King Behemoth is an enemy from Final Fantasy VII that appears in a single area of the Northern Cave.
Stats[]
Formations[]
# | Formation |
---|---|
892 | King Behemoth |
Locations[]
Northern Cave | |
---|---|
Vertical Fork | 892 |
Light Cavity | 892 |
Rocky Descent | 892 |
Above Mako Stream | 892 |
Mako Stream | 892 |
Battle[]
King Behemoth uses powerful physical attacks and strong magic in the form of Comet2. Comet2 is only used as a 100% counter-attack against magical attacks. King Behemoth has no elemental weaknesses, has high HP and strong magic resistance. However, it is weak to almost every negative status effect.
Strategy[]
King Behemoths can be reduced to a sleeping, confused frog with Bad Breath or the Hades summon. The player can link Hades with Added Effect to a physical attacker's weapon. Frog Song also works as well as regular status spells. Being at Level 60, King Behemoth is also vulnerable to both L5 Death and L4 Suicide.
AI script[]
AI: Setup {
- SpclChance = 6
} AI: Main {
- 1/3 Chance: TempVar:ChosenAtt = <Behemoth Horn>
- 1/3 Chance: TempVar:ChosenAtt = King Teel
- 1/3 Chance: TempVar:ChosenAtt = Bite
- Choose Random Opponent
- Use TempVar:ChosenAtt on Target
- If (Rnd(1..SpclChance) == 1) Then
- {
- Choose Random Opponent
- Use TempVar:ChosenAtt on Target
- }
} AI: Counter - General {
- If (King Behemoth's HP <= 25% of King Behemoth's Max HP) Then
- {
- SpclChance = 2
- } Else If (King Behemoth's HP <= 50% of King Behemoth's Max HP) Then {
- SpclChance = 3
- } Else If (King Behemoth's HP <= 75% of King Behemoth's Max HP) Then {
- SpclChance = 4
- } Else {
- SpclChance = 6
- }
} AI: Counter - Magical {
- If (King Behemoth's MP >= 110) Then
- {
- Choose All Opponents
- Use Comet2 on Target
- }
}
Gallery[]
Etymology[]
Behemoth is a beast mentioned in Job 40:15–24. In addition to mythological creatures, it is likened to dinosaurs, especially sauropods, as well as elephants, hippos, rhinos, and bison. Metaphorically, the term behemoth denotes "an extremely large or powerful entity".