In Nova Chrysalia, a world where no new humans are born, there are limited numbers of each monster species. When Lightning manages to slay all the monsters of a species, it goes extinct, never to be seen again.
Official site description.
The Last One (ラストワン, Rasuto Wan?), known in Japan as Last Enemy, refers to the final instance of an enemy's genus in Lightning Returns: Final Fantasy XIII. These enemies have a fuchsia glow, are more dangerous than other representatives of their genus. Defeating an enemy's Last One incarnation will remove its genus from Nova Chrysalia. Not all genera can be eradicated.
Killing Last Ones earns achievements and trophies.
Profile[]
It turns out the last individual receives the collective strength of its species, and it transforms! Its form is enveloped in a sickly light and it becomes far stronger than is normal for an individual of its kind. I've come to call this the "Last One" syndrome. I must gather data on all the species that manifest a "Last One." I want to drive every last species of monster to the brink of extinction and study their survivors!
Zanford
Last Ones are born as a result of defeating every member, bar one, of a certain species, causing their energies to empower the remaining survivor. The Last One will appear in the field once every other member has been defeated. They are more difficult to defeat than their normal version, and can have as much as five times the HP of a regular monster of the same species, with enhanced offensive and defensive stats, enhanced abilities and increased aggressive behavior. For example, the Gremlin has 5,600 HP and can be easily staggered with physical attacks while it casts first tier spells, but the Gremlin Ω has 22,400 HP, casts third-tier spells—like Blizzaga or Aeroga—resists stagger, and even attacking it while casting spells will not entirely interrupt the casting unless it is a combo finisher attack, and its casting time is faster than that of the regular Gremlin. Last Ones also have a special damage threshold, which, if not surpassed, causes attacks to deal 1 damage to them.
Because of the gap in power, the player is encouraged to not tackle a Last One until they are well-developed, close to Days 5–6, to have enhanced stats, better equipment, and abilities they can use, such as debuffs or garbs that provide high defense, or are well-versed on a specific element. Although more powerful, the Last One's attack pattern is mostly the same as their regular version's, their stagger conditions remain the same (albeit more difficult to accomplish), and their resistances are equal. Using this info, the player can prepare the proper schemata and strategy and fight them with the proper precautions.
The player may not want to eradicate a species too early, as enemies will drop Level 3 abilities from Day 10 onward. On the bonus day, a bonus dungeon, the Ultimate Lair, will appear. The lair is located in the Dead Dunes and is inhabited exclusively by Last Ones, with one guarding each floor, save for the final five floors. Killing the Last Ones here will exterminate the respective enemy, and is the only feasible way to exterminate Meonekton.
Last Ones drop a glowing item on the ground where they were fought, which may be a powerful weapon or accessory. They can also drop upgrading components and high-level abilities. The weapons dropped by Last Ones are fuchsia-colored and more powerful than the equivalent weapons dropped by the normal monster. Accessories dropped by Last Ones often include auto-abilities and can boost HP and Strength or Magic simultaneously, something no other accessory can do. There are only three Last Ones that drop weapons: Reaver Ω, Skeleton Ω, and Cyclops Ω.
Extinction numbers[]
There are a few enemies that cannot become extinct: Flanitor, Anubys, Desdemona, Gertrude, and Set, along with any human foes. The enemies fought at the Slaughterhouse are exempt from the Last One mechanic. These enemies have different names than the versions fought elsewhere.
The player can keep track on how many enemies of a type they have killed by the number of drops in their inventory, e.g. the number of Sinister Fangs keeps track of how many Reavers the player has felled.
Name | Number | Name | Number |
---|---|---|---|
Hoplite | 80 | Niblet | 120 |
Zaltys | 30 | Gaunt | 60 |
Gremlin | 120 | Dreadnought | 30 |
Gorgonopsid | 80 | Goblot | 80 |
Gurangatch | 30 | Ectopudding | 60 |
Miniflan | 100 | Aster Protoflorian | 30 |
Schrodinger | 60 | Goblin | 90 |
Reaver | 30 | Meonekton | 65,535 |
Cactuar | 30 | Triffid | 80 |
Cyclops | 30 | Skeleton | 60 |
Desert Sahagin | 80 | Earth Eater | 30 |
Skata'ne | 60 | Hanuman and Vali | 100 |
Zomok | 30 | Dryad | 100 |
Rafflesia | 100 | Chocobo Eater | 30 |
Arcangeli | 30 | Chimera | 15 |
Sugriva, Neela, and Wendigo | 30 |
Gallery[]
Etymology and origin[]
The capital omega (Ω) indicates being the last of their genera, as omega is the final letter in the Greek alphabet.
An endling is an individual that is the last of its species or subspecies; once it dies, the species becomes extinct.