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For the enemy see Cur Nakk

Karnak (originally romanized Karnac) is a town in Final Fantasy V. It is accessible on both Bartz's world and merged world. It is located north of the Library of the Ancients, although any land access to it has been blocked by the huge wall that Queen Karnak ordered her people to build. The town enjoys prosperity granted by an amplification device hooked up to the fire crystal in Karnak Castle. Karnak is filled with many freestanding fires; attempting to interact with one will cause the lead character to jump back in pain.

In the merged world near the city, once the submarine has been obtained, the party can visit Mr. Clio in the Unknown Cave whose submerged entrance is south of Karnak.


The fire crystal's amplification device, built by Cid Previa,[1] granted prosperity to the town of Karnak, making it incredibly cheap for smiths to build weapons and armor. Many scholars from the Library of the Ancients protested this, warning of dangerous consequences for using the amplification device, causing Queen Karnak to build a wall to keep them out. This blocked off passage south to the Library of the Ancients, which also meant travelers from Jachol could not return home.[2] Cracks in the fire crystal also caused flames to shoot out, many appearing in the town.[3]

The Karnak meteorite fell, out of which a werewolf—later identified as Tsuze—appeared,[4][1] having came to protect the fire crystal.[5] Bartz Klauser and the party later used the teleporter from Walse Meteorite to travel to Karnak, also in search of the fire crystal, but were arrested after being spotted in Karnak and accused of guilt by association.[4][1]



Karnak is located on the northern-most continent of the world, directly adjacent to Karnak Castle. To its northwest is Istory, with a waterfall, and to its west is a path south towards the Library of the Ancients, and Jachol. The wall built by Queen Karnak, however, cuts Karnak off from this part of the world.[2]

The town is built mostly from stone, surrounded by a large wall with a moat made of flame at its entrance (likely a consequence of the town's suspicious attitude towards outsiders). As with other towns, it is home to a pub, inn, and several shops, wherein the shops sell wares at a discount due to the fire crystal allowing smiths to make equipment for cheap.[2] Notable about the town is the many flames dotted around, which were shot out from cracks in the fire crystal.[3]



Karnak's Armor & Weapon Shop.

Weapon and armor prices are reduced to 25% of their actual price, before the player is arrested; however, they are only able to access a shop once before this happens. This can be exploited to gain easy gil by buying multiple amounts of the same item for a reduced price and then selling them back after leaving jail in Karnak Castle.

Armor shop
Name Cost
Mythril Shield 590 gil
Mythril Helm 550 gil
Plumed Hat 350 gil
Mythril Armor 700 gil
Silver Plate 600 gil
Silk Robe 500 gil
Mythril Gloves 600 gil
Silver Armlet 500 gil
Weapon shop
Name Cost
Mythril Knife 450 gil
Mythril Sword 880 gil
Mythril Hammer 1,050 gil
Flame Rod 750 gil
Frost Rod 750 gil
Thunder Rod 750 gil
Flail 780 gil
Weapon shop (After Karnak Castle)
Name Cost
Mythril Spear 790 gil
Kunai 600 gil
Whip 1,100 gil
Diamond Bell 500 gil
Item shop
Name Cost
Potion 40 gil
Antidote 30 gil
Eye Drops 20 gil
Maiden's Kiss 60 gil
Mallet 50 gil
Gold Needle 150 gil
Phoenix Down 1,000 gil
Tent 250 gil
Magic shop (White Magic)
Name Cost
White-ffv-icon.png Cura 620 gil
White-ffv-icon.png Raise 700 gil
White-ffv-icon.png Confuse 650 gil
White-ffv-icon.png Silence 280 gil
White-ffv-icon.png Protect 280 gil
White-ffv-icon.png Cure 180 gil
White-ffv-icon.png Libra 80 gil
White-ffv-icon.png Poisona 90 gil
Magic shop (Black Magic)
Name Cost
Black-ffv-icon.png Fira 600 gil
Black-ffv-icon.png Blizzara 600 gil
Black-ffv-icon.png Thundara 600 gil
Black-ffv-icon.png Poison 290 gil
Black-ffv-icon.png Sleep 300 gil
Black-ffv-icon.png Fire 150 gil
Black-ffv-icon.png Blizzard 150 gil
Black-ffv-icon.png Thunder 150 gil
Magic shop (Time Magic)
Name Cost
Time-ffv-icon.png Gravity 620 gil
Time-ffv-icon.png Stop 580 gil
Time-ffv-icon.png Haste 320 gil
Time-ffv-icon.png Mute 320 gil
Time-ffv-icon.png Slow 80 gil
Time-ffv-icon.png Regen 100 gil


Name Location
Flame Rod Barrel on the Wall.


Outside (Bartz's world)
Outside (merged world)


The first main quest in Karnak is to attempt to purchase an item from the weapon or armor shop. After this, the party is then thrown into the dungeon of Karnak Castle, leading them to the next quest. The player will likely wish to purchase magic from the shop before the Fire-Powered Ship dungeon. Finding the Flame Rod in Karnak provides an easy way to defeat Shiva in Walse, as breaking it casts powerful fire magic on all opponents.

Another main quest involves the party finding Cid Previa in the pub, after first finding Mid Previa in the Library of the Ancients. This is a brief quest that only involves dialogue, though the party can find Cid there before finding Mid first if they arrive after completing the Fire-Powered Ship dungeon.

Karnak's Pub.

The party leader can play a piano at the pub. Playing all the pianos in the world acquires the last song, Hero's Rime. This is the third piano the player is likely to encounter, and thus results in the early lessons of finger exercises rather than playing a full song.

The forests outside Karnak have Wild Nakk's from whom the Blue Mage can learn ????; this is the earliest this Blue Magic can be learned.

Musical themes[]

Unlike most towns, "Cursed Lands" (呪いの地, Noroi no Chi?), also known as "Cursed Earth," is the background theme that plays at Karnak.

Other appearances[]

One of the servers of Final Fantasy XIV is named Karnak.



The Karnak Temple Complex, commonly known as Karnak, comprises a vast mix of decayed temples, chapels, pylons, and other buildings near Luxor, in Egypt. Building at the complex began during the reign of Senusret I in the Middle Kingdom and continued into the Ptolemaic period, although most of the extant buildings date from the New Kingdom. The area around Karnak was the ancient Egyptian Ipet-isut ("The Most Selected of Places") and the main place of worship of the eighteenth dynasty Theban Triad with the god Amun as its head. It is part of the monumental city of Thebes.