Kazushige Nojima (野島 一成, Nojima Kazushige?) (born January 20, 1964, in Sapporo, Hokkaido) was the main scenario writer for several Final Fantasy games. He is also the lyricist for several Final Fantasy songs. Kazushige Nojima left Square Enix in October 2003 and started his own freelance company, Stellavista Ltd. Despite leaving Square Enix, he still regularly works with the company as a freelancer.
Works in the series
|Final Fantasy VII||1997||Scenario Writer (with Yoshinori Kitase)|
|Final Fantasy VIII||1999||Scenario Writer (with Hiroki Chiba), Lyricist for "Liberi Fatali"|
|Final Fantasy X||2001||Scenario Writer (with Motomu Toriyama and Daisuke Watanabe), Lyricist for "Suteki da ne" and "Hymn of the Fayth"|
|Final Fantasy X-2||2003||Scenario Writer (with Daisuke Watanabe), Lyricist for "1000 Words"|
|Final Fantasy VII: Advent Children||2005||Scenario Writer|
|Dirge of Cerberus -Final Fantasy VII-||2006||Special Thanks|
|Crisis Core -Final Fantasy VII-||2007||Scenario Writer (with Sachie Hirano)|
|Final Fantasy VII: Advent Children Complete||2009||Scenario Writer|
|Final Fantasy XIII||2009||Scenario Concept|
|Final Fantasy X-2.5 ~Eien no Daishō~||2013||Author|
|Final Fantasy X -Will-||2013||Scenario|
|Mobius Final Fantasy||2015||Scenario Writer|
|Final Fantasy XV||2016||Original Story|
|Final Fantasy VII Remake||2020||Scenario|
Nojima is also the author of Final Fantasy VII related stories that have been published in a book form: On the Way to a Smile and Final Fantasy VII The Kids Are Alright: A Turks Side Story, as well as the Final Fantasy X-2 "sequel" novel, Final Fantasy X-2.5 ~Eien no Daishō~.
2003 Interview: Final Fantasy VII and Final Fantasy X-2 are connected
In an interview with a French Final Fantasy website Finaland in 2018 Nojima commented on the link thusly: "This story is a bit of a joke. When we created FFX-2, we wanted to create something, a totally new world. Except that when I created it, I realized that it looked a lot like FFVII... But without realizing it. Afterwards, when it was officially said in Ultimania, it took a completely gigantic proportion when it was just an anecdote."
- Nojima aided in writing the story for Super Smash Bros. Brawl's Subspace Emissary mode.