2 | Weapon 1 | 70 | White Mage: Q5* Red Battlemage: R12* Knight: L9 |
Defender, Save the Queen |
Greatswords 3 | Weapon 1 | 80 | Red Battlemage: N18* Knight: L11 |
Ultima Blade |
Greatswords 4 | Weapon 1 | 100 | Red Battlemage: G12* Knight: N11 |
Ragnarok |
Excalibur | Weapon 1 | 135 | Knight: O12 | Excalibur |
Excalipur | Weapon 1 | 150 | Knight: N16* | Excalipur |
Tournesol | Weapon 1 | 225 | Knight: O14 | Tournesol |
Rods 1 | Weapon 2 | 20 | White Mage: J10 | Rod, Serpent Rod |
Rods 2 | Weapon 2 | 30 | White Mage: J8 | Healing Rod, Gaia Rod |
Rods 3 | Weapon 2 | 40 | White Mage: K6 | Power Rod, Empyrean Rod |
Rods 4 | Weapon 2 | 50 | White Mage: M6 | Holy Rod |
Rod of Faith | Weapon 2 | 130 | White Mage: O4 | Rod of Faith |
Staves 1 | Weapon 2 | 15 | Black Mage: H9 | Oak Staff |
Staves 2 | Weapon 2 | 25 | Black Mage: G11 | Cherry Staff, Wizard's Staff |
Staves 3 | Weapon 2 | 30 | Black Mage: E10 | Flame Staff, Storm Staff |
Staves 4 | Weapon 2 | 40 | Black Mage: E7 | Glacial Staff, Golden Staff |
Staves 5 | Weapon 2 | 65 | Black Mage: E4 | Judicer's Staff, Cloud Staff |
Staff of the Magi | Weapon 2 | 115 | Black Mage: P16 | Staff of the Magi |
Maces 1 | Weapon 2 | 30 | Red Battlemage: H8 | Mace, Bronze Mace |
Maces 2 | Weapon 2 | 40 | Red Battlemage: J10 | Bhuj, Miter |
Maces 3 | Weapon 2 | 60 | Red Battlemage: K12 | Thorned Mace, Chaos Mace |
Maces 4 | Weapon 2 | 65 | Red Battlemage: K14 | Doom Mace, Zeus Mace |
Maces 5 | Weapon 2 | 50 | Red Battlemage: L16 | Grand Mace, Bone of Byblos |
Measures 1 | Weapon 2 | 40 | Machinist: G7 | Gilt Measure |
Measures 2 | Weapon 2 | 50 | Machinist: G9 | Arc Scale, Multiscale |
Measures 3 | Weapon 2 | 70 | Machinist: G11 | Cross Scale, Caliper |
Measures 4 | Weapon 2 | 100 | Machinist: G14 | Euclid's Sextant |
Daggers 1 | Weapon 3 | 15 | Shikari: F7 | Dagger |
Daggers 2 | Weapon 3 | 20 | Shikari: H7 | Mage Masher, Assassin's Dagger |
Daggers 3 | Weapon 3 | 35 | Shikari: J8 | Chopper, Main Gauche |
Daggers 4 | Weapon 3 | 45 | Shikari: L6 | Gladius, Avenger |
Daggers 5 | Weapon 3 | 60 | White Mage: E10* Shikari: L4 |
Orichalcum Dirk, Platinum Dagger |
Daggers 6 | Weapon 3 | 80 | Shikari: M3 | Zwill Crossblade |
Shikari Nagasa & Mina | Weapon 3 | 220 | Shikari: O3 | Shikari Nagasa, Mina |
Guns 1 | Weapon 3 | 30 | Machinist: H5 | Altair |
Guns 2 | Weapon 3 | 50 | Machinist: I5 | Capella, Vega |
Guns 3 | Weapon 3 | 60 | Machinist: K5 | Sirius, Betelgeuse |
Guns 4 | Weapon 3 | 70 | Machinist: L5 | Ras Algethi, Aldebaran |
Guns 5 | Weapon 3 | 90 | Machinist: N4 Shikari: D17* |
Spica, Antares |
Guns 6 | Weapon 3 | 100 | Machinist: P4 Shikari: C17* |
Arcturus, Fomalhaut |
Mithuna | Weapon 3 | 190 | Machinist: P2 | Mithuna |
Poles 1 | Weapon 3 | 20 | Monk: G5 | Oaken Pole |
Poles 2 | Weapon 3 | 30 | Monk: G6 | Battle Bamboo, Cypress Pole |
Poles 3 | Weapon 3 | 35 | Monk: G7 | Musk Stick, Iron Pole |
Poles 4 | Weapon 3 | 40 | Monk: G8 | Six-fluted Pole, Gokuu Pole |
Poles 5 | Weapon 3 | 50 | Monk: G9 | Zephyr Pole, Ivory Pole |
Poles 6 | Weapon 3 | 60 | Monk: G10 | Sweep, Eight-fluted Pole |
Whale Whisker | Weapon 3 | 90 | Monk: G12 | Whale Whisker |
Kanya | Weapon 3 | 180 | Monk: G13 | Kanya |
Crossbows 1 | Weapon 3 | 25 | Time Battlemage: L11 | Bowgun, Crossbow |
Crossbows 2 | Weapon 3 | 40 | Time Battlemage: O11 | Paramina Crossbow, Recurve Crossbow |
Crossbows 3 | Weapon 3 | 60 | Time Battlemage: M15 | Hunting Crossbow, Penetrator Crossbow |
Crossbows 4 | Weapon 3 | 115 | Time Battlemage: G14 | Gastrophetes, Tula |
Hand-bombs 1 | Weapon 3 | 35 | Foebreaker: G14 | Hornito |
Hand-bombs 2 | Weapon 3 | 55 | Foebreaker: F14 Black Mage: K3* |
Fumarole, Tumulus |
Hand-bombs 3 | Weapon 3 | 75 | Machinist: F16* Foebreaker: G15 Black Mage: G2* |
Caldera, Volcano |
Hand-bombs 4 | Weapon 3 | 105 | Machinist: A12* Foebreaker: F15 Black Mage: O10* |
Makara |
Ninja Swords 1 | Weapon 3 | 100 | Shikari: A7* | Ashura, Sakura-saezuri, Kagenui, Orochi |
Ninja Swords 2 | Weapon 3 | 120 | Shikari: B5* | Iga Blade |
Ninja Swords 3 | Weapon 3 | 120 | Shikari: A15* | Koga Blade |
Yagyu Darkblade & Mesa | Weapon 3 | 180 | Shikari: N17* | Yagyu Darkblade, Mesa |
Belias | Summon | 20 | White Mage: K8 Uhlan: F10 Machinist: F2 Red Battlemage: F5 Knight: F6 Monk: I1 Time Battlemage: J7 Foebreaker: K7 Archer: J12 Black Mage: G9 Bushi: G6 Shikari: D6 |
Belias |
Mateus | Summon | 30 | White Mage: G8 Uhlan: C17 Machinist: D5 Red Battlemage: H2 Knight: B5 Monk: K10 Time Battlemage: N5 Foebreaker: K11 Archer: J6 Black Mage: G3 Bushi: K6 Shikari: G4 |
Mateus |
Zalera | Summon | 30 | White Mage: M16 Uhlan: G16 Machinist: E8 Red Battlemage: B10 Knight: D13 Monk: B4 Time Battlemage: H5 Foebreaker: J16 Archer: M4 Black Mage: M9 Bushi: L2 Shikari: G13 |
Zalera |
Adrammelech | Summon | 35 | White Mage: E15 Uhlan: B7 Machinist: J3 Red Battlemage: E11 Knight: H13 Monk: L5 Time Battlemage: F2 Foebreaker: G16 Archer: M14 Black Mage: J3 Bushi: I3 Shikari: D2 |
Adrammelech |
Shemhazai | Summon | 50 | White Mage: L2 Uhlan: F5 Machinist: F15 Red Battlemage: K3 Knight: K2 Monk: B10 Time Battlemage: P15 Foebreaker: B4 Archer: I18 Black Mage: Q14 Bushi: D9 Shikari: D16 |
Shemhazai |
Hashmal | Summon | 50 | White Mage: H18 Uhlan: I12 Machinist: H10 Red Battlemage: D2 Knight: B16 Monk: B8 Time Battlemage: J2 Foebreaker: F2 Archer: J1 Black Mage: O11 Bushi: M6 Shikari: C11 |
Hashmal |
Cúchulainn | Summon | 50 | White Mage: F2 Uhlan: K17 Machinist: J14 Red Battlemage: L6 Knight: J7 Monk: D1 Time Battlemage: J15 Foebreaker: D2 Archer: O11 Black Mage: M18 Bushi: E13 Shikari: K4 |
Cúchulainn |
Zeromus | Summon | 65 | White Mage: B4 Uhlan: C1 Machinist: A13 Red Battlemage: B6 Knight: J12 Monk: O7 Time Battlemage: G9 Foebreaker: B13 Archer: H7 Black Mage: I16 Bushi: C15 Shikari: K13 |
Zeromus |
Exodus | Summon | 65 | White Mage: M9 Uhlan: H6 Machinist: B2 Red Battlemage: O4 Knight: M8 Monk: F14 Time Battlemage: C4 Foebreaker: B10 Archer: Q8 Black Mage: O18 Bushi: B12 Shikari: N6 |
Exodus |
Famfrit | Summon | 100 | White Mage: E9 Uhlan: M13 Machinist: N10 Red Battlemage: O8 Knight: N10 Monk: J14 Time Battlemage: B9 Foebreaker: O16 Archer: E3 Black Mage: F16 Bushi: J13 Shikari: N12 |
Famfrit |
Chaos | Summon | 100 | White Mage: P4 Uhlan: M9 Machinist: O1 Red Battlemage: N17 Knight: L15 Monk: O9 Time Battlemage: H12 Foebreaker: P15 Archer: E12 Black Mage: D16 Bushi: I17 Shikari: P3 |
Chaos |
Ultima | Summon | 115 | White Mage: P7 Uhlan: K5 Machinist: N15 Red Battlemage: Q13 Knight: P13 Monk: P12 Time Battlemage: G15 Foebreaker: O9 Archer: B9 Black Mage: B14 Bushi: G13 Shikari: N2 |
Ultima |
Zodiark | Summon | 200 | White Mage: B8 Uhlan: L3 Machinist: Q12 Red Battlemage: G13 Knight: N15 Monk: M15 Time Battlemage: C16 Foebreaker: P10 Archer: B10 Black Mage: E2 Bushi: F18 Shikari: P14 |
Zodiark |
Quickening | Quickening | 50 | White Mage: F13 Uhlan: A9 Machinist: J6 Red Battlemage: F2 Knight: H11 Monk: K3 Time Battlemage: N7 Foebreaker: J2 Archer: M6 Black Mage: I2 Bushi: J11 Shikari: A8 |
Quickening |
Quickening | Quickening | 75 | White Mage: I4 Uhlan: G14 Machinist: D1 Red Battlemage: M3 Knight: G2 Monk: B6 Time Battlemage: H2 Foebreaker: G2 Archer: H13 Black Mage: K18 Bushi: O10 Shikari: B4 |
Quickening |
Quickening | Quickening | 100 | White Mage: K18 Uhlan: H3 Machinist: N7 Red Battlemage: I16 Knight: M5 Monk: L9 Time Battlemage: C7 Foebreaker: B6 Archer: C8 Black Mage: F7 Bushi: O3 Shikari: B15 |
Quickening |
Quickening | Quickening | 125 | White Mage: N2 Uhlan: J1 Machinist: P15 Red Battlemage: D14 Knight: M15 Monk: O6 Time Battlemage: E16 Foebreaker: D16 Archer: G1 Black Mage: C4 Bushi: F16 Shikari: N16 |
Quickening |
Other appearances[]
Dissidia 012 Final Fantasy[]
Vaan's EX Mode is called Obtained all Licenses!, in which he changes his Brave attack low-level weapons from Final Fantasy XII to the best of their kinds. This EX Mode allows Vaan to put away his current weapon without having to use another one.
Behind the scenes[]
Final Fantasy XII was initially envisioned as having a job system, but the idea was scrapped when the developers thought it too overwhelming to players in lieu of the newly introduced gambit system, and the ideas were condensed into the License Board seen in the final game.[1] The battle director, Hiroyuki Ito, wanted a system that gave the player a lot of freedom to develop their party how they wanted to, but simultaneously keep it from becoming overly complicated. By putting it into a board layout and giving the player a visual cue to see which direction they were developing a character in, he felt he was able to strike a good balance between the freedom.[2]
Hiroyuki Ito, who was appointed as the game's director along with Hiroshi Minagawa after Yasumi Matsuno left the project, has commented that the plan was for players to customize their characters freely using the board; however, what players did instead was to just acquire every license, not differentiating the characters as the developers had intended.
Seeing this, the developers went back to their original idea of using a job system for the Final Fantasy XII International Zodiac Job System version. With the system where the player cannot change their mind after having chosen a job, Ito wanted to call back to the games of the past where players could not redo things even by resetting the game, to recreate this kind of feeling of tension and finality.
With the International version, I was determined to get players to experience that 'flavor', focusing on a different style for each player. Thinking about how to implement that, a different license board for each job seemed to be the best. I didn't want to have a kind of [forgiving] 'suspended sentence' system where players could make changes in midstream; I wanted to make it so that they couldn't advance without making a decision at each point.
Hiroyuki Itō
The idea to use twelve jobs came about because the game is the twelfth main installment to the series, and because there are also twelve zodiac signs, a recurring theme in Ivalice.[3] The game already had fifteen different types of weapons in place, and the jobs were planned around the idea that what kind of weapon would belong to what kind of job.[3]
A slightly modified version of the original single License Board board exists in the files for The Zodiac Age PC version. It is not officially supported and requires hacking the game. This version of the original board does not include any licenses added for the Zodiac versions. Using this board would not be the same as playing the original, however, as the game still has no damage cap or spell queue.
Gallery[]
Etymology[]
The License Board is part of the Zodiac Job System in the Zodiac versions. zodiac is a circle of twelve 30° divisions of celestial longitude that are centered upon the ecliptic: the apparent path of the Sun across the celestial sphere over the course of the year.
In both astrology and historical astronomy, theThe term zodiac derives from Latin zōdiacus, which comes from the Greek ζῳδιακὸς κύκλος (zōdiakos kyklos), meaning "circle of animals", as half of the signs of the classical Greek zodiac are represented as animals (besides two mythological hybrids).
Notes[]
- ↑ Without Brawler, a character's barehanded attack power is as follows:
- ↑ 2.0 2.1 2.2 Damage 1–499=1 MP
Damage 500–1499=2 MP
Damage 1500–2599=3 MP
Damage 3000–4999=4 MP
Damage 5000–5999=5 MP
Damage 6000–6999=7 MP
Damage 7000-7999=10 MP
Damage 8000–8999=15 MP
Damage 9000–9998=20 MP
Damage 9999+ =30 MP - ↑ MP recovery = Enemy's level / 4
- ↑ 4.0 4.1 4.2 Base=20% of Max HP
1 Phoenix Lore=30% Max HP
2 Phoenix Lores=40% Max HP
3 Phoenix Lores=50% Max HP
External links[]
Citations[]
- ↑ The trials, tribulations, and Trial Mode of Final Fantasy XII: The Zodiac Age (Accessed: January 30, 2019) at Retronauts
- ↑ Q&A: Final Fantasy XII producer Akitoshi Kawazu (Accessed: January 30, 2019) at GameSpot
- ↑ 3.0 3.1 3.2 Final Fantasy XII International Zodiac Job System Ultimania, p.323-327, Hiroyuki Ito interview (Translation)