Final Fantasy Wiki
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[[File:Final Fantasy VI Advance Glitch Resetting Character Levels|320px|right|The glitch in action]]
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The '''level reset glitch''' is a [[List of bugs and glitches|glitch]] exclusive to the US and European versions of the ''[[Finest Fantasy for Advance|Advance]]'' remake of ''[[Final Fantasy VI]]''. It involves resetting a character's [[level]] in a current save file, though the character will retain all [[stats]], with 999 [[MP (stat)|MP]], increased [[HP (stat)|HP]], and [[Magic (Final Fantasy VI command)|spells]]/[[Final Fantasy VI abilities|abilities]] learned in the current game. For instance, a player can reset a Level 99 [[Terra Branford|Terra]] in the [[World of Ruin (Final Fantasy VI)|World of Ruin]] back to Level 3 via this glitch.
</youtube>|title=The glitch in action|align=right}}
 
The '''Level reset glitch''' is a [[List of bugs and glitches|glitch]] exclusive to the ''[[Finest Fantasy for Advance|Advance]]'' remake of ''[[Final Fantasy VI]]'', which involves resetting a character's [[level]] in a current save file, though the character will retain all [[stats]], with 999 [[MP (stat)|MP]], increased [[HP (stat)|HP]], and [[Magic (Final Fantasy VI command)|spells]]/[[List of Final Fantasy VI abilities|abilities]] learned in the current game. For instance, a player can reset a Level 99 [[Terra Branford|Terra]] in the [[World of Ruin (Final Fantasy VI)|World of Ruin]] back to Level 3 via this glitch.
 
   
 
To perform the glitch, the player must save and Quick Save their game, then return to the [[title screen]] and start a New Game, then continue until they have their desired character join the [[party]]. As the player cannot save the game on the new file at any point, it is best done on an emulator with save states, or with early characters, such as Terra and [[Locke Cole|Locke]].
 
To perform the glitch, the player must save and Quick Save their game, then return to the [[title screen]] and start a New Game, then continue until they have their desired character join the [[party]]. As the player cannot save the game on the new file at any point, it is best done on an emulator with save states, or with early characters, such as Terra and [[Locke Cole|Locke]].
   
Once the player has had a character join their party, they must get a [[Game Over (term)|Game Over]], which will send them back to the last time they saved, with the joined characters at the level they were when the game over occurred. This allows the player to effectively [[Min-maxing|maximize]] any character's [[stats]].
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Once the player has had a character join their party, they must get a [[Game Over (term)|Game Over]], which will send them back to the last time they saved, with the joined characters at the level they were when the Game Over occurred. This allows the player to effectively [[Min-maxing|maximize any character's stats]].
   
In the mobile version, trying to execute this glitch will send the player back to the title screen.
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In the mobile version, trying to execute this glitch will send the player back to the title screen. The Japanese release of the ''Advance'' version has the same behavior, but the US and European releases have this bug. There is a [http://l33t5k37ch3r.altervista.org/leveled-out.html bugfix patch] that players can use to fix it on those releases.
   
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[[Category:Bugs in Final Fantasy VI]]
   
 
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Revision as of 23:57, 3 March 2019

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The level reset glitch is a glitch exclusive to the US and European versions of the Advance remake of Final Fantasy VI. It involves resetting a character's level in a current save file, though the character will retain all stats, with 999 MP, increased HP, and spells/abilities learned in the current game. For instance, a player can reset a Level 99 Terra in the World of Ruin back to Level 3 via this glitch.

To perform the glitch, the player must save and Quick Save their game, then return to the title screen and start a New Game, then continue until they have their desired character join the party. As the player cannot save the game on the new file at any point, it is best done on an emulator with save states, or with early characters, such as Terra and Locke.

Once the player has had a character join their party, they must get a Game Over, which will send them back to the last time they saved, with the joined characters at the level they were when the Game Over occurred. This allows the player to effectively maximize any character's stats.

In the mobile version, trying to execute this glitch will send the player back to the title screen. The Japanese release of the Advance version has the same behavior, but the US and European releases have this bug. There is a bugfix patch that players can use to fix it on those releases.