Oh, shut up and help me remodel the Junon page!
- Adding a Locations section with images and brief descriptions of the areas within the whole location.
This request can be discussed on the associated discussion page. Remove this notice upon completion.
Grandpa and grandma told me this beach was beautiful when they were small. But after the Shinra built that city above, the sun stopped shining here, and the water got polluted...
Junon is a major city and military installation in Final Fantasy VII. It used to be a peaceful fishing village before Shinra Electric Power Company built the new city right beside it. The city's elevated airfield was built directly above the old village, blocking out the sun and polluting the surrounding seas. As a result, the once-thriving fishing industry has died out, but the economically deprived village soldiers on, dominated by its larger neighbor.
The new city of Junon became the secondary headquarters for the Shinra Corporation and the central office for the Vice President, Rufus Shinra. Junon is heavily defended by retractable artillery batteries and its sizable Shinra garrison, as well as being the initial home of Shinra's major defense project, the Mako Cannon, a large long-range cannon powered by Huge Materia.
As well as being Shinra's primary airbase, Junon is also a major port, having a submarine dock in the underwater Mako Reactor and being one of the ports of call for the cargo ship. There is also a B1-Alpha Helicopter that can carry the party to the different parts of the city, or even completely out of it to the world map.
Junon is the setting of Episodes 2 and 3. Veld, the leader of the Turks, orders Reno and the player Turk to Junon to protect President Shinra from the insurgents known as AVALANCHE. The enemy is lead by Fuhito, and their plan is to kill President Shinra while taking control of the Mako Cannon and use it destroy Midgar, the metropolis that is Shinra's base of operations.
The player Turk defends the president, but Fuhito breaks in far enough to shoot Shinra. Desperate for the situation to be resolved, President Shinra calls in Sephiroth, Shinra's legendary SOLDIER First class. The player Turk makes his or her way to the cannon, fighting Shinra's robots that have been programmed to target everything, because the security alert has been placed on its highest.
When the Turk reaches the cannon to stop AVALANCHE, their leader, Elfé, appears. She is incredibly strong due to a mysterious energy, and easily beats the Turk. Sephiroth arrives, and Elfé blocks his attack. Before the battle can be finished, AVALANCHE retreats.
In Episode 9, AVALANCHE launches another assault into the city, hoping to take the airfield. The Turks are sent to defend the town, but are lead by the arrogant and incompetent Heidegger, who relies on the army and is willing to destroy the city to defeat the AVALANCHE invaders. Veld retakes command, and leads the Turks to defeat AVALANCHE.
Junon first appears in a flashback during Zack Fair's first mission with Sephiroth. In the Training Room on the 49th Floor of the Shinra Building, Sephiroth and his friends, Angeal Hewley and Genesis Rhapsodos, sneak in and fight each other during their off time on a Virtual Reality System of the recently-completed Mako Cannon. Sephiroth and Genesis start a friendly duel, but it escalates to a deadly confrontation and the cannon is sliced to pieces during the battle. The fight is stopped by Angeal and the simulation program shuts down.
Later, Zack is required to go on a mission to Junon with a good number of troops, and a number of Turks lead by Tseng. Dr. Hollander is being held in a prison in the upper city of Junon for interrogation, when Genesis and the Genesis Copies invade. Zack is dispatched to retrieve Hollander and when he escapes, Zack chases after him across the city.
If Zack finds the Turk Cissnei during this time by taking a lift up from the side of a main street, Zack discovers he has a fan club. Hollander ends up escaping from the Junon airport with the help of several winged Genesis Copies. Zack meets up with Sephiroth who gives him permission to return to Midgar, despite the continued chaos, to protect Aerith Gainsborough from the mounting monster attacks in the city. After everyone leaves Genesis stands atop the Mako Cannon, quoting LOVELESS, his degradation even more severe.
Five years later Cloud Strife and his party cross through Junon. They save a girl named Priscilla from the Bottomswell and she lets Cloud use her dolphin to get to the upper city. The new President of Shinra, Rufus, uses his former headquarters, Junon, to celebrate his inauguration as the world's de facto leader. The party hides in Shinra uniforms to avoid detection, and leave on Rufus's cargo ship.
The next time Junon is visited, Sephiroth has summoned Meteor, and the Planet has called upon the Weapons to defend itself. Two members of Cloud's party, Tifa Lockhart and Barret Wallace, are imprisoned by Shinra in Junon to be executed as scapegoats for the crisis, and the Shinra executive Scarlet personally oversees its worldwide broadcast.
Tifa is sent into the gas chamber to be executed first. Cait Sith, disguised as part of the broadcast team, disrupts the execution and saves Barret, but Tifa is stuck inside the chamber. Scarlet activates the chamber even after the broadcast is stopped. The scene is interrupted by Sapphire Weapon's attack which breaches the gas chamber, saving Tifa from the fumes. She escapes onto the Mako Cannon. Scarlet reaches her, but after a brief cat fight, Tifa jumps off the cannon and into the Highwind airship piloted by her friends.
Rufus sends out troops to attack the Weapon, but to no avail. Shinra fires the Mako Cannon at point-blank range on the monster and destroys it. According to the citizens, many were killed in the Weapon attack and cannons' crossfire. The economy is destroyed as some store and bar owners tell the party, due to the lack of customers.
Cloud and his party later return to Junon to make their way to the Junon Underwater Reactor. At one point, Cloud stops, having a feeling that something's missing. It turns out that, following Shinra's failed attempt to use Huge Materia to destroy Meteor, the cannon is rendered useless due to the loss of its primary power source. Scarlet has the cannon transferred to Midgar and converts it to run on Mako energy from the Mako Reactors so it can be used against Sephiroth.
There had been a mass disappearance in Junon. While traveling through the Midgar Wasteland to Edge, Reeve Tuesti tells Vincent Valentine that, contrary to the public report, which states twenty to thirty people have gone missing, the truth is that a total of 1,200 people suddenly vanished without a trace. Despite the World Regenesis Organization's efforts, their search turned up nothing. This was only the beginning of what would become a series of attacks by Deepground.
Junon is located to the West on Gaia's Eastern continent.
Junon is divided into two halves, Lower Junon (エルジュノン, Erujunon?) and Upper Junon (アルジュノン, Arujunon?). The former may be better translated as "L-Junon", while the latter is closer to "Al-Junon" (hence why some areas are known as "Aljunon" in the menu in the English versions) although it is likely intended to resemble "R-Junon". "L" and "R" likely represent "left" and "right", referring to the sides of the city in relation to the cannon.
Junon is a city of multiple levels. Upper Junon has the airport, while Lower Junon has the dock, however considering the "upper" and "lower" naming only appears in the localization, this is either coincidental or the reason the translators made the choice.
The center of Junon includes the Junon Branch, the cannon, and a path down beneath Junon to the submarine dock and the Underwater Reactor.
At the foot of Junon's right side is a settlement called "Under Junon".
The BradyGames guide mixes up the area names and refers to Upper and Lower Junon as "Lower Junon", Junon Branch as "Upper Junnon", and Under Junon as "Junon Harbor".
Under Junon Edit
Weapon Store Edit
Grandmother's House Edit
Priscilla's House Edit
Dolphin Offing Edit
Elevator to Junon Edit
Lower Junon Edit
Branch Entrance Edit
Shinra Member's Bar Edit
Junon Inn Edit
Materia Store Edit
Item Store Edit
Weapon Store Edit
Upper Junon Edit
Airport Path Edit
Locker Room Edit
Materia Store Edit
Weapon Store Edit
Item Store Edit
Respectable Inn Edit
Branch Entrance Edit
Junon Branch Edit
Press Room Edit
Gas Room Edit
Doctor's Office Edit
Junon Exterior Edit
Cannon Base Edit
Junon Path Edit
Upper Path Edit
Submarine Dock Edit
Not to be confused with the underwater reactor's submarine dock.
Lower Path 1 Edit
Lower Path 2 Edit
Lower Path 3 Edit
Lower Path 4 Edit
Underground Elevator Edit
Underground Gate Edit
Underwater Tunnel Edit
Underwater Reactor Entrance Edit
Underwater Reactor Edit
Final Fantasy VII Edit
After felling the Bottomswell the player must perform CPR on Priscilla. It is impossible to lose this minigame, but taking five full lungfuls is enough to resuscitate her.
Junon parade Edit
During the parade the player disguises as a Shinra MP and takes part in the celebrations. Depending on the player's success, they are rewarded with items.
During the marching minigame the player must march in-tune with the other soldiers and raise their weapon during live television broadcast. The viewer ratings determine the player's success. To get a high score the player must run immediately downwards, straight through the line of soldiers, and take the empty spot, rather than by following the example of the soldiers that go before Cloud. Walking to the left while staying in line and mashing the on controller or [OK] button on PC makes the ratings shoot up.
The controller setup must be set to "normal" to gain points in the marching game. The minigame uses field buttons, rather than a separate setup, and thus or [OK] is not available to use to bob the weapon in a Config > Controller > Custom configuration.
During the posing minigame the commander gives the soldiers orders, and the player must follow by correctly pressing the buttons and staying in line with the other soldiers. The player earns 10 points for every correct move, except for turning. Cloud must face the same direction as the others in order to score points. Performing the victory pose earns 30 points.
Many players consider the HP Plus the superior reward to a new sword for Cloud, and intentionally avoid getting the best score.
Freeing Tifa from the gas chamber Edit
To free Tifa from the gas chamber after Shinra decides to execute her and Barret as scapegoats for the peril the Planet is in, the player must perform specific actions to retrieve the key from the floor and use it to free her from the seat she is bound in. The or [CANCEL] button controls her legs, the or [SWITCH] button controls her right arm, the or [OK] control her left arm while the or [MENU] control her head.
The player must first control the legs to grab the key, and then move both the head and legs for her to grab the key with her teeth. Moving the head and right arm will then allow her to unlock her right arm, then finally moving her right arm allows her to escape. The player can also unlock the left arm first if they choose.
Tifa and Scarlet slap fight Edit
After escaping the gas chamber Tifa runs to the end of the Mako Cannon where Scarlet catches up with her and the two begin slapping one another. When Tifa and Scarlet exchange slaps whoever receives five slaps first loses. The player must time their slaps by using the button. Normally, whether the player wins or loses, Scarlet will say "Take her away" afterwards. An error in the programming prevents the player from seeing the Tifa-win-version of Scarlet's line, as the requirement for Scarlet's unused line is that she be slapped six times and this is impossible because the minigame ends at five slaps.
If Tifa wins the fight Scarlet was meant to say "God! I can't stand it!".
Crisis Core -Final Fantasy VII- Edit
- Shiva Materia
- 1/35 soldier x2
- Mind Source
- Luck Source
- Power Source
- Guard Source
- Enemy Skill Materia
- Speed Source
Final Fantasy VII Edit
The shops in Junon update their merchandise after the party gets the Highwind, except for the Upper Junon Materia Store. The Materia store is coded like the other shops, but instead of calling for the second version of the shop after the plot advancement, it calls for the original one. The unused shop is unique, as it would have sold Magic Plus Materia, a Materia not sold by any accessible store in the game. It also contains Revive, MP Plus, Barrier, and Exit.
In the English localization the three stores in each half of Junon have the same name, however, it appears the original intention was to give each shop a unique name. The Item Store in Lower Junon is actually "Accessory Store" in Japanese, which is why "Accessory Shop" is the name of the menus even though during Meteorfall the shop instead sells armor and weapons. The Materia Store in Lower Junon is roughly called the "General Store" in Japanese, which is why during Meteorfall its wares change from Materia to weapons. In the Japanese version both Weapon Stores have the same name, but they are distinguished in the game files with the Upper Junon store using the initial "w" and the Lower Junon store using the initial "wa". The Lower Junon store has a sign for "Weapon" and "Accessory", so this store was likely intended to be called the "Weapon & Accessory Store", however, in the final game it sells no accessories.
During Meteorfall, the Upper Junon Item Store starts to sell weapons, however, the shop window's name is still "Item Shop". This is likely intentional as the weapons are joke equipment, most of which aren't traditionally used as weapons.
Another curiosity of the Junon shops is that most of the wares from the Upper Junon Weapon Store pre-Meteorfall are instead sold at the Lower Junon Materia Store during Meteorfall. The weapons that were not sold in the previous store are the starting weapons for the four characters obtained after the first visit to Junon.
|Mythril Armlet||1,000 gil|
|Phoenix Down||750 gil|
Lower Junon Weapon StoreEdit
|Mythril Saber||1,000 gil|
|Cannon Ball||950 gil|
|Mythril Claw||750 gil|
|Full Metal Staff||800 gil|
|Mythril Clip||800 gil|
Lower Junon Item StoreEdit
Lower Junon Materia StoreEdit
Upper Junon Weapon StoreEdit
|Grand Glove||1,200 gil|
|Atomic Scissors||1,400 gil|
|Striking Staff||1,300 gil|
|Diamond Pin||1,300 gil|
Upper Junon Item StoreEdit
|Phoenix Down||300 gil|
|Eye drop||50 gil|
|Echo Screen||100 gil|
Upper Junon Materia StoreEdit
Crisis Core -Final Fantasy VII- Edit
|Chocobo Stomp||10,000 gil|
|1000 Needles||10,000 gil|
|Murderous Thrust||10,000 gil|
|Courage Boost!||10,000 gil|
|Moogle Power||10,000 gil|
|Item Mugger||10,000 gil|
Dolphin Offing Edit
- Bottomswell (Boss)
Junon - Outside Elevador Edit
On Disc 1, the random battles are available by pressing the alarm (after getting Buggy). From Disc 2 on, the random battles are available by pressing the alarm and normally (after Cloud returns from Mideel).
Junon - Press Room (Disc 2 - During Escape) Edit
- Attack Squad x2 (Boss)
Junon - Outside Execution Room (Disc 2 - During Escape) Edit
Junon - Barret's Escape on Main Concourse (Disc 2 - During Escape) Edit
Airport (Disc 2 - During Escape) Edit
Junon - Outside Execution Room (Disc 2 - After Escape) Edit
Airport (Disc 2 - After Escape) Edit
Musical themes Edit
The music that plays in the town of Junon in Final Fantasy VII is "Ahead On Our Way" (旅の途中で, Tabi no Tochū De?). During the first visit to Junon's military base, the music that plays is "Rufus' Welcoming Ceremony" (ルーファウス歓迎式典, Rūfausu Kangei Shikiten?), a fanfare played for Rufus's inauguration. "Turks' Theme" (タークスのテーマ, Tākusu no Tēma?) plays during the return to Junon, specifically before Sapphire Weapon attacks. After the Weapon attack the music changes to "Hurry Up!" (もっと急げ!, Motto Isoge!?).
The music changes to "Attack of the Weapon" (ウェポン襲来, Wepon Shūrai?) after the first shot is fired at the Weapon. Finally, when Tifa attempts to escape the gas chamber, the music changes once more to "Who... Am I?" (俺は誰だ, Ore wa... Dare da?). Later on, after the Weapon's demise, the music changes to "Shinra's Full-Scale Assault" (神羅軍総攻撃, Shinra-gun Sōkōgeki?).
Other appearances Edit
Cloud's team follows Sephiroth, passing through the Mythril Mine to the port in Junon.
- Final Fantasy VII
- Crisis Core -Final Fantasy VII
- Before Crisis -Final Fantasy VII-
- Dirge of Cerberus -Final Fantasy VII-
Junon is the French name of the ancient Roman goddess Juno.
- In Final Fantasy VII, there is a man who keeps a shop in the top floor of a building, who on a visit on the first disc mentions he used to be in SOLDIER. When visited on disc 2, he has dressed up as a black cape and mentions he suddenly got an urge to start dressing like that. This is an allusion to how the treatment the SOLDIER members receive is the same as the one of making of Sephiroth Clones.
- In the Final Fantasy VII endgame the player can find a lone Shinra soldier in Junon who mentions the "Great Sephiroth Plan" and how everyone else has followed the order but him, because he wants to stay behind to see the world end. Earlier in the game, people in Kalm talk that Shinra is going to dispatch the entire Shinra army to the North Crater to fight Sephiroth once the barrier has been destroyed. There are no Shinra troops to be found in the North Crater, however, so what became of the "Great Sephiroth Plan" is unknown.
- There is a sign found in Junon in Crisis Core -Final Fantasy VII- that displays the Square Enix official website on the corner.
- ↑ Final Fantasy VII the Unused Text Series Part 9 at TheLifestream.net
- ↑ Soldier in Junon: "I finally got orders to join the Great Sephiroth Plan. I even get to go on the Gelnika, too..."
"But, I'm just gonna ignore them. I wanna live to see the end of the world."
"If I'm lucky... There'll be a good place for me in the New World."
- ↑ NPC in Kalm: "Sephiroth put up a huge barrier around the North Crater".
"Rufus wants to use a mammoth cannon to smash the barrier."
"He plans to have Shinra troops rush in and attack Sephiroth after the barrier falls".