Humans and your insatiable greed... Your lust for power leads always to a lust for blood... This place is a sanctuary for wayward souls... What business have you filthy creatures here? You slaughter my brethren, and befoul their rest with the profanity of your continued existence... You should not have come here. In the name of all dragonkind, I shall grant you the death you desire. I am the dealer of destruction... I am the font from which fear springs... I am Kaiser... And your time is at an end.
Kaiser Dragon, also known simply as Kaiser, is a superboss in the Final Fantasy VI GBA, mobile and Steam releases. It is the "master" of the eight legendary dragons fought in the deepest part of Dragons' Den, and is the strongest enemy in the game. Kaiser Dragon is found in a chamber accessible by using all three parties to hit a series of switches in the depths of the dungeon. Defeating Kaiser Dragon opens a room behind him containing the Diabolos magicite, and unlocks the Soul Shrine bonus dungeon.
By using the bypass event glitch, the player can get to the magicite without having to fight Kaiser Dragon. Defeating Kaiser Dragon in the mobile/Steam version earns the Master of Dragons achievement.
Kaiser Dragon can be re-fought in the Soul Shrine as with most bosses in the game.
Stats[edit | edit source]
- 327500 total HP
Battle[edit | edit source]
Kaiser Dragon has five "lives" with 65,500 HP for each. Every time he uses Barrier Change, Kaiser Dragon will lose a life and begin his next at its full 65,500 HP. He has nine attack patterns that are randomly chosen whenever he uses Barrier Change. Kaiser Dragon will use Barrier Change whenever the HP of one of his lives is depleted. He will also automatically use it if enough time has passed. When Kaiser Dragon has lost four lives, either through HP depletion or when enough time has passed, he will shift to a tenth, final attack pattern. He is defeated when this fifth life is depleted.
Below is a list of Kaiser Dragon's nine possible attack patterns during his first four lives. The tenth form, labeled "Last Stage" in the table, is Kaiser Dragon's final form, occurring when his HP has been depleted four times. He remains in this form until dispatched. For more information on Kaiser Dragon's various attacks, see Final Fantasy VI enemy abilities.
Strategy[edit | edit source]
It is recommended to equip as much elemental-resisting equipment as possible, since many of Kaiser Dragon's attacks are elemental. The Paladin's Shield, Minerva Bustier, Cat-Ear Hood, and Force Armor all work, so does the Aegis Shield due to its high potential for blocking magical attacks. Ribbons help against his status attacks. Any magic boosting relics, like the Celestriad and Soul of Thamasa, should be equipped on the party's mages, while physical fighters should use the Master's Scroll.
Mages should use Quick and cast Ultima, while physical fighters should attack with defense-ignoring weapons, like the Ultima Weapon and the Valiant Knife to pierce Kaiser Dragon's high defenses, preferably while using the Master's Scroll. At least one party member should be dedicated to buffing the party with spells like Reraise, Hastega, Protect and Shell, and healing with Curaga after Kaiser Dragon attacks.
It is advantageous to attack Kaiser Dragon as much as possible when it is in the status-ailment-inflicting stage (listed as fourth on the chart below), because it will only counter with Bio, which does low damage compared to his other attacks, and the Poison status will be blocked by the Ribbons the party is wearing, or is otherwise easily healed. When Kaiser Dragon restores his HP for the final time, it is highly recommended at least one party member be under the effects of Reraise.
If the party keeps alive without attacking Kaiser Dragon, he will move on to his last stage by himself, and the player only needs to deal the last 65,500 damage instead of 327,500. One will know Kaiser Dragon has moved to his last battle stage when he uses Heartless Angel or Mind Blast. Refraining from attacking until the final phase might make the battle a bit easier.
Formations[edit | edit source]
|Number||Enemies||Encounter flags||Introduction flag||Musical theme||Magic AP|
|637||Kaiser Dragon||Sides, individual||Battle to the Death||—|
AI script[edit | edit source]
|Kaiser Dragon Barrier Change/Spell List|
|1st Turn: Firaga (66%) or Meteor (33%)
2nd Turn: Flare (33%), Meltdown (33%) or Flare Star (33%)
If attacked by anything: Southern Cross (66%)
|1st Turn: Blizzaga (66%) or Absolute Zero (33%)
2nd Turn: Avalanche (66%) or Northern Cross (33%)
If attacked by anything: Freezing Dust (66%)
|1st Turn: Plasma (66%) or Thundaga (33%)
2nd Turn: Thundaga (33%) or Gigavolt (66%)
If attacked by anything: Wave Cannon (66%)
|1st Turn: Scintillation (33%), Venomist (33%), Doom (33%)
2nd Turn: Lullaby (33%), Crypt Dust (33%), Disaster (33%)
3rd Turn: Cloudy Heaven (100%)
If attacked by anything: Bio (66%)
|1st Turn: Attack (66%) or Aero (33%)
2nd Turn: Attack (66%) or Tornado (33%)
3rd Turn: Attack (66%) or Cyclonic (33%)
If attacked by anything: Wind Slash (66%)
|1st Turn: Reflect, Reflect ??? (on all characters)
2nd Turn: Protect (33%), Shell (33%), Haste (33%)
Every turn after: Attack (66%) or Lv.? Holy (33%), Attack (33%) or Holy (66%), Holy (33%) or Nothing (66%)
If attacked by anything: Hyperdrive (66%)
|1st Turn: Attack (100%)
2nd Turn: Attack (66%), Last Breath (33%)
3rd Turn: Last Breath (66%)
|1st Turn: Aqua Breath (66%), El Niño (33%)
2nd Turn: Tsunami (66%), Flash Rain (33%)
|1st Turn: Attack (66%) or Shockwave (33%)
2nd Turn: Attack (100%)
3rd Turn: Metal Cutter (33%), Blaster (33%) or Trine (33%)
If attacked by anything: Attack (66%)
|1st Turn: Meltdown (33%), Quake (33%) or Hyperdrive (33%)
2nd Turn: Flash Rain (33%), Gale Cut (33%) or Absolute Zero (33%)
3rd Turn: Attack (66%), Last Breath (33%)
If attacked by anything: Last Breath (33%) or Revenge Blast (33%)
If Timer ≧ 15: Heartless Angel, Mind Blast
Final attack: Ultima
Dummied enemy[edit | edit source]
Kaiser Dragon is a retooled version of the dummied CzarDragon. CzarDragon was intended to be a superboss in the game's original SNES release, and bears many similarities to Kaiser Dragon including color scheme, name (Kaiser Dragon and CzarDragon share the same Japanese name, and "Kaiser" and "Czar" are German and Russian terms, respectively, for "Emperor", both derived from the Latin "Caesar"), and role as the "master" of the eight legendary dragons. CzarDragon, along with rematches with the eight dragons, was dummied out of the game and can be found by hacking the game data, where only its stats and sprites can be found with a short monologue to be given at the start of the battle. Kaiser Dragon's sprite is heavily modified compared to CzarDragon's sprite. Kaiser Dragon's sprite has spikes along the back, a longer tail, a longer mane, wings, and additional horns.
The dummied CzarDragon's name was changed to Kaiser Dragon in the GBA port, giving the game two Kaiser Dragons, but one inaccessible through normal means.
Other appearances[edit | edit source]
Kaiser Dragon is a light-elemental Eidolon for Wrieg. Its special ability is Revenge Blast when summoned that deals damage according to Wrieg's HP current and also lowers the attack, speed, and magic of all enemies for three turns. It teaches Wrieg Kaiser Breath abilities.
Gallery[edit | edit source]
Etymology[edit | edit source]
Kaiser is the German title meaning "Emperor", derived ultimately from the name of Julius Caesar. Many languages use a descendant of the word Caesar to mean "emperor", such as Russian царь (tsar) and Greek Καῖσαρ (Kaîsar).
dragon is a legendary creature, typically with serpentine or reptilian traits, which is featured in the myths of many cultures.A