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{{sideicon|prime=FFXIII|FFAB|FFRK}}
{{Location
 
  +
{{infobox location
 
|name=Lake Bresha
 
|name=Lake Bresha
 
|release=FFXIII
 
|release=FFXIII
Line 10: Line 11:
 
|affiliation=Unaffiliated
 
|affiliation=Unaffiliated
 
|areas=
 
|areas=
*The Waters Stilled
+
*The Waters Stilled
*Amid Timebound Waves
+
*Amid Timebound Waves
*A Silent Maelstrom
+
*A Silent Maelstrom
*Encased in Crystal
+
*Encased in Crystal
*The Frozen Falls
+
*The Frozen Falls
 
*The Mirrored Morass
 
*The Mirrored Morass
*Gates of Antiquity
+
*Gates of Antiquity
*Forgotten Commons
+
*Forgotten Commons
*A City No Longer
+
*A City No Longer
*Echoes of the Past
+
*Echoes of the Past
 
|residents=
 
|residents=
|items=<div class="collapsible collapsed">
+
|items={{collapsible text|header=Items|content=
 
*1,170 gil
 
*1,170 gil
*[[List of Final Fantasy XIII components#Begrimed Claw|Begrimed Claw]] x13
+
*[[Final Fantasy XIII components#Begrimed Claw|Begrimed Claw]] x13
*[[List of Final Fantasy XIII components#Chipped Fang|Chipped Fang]] x7
+
*[[Final Fantasy XIII components#Chipped Fang|Chipped Fang]] x7
*[[List of Final Fantasy XIII components#Cie'th Tear|Cie'th Tear]] x5
+
*[[Final Fantasy XIII components#Cie'th Tear|Cie'th Tear]] x5
*[[List of Final Fantasy XIII weapons#Deneb Duellers|Deneb Duellers]]
+
*[[Final Fantasy XIII weapons#Deneb Duellers|Deneb Duellers]]
*[[List of Final Fantasy XIII components#Digital Circuit|Digital Circuit]] x4
+
*[[Final Fantasy XIII components#Digital Circuit|Digital Circuit]] x4
*[[List of Final Fantasy XIII components#Enigmatic Fluid|Enigmatic Fluid]] x6
+
*[[Final Fantasy XIII components#Enigmatic Fluid|Enigmatic Fluid]] x6
*[[List of Final Fantasy XIII components#Ferroelectric Film|Ferroelectric Film]]
+
*[[Final Fantasy XIII components#Ferroelectric Film|Ferroelectric Film]]
*[[List of Final Fantasy XIII components#Insulated Cabling|Insulated Cabling]] x3
+
*[[Final Fantasy XIII components#Insulated Cabling|Insulated Cabling]] x3
*[[List of Final Fantasy XIII items#Librascope|Librascope]] x3
+
*[[Final Fantasy XIII items#Librascope|Librascope]] x3
*[[List of Final Fantasy XIII accessories#Magician's Mark|Magician's Mark]]
+
*[[Final Fantasy XIII accessories#Magician's Mark|Magician's Mark]]
*[[List of Final Fantasy XIII components#Millerite|Millerite]]
+
*[[Final Fantasy XIII components#Millerite|Millerite]]
*[[List of Final Fantasy XIII components#Paraffin Oil|Paraffin Oil]] x2
+
*[[Final Fantasy XIII components#Paraffin Oil|Paraffin Oil]] x2
*[[List of Final Fantasy XIII weapons#Rods|Pearlwing Staff]]
+
*[[Final Fantasy XIII weapons#Rods|Pearlwing Staff]]
*[[List of Final Fantasy XIII items#Phoenix Down|Phoenix Down]] x2
+
*[[Final Fantasy XIII items#Phoenix Down|Phoenix Down]] x2
*[[List of Final Fantasy XIII items#Potion|Potion]] x3
+
*[[Final Fantasy XIII items#Potion|Potion]] x3
*[[List of Final Fantasy XIII accessories#Silver Bangle|Silver Bangle]]
+
*[[Final Fantasy XIII accessories#Silver Bangle|Silver Bangle]]
*[[List of Final Fantasy XIII accessories#Spark Ring|Spark Ring]]
+
*[[Final Fantasy XIII accessories#Spark Ring|Spark Ring]]
*[[List of Final Fantasy XIII components#Strange Fluid|Strange Fluid]] x14
+
*[[Final Fantasy XIII components#Strange Fluid|Strange Fluid]] x14
*[[List of Final Fantasy XIII components#Wicked Fang|Wicked Fang]] x7
+
*[[Final Fantasy XIII components#Wicked Fang|Wicked Fang]] x7
  +
}}
</div>
 
|enemies=<div class="collapsible collapsed">
+
|enemies={{collapsible text|header=Enemies|content=
 
*[[Alpha Behemoth]]
 
*[[Alpha Behemoth]]
 
*[[Bloodfang Bass (Final Fantasy XIII)|Bloodfang Bass]]
 
*[[Bloodfang Bass (Final Fantasy XIII)|Bloodfang Bass]]
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*[[Watchdrone]]
 
*[[Watchdrone]]
 
*[[Wight (Final Fantasy XIII)|Wight]]
 
*[[Wight (Final Fantasy XIII)|Wight]]
  +
}}
</div>
 
 
|quests=
 
|quests=
 
}}
 
}}
{{Q|This must be... Lake Bresha? I guess we fell from up there, and the lake turned to crystal? Help me out here! I mean, did the fal'Cie do this? How in the world did we end up here?|Sazh}}
+
{{Quote|This must be... Lake Bresha? I guess we fell from up there, and the lake turned to crystal? Help me out here! I mean, did the fal'Cie do this? How in the world did we end up here?|Sazh}}
 
'''Lake Bresha''' is a lake on [[Cocoon (Final Fantasy XIII)|Cocoon's]] outer-rim, directly underneath the [[Hanging Edge]], in ''[[Final Fantasy XIII]]''. Ruins are scattered around the shore. Lake Bresha is crystallized when the [[fal'Cie]], [[Anima (Final Fantasy XIII)|Anima]] crash-lands there after being defeated by [[Lightning (Final Fantasy XIII)|Lightning]] and her companions.
 
'''Lake Bresha''' is a lake on [[Cocoon (Final Fantasy XIII)|Cocoon's]] outer-rim, directly underneath the [[Hanging Edge]], in ''[[Final Fantasy XIII]]''. Ruins are scattered around the shore. Lake Bresha is crystallized when the [[fal'Cie]], [[Anima (Final Fantasy XIII)|Anima]] crash-lands there after being defeated by [[Lightning (Final Fantasy XIII)|Lightning]] and her companions.
   
Lake Bresha is an [[Unrevisitable locations|unrevisitable location]] that comprises the game's third [[chapter]]. The [[Crystarium system]] is unlocked at the start of the chapter, and the party's base [[paradigm]] roles become available, and enemies now give [[Ability Points#Final Fantasy XIII|CP]].
+
Lake Bresha is an [[Unrevisitable locations|unrevisitable location]] that comprises the third [[chapter]]. The [[Crystarium system]] is unlocked at the start of the chapter, and the party's base [[paradigm]] roles become available, and enemies now give [[Ability Points#Final Fantasy XIII|CP]].
   
 
== Datalog ==
 
== Datalog ==
{{See Also|Datalog/Locales (Final Fantasy XIII)}}
+
{{See|Datalog (Final Fantasy XIII)/Locales/Final Fantasy XIII}}
 
''Lake Bresha is located near Cocoon's outer rim, directly beneath the Hanging Edge. Once a bustling center of activity, this desolate area is now home only to monsters that lurk amongst the centuries-old remnants of civilization.''
 
''Lake Bresha is located near Cocoon's outer rim, directly beneath the Hanging Edge. Once a bustling center of activity, this desolate area is now home only to monsters that lurk amongst the centuries-old remnants of civilization.''
   
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== Story ==
 
== Story ==
{{sideicon|FFXIII}}
 
 
{{spoiler}}
 
{{spoiler}}
 
=== ''[[Final Fantasy XIII]]'' ===
 
=== ''[[Final Fantasy XIII]]'' ===
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[[File:Snow summons Shiva Sisters.png|thumb|left|Snow's desperation summons the Shiva Sisters.]]
 
[[File:Snow summons Shiva Sisters.png|thumb|left|Snow's desperation summons the Shiva Sisters.]]
As Snow continues to try and free Serah, PSICOM finds Snow and outnumbers him. Overwhelmed, Snow unwittingly summons the [[Shiva#Final Fantasy XIII|Shiva Sisters]] to wipe the soldiers out, but is forced to face the [[Eidolon (Final Fantasy XIII)|Eidolons]] in a battle to prove his worth to them. He defeats them but is apprehended by an unknown group of soldiers, and meets another Pulse l'Cie named [[Oerba Yun Fang]] who takes him captive along with the crystallized Serah. He departs Lake Bresha on board a [[Cavalry]] airship, the [[Lindblum (Final Fantasy XIII)|''Lindblum'']].
+
As Snow continues to try and free Serah, PSICOM finds Snow and outnumbers him. Overwhelmed, Snow unwittingly summons the [[Shiva (Final Fantasy XIII)|Shiva Sisters]] to wipe the soldiers out, but is forced to face the [[Eidolon (Final Fantasy XIII)|Eidolons]] in a battle to prove his worth to them. He defeats them but is apprehended by an unknown group of soldiers, and meets another Pulse l'Cie named [[Oerba Yun Fang]] who takes him captive along with the crystallized Serah. He departs Lake Bresha on board a [[Cavalry]] airship, the [[Lindblum (Final Fantasy XIII)|''Lindblum'']].
{{-}}
+
{{clear}}
   
=== ''[[Final Fantasy XIII Side Story: A Dreaming Cocoon Falls into the Dawn]]'' ===
+
=== ''[[Final Fantasy XIII Gaiden Shōsetsu: Yumemiru Mayu, Akatsuki ni Otsu]]'' ===
 
[[File:Airship_Phoenix.jpg|thumb|PSICOM chases the l'Cie in their airship close to the fal'Cie Phoenix.]]
 
[[File:Airship_Phoenix.jpg|thumb|PSICOM chases the l'Cie in their airship close to the fal'Cie Phoenix.]]
 
A young freight air pilot and associate of [[Sazh Katzroy]] named Cielo is flying towards Eden to deliver packages when he spots a speeding military aircraft that appears to leave from the remote area around Lake Bresha, and receives an order to make an emergency stop. He sees unmanned PSICOM attack ships in pursuit of the unknown airship. Cielo figures the airship is being piloted by a person as he watches it outmaneuver the PSICOM ships by guiding them into the molten plasma of the fal'Cie [[Phoenix (Final Fantasy XIII)|Phoenix]]. He watches the spectacle from the edge of his seat, admiring the skills of the mystery pilot and secretly cheers for those being chased by PSICOM. The airship is struck by approaching reinforcements and falls towards the Vile Peaks, prompting Cielo to pray for the safety of those on board.
 
A young freight air pilot and associate of [[Sazh Katzroy]] named Cielo is flying towards Eden to deliver packages when he spots a speeding military aircraft that appears to leave from the remote area around Lake Bresha, and receives an order to make an emergency stop. He sees unmanned PSICOM attack ships in pursuit of the unknown airship. Cielo figures the airship is being piloted by a person as he watches it outmaneuver the PSICOM ships by guiding them into the molten plasma of the fal'Cie [[Phoenix (Final Fantasy XIII)|Phoenix]]. He watches the spectacle from the edge of his seat, admiring the skills of the mystery pilot and secretly cheers for those being chased by PSICOM. The airship is struck by approaching reinforcements and falls towards the Vile Peaks, prompting Cielo to pray for the safety of those on board.
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== Treasure ==
 
== Treasure ==
{|class="full-width FFXIII table" style="text-align:center"
+
{|class="full-width FFXIII article-table" style="text-align:center"
 
|-class="a"
 
|-class="a"
 
!style="width:20%"|Item
 
!style="width:20%"|Item
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!style="width:30%"|Location
 
!style="width:30%"|Location
 
|-
 
|-
!class="b"|[[List of Final Fantasy XIII weapons#Rods|Pearlwing Staff]]
+
!class="b"|[[Final Fantasy XIII weapons#Rods|Pearlwing Staff]]
 
|The Waters Stilled
 
|The Waters Stilled
!class="b"|[[List of Final Fantasy XIII components#Chipped Fang|Chipped Fang]] x7
+
!class="b"|[[Final Fantasy XIII components#Chipped Fang|Chipped Fang]] x7
 
|The Waters Stilled
 
|The Waters Stilled
 
|-
 
|-
 
!class="b"|200 gil
 
!class="b"|200 gil
 
|The Waters Stilled
 
|The Waters Stilled
!class="b"|[[List of Final Fantasy XIII components#Cie'th Tear|Cie'th Tear]] x5
+
!class="b"|[[Final Fantasy XIII components#Cie'th Tear|Cie'th Tear]] x5
 
|Amid Timebound Waves
 
|Amid Timebound Waves
 
|-
 
|-
!class="b"|[[List of Final Fantasy XIII accessories#Silver Bangle|Silver Bangle]]
+
!class="b"|[[Final Fantasy XIII accessories#Silver Bangle|Silver Bangle]]
 
|Amid Timebound Waves
 
|Amid Timebound Waves
!class="b"|[[List of Final Fantasy XIII items#Phoenix Down|Phoenix Down]]
+
!class="b"|[[Final Fantasy XIII items#Phoenix Down|Phoenix Down]]
 
|Amid Timebound Waves
 
|Amid Timebound Waves
 
|-
 
|-
 
!class="b"|50 gil
 
!class="b"|50 gil
 
|Amid Timebound Waves
 
|Amid Timebound Waves
!class="b"|[[List of Final Fantasy XIII components#Strange Fluid|Strange Fluid]] x8
+
!class="b"|[[Final Fantasy XIII components#Strange Fluid|Strange Fluid]] x8
 
|Amid Timebound Waves
 
|Amid Timebound Waves
 
|-
 
|-
!class="b"|[[List of Final Fantasy XIII accessories#Magician's Mark|Magician's Mark]]
+
!class="b"|[[Final Fantasy XIII accessories#Magician's Mark|Magician's Mark]]
 
|Amid Timebound Waves
 
|Amid Timebound Waves
!class="b"|[[List of Final Fantasy XIII components#Strange Fluid|Strange Fluid]] x6
+
!class="b"|[[Final Fantasy XIII components#Strange Fluid|Strange Fluid]] x6
 
|Encased in Crystal
 
|Encased in Crystal
 
|-
 
|-
 
!class="b"|240 gil
 
!class="b"|240 gil
 
|Encased in Crystal
 
|Encased in Crystal
!class="b"|[[List of Final Fantasy XIII weapons#Deneb Duellers|Deneb Duellers]]
+
!class="b"|[[Final Fantasy XIII weapons#Deneb Duellers|Deneb Duellers]]
 
|Encased in Crystal
 
|Encased in Crystal
 
|-
 
|-
!class="b"|[[List of Final Fantasy XIII components#Enigmatic Fluid|Enigmatic Fluid]] x6
+
!class="b"|[[Final Fantasy XIII components#Enigmatic Fluid|Enigmatic Fluid]] x6
 
|Encased in Crystal
 
|Encased in Crystal
!class="b"|[[List of Final Fantasy XIII components#Wicked Fang|Wicked Fang]] x7
+
!class="b"|[[Final Fantasy XIII components#Wicked Fang|Wicked Fang]] x7
 
|Encased in Crystal
 
|Encased in Crystal
 
|-
 
|-
!class="b"|[[List of Final Fantasy XIII items#Librascope|Librascope]]
+
!class="b"|[[Final Fantasy XIII items#Librascope|Librascope]]
 
|Encased in Crystal
 
|Encased in Crystal
!class="b"|[[List of Final Fantasy XIII components#Digital Circuit|Digital Circuit]] x2
+
!class="b"|[[Final Fantasy XIII components#Digital Circuit|Digital Circuit]] x2
 
|Encased in Crystal
 
|Encased in Crystal
 
|-
 
|-
!class="b"|[[List of Final Fantasy XIII components#Paraffin Oil|Paraffin Oil]] x2
+
!class="b"|[[Final Fantasy XIII components#Paraffin Oil|Paraffin Oil]] x2
 
|The Frozen Falls
 
|The Frozen Falls
 
!class="b"|50 gil
 
!class="b"|50 gil
 
|The Frozen Falls
 
|The Frozen Falls
 
|-
 
|-
!class="b"|[[List of Final Fantasy XIII components#Insulated Cabling|Insulated Cabling]] x3
+
!class="b"|[[Final Fantasy XIII components#Insulated Cabling|Insulated Cabling]] x3
 
|The Frozen Falls
 
|The Frozen Falls
 
!class="b"|30 gil
 
!class="b"|30 gil
 
|The Mirrored Morass
 
|The Mirrored Morass
 
|-
 
|-
!class="b"|[[List of Final Fantasy XIII components#Begrimed Claw|Begrimed Claw]] x6
+
!class="b"|[[Final Fantasy XIII components#Begrimed Claw|Begrimed Claw]] x6
 
|The Mirrored Morass
 
|The Mirrored Morass
 
!class="b"|600 gil
 
!class="b"|600 gil
 
|Gates of Antiquity
 
|Gates of Antiquity
 
|-
 
|-
!class="b"|[[List of Final Fantasy XIII components#Digital Circuit|Digital Circuit]] x2
+
!class="b"|[[Final Fantasy XIII components#Digital Circuit|Digital Circuit]] x2
 
|Gates of Antiquity
 
|Gates of Antiquity
!class="b"|[[List of Final Fantasy XIII components#Begrimed Claw|Begrimed Claw]] x7
+
!class="b"|[[Final Fantasy XIII components#Begrimed Claw|Begrimed Claw]] x7
 
|Forgotten Commons
 
|Forgotten Commons
 
|-
 
|-
!class="b"|[[List of Final Fantasy XIII accessories#Spark Ring|Spark Ring]]
+
!class="b"|[[Final Fantasy XIII accessories#Spark Ring|Spark Ring]]
 
|Forgotten Commons
 
|Forgotten Commons
!class="b"|[[List of Final Fantasy XIII items#Potion|Potion]] x3
+
!class="b"|[[Final Fantasy XIII items#Potion|Potion]] x3
 
|A City No Longer
 
|A City No Longer
 
|-
 
|-
!class="b"|[[List of Final Fantasy XIII components#Millerite|Millerite]]
+
!class="b"|[[Final Fantasy XIII components#Millerite|Millerite]]
 
|A City No Longer
 
|A City No Longer
!class="b"|[[List of Final Fantasy XIII components#Ferroelectric Film|Ferroelectric Film]]
+
!class="b"|[[Final Fantasy XIII components#Ferroelectric Film|Ferroelectric Film]]
 
|A City No Longer
 
|A City No Longer
 
|-
 
|-
!class="b"|[[List of Final Fantasy XIII items#Phoenix Down|Phoenix Down]]
+
!class="b"|[[Final Fantasy XIII items#Phoenix Down|Phoenix Down]]
 
|Echoes of the Past
 
|Echoes of the Past
!class="b"|[[List of Final Fantasy XIII items#Librascope|Librascope]] x2
+
!class="b"|[[Final Fantasy XIII items#Librascope|Librascope]] x2
 
|Echoes of the Past
 
|Echoes of the Past
 
|}
 
|}
   
 
== Enemies ==
 
== Enemies ==
  +
{{multicol-begin}}
<div class="multicolumn">
 
<div>
 
 
;The Waters Stilled
 
;The Waters Stilled
 
* [[PSICOM Warden (Final Fantasy XIII)|PSICOM Warden]] x7
 
* [[PSICOM Warden (Final Fantasy XIII)|PSICOM Warden]] x7
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* [[Ghoul (Final Fantasy XIII)|Ghoul]] x4, [[Ghast (Final Fantasy XIII)|Ghast]]
 
* [[Ghoul (Final Fantasy XIII)|Ghoul]] x4, [[Ghast (Final Fantasy XIII)|Ghast]]
 
* [[Ghast (Final Fantasy XIII)|Ghast]] x3
 
* [[Ghast (Final Fantasy XIII)|Ghast]] x3
  +
{{multicol-separator}}
</div>
 
<div>
 
 
;Amid Timebound Waves
 
;Amid Timebound Waves
 
* [[PSICOM Enforcer (Final Fantasy XIII)|PSICOM Enforcer]] x2, PSICOM Warden
 
* [[PSICOM Enforcer (Final Fantasy XIII)|PSICOM Enforcer]] x2, PSICOM Warden
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* [[Wight (Final Fantasy XIII)|Wight]] x3, [[Ghast (Final Fantasy XIII)|Ghast]] x3
 
* [[Wight (Final Fantasy XIII)|Wight]] x3, [[Ghast (Final Fantasy XIII)|Ghast]] x3
 
* [[Breshan Bass (Final Fantasy XIII)|Breshan Bass]] x4 (two separate encounters)
 
* [[Breshan Bass (Final Fantasy XIII)|Breshan Bass]] x4 (two separate encounters)
  +
{{multicol-separator}}
</div>
 
<div>
 
 
;A Silent Maelstrom
 
;A Silent Maelstrom
 
* [[Manasvin Warmech]] (boss)
 
* [[Manasvin Warmech]] (boss)
 
* [[PSICOM Ranger]] x3
 
* [[PSICOM Ranger]] x3
 
* [[Stiria (boss)|Stiria]], [[Nix (Final Fantasy XIII)|Nix]] (Eidolon battle)
 
* [[Stiria (boss)|Stiria]], [[Nix (Final Fantasy XIII)|Nix]] (Eidolon battle)
  +
{{multicol-separator}}
</div>
 
<div>
 
 
;Encased in Crystal
 
;Encased in Crystal
 
* [[Pantheron]] x4 (two separate encounters)
 
* [[Pantheron]] x4 (two separate encounters)
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* [[Bloodfang Bass (Final Fantasy XIII)|Bloodfang Bass]] x7, [[Breshan Bass (Final Fantasy XIII)|Breshan Bass]] x3
 
* [[Bloodfang Bass (Final Fantasy XIII)|Bloodfang Bass]] x7, [[Breshan Bass (Final Fantasy XIII)|Breshan Bass]] x3
 
* [[Alpha Behemoth]]
 
* [[Alpha Behemoth]]
  +
{{multicol-separator}}
</div>
 
<div>
 
 
;The Frozen Falls
 
;The Frozen Falls
 
* [[PSICOM Tracker]] x2, [[PSICOM Ranger]]
 
* [[PSICOM Tracker]] x2, [[PSICOM Ranger]]
 
* [[Watchdrone]] x3
 
* [[Watchdrone]] x3
 
* [[Watchdrone]], [[Ciconia Velocycle]]
 
* [[Watchdrone]], [[Ciconia Velocycle]]
  +
{{multicol-separator}}
</div>
 
<div>
 
 
;Gates of Antiquity
 
;Gates of Antiquity
 
* [[Watchdrone]] x3, [[PSICOM Ranger]]
 
* [[Watchdrone]] x3, [[PSICOM Ranger]]
 
* [[Alpha Behemoth]]
 
* [[Alpha Behemoth]]
  +
{{multicol-separator}}
</div>
 
<div>
 
 
;Forgotten Commons
 
;Forgotten Commons
 
* [[PSICOM Ranger]] x2, [[Crusader (Final Fantasy XIII)|Crusader]] (two separate encounters)
 
* [[PSICOM Ranger]] x2, [[Crusader (Final Fantasy XIII)|Crusader]] (two separate encounters)
  +
{{multicol-separator}}
</div>
 
<div>
 
 
;A City No Longer
 
;A City No Longer
 
* [[Pantheron]] x2
 
* [[Pantheron]] x2
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* [[PSICOM Ranger]] x2, [[PSICOM Executioner]]
 
* [[PSICOM Ranger]] x2, [[PSICOM Executioner]]
 
* [[PSICOM Tracker]] x2, [[PSICOM Executioner]], [[PSICOM Ranger]]
 
* [[PSICOM Tracker]] x2, [[PSICOM Executioner]], [[PSICOM Ranger]]
  +
{{multicol-separator}}
</div>
 
<div>
 
 
;Echoes of the Past
 
;Echoes of the Past
 
* [[Garuda Interceptor]] (boss)
 
* [[Garuda Interceptor]] (boss)
  +
{{multicol-end}}
</div>
 
</div>
 
   
 
== Creation and development ==
 
== Creation and development ==
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The area in ''Final Fantasy XIII'' where Garuda is battled is only seen in a cutscene, but can be made playable via hacks.
 
The area in ''Final Fantasy XIII'' where Garuda is battled is only seen in a cutscene, but can be made playable via hacks.
{{-}}
+
{{clear}}
   
 
== Musical themes ==
 
== Musical themes ==
{{listen|filename=FFXIII - Lake Bresha.ogg|songname="Lake Bresha"}}
+
{{audio|filename=FFXIII - Lake Bresha.ogg|title="Lake Bresha"}}
 
For most of the area, the theme "Lake Bresha" is played. In the ruins found on the edge of the lake, the theme "[[Gapra Whitewood (theme)|Gapra Whitewood]]" plays.
 
For most of the area, the theme "Lake Bresha" is played. In the ruins found on the edge of the lake, the theme "[[Gapra Whitewood (theme)|Gapra Whitewood]]" plays.
{{Q|This track is using all programmed sounds except the violin solo. By adding just one acoustic violin, it reduces the "wow factor" significantly. I really enjoy work like this. It was originally a 90 second piece, but just before the recording, I thought the loop was too fast for a field track, so I quickly wrote the development part.|[[Masashi Hamauzu]] on the theme "Lake Bresha".}}<!-- From the Original Sound Selection CD included in the European collector's edition version of FFXIII -->
+
{{Quote|This track is using all programmed sounds except the violin solo. By adding just one acoustic violin, it reduces the "wow factor" significantly. I really enjoy work like this. It was originally a 90 second piece, but just before the recording, I thought the loop was too fast for a field track, so I quickly wrote the development part.|[[Masashi Hamauzu]] on the theme "Lake Bresha".}}<!-- From the Original Sound Selection CD included in the European collector's edition version of FFXIII -->
 
 
"Lake Bresha" also plays in the [[Dummied content|dummied]] [[Seventh Ark]] location if it is hacked into.
 
"Lake Bresha" also plays in the [[Dummied content|dummied]] [[Seventh Ark]] location if it is hacked into.
{{-}}
+
{{clear}}
   
 
== Other appearances ==
 
== Other appearances ==
 
=== ''[[Final Fantasy Airborne Brigade]]'' ===
 
=== ''[[Final Fantasy Airborne Brigade]]'' ===
  +
<gallery>
{{sideicon|FFAB}}
 
<gallery class="FFABa">
 
 
FFAB Lake Bresha FFXIII Special.png|Special background.
 
FFAB Lake Bresha FFXIII Special.png|Special background.
 
FFAB Lake Bresha - Echoes of the Past FFXIII Special.png|Special background (Echoes of the Past).
 
FFAB Lake Bresha - Echoes of the Past FFXIII Special.png|Special background (Echoes of the Past).
 
</gallery>
 
</gallery>
{{Locat-stub|Final Fantasy Airborne Brigade}}
+
{{Location section|Final Fantasy Airborne Brigade}}
   
 
=== ''[[Final Fantasy Record Keeper]]'' ===
 
=== ''[[Final Fantasy Record Keeper]]'' ===
{{sideicon|FFRK}}
 
 
==== Lake Bresha 1 ====
 
==== Lake Bresha 1 ====
 
[[File:FFRK Lake Bresha 1 FFXIII.png|right|150px]]
 
[[File:FFRK Lake Bresha 1 FFXIII.png|right|150px]]
 
Lightning and her party have fallen to Lake Bresha, a body of water turned to crystal by the magic of the fal'Cie Anima. Now branded l'Cie, they flee from their PSICOM pursuers.
 
Lightning and her party have fallen to Lake Bresha, a body of water turned to crystal by the magic of the fal'Cie Anima. Now branded l'Cie, they flee from their PSICOM pursuers.
{{-}}
+
{{clear}}
   
 
==== Lake Bresha 2 ====
 
==== Lake Bresha 2 ====
 
[[File:FFRK Lake Bresha 2 FFXIII.png|right|150px]]
 
[[File:FFRK Lake Bresha 2 FFXIII.png|right|150px]]
 
Unable to abandon Serah's crystal, Snow finds himself surrounded by PSICOM forces. As they close in, his l'Cie brand blazes with light...
 
Unable to abandon Serah's crystal, Snow finds himself surrounded by PSICOM forces. As they close in, his l'Cie brand blazes with light...
{{-}}
+
{{clear}}
   
 
== Gallery ==
 
== Gallery ==
 
;Artwork
 
;Artwork
<gallery class="FFXIIIa">
+
<gallery>
 
PSICOM_Lake_Bresha.png|[[PSICOM]] ships flying above Lake Bresha.
 
PSICOM_Lake_Bresha.png|[[PSICOM]] ships flying above Lake Bresha.
 
Lake Bresha Ruins Concept.jpg|Ancient ruins artwork.
 
Lake Bresha Ruins Concept.jpg|Ancient ruins artwork.
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* Lake Bresha shares several similarities to [[Lake Macalania]] from ''[[Final Fantasy X]]'' as both have ruins and both were solidified by mystical beings. Lake Bresha was turned to crystal by Anima's fall, and Lake Macalania is frozen due to the [[fayth]] at Macalania Temple.
 
* Lake Bresha shares several similarities to [[Lake Macalania]] from ''[[Final Fantasy X]]'' as both have ruins and both were solidified by mystical beings. Lake Bresha was turned to crystal by Anima's fall, and Lake Macalania is frozen due to the [[fayth]] at Macalania Temple.
 
* The architecture of the Bresha Ruins is similar to Hanging Edge, another ruined city abandoned in the aftermath of the [[War of Transgression]].
 
* The architecture of the Bresha Ruins is similar to Hanging Edge, another ruined city abandoned in the aftermath of the [[War of Transgression]].
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* Uniquely in Cocoon, the entirety of Lake Bresha is a single map, making every previous area accessible until the chapter ends.
   
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[[Category:Lakes]]
 
[[Category:Locations in Final Fantasy XIII]]
   
 
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[[de:Bresha-See]]
 
[[pl:Lake Bresha]]
 
[[pl:Lake Bresha]]
[[Category:Lakes]]
 
[[Category:Final Fantasy XIII locations]]
 

Revision as of 19:21, 13 January 2020

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This must be... Lake Bresha? I guess we fell from up there, and the lake turned to crystal? Help me out here! I mean, did the fal'Cie do this? How in the world did we end up here?

Sazh

Lake Bresha is a lake on Cocoon's outer-rim, directly underneath the Hanging Edge, in Final Fantasy XIII. Ruins are scattered around the shore. Lake Bresha is crystallized when the fal'Cie, Anima crash-lands there after being defeated by Lightning and her companions.

Lake Bresha is an unrevisitable location that comprises the third chapter. The Crystarium system is unlocked at the start of the chapter, and the party's base paradigm roles become available, and enemies now give CP.

Datalog

Lake Bresha is located near Cocoon's outer rim, directly beneath the Hanging Edge. Once a bustling center of activity, this desolate area is now home only to monsters that lurk amongst the centuries-old remnants of civilization.

The final wave of power released by the falling Pulse fal'Cie has locked the waters of the lake in solid crystal form, creating a beautiful and unsettling landscape.

Story

Spoiler warning: Plot and/or ending details follow. (Skip section)

Final Fantasy XIII

FFXIII Bresha Departure

The party departs Lake Bresha on an airship.

The party falls down to the crystallized Lake Bresha after the Pulse Vestige is destroyed by PSICOM and discovers they have become l'Cie. They try to discern their Focus but only remember a shared vision of Ragnarok attacking the Sanctum capital of Eden. After finding Serah's crystal stuck in a bigger crystal structure, Snow decides to stay behind and dig her free while Lightning leads the others to outdistance PSICOM. They come across the Palamecia deploying troops to find them and Purge survivors. They eventually arrive at ancient ruins at the lake's edge, where they fight a Garuda Interceptor and find an airship to make an escape before it is shot down and they crash in the Vile Peaks.

Snow summons Shiva Sisters

Snow's desperation summons the Shiva Sisters.

As Snow continues to try and free Serah, PSICOM finds Snow and outnumbers him. Overwhelmed, Snow unwittingly summons the Shiva Sisters to wipe the soldiers out, but is forced to face the Eidolons in a battle to prove his worth to them. He defeats them but is apprehended by an unknown group of soldiers, and meets another Pulse l'Cie named Oerba Yun Fang who takes him captive along with the crystallized Serah. He departs Lake Bresha on board a Cavalry airship, the Lindblum.

Final Fantasy XIII Gaiden Shōsetsu: Yumemiru Mayu, Akatsuki ni Otsu

Airship Phoenix

PSICOM chases the l'Cie in their airship close to the fal'Cie Phoenix.

A young freight air pilot and associate of Sazh Katzroy named Cielo is flying towards Eden to deliver packages when he spots a speeding military aircraft that appears to leave from the remote area around Lake Bresha, and receives an order to make an emergency stop. He sees unmanned PSICOM attack ships in pursuit of the unknown airship. Cielo figures the airship is being piloted by a person as he watches it outmaneuver the PSICOM ships by guiding them into the molten plasma of the fal'Cie Phoenix. He watches the spectacle from the edge of his seat, admiring the skills of the mystery pilot and secretly cheers for those being chased by PSICOM. The airship is struck by approaching reinforcements and falls towards the Vile Peaks, prompting Cielo to pray for the safety of those on board.

Spoilers end here.

Treasure

Item Location Item Location
Pearlwing Staff The Waters Stilled Chipped Fang x7 The Waters Stilled
200 gil The Waters Stilled Cie'th Tear x5 Amid Timebound Waves
Silver Bangle Amid Timebound Waves Phoenix Down Amid Timebound Waves
50 gil Amid Timebound Waves Strange Fluid x8 Amid Timebound Waves
Magician's Mark Amid Timebound Waves Strange Fluid x6 Encased in Crystal
240 gil Encased in Crystal Deneb Duellers Encased in Crystal
Enigmatic Fluid x6 Encased in Crystal Wicked Fang x7 Encased in Crystal
Librascope Encased in Crystal Digital Circuit x2 Encased in Crystal
Paraffin Oil x2 The Frozen Falls 50 gil The Frozen Falls
Insulated Cabling x3 The Frozen Falls 30 gil The Mirrored Morass
Begrimed Claw x6 The Mirrored Morass 600 gil Gates of Antiquity
Digital Circuit x2 Gates of Antiquity Begrimed Claw x7 Forgotten Commons
Spark Ring Forgotten Commons Potion x3 A City No Longer
Millerite A City No Longer Ferroelectric Film A City No Longer
Phoenix Down Echoes of the Past Librascope x2 Echoes of the Past

Enemies

The Waters Stilled
Amid Timebound Waves
A Silent Maelstrom
Gates of Antiquity
Forgotten Commons
Echoes of the Past

Creation and development

Eden-in-lake-bresha-artwork-ffxiii2

Eden in Lake Bresha.

Lake Bresha does not make an appearance in Final Fantasy XIII-2, but Final Fantasy XIII-2 Ultimania Omega reveals concept art for a scenario where the late capital of Cocoon, Eden, would have crashed into Lake Bresha after Cocoon was crystallized.

The area in Final Fantasy XIII where Garuda is battled is only seen in a cutscene, but can be made playable via hacks.

Musical themes

For most of the area, the theme "Lake Bresha" is played. In the ruins found on the edge of the lake, the theme "Gapra Whitewood" plays.

This track is using all programmed sounds except the violin solo. By adding just one acoustic violin, it reduces the "wow factor" significantly. I really enjoy work like this. It was originally a 90 second piece, but just before the recording, I thought the loop was too fast for a field track, so I quickly wrote the development part.

Masashi Hamauzu on the theme "Lake Bresha".

"Lake Bresha" also plays in the dummied Seventh Ark location if it is hacked into.

Other appearances

Final Fantasy Airborne Brigade

Castle Cornelia PSThis section about a location in Final Fantasy Airborne Brigade is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Record Keeper

Lake Bresha 1

FFRK Lake Bresha 1 FFXIII

Lightning and her party have fallen to Lake Bresha, a body of water turned to crystal by the magic of the fal'Cie Anima. Now branded l'Cie, they flee from their PSICOM pursuers.

Lake Bresha 2

FFRK Lake Bresha 2 FFXIII

Unable to abandon Serah's crystal, Snow finds himself surrounded by PSICOM forces. As they close in, his l'Cie brand blazes with light...

Gallery

Artwork
Screenshots

Trivia

  • Lake Bresha shares several similarities to Lake Macalania from Final Fantasy X as both have ruins and both were solidified by mystical beings. Lake Bresha was turned to crystal by Anima's fall, and Lake Macalania is frozen due to the fayth at Macalania Temple.
  • The architecture of the Bresha Ruins is similar to Hanging Edge, another ruined city abandoned in the aftermath of the War of Transgression.
  • Uniquely in Cocoon, the entirety of Lake Bresha is a single map, making every previous area accessible until the chapter ends.