The following is a list of Legend Materia that can be unlocked by using characters from the Final Fantasy XI realm.
List of Legend Materia[]
Shantotto[]
| Materia | Effect | Acquisition |
|---|---|---|
| Peerless Power |
BLK damage +10% | Peerless Power Legend Sphere |
| Increase black magic damage a small amount. | ||
| Beyond Reproach |
Under 20% HP: self Full Cure, Play Rough (25s) | Beyond Reproach Legend Sphere |
| When low on HP, restore HP to the user and grant them Play Rough, temporarily lowering the user's Defense and Resistance a moderate amount, raising their Magic a moderate amount, and reducing delay of their actions. Can only trigger once per battle. | ||
| Play Rough: MAG +30%, DEF/RES -30%, cast speed x3 | ||
| Master Caster |
10%: triplecast Witch abilities | ![]() Wizard's Coat (XI) |
| Very small chance for witch abilities to trigger two more times. | ||
| Superiority Complex |
Lightning infusion (25s) | ![]() Tactician Magician's Wand (XI) |
| Begin battle temporarily infused with the power of lightning. | ||
| Mischievous Mage |
MAG +1% per hit of BLK damage, up to +20% | ![]() Black Cloak (XI) |
| Increase the user's Magic up to a small amount, proportional to the number of black magic attacks the user has dealt. |
Ayame[]
| Materia | Effect | Acquisition |
|---|---|---|
| Cool Hands |
Ice damage +10% | Cool Hands Legend Sphere |
| Increase ice damage a small amount. | ||
| Master of the Path |
35%: Dualcast Samurai abilities | Master of the Path Legend Sphere |
| Moderate chance for samurai abilities to trigger twice. | ||
| No Hesitation |
35%: Samurai abilities grant self cast speed x2 (1 turn) | ![]() Myochin Domaru (XI) |
| Moderate chance for samurai abilities to reduce delay of user's actions for one turn. | ||
| Young Gun |
Ice infusion (25s) | ![]() Omokage (XI) |
| Begin battle temporarily infused with the power of ice. |
Curilla[]
| Materia | Effect | Acquisition |
|---|---|---|
| Tempered Steel |
PHY damage +10% | Tempered Steel Legend Sphere |
| Increase physical damage a small amount. | ||
| Faith in the Dawn |
35%: counter enemy attacks with self Magic Barrier | Faith in the Dawn Legend Sphere |
| Moderate chance to gain a Magic Barrier, enabling the user to avoid one magic attack, after taking damage from an enemy. Effective against most magic attacks. | ||
| Templar's Charge |
30%: cover PHY attacks on allies with -20% damage taken | ![]() Royal Squire's Mufflers (XI) |
| Moderate chance to cover physical damage taken by allies, and reduce the damage taken a small amount. | ||
| Heartfelt Devotion |
Cast speed x2 (3 turns) | ![]() Royal Knight Army Shield (XI) |
| Reduce delay of the user's actions for three turns at the start of battle. |
Prishe[]
| Materia | Effect | Acquisition |
|---|---|---|
| Patrol Leader |
PHY damage +10% | Patrol Leader Legend Sphere |
| Deal slightly more physical damage when a fist weapon is equipped. | ||
| Headstrong Charmer |
35%: dualcast Monk abilities | Headstrong Charmer Legend Sphere |
| Moderate chance for monk abilities to trigger twice. | ||
| Magicite Might |
Critical = 50% (25s) | ![]() Temple Cyclas (XI) |
| Begin battle with critical hit chance temporarily set to 50%. | ||
| Perfect Beauty |
Cast speed x2 (3 turns) | ![]() Crow Beret (XI) |
| Reduce delay of the user's actions for three turns at the start of battle. |
Lion[]
| Materia | Effect | Acquisition |
|---|---|---|
| Agent's Shiv |
PHY damage +10% with dagger | Agent's Shiv Legend Sphere |
| Increase physical damage a small amount when a dagger is equipped. | ||
| Agent's Barrage |
35%: dualcast Thief abilities | Agent's Barrage Legend Sphere |
| Moderate chance for thief abilities to trigger twice. | ||
| Agent's Expertise |
Stat debuff duration +30% | ![]() Kidney Dagger (XI) |
| Increase the duration of stat debuffs generated by the user and their related effects a small amount. Applies to most stat debuffs and their effects. |
Aphmau[]
| Materia | Effect | Acquisition |
|---|---|---|
| Caring Puppetmaster |
WHT healing +15% | Caring Puppetmaster Legend Sphere |
| Increase white magic healing a small amount.s | ||
| Empress of Peace |
Reraise: 80%; revive with Shield | Empress of Peace Legend Sphere |
| Begin battle with Reraise, reviving the user and restoring a very large amount of HP when KO'd. The first time the user is revived by Reraise, they also gain a shield that enables them to avoid one physical or magic attack. Effective against most attacks. | ||
| Court Secrets |
25%: White Magic abilities grant 2000 HP stock to healed ally | ![]() Alkyoneus's Bracelet (XI) |
| Small chance to automatically heal additional damage taken (up to 2,000 HP total) when healing a single ally with a white magic ability. | ||
| Automaton Affinity |
![]() Healing Mace (XI) | |
| Small chance for white magic and monk abilities to restore 1,000 HP to all allies. |
Zeid[]
| Materia | Effect | Acquisition |
|---|---|---|
| Kindred Hunter |
Dark damage +10% | Kindred Hunter Legend Sphere |
| Increase dark damage a small amount. | ||
| Galkan Secrets |
40%: drain 40% of dark damage | Galkan Secrets Legend Sphere |
| Moderate chance to heal the user for a portion of dark damage dealt to enemies. | ||
| Blade of Darkness |
Dark infusion (25s) | ![]() Balin's Sword (XI) |
| Begin battle temporarily infused with the power of the dark. | ||
| Wandering Dark Knight |
![]() Coral Finger Gauntlets (XI) | |
| Small chance for offensive dark abilities used by the user to trigger twice. |
Lilisette[]
| Materia | Effect | Acquisition |
|---|---|---|
| Best of Both Worlds |
PHY damage +10% | Best of Both Worlds Legend Sphere |
| Increase physical damage a small amount. | ||
| Renowned Grace |
35%: follow Dancer abilities with h25 party heal (WHT) | Renowned Grace Legend Sphere |
| Moderate chance to heal all allies a small amount when using dancer abilities. | ||
| Brash Dancer |
25%: dualcast Celerity abilities | ![]() Cermet Knife (XI) |
| Small chance for celerity abilities to trigger twice. |
Naja[]
| Materia | Effect | Acquisition |
|---|---|---|
| Fickle Master |
Earth damage +10% | |
| Increase earth damage a small amount. | ||
| Mithra Muscle |
Auto-Haste, CT0 (3 turns) | |
| Begin battle with Haste, and remove delay from the user's actions for three turns. | ||
| Dream of Glory |
Earth infusion (25s) | ![]() Warhammer (XI) |
| Begin battle temporarily infused with the power of earth. |















