Causes [Critical/Small] with levels in multiples of 4
Obtained[edit | edit source]
If obtaining all enemy skills the earliest they are available, L4 Suicide is the second Enemy Skill the player learns, obtained from the Mu in the Grasslands Area, who uses it rarely; it is best to idle in the battle until it will use it. L4 Suicide is also used by the Trickplay later on in the Icicle Area.
Stats[edit | edit source]
|Command Materia||Enemy Skill Materia|
|Effect||On all members of the target party with a level divisible by 4, takes away 31/32 current HP and inflicts Small status.|
Use[edit | edit source]
L4 Suicide never misses on a target whose level is a multiple of 4, taking away 31/32 of the targets' HP and inflicting the Small status for the MP cost of 10. The spell is useful in defeating certain tough enemies quickly, for morphing (an ability that does little damage but transforms the enemy into an item) and for learning Chocobuckle, another Enemy Skill. To learn Chocobuckle, the player can use L4 Suicide on the Lv.16 Chocobo in the Grasslands Area, or the Lv.36 Chocobo in the Mideel Area, after feeding it a Sylkis or Mimett Green.
After obtaining the Morph Materia from the Temple of the Ancients, the player can use it to morph the Beachplugs in the Corel Area beaches into the valuable Turbo Ethers, a process made fast by using the L4 Suicide on them first. Later on, the Ghost Ship has the unique Guide Book item for the Kalm traveler, easiest morphed from it after using L4 Suicide.
For min-maxing, the player can morph certain enemies into stat growth items. The Bagnadrana in the Mt. Corel reactor area morphs into Guard Sources and is susceptible to L4 Suicide. The enemies in Gelnika optional dungeon all morph into stat boost items, and Unknown 3 and Serpent are also susceptible to L4 Suicide, yielding Magic Sources and Mind Sources respectively when morphed; as their HP is so high, the player can use L4 Suicide twice.
Other good uses are against hard/annoying enemies. Cactuar is an enemy that avoids most attacks, but L4 Suicide never misses as long as the enemy's level is a multiple of 4. The similar Cactuer enemy, meanwhile, morphs into the useful Tetra Elemental accessory, made easier with the L4 Suicide. Desert Sahagin has a bug in its AI script that makes it never come out of defense mode once initiated, taking measly 1 HP damage from physical attacks, making L4 Suicide a good opening move against it. The Ying/Yang enemy is susceptible, but the Yang-half is dangerous for its suicide attack, and the party's attacks are thus best queued right after it acts. The Kyuvildunses appear in large groups and may overwhelm an unprepared party with their continual physical attacks; opening with L4 Suicide lets the player cripple the group of them at once. The skill also works on the powerful Dragon enemy nearby. The Malboro may inflict the entire party with myriad status ailments, but can be dealt with quickly with L4 Suicide (although Malboro is also more likely to use Bad Breath in lower health).
List of susceptible enemies[edit | edit source]
Enemies susceptible to L4 Suicide in the order they appear in the game.
- It is not advisable to use L4 Suicide on this enemy due to its native Reflect status
- Not advised to use L4 Suicide without making the Grenade fall asleep first or it will counter with Bomb Blast
- Only in Junon
- Chocobos' level varies depending on area and battle formation
- Mystery Ninja's level varies depending on Cloud's level