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Casts Fire 3 and Ice 3 spells while strengthening defense with Reflect.

PlayStation bestiary

The Level 70 Magic, formerly called L.70 Magic and L70Magic, is an enemy in Final Fantasy VI.

Stats[]

Battle[]

Every turn, Level 70 casts Firaga, Blizzaga, or Thundaga. It counters attacks with Rasp, Shell, or Sleep. It has inherent Reflect and is weak to Ice and Water.

Strategy[]

The player should cast Reflect on a party member and bounce Blizzaga spells onto them to hit the enemy's weakness. Alternatively, in the Advance and subsequent releases, the Flood spell will bypass Reflect and hit the Level 70 Magic's second weakness to Water. The player can also use Ultima since it will also bypass Reflect.

Formations[]

Number Enemies Encounter flags Introduction flag Musical theme Magic AP
Normal Back Surrounded Side
365 Level 70 Magic, Level 50 Magic, Level 40 Magic Y Y N Y Sides, individual Battle 9
466 Level 70 Magic x2, Level 50 Magic Y Y N Y Sides, individual Battle 5

AI script[]

Attack Turns:
1st Turn: Firaga (33%) or Blizzaga (33%) or Thundaga (33%)

If attacked by anything: Sleep (33%) or Rasp (33%) or Shell (33%)

Other appearances[]

Pictlogica Final Fantasy[]

Baknamy FFTA2.pngThis section about an enemy in Pictlogica Final Fantasy is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Record Keeper[]

FFRK Level 70 Magic FFVI.png

Level 70 Magic from Final Fantasy VI appears as an enemy in Final Fantasy Record Keeper.

Etymology[]

Magic or sorcery is an attempt to understand, experience and influence the world using rituals, symbols, actions, gestures and language that are believed to exploit supernatural forces.

Related enemies[]

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