Each time... well even just sometimes when you read this book... Please think of me. Even if it's just a little... That would be enough... to fill my heart...Library Girl with a Pigtail
The Library Girl with a Pigtail is a non-playable character in Final Fantasy VIII. She is a member of the Balamb Garden library committee. She is infatuated with Zell Dincht and features primarily in a side quest to obtain the Combat King 003 magazine for him. All the scenes are optional, triggered at different times when the player visits the library with Zell in the party.
The Library Girl wears the SeeD cadet uniform of steel blue jacket and miniskirt and a yellow bow at the front. Her brunette hair is braided with a red hairband. She wears calf-high black socks and gray striped loafers. She has brown eyes.
The Library Girl is timid and shy. Her passion is presumed to be reading as she has joined the library committee and tells Squall she hopes to inspire others to read, especially a certain person... The girl is infatuated with Zell, who remains oblivious. She gets flustered when he comes to the library looking for a book, and gets embarrassed when her fellow library committee members try to push them to becoming closer. The library committee is a three-girl squad of which the Library Girl is the gentlest, her friends being more outspoken and lively. She is quiet, polite and soft-spoken, the polar opposite of her firecracker of a crush. She plans for how to muster the courage to confess her feelings to Zell, and what to get to him as the perfect present.
Zell and the Library Girl meet in the Balamb Garden library before the mission to Timber when Zell asks if the book Good-bye Pupurun has been returned yet. The Library Girl, as one of the three girls working as the library committee, stammers as she enters the search.
Later, the girl's fellow committee members offer their support in helping her with her infatuation and interrogate Zell to discover his likes and dislikes. Another SeeD member asks the Library Girl's whereabouts, and although her friends recognize the guy may be interested in her, they know the girl has her eyes on Zell, and ignore him.
During the Garden's stay in Fishermans Horizon, Irvine can talk to the Library Girl in the library and she will inquire about Zell, but gets embarrassed when Irvine surmises she must like him. Still later, Squall overhears the girls in the back of the library reading a fortune book to predict the Library Girl's compatibility with Zell. The results are positive, and the Library Girl opts to find Zell and tell him her feelings.
The Library Girl and Zell can meet in the Balamb Hotel where she reveals her feelings for him and gives him the Combat King 003 magazine.
The two are seen after Ultimecia's defeat in the celebration ball at Balamb Garden. Zell chokes as he stuffs himself with food, and the girl, along with Quistis and Selphie, try to help him. After recovering Zell gets angry at his "helpers" and upon realizing he was caught on camera, throws the hot dogs at Irvine filming him.
Combat King 003 sidequest
Zell must be in the player party and visit the library to get scenes with the girl and her committee friends. After Balamb has been liberated from Galbadia, sleeping at the hotel with Zell in the party prompts the two to meet at the lobby the next morning. The dialogue between the pair is more complete the more scenes in the sidequest the player has witnessed.
Behind the scenes
The "bookish girl with a braid" is a popular Japanese character archetype that commonly appears in school themed romance stories. Usually the term is an adjective, but it can also be used as a noun to refer to a girl a character is infatuated with but does not yet know her name.
At the very start of the game, in the "Suggestion Box" at Squall's study terminal, on the last page, a student whose initials are "Z.D." (Zell Dincht) mentions he will have his SeeD exam. The "library personnel" (the Library Girl) wishes him good luck.
When the friends of the Library Girl quiz Zell to see if he is compatible with the her they deliver the results in a form of a "love meter" that has a maximum value of 5. The results do not depend on the answers the player chose, but on the number of times the player visited the library, and whether they witnessed the previous events for the quest. To get the best "score" the player must have visited the library at least 50 times. However, the score value does not affect anything else in the game.