In addition to attacks, Knights boast numerous defensive abilities.
Description
Knight (ナイト, Naito?) is one of the jobs available in Final Fantasy Explorers.
Contents
Gameplay[edit | edit source]
The Knight is unlocked after the 1★ Tutorial Quest, "Ability Mutations Exam". It can be mastered after the Knight completes any 10 quests, then the 5★ quest "Mastery Trials: Knight".
Knights are a tank-type job with a good balance of physical offense and defense, though their magical stats are poor. Because of this, they are often in the front line drawing attention away from their more fragile allies. The Knight can initially equip Swords and Pavises; when mastered they can also equip Daggers and Spears, and can dual wield.
Base stats[edit | edit source]
Stats | Base (Mastery) | Ranking |
---|---|---|
HP | 3700 (4400) | C |
AP | 1900 (2250) | D |
Load | 140 | F |
Strength | 50 | C |
Accuracy | 51 | D |
Magic | 22 | F |
Spirit | 15 | D |
Focus | 33 | F |
Defense | 50 | A |
Mag Def | 20 | F |
Evasion | 30 | F |
Mobility | 102 | F |
Luck | 46 | D |
Abilities[edit | edit source]
Their unique ability is Provoke, which increases Malice for enemies in an area around the user, making the user their target. Their standard ability is Chivalry, which increases their chance to parry, as well as their malice generation.
Etymology[edit | edit source]
knight is a mounted soldier in armor who served his sovereign or lord in the Middle Ages.
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