The Lethe River, also known as Lete River, is a river in Final Fantasy VI that flows through the World of Balance. It starts in the Sabre Mountains and flows through the mountains and has two discharges: one near the port city of Nikeah and the other is near Gau's father's house. The river runs into a lake close to Narshe. It passes by the Returner Hideout, and the Returners built rafts to escape in an emergency.
When news reach the Returners that the Gestahlian Empire has invaded South Figaro, Terra, Edgar, Sabin, and Banon escape on a raft down the river. They approach Narshe, but the octopus Ultros intercepts them on the way and battles them. Ultros sticks his tentacle to Terra's leg. Sabin leaps into the water to fight Ultros off, and is washed down another tributary of the river. Terra, Edgar, and Banon continue on to Narshe, while Sabin washes ashore at a house in the eastern region.
The river, along with most of the Sabre Mountains, is gone in the World of Ruin and appears to have sunk beneath the ocean.
- Nautiloid, Exocite
- Lesser Lopros x2
- Lesser Lopros, Exocite x2
- Lesser Lopros, Nautiloid, Exocite
- Ultros (boss)
The Lethe River has two points at which the player party has to choose a path. At the first spot, the direction chosen does not matter, all paths converge and lead on, and the river eventually stops at a cave with a save points. At the second point, going up loops the party back to the fork, going left takes the party to another cave with another save point. After exiting this cave, the raft drops down a waterfall and the battle with Ultros occurs shortly beyond this point.
During Terra, Edgar, and Banon's part of the Three Scenarios, they journey down the river further, but there are no forks and they eventually arrive on the world map.
When revisiting the river later in the game, the river exits near Gau's father's house where Sabin began his scenario.
The part of the river where going up loops the party back to the fork can be exploited to level grind endlessly. By setting the controller to "Memory", the cursor will remain at the last spot it was in each battle. The player can then set Banon to continuously use Pray, and then just tap A over and over to continuously riding the loop and get into battles—the party will attack and Banon will sustain their HP, creating an endless cycle. If using a controller with turbo function, the player can leave the game running for hours and return later to find the party's levels have greatly increased.
While this can seem useful, players should keep in mind that stat growth is granted by esper level-up bonuses, so it is more advantageous in the long run to keep the party's levels low until they acquire espers.
Mog and Gau
Mog can learn Water Harmony by battling on a water terrain. If the player recruits Mog in the World of Balance, they can go down the Lethe River with him in the party to let Mog learn the dance. However, it is quicker to teach Mog the dance by going through the Serpent Trench from the Veldt to Nikeah, as the player can ride a chocobo from Nikeah all the way to Baren Falls that empties on the Veldt. If the player choose to go down the river, they would need to travel to Nikeah from Gau's father's house on foot, and then travel through Mt. Kolts to get back to the Returners' hideout.
There is no music for Lethe River. Instead there is the ambient sound of rushing water.
Lethe was one of five rivers in the underworld, as well as the name of a spirit associated with the river. The spirit Lethe was the spirit of forgetfulness and oblivion, and drinking the water of the river caused forgetfulness. The Lethe River was portrayed in the Divine Comedy as a river in Purgatory, which Dante drank from to wipe memories of sin from his mind, preparing him to enter Heaven.In Greek mythology,
Lethe is also the Greek goddess of Oblivion.