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Kain is the gifted captain of an elite airship squad, the Baron's Dragoons. He is also Cecil's friend and rival--a rivalry that turns real when Golbez manipulates Kain to stand against his old companions.

Official description.

Kain is a standard character in Final Fantasy Record Keeper, also appearing as an early boss. He is automatically recruited as the First Time Reward for completing Mist Cave on the Classic difficulty track. He has also appeared in the Challenge Events The Burning Blade and A Summoner Grown, although many players may have received a Greater Growth Egg in his place. The only advantage to his recruitment in these events was a much earlier acquisition of his Memory Crystal.

Kain is an excellent starting warrior with good HP, Attack, and Defense stats throughout his progression, with the added bonus of a high Speed stat. This allows him to strike most foes before they can strike back. Although spears are his preferred arms, Kain can also wield swords to deal just as much damage to an enemy party.

Stats[]

Level HP Attack Defense Magic Resistance Mind Accuracy Evasion Speed
1 200 11 9 8 7 8 20 20 111
10 778 23 28 18 15 20 20 20 117
20 1,421 39 46 30 24 35 20 20 124
30 2,064 67 63 43 35 49 21 21 131
40 2,707 87 79 57 46 64 21 21 138
50 3,752 111 94 72 58 78 22 22 145
60 4,471 131 109 87 70 92 23 23 151
65 4,832 141 116 95 76 100 23 23 155
70 5,192 152 123 102 82 107 23 23 158
80 5,911 172 137 118 95 121 24 24 165
Rank(Max: 5) 4 5 3 2 1 2 3 3 4

Record Spheres[]

Job S.Lv 1 S.Lv 2 S.Lv 3 S.Lv 4 S.Lv 5
Knight +1 DEF +1 ATK +100 HP +1 DEF +2 DEF
Warrior +1 ATK +70 HP +1 DEF +1 ATK +2 ATK
Ranger +1 DEF +1 RES +1 ATK +60 HP +2 ATK
Dark Knight*(Requires mastery of Knight's Record Spheres.) +2 DEF +5 DEF +220 HP +6 ATK +3% Damage Wielding Spears
Dragoon*(Requires mastery of Knight and Warrior's Record Spheres.) +3 ATK +4 DEF +220 HP +5 ATK +6% Dragoon Ability Damage
Gladiator*(Requires mastery of Warrior and Ranger's Record Spheres.) +3 DEF +200 HP +5 ATK +6 ATK Use 4★ Celerity Abilities

Abilities[]

Kain can use Combat abilities up to rarity rank 5, Celerity abilities up to rarity rank 3, and Dragoon abilities up to rarity rank 5.

Soul Breaks[]

Name Designation Relic Effects
Gauge Type Duration Power(Including potency of stat increase(s) and chance of effect(s) occurring)
Double Jump
FFRK Double Jump Icon.png
Default N/A 1 PHY TBC TBC
Launch a jump attack on one enemy.
Lancet
FFRK Lancet Icon.png
Unique Blood Lance (IV)

FFRK Blood Lance FFIV.png

1 PHY TBC TBC
Steal HP from one enemy.
Gungnir
FFRK Gungnir Icon.png
Unique Gungnir (IV)

FFRK Gungnir FFIV.png

1 PHY TBC TBC
Deal physical damage to one enemy and temporarily lower its Defense and Resistance a large amount.
Rising Drive
FFRK Rising Drive Icon.png
Super Wyvern Lance (IV)

FFRK Wyvern Lance FFIV.png

2 PHY TBC TBC
Deal four jump attacks to one enemy, and cause the user's jump attacks to land instantly for three turns.
Dragoon's Pride
FFRK Dragoon's Pride Icon.png
Burst Abel's Lance (IV)

FFRK Abel's Lance FFIV.png

2 PHY TBC TBC
Deal four jump lightning and non-elemental attacks to all enemies, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of lightning.
FFRK Stormblood Dragoon Icon.png PHY TBC TBC
Stormblood Dragoon: Deal two ranged physical lightning attacks to one enemy, and cause the user's jump attacks to land instantly for two turns.
FFRK Triumphant Lancet Icon.png PHY TBC TBC
Triumphant Lancet: Deal two ranged physical lightning attacks to one enemy, and restore one ability use of the ability with the fewest remaining uses.
Kain's Lance
FFRK Kain's Lance SB Icon.png
Overstrike Dragon Mail (IV)

FFRK Dragon Mail FFIV.png

1 PHY TBC TBC
Deal massive jump lightning and non-elemental damage to one enemy. Deals more damage for each dragoon ability the user has triggered. Can break the damage cap.
Luminous Dragon
FFRK Luminous Dragon Icon.png
Ultra Longinus (IV)

FFRK Longinus FFIV.png

2 PHY TBC TBC
Deal ten jump lightning and non-elemental attacks to one enemy, temporarily infuse the user with the power of lightning, raise the user's Attack a moderate amount and Defense a small amount, and temporarily remove delay of the user's jump attacks.
Impulsive Drive
FFRK Impulse Drive Icon.png
Chain Kain's Lance (IV)

FFRK Kain's Lance FFIV.png

2 PHY TBC TBC
Trigger a lightning chain up to 99 hits long that increases the lightning damage of all allies a small amount, and deal twenty-two jump lightning attacks to one enemy.
Dragon's Wrath
FFRK Unknown Kain SB Icon.png
Ultra Holy Lance (IV)

FFRK Holy Lance FFIV.png

2 PHY TBC TBC
Deal ten lightning jump attacks to one enemy, temporarily infuse the user with the power of lightning, cause the user's jump attacks to land instantly for two turns, temporarily grant the user Brave Mode, and set the user's Bravery Level to 2.
Soaring High:
Lv 0: Deal jump lightning damage to one enemy. Lands instantly.
Lv 1: Deal jump lightning damage to one enemy. Lands instantly. Can break the damage cap.
Lv 2: Deal jump lightning damage to one enemy. Lands instantly. Can break the damage cap.
Lv 3: Deal jump lightning damage to one enemy. Lands instantly. Can break the damage cap.
Dragoon Dive
FFRK Dragonkin Dive Icon.png
Arcane Overstrike Brionac (IV)

FFRK Brionac FFIV.png

3 PHY TBC TBC
Deal three massive lightning jump attacks to one enemy. Can break the damage cap.
Lance of the Dragon
FFRK Unknown Kain SB Icon 2.png
Awakening Dragoon Lance (IV)

FFRK Dragoon Lance FFIV.png

2 PHY TBC TBC
Deal fifteen jump lightning and non-elemental attacks to one target, temporarily infuse the user with the power of lightning, temporarily grant the user Awoken Dragoon Mode, increase the user's Cap Break Level by 2, and cause every third dragoon ability they use to trigger the follow-up ability Boltstorm Spear, dealing ranged physical lightning, wind, and non-elemental damage to one enemy. Boltstorm Spear can break the damage cap.
Awoken Dragoon Mode: Grant unlimited use of dragoon abilities, grant up to a moderate Dragoon Ability Boost, and remove delay from the user's jump attacks.
Boltstorm Spear: Deal ranged physical lightning, wind, and non-elemental damage to one enemy. Can break the damage cap.
Dragon's Descent
FFRK Dragoon's Quick Landing Icon.png
Glint Lightseeker's Guise (IV)

FFRK Light Seeker Model FFIV.png

0 NAT TBC TBC
Temporarily cause the user's jump attacks to land instantly, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge.
Blood Dragoon
FFRK Dragoon Blood Icon.png
Sync Gae Bolg (IV)

FFRK Gae Bolg FFIV.png

2 PHY TBC TBC
Deal fifteen jump lightning and non-elemental attacks to one target, temporarily grant the user major Empowered Infusion for lightning, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and cause every third lightning ability used by the user to trigger the follow-up ability Spark Spear, dealing ranged physical lightning and non-elemental damage to one target. Spark Spear can break the damage cap.
FFRK Lightning Ability Sync Icon.png PHY TBC TBC
Sworn Lance: Deal jump lightning and non-elemental damage to one enemy. Can break the damage cap. Long delay before landing.
PHY TBC TBC
Dragoon Thunderbolt: Deal three ranged physical lightning and non-elemental attacks to one enemy, and reduce delay of the user's jump attacks for two turns.
Spark Spear: Deal ranged physical lightning and non-elemental damage to one enemy. Can break the damage cap.
Draconic Tempest
FFRK Unknown Kain SB Icon 3.png
Glint Hero's Shield (IV)

FFRK Hero's Shield FFIV.png

1 NAT TBC TBC
Temporarily grant the user Empowered Infusion for lightning, and reduce delay of the user's actions for two turns. Triggers instantly.
Cross Javelin
File:FFRK Cross Javelin Icon.png
Sync Calamity Spear (IV)

FFRK Calamity Spear FFIV.png

2 PHY TBC TBC
Deal fifteen jump lightning, dark, and non-elemental attacks to one enemy, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and grant the user Twin Element Mode III.
File:FFRK Lightning Dark Sync Icon.png PHY TBC TBC
Shadow Stab: Deal four jump lightning, dark, and non-elemental attacks to one target, and increase the user's Cap Break Level by 1 for one turn. If the user has Half-Dragon, instead deal eight jump lightning, dark, and non-elemental attacks to one target, increase the user's Cap Break Level by 1 for one turn, and consume one charge of Half-Dragon. Lands immediately.
File:FFRK Dragoon Sync Icon.png PHY TBC TBC
Shadow Avenger: Deal three jump lightning, dark, and non-elemental attacks to one enemy, set the user's critical hit chance to 100% for two turns, increase the damage of the user's dragoon abilities a moderate amount for two turns, and while Sync Mode is active grant the user two charges of Half-Dragon. Lands immediately.
Twin-Element Mode III: Using a lightning or dark ability as the next action temporarily grants the user a moderate Empowered Infusion for the same element as the ability that triggered it.
Raging Dragoon
File:FFRK Raging Dragoon Icon.png
Awakening Marching Shield (IV)

FFRK Marching Shield FFIV.png

2 PHY TBC TBC
Deal fifteen jump lightning, dark, and non-elemental attacks to one enemy, temporarily grant the user Awoken Dragoon Pride Mode, increase the user's Cap Break Level by 1, and grant the user Twin Element Mode and Soaring Knight Mode.
Awoken Dragoon Pride Mode: Grant unlimited use of dragoon abilities, grant up to a moderate Dragoon Ability Boost, and cause dragoon abilities used by the user to trigger an additional time.
Twin Element Mode: Using a lightning or dark ability as the next action temporarily grants the user an infusion for the same element as the ability that triggered it.
Soaring Knight Mode: Increase the user's critical hit damage, and cause lightning and dark abilities used by the user to increase the user's critical hit chance to 25%, 50%, 75%, then 100% (up to rank 4).
Surging Darkness
File:FFRK Surging Darkness Icon.png
Ultra Obelisk (IV)

FFRK Obelisk FFIV.png

2 PHY TBC TBC
Deal ten jump lightning, dark, and non-elemental attacks to one enemy, grant the user Twin Element Mode II, temporarily remove delay from the user's jump attacks, and cause the user's jump attacks to land immediately.
Evil Tornado Drive
File:FFRK Evil Tornado Drive Icon.png
Arcane Overstrike Venus Gospel (IV)

FFRK Venus Gospel FFIV.png

3 PHY TBC TBC
Deal twenty massive jump dark attacks to one enemy, followed by an additional jump dark attack that can break the damage cap.
Primed Jump
File:FFRK Primed Jump Icon.png
Glint Dragon Helm (IV)

FFRK Dragon Helm FFIV.png

0 NAT TBC TBC
Temporarily increase the user's Cap Break Level by 1, and increase the damage of the user's attacks that hit a target's Slight Weakness or Vulnerable element a moderate amount for two turns. Triggers instantly and does not deplete the Soul Break Gauge.
Awoken Gungnir
File:FFRK Awoken Gungnir Icon.png
Dual Awakening Shamanic Spear (IV)

FFRK Shamanic Spear FFIV.png

2 PHY TBC TBC
Deal seven jump lightning and non-elemental attacks with Cap Break Level increased by 1 to one enemy, temporarily grant the user Empowered Infusion for lightning, temporarily increase the user's Cap Break Level by 1, grant the user Dual Awoken Dragoon Pride Mode I: Kain - Lightning, and grant the user Record Resonance.
Dual Awoken Dragoon Pride Mode I: Kain - Lightning:
  • Grant up to a moderate Dragoon Ability Boost.
  • Cause dragoon abilities used by the user to trigger an additional two times.
  • Cause each dragoon ability used by the user to reduce delay of the user's equipped abilities. The effect grows stronger each time a dragoon ability is used (up to rank 3).
  • Cause every third dragoon ability used by the user to trigger the follow-up ability Dual Dragon Dive.
Dual Awoken Dragoon Pride Mode II: Kain - Lightning:
  • Increase the user's Cap Break Level by 2.
  • Grant up to a moderate Dragoon Ability Boost.
  • Cause dragoon abilities used by the user to trigger an additional time.
  • Remove delay from the user's jump attacks.
  • Set the user's critical hit chance to 100%.
Dual Dragoon Dive: Deal ranged physical lightning, dark, and non-elemental damage to one enemy. Can break the damage cap.
Record Resonance: Increase the damage of the user's dragoon abilities by 5%.
Apex Jump
File:FFRK Apex Jump Icon.png
Arcane Dyad Thundering Lance (IV)

FFRK Thunder Spear FFIV.png

3 PHY TBC TBC
1st Trigger: Instantly grant the user Arcane Dyad Empowered Kain - Lightning, temporarily grant the user Empowered Infusion for lightning, and temporarily increase the user's Cap Break Level by 1. Does not deplete the Soul Break Gauge.
2nd Trigger: Deal twenty jump lightning and non-elemental attacks to one enemy, followed by an additional jump lightning and non-elemental attack that can break the damage cap, and remove Arcane Dyad Empowered Kain - Lightning.
Arcane Dyad Empowered Kain - Lightning: Increase the damage and Cap Break Level of Apex Jump, depending on the amount of damage dealt by the user while Arcane Dyad Empowered Kain - Lightning is active (up to rank 2).
Lightning Bond (Kain)
File:FFRK Lightning Bond (Kain) Icon.png
Chain Lunar Dragon Helm (IV)

FFRK Lunar Dragon Helm FFIV.png

0 NAT TBC TBC
Activate a lightning chain up to 150 hits long that increases the lightning damage of allies a large amount, temporarily raise the Attack of all allies a large amount, briefly raise the lightning attack level of all allies an amount depending on the number of allies infused with the power of lightning (up to rank 3), and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break Gauge.

Limit Breaks[]

Name Designation Relic Effects
Gauge Type Duration Power(Including potency of stat increase(s) and chance of effect(s) occurring)
Lightning Raiment (Kain)
File:FFRK Lightning Raiment (Kain) Icon.png
Limit Break Glint Magic Lance (IV)

FFRK Demon Spear FFIV.png

1 NAT TBC TBC
Temporarily infuse all allies with the power of lightning. Triggers instantly.
Dual Dragon Dive
File:FFRK Dual Dragon Dive Icon.png
Limit Break Overstrike Dragon Wrist (IV)

FFRK Dragon Wrist FFIV.png

1-3 PHY TBC TBC
Deal four massive jump lightning and dark attacks with 100% critical hit chance to one enemy. Deals more damage depending on the amount of Limit Break Gauge consumed, ignores Defense, and can break the damage cap.

Equipment[]

Kain can equip the following weapon types: daggers, axes, and spears.

He can equip the follow armor types: shields, hats, helms, light armor, heavy armor, and bracers.

He can equip accessories.

Gallery[]

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