Relm:
I couldn't miss the chance to practice my drawing!
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Kazutoyo Maehiro (前廣和豊, Maehiro Kazutoyo?) is a Japanese video game battle system designer and scenario writer who has been working for Square Enix since 1995.
Works within the series[]
Game | Release | Work |
---|---|---|
Final Fantasy Tactics | 1997 | Event Planner |
Vagrant Story | 2000 | Main Level Designer & Map Director |
Final Fantasy Tactics Advance | 2003 | Quest Planner |
Final Fantasy XII | 2006 | Main Battle System Designer |
Final Fantasy Tactics: The War of the Lions | 2007 | Event Planner |
Final Fantasy XII International Zodiac Job System | 2007 | Main Battle System Designer |
Final Fantasy Tactics A2: Grimoire of the Rift | 2007 | Special Thanks |
Final Fantasy XIV: A Realm Reborn | 2013 | Main Scenario Writer |
Final Fantasy XIV: Heavensward | 2015 | Main Scenario Writer (3.0), Development Supervisor (3.1-3.5) |
Final Fantasy XIV: Stormblood | 2017 | Development Supervisor (4.0), Special Thanks (4.1-4.5) |
Final Fantasy XII The Zodiac Age | 2017 | Main Battle System Designer |
Final Fantasy XIV: Shadowbringers | 2019 | Special Thanks |
Final Fantasy XIV: Endwalker | 2021 | Special Thanks |
Final Fantasy XVI | 2023 | Creative Director & Original Screenplay |