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Casts Fire 3 and Ice 3 spells while strengthening defense with Reflect.
—PlayStation bestiary

The Level 70 Magic is an enemy in Final Fantasy VI.

Stats Edit

Battle Edit

Every turn, it casts Firaga, Blizzaga, or Thundaga. It counters attacks with Rasp, Shell, or Sleep. It has inherent Reflect and is weak to Ice and Water.

Strategy Edit

The player should cast Reflect on a party member and bounce Blizzaga spells onto them to hit the enemy's weakness. Alternatively, in the Advance and subsequent releases, the Flood spell will bypass Reflect and hit the Level 70 Magic's second weakness to Water. The player can also use Ultima since it will also bypass Reflect.

Formations Edit

Number Enemies Encounter flags Introduction flag Musical theme Magic AP
Norm. (Normal) Back Surr. (Surrounded) Side
365 Level 70 Magic, Level 50 Magic, Level 40 Magic Y Y N Y Sides, individual Battle 9
466 Level 70 Magic x2, Level 50 Magic Y Y N Y Sides, individual Battle 5

AI script Edit

Attack Turns:
1st Turn: Firaga (33%) or Blizzaga (33%) or Thundaga (33%)

If attacked by anything: Sleep (33%) or Rasp (33%) or Shell (33%)

Other appearances Edit

Pictlogica Final Fantasy Edit

Baknamy FFTA2This article or section is a stub about an enemy in Pictlogica Final Fantasy. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Record Keeper Edit

FFRK Level 70 Magic FFVI

Level 70 Magic from Final Fantasy VI appears as an enemy in Final Fantasy Record Keeper.

Etymology Edit

Magic or sorcery is an attempt to understand, experience and influence the world using rituals, symbols, actions, gestures and language that are believed to exploit supernatural forces.

Related enemies Edit

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