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The Lamia is an enemy from Final Fantasy IX, found in the Bell Room in Gizamaluke's Grotto. Unlike its counterparts from the other games, this one has a grotesque appearance. It is an exceptionally tough random encounter because it can power up its attacks and confuse the party.

Stats[]

Battle[]

The Lamia's Entice ability will confuse male members of the party (also affecting Quina) unless Clear Headed is equipped. Lamia is quick and will usually take a turn immediately after any of the party members acts. It repeatedly casts Might on itself to boost its physical attack power. It will sometimes use Cure on itself after being attacked. Quina can eat a Lamia to learn LV3 Def-less.

Strategy[]

It is best to take the Lamia out quickly before it casts Might on itself too many times, as even high-level characters can succumb to a single blow. Equipping Zidane with the Butterfly Sword and using Soul Blade on the Lamia will prevent it from using Cure and Might (but not Entice).

AI script[]

Function Lamia_Init
   set attacklist = [ Slash ; Slash ; Slash ; Entice ]
   set curecounter = ( GetRandom % 8 ) + 1
   set strength = SV_FunctionEnemy[STRENGTH]


Function Lamia_ATB
   set selectedattack = RandomAttack( attacklist )
   if ( selectedattack == Slash )
      set SV_Target = RandomInTeam(SV_PlayerTeam)
   elseif ( selectedattack == Slash )
      set SV_Target = RandomInTeam(SV_PlayerTeam)
   elseif ( selectedattack == Slash )
      set SV_Target = RandomInTeam(SV_PlayerTeam)
   elseif ( selectedattack == Entice )
      set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP | CONFUSE) )
   Attack( selectedattack )


Function Lamia_Counter
   if ( ( GetAttackCommandId == Skill ) && ( GetAttackId == What's That?! ) )
      return
   if ( ( GetAttackCommandId == Item ) || ( GetAttackCommandId == Wht Mag ) || ( GetAttackCommandId == Dbl Wht ) )
      return
   if ( GetAttackId == Steal )
      return
   if ( curecounter )
      set curecounter--
   if ( !curecounter )
      set curecounter = 255
      if ( SV_FunctionEnemy[MP] >= 6 )
         set SV_Target = SV_FunctionEnemy
         Attack( Cure )
   if ( !( GetRandom % 3 ) && ( SV_FunctionEnemy[MP] >= 24 ) )
      set SV_FunctionEnemy[ATB] = SV_FunctionEnemy[MAX_ATB]
      set SV_Target = SV_FunctionEnemy
      Attack( Might )


Function Lamia_CounterEx
   if ( ( GetAttacker == SV_FunctionEnemy ) && ( GetAttackId == Might ) && ( SV_FunctionEnemy[STRENGTH] > strength ) )
      set strength = SV_FunctionEnemy[STRENGTH]
      BattleDialog( "Gained more Attack Pwr!" )


Gallery[]

Etymology[]

In Greek mythology, Lamia was a beautiful Libyan queen who turned into a child-eating demon. She is often referred to as having the lower half of a snake and sometimes a large mouth (lamia in Greek means "large shark", while laimos means gullet).

Later characteristics attributed to her are similar to that of succubi, in that the lamia seduces men, enticing them to feed on their blood. It is said they reside in towers or secluded areas and have magical abilities.

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