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The following is a list of Legend Materia that can be unlocked by using characters from the Final Fantasy Type-0 realm.
List of Legend Materia
Ace
Materia | Effect | Acquisition |
---|---|---|
Hidden Zeal |
Fire damage +10% | Hidden Zeal Legend Sphere |
Increase fire damage a small amount. | ||
Trump Card |
Auto-Haste, CT0 (3 turns) | Trump Card Legend Sphere |
Begin battle with Haste, and remove delay from the user's actions for three turns. | ||
Spiral Breaker |
25%: Black Magic abilities grant self Mirror Image | Argentic Deck (Type-0) |
Small chance to enable the user to avoid one physical attack when using a black magic ability. | ||
Chocobond |
Fire infusion (25s) | Flame Armlet (Type-0) |
Begin battle temporarily infused with the power of fire. | ||
Sleight of Hand |
25%: dualcast fire abilities | Reed Cloak (Type-0) |
Small chance for fire abilities to trigger twice. | ||
Wielder of Power |
25%: follow fire abilities with Wielder of Power | Ironclad Deck (Type-0) |
Small chance when using offensive fire abilities to deal three magical fire and non-elemental attacks to one enemy, and trigger Wielder of Power, restoring 1,500 HP to one ally. | ||
Wielder of Power: 3x 303% fire/NE magic (BLK), 1500 HP ally heal |
Deuce
Materia | Effect | Acquisition |
---|---|---|
Kindred Spirit |
WHT healing +15% | Kindred Spirit Legend Sphere |
Increase white magic healing a small amount. | ||
Dutiful Dynamo |
35%: dualcast White Magic abilities | Dutiful Dynamo Legend Sphere |
Moderate chance for white magic abilities to trigger twice. | ||
Eye for Detail |
Stat debuff duration +30% | Feathered Cap (Type-0) |
Increase the duration of stat buffs generated by the user and their related effects a small amount. Applies to most stat buffs and their effects. | ||
Reserved Demeanor |
25%: Bard abilities grant self WHT healing +30% (10s) | Baroque Flute (Type-0) |
Small chance to temporarily increase white magic healing a large amount after using a bard ability. | ||
Mild Appearance* |
25%: follow Bard abilities with h25 party heal (WHT) | Mage's Hat (Type-0) |
Small chance to restore a small amount of HP to all allies when using bard abilities. |
Nine
Materia | Effect | Acquisition |
---|---|---|
Winds of Destruction |
Wind damage +10% | Winds of Destruction Legend Sphere |
Increase wind damage a small amount. | ||
Basher-in-Chief |
ATK +2% per hit with jump abilities, up to +50% | Basher-in-Chief Legend Sphere |
Increase the user's Attack up to a large amount, proportional to the number of jump attacks the user has dealt. | ||
Dizzying Leap |
20%: jump abilities cause target wind weakness +10% (15s) | Heavy Lance (Type-0) |
Small chance to temporarily lower the target's wind resistance level by 1 when using jump attacks. |
Machina
Materia | Effect | Acquisition |
---|---|---|
Still Blade |
Spellblade ability damage +15% | Still Blade Legend Sphere |
Increase spellblade ability damage a small amount. | ||
Keeper of Fear |
35%: Spellblade abilities grant self 30% Stoneskin | Keeper of Fear Legend Sphere |
Moderate chance to gain a barrier that negates attack damage up to 30% of the user's max HP when using spellblade abilities. | ||
Power Hungry |
Earth infusion (25s) | Platinum Bangle (Type-0) |
Begin battle temporarily infused with the power of earth. | ||
Chichiri's Godfather |
25%: dualcast Spellblade abilities | Metal Gloves (Type-0) |
Small chance for spellblade abilities to trigger twice. |
Rem
Materia | Effect | Acquisition |
---|---|---|
Mage par Excellence |
Holy damage +10% | Mage par Excellence Legend Sphere |
Increase holy damage a small amount. | ||
Keeper of Love |
35%: dualcast White Magic abilities | Keeper of Love Legend Sphere |
Moderate chance for white magic abilities to trigger twice. | ||
Gentle Spirit |
MND +1% per hit with White Magic abilities, up to 25% | Gold Hairpin (Type-0) |
Increase the user's Mind up to a moderate amount, proportional to the number of white magic abilities the user has used. | ||
Saint's Fire |
50%: follow White Magic abilities with Saint's Fire | Lunar Armlet (Type-0) |
High chance to trigger Saint's Fire when using holy abilities, dealing white magic holy, fire, and non-elemental damage to one enemy. | ||
Saint's Fire: 505% holy/fire white magic (WHT) | ||
Magic Expert |
Holy infusion (25s) | Mythril Gloves (Type-0) |
Begin battle temporarily infused with the power of holy light. |
Queen
Materia | Effect | Acquisition |
---|---|---|
Ruled by Reason |
Lightning infusion (25s) | Ruled by Reason Legend Sphere |
Increase lightning damage a small amount. | ||
Savage Heart |
Under 20% HP: self Full Cure, Savage Heart Mode (25s) | Savage Heart Legend Sphere |
When low on HP, restore HP to the user and enter Savage Heart mode, temporarily lowering the user's Resistance a large amount, raising their Attack a large amount, and reducing delay of their actions. Can only trigger once per battle. | ||
Savage Heart Mode: ATK +50%/RES -50%, cast speed x2 | ||
Calculated Craft |
25%: dualcast lightning abilities | Queen's Guise (Type-0) |
Small chance for offensive lightning abilities to trigger twice. | ||
Mercurial Will |
Lightning infusion (25s) | Blitz Armlet (Type-0) |
Begin battle temporarily infused with the power of lightning. |
King
Materia | Effect | Acquisition |
---|---|---|
Crimson Firearms |
PHY damage +10% with gun | Crimson Firearms Legend Sphere |
Deal slightly more physical damage when a gun is equipped. | ||
Solemn Marksman |
Auto-Haste, CT0 (3 turns) | Solemn Marksman Legend Sphere |
Begin battle with Haste, and remove delay from the user's actions for three turns. | ||
Depths Within |
Lightning infusion (25s) | Platinum Gloves (Type-0) |
Begin battle temporarily infused with the power of lightning. | ||
Reliable Big Brother:* File:FFRK Reliable Big Brother: Icon.png |
Ballistic Vest (Type-0) | |
' |
Cinque
Materia | Effect | Acquisition |
---|---|---|
Mistress of the Mace |
PHY damage +10% with hammer | Mistress of the Mace Legend Sphere |
Deal slightly more physical damage when a hammer is equipped. | ||
Burgeoning Strength |
50%: Heavy Physical abilities grant self Heavy Charge +1 | Burgeoning Strength Legend Sphere |
High chance to temporarily grant 1 rank of Heavy Charge to the user (up to rank 2) when using heavy abilities. | ||
Chestnut Braid |
Earth infusion (25s) | Dominion Helmet (Type-0) |
Begin battle temporarily infused with the power of earth. | ||
Heavy Hitter |
PHY damage +20% with hammer | Guardian Armor (Type-0) |
Deal significantly more physical damage when a hammer is equipped. |
Seven
Materia | Effect | Acquisition |
---|---|---|
Uncommon Insight |
Ice damage +10% | Uncommon Insight Legend Sphere |
Increase ice damage a small amount. | ||
Commanding Presence |
30%: ice abilities grant self cast speed x2 (3 turns) | Commanding Presence Legend Sphere |
Moderate chance to reduce delay of the user's actions for three turns when using ice abilities. | ||
Class Act |
20%: ice abilities cause target ice weakness +10% (15s) | Gauntlet (Type-0) |
Small chance to temporarily lower the target's ice resistance level by 1 when using ice abilities. | ||
Unrecognizable Personality* |
Frostshield Cloak (Type-0) | |
' |
Sice
Materia | Effect | Acquisition |
---|---|---|
Steadfast Judgment |
Dark damage +10% | Steadfast Judgment Legend Sphere |
Increase dark damage a small amount. | ||
Silver Scythe |
35%: dualcast Darkness abilities | Silver Scythe Legend Sphere |
Moderate chance for darkness abilities to trigger twice. | ||
Survival Mentality |
Dark infusion (25s) | Silver Bracelet (Type-0) |
Begin battle temporarily infused with the power of the dark. |
Jack
Materia | Effect | Acquisition |
---|---|---|
Reason to Smile |
PHY damage +10% | Reason to Smile Legend Sphere |
Increase physical damage a small amount. | ||
Stoic Soul |
Under 20% HP: self Retaliate (15s), critical = 75% (25s) | Stoic Soul Legend Sphere |
When low on HP, temporarily grant Retaliate to the user, and temporarily set their critical hit chance to 75%. Can only trigger once per battle. | ||
Edge of Flame |
Fire infusion (25s) | Diamond Gloves (Type-0) |
Begin battle temporarily infused with the power of fire. |
Eight
Materia | Effect | Acquisition |
---|---|---|
Quiet Zeal |
Monk ability damage +15% | Quiet Zeal Legend Sphere |
Deal slightly more damage with monk abilities. | ||
Righteous Fists |
Under 20% HP: self Full Cure, Back to the Wall Mode (25s) | Righteous Fists Legend Sphere |
When low on HP, restore HP to the user and enter Back to the Wall Mode, temporarily raising the user's Attack a large amount, causing their monk abilities to reduce delay of their actions, and Interrupting the user when the effect ends. Can only trigger once per battle. | ||
Back to the Wall Mode: ATK +50%, Monk ability cast speed x3, Interrupts user when effect ends | ||
Keen Perception |
Ice infusion (25s) | Silver Knuckles (Type-0) |
Begin battle temporarily infused with the power of ice. |
Cater
Materia | Effect | Acquisition |
---|---|---|
Feisty Firecracker |
Machinist ability damage +15% | Feisty Firecracker Legend Sphere |
Increase machinist ability damage a small amount. | ||
Prodigal Talent |
35%: dualcast Machinist abilities | Prodigal Talent Legend Sphere |
Moderate chance for machinist abilities to trigger twice. | ||
Battlefield Swagger |
35%: Machinist abilities grant self cast speed x2 (1 turn) | Magicite Pistol (Type-0) |
Moderate chance to reduce delay of user's actions for one turn when using machinist abilities. |
Trey
Materia | Effect | Acquisition |
---|---|---|
Boastful Brainiac |
Sharpshooter ability damage +15% | |
Increase sharpshooter ability damage a small amount. | ||
Honed Mind |
35%: dualcast Sharpshooter abilities | |
Moderate chance for sharpshooter abilities to trigger twice. | ||
Accomplished Archer |
PHY damage +20% with bow | Trey's Summer Guise (Type-0) |
Deal significantly more physical damage when a bow is equipped. |