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{{sideicon|FFTA2}}
 
{{sideicon|FFTA2}}
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{{DISPLAYTITLE:Juggler (''Tactics A2'')}}
[[File:Ffta-moogle-juggler.jpg|160px|right]]
 
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{{infobox job
{{See Also|Juggler}}
 
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|name=Juggler
[[File:FFTA2-JugglerSprite.gif|left]]
 
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|release=FFTA2
{{Q|Mayhem-making moogles in motley who juggle a variety of implements to dazzle and destroy.|Description}}
 
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|japanese=曲芸士
'''Juggler''' is a Job in ''[[Final Fantasy Tactics A2: Grimoire of the Rift]]'', exclusive to [[Moogle (Race)|moogles]] and could be viewed as the moogle equivalent of the [[Ninja (Tactics A2)|Ninja]], with similar stats and focuses on weakening foes. They throw rather random things that can be either beneficial for the party or destructive for the opposing clan. Once mastered, it is often best used as a secondary A-ability set to a [[Moogle Knight (Tactics A2)|Moogle Knight]]. It also complements Hurdy's unique Bard Job very well, as the debuffing support of a Juggler mirrors the buffing support of the Bard, for a wide range of status effects.
 
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|romaji=Kyokugeishi
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|lit=Acrobat
 
|image=Ffta-moogle-juggler.jpg
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|portrait=
 
|sprite=[[File:FFTA2-JugglerSprite.gif]]
 
|obtained=Master two [[Tinker (Tactics A2)|Tinker]] A-Abilities
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|required=[[Tinker (Tactics A2)|Tinker]]
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|characters=[[Moogle (race)|Moogles]], Scarface
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|stats=*Move: 4
 
*Jump: 3
 
*Evasion: 5
 
*Unarmed Attack Raise: 10
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*HP: C
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*MP: H
 
*Atk: C
 
*Def: C
 
*Mgk: D
 
*Res: E
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*Spd: 74%
 
|weapons=[[Final Fantasy Tactics A2: Grimoire of the Rift weapons/Edged weapons#Knives|Knives]]
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|armor=[[Final Fantasy Tactics A2: Grimoire of the Rift armor#Hats|Hats]] and [[Final Fantasy Tactics A2: Grimoire of the Rift armor#Light armor|light armor]]<br/>Can't equip shields
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|command abilities=*[[#Acrobatics|Acrobatics]]
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|support abilities=*[[Sticky Fingers (ability)|Sticky Fingers]] (reaction)
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*[[Counter (ability)|Return Fire]] (reaction)
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|recurring appearance=Juggler
 
}}
 
{{Quote|Mayhem-making moogles in motley who juggle a variety of implements to dazzle and destroy.|Description}}
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'''Juggler''' is a [[Final Fantasy Tactics A2: Grimoire of the Rift jobs|job]] in ''[[Final Fantasy Tactics A2: Grimoire of the Rift]]'', exclusive to [[Moogle (race)|moogles]].
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==Profile==
 
Juggler could be viewed as the moogle equivalent of the [[Ninja (Tactics A2)|Ninja]], with similar [[stats]] and focus on weakening foes. They throw random things that can be either beneficial for the party or destructive for the opposing [[clan]]. Once mastered, it is often best used as a secondary A-ability set to a [[Moogle Knight (Tactics A2)|Moogle Knight]]. It also complements [[Hurdy (Final Fantasy XII)|Hurdy's]] unique [[Bard (Tactics A2)|Bard]] job, as the debuffing support of a Juggler mirrors the buffing support of the Bard, for a wide range of status effects.
   
 
Smile Toss is always a positive, as it can be used to give allies free turns when necessary. Two Jugglers with Smile Toss can potentially go anywhere on the map, assuming they remain in range of each others moves and deliver a quick (and cheap) Ultima Charge since Smile Toss does not consume MP.
 
Smile Toss is always a positive, as it can be used to give allies free turns when necessary. Two Jugglers with Smile Toss can potentially go anywhere on the map, assuming they remain in range of each others moves and deliver a quick (and cheap) Ultima Charge since Smile Toss does not consume MP.
   
Scarface is a Juggler and is rather fond of speed battles. Also, House Minymum is represented by a Juggler appearing in auctions time and again. This clan has many tokens that easily tower over that of the over clans, but is too cheap to spend over one or two tokens per turn and has been robbed either by [[Vaan]] or his impostor, which suggests that they are rather wealthy.
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Scarface is a Juggler and is fond of speed battles. House Minymum is represented by a Juggler appearing in [[Auction (Tactics A2)|auctions]] time and again.
 
==Requirements==
 
*'''To Use''': Master 2 [[Tinker (Tactics A2)|Tinker]] A-Abilities
 
 
==Stats==
 
{|class="half-width FFTA2 table" style="text-align:center"
 
|-class="a"
 
!Weapons
 
!Head
 
!Body
 
!Equip Shields?
 
|-
 
|[[List of Final Fantasy Tactics A2: Grimoire of the Rift Weapons/Edged Weapons#Knives|Knives]]
 
|Hats
 
|Light Armor
 
|No
 
|}
 
{{-}}
 
{|class="full-width FFTA2 table" style="text-align:center"
 
|-class="a"
 
!Move
 
!Jump
 
!Evasion
 
!Unarmed<br/>Attack Raise
 
!HP
 
!MP
 
!Atk
 
!Def
 
!Mgk
 
!Res
 
!Spd
 
|-
 
|4
 
|3
 
|5
 
|10
 
|C
 
|H
 
|C
 
|C
 
|D
 
|E
 
|74%
 
|}
 
   
 
==Abilities==
 
==Abilities==
 
===Acrobatics===
 
===Acrobatics===
'''''JUGGLERS''' attack with a rain of rings and baubles.''
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{{Quote|'''JUGGLERS''' attack with a rain of rings and baubles.|Description}}
   
{|class="full-width FFTA2 table" style="text-align:center"
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{|class="half-width FFTA2 article-table" style="text-align:center"
 
|-class="a"
 
|-class="a"
!style="width:100"|Skill
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!style="width:10%"|Skill
!style="width:200"|Source Equipment
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!style="width:10%"|Equipment
!style="width:375"|Effect
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!style="width:10%"|Range
!style="width:75"|Range
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!style="width:10%"|AP
!style="width:75"|AP To Master
 
 
|-
 
|-
!class="b"|{{A|Weapon Toss}}
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!class="b" rowspan=2|{{A|Weapon Toss}}
|[[Kris (Weapon)|Kris]]
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|[[Kris (weapon)|Kris]]
|style="text-align:left"|Throw a item from inventory at an enemy to inflict damage.
 
 
|4
 
|4
 
|100
 
|100
 
|-
 
|-
 
|colspan=3 style="text-align:left"|''Throw a weapon from the party's inventory at the target.''
!class="b"|{{A|Ring Toss}}
 
 
|-
 
!class="b" rowspan=2|{{A|Ring Toss}}
 
|[[Cinquedea]]
 
|[[Cinquedea]]
|style="text-align:left"|Throw a Ring to inflict [[Stop (Status)|Stop]].
 
 
|4
 
|4
 
|450
 
|450
 
|-
 
|-
 
|colspan=3 style="text-align:left"|''Throw a ring around the target to [[Stop (status)|STOP]] it from taking damage.''
!class="b"|{{A|Molotov Cocktail}}
 
 
|-
 
!class="b" rowspan=2|{{LA|Firebomb (ability)|Molotov Cocktail}}
 
|[[Khukuri]]
 
|[[Khukuri]]
|style="text-align:left"|Throw a Molotov Cocktail to inflict [[Berserk (Status)|Berserk]]; Fire damage.
 
 
|4
 
|4
 
|250
 
|250
 
|-
 
|-
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|colspan=3 style="text-align:left"|''Hurl a flaming bottle that explodes in a gout of fire. Deals fire damage and drives target into a [[Berserk (status)|BERSERK]] rage.''
!class="b"|{{A|Ball Toss}}
 
 
|-
 
!class="b" rowspan=2|{{A|Ball Toss}}
 
|[[Scramasax]]
 
|[[Scramasax]]
|style="text-align:left"|Throw a Ball to inflict [[Confuse (Status)|Confuse]].
 
 
|4
 
|4
 
|350
 
|350
 
|-
 
|-
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|colspan=3 style="text-align:left"|''Bounce a ball off the target's head. Damages and [[Confuse (status)|CONFUSES]] the target.''
!class="b"|{{A|Dagger Toss}}
 
 
|-
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!class="b" rowspan=2|{{LA|Dagger (ability)|Dagger Toss}}
 
|[[Sword Breaker|Swordbreaker]]
 
|[[Sword Breaker|Swordbreaker]]
|style="text-align:left"|Throw a Dagger to damage and inflict [[Disable (Status)|Disable]].
 
 
|4
 
|4
 
|400
 
|400
 
|-
 
|-
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|colspan=3 style="text-align:left"|''Send a razor-sharp dagger whizzing through the air. Damage and inflict [[Disable (status)|DISABLES]] the target.''
!class="b"|{{A|Smile Toss}}
 
 
|-
|[[Orichalcum (Weapon)|Orichalcum Dirk]]
 
 
!class="b" rowspan=2|{{A|Smile Toss}}
|style="text-align:left"|Allows ally to act immediately, casting [[Quick]]en.
 
 
|[[Orichalcum (weapon)|Orichalcum Dirk]]
 
|4
 
|4
 
|450
 
|450
 
|-
 
|-
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|colspan=3 style="text-align:left"|''Put a smile on the target's face. Target takes the next turn.''
!class="b"|{{LA|Gil Toss}}
 
 
|-
 
!class="b" rowspan=2|{{LA|Gil Toss}}
 
|Jackknife
 
|Jackknife
|style="text-align:left"|Throw [[gil]] to inflict damage. Damage and accuracy depends on Gil amount and amount thrown will be lost.
 
 
|4
 
|4
 
|100
 
|100
 
|-
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|colspan=3 style="text-align:left"|''Pummel the target with [[gil]]. Gil used in the attack are gone forever.''
 
|}
 
|}
   
 
===Reaction===
 
===Reaction===
{|class="full-width FFTA2 table" style="text-align:center"
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{|class="half-width FFTA2 article-table" style="text-align:center"
 
|-class="a"
 
|-class="a"
!style="width:100"|Skill
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!style="width:10%"|Skill
!style="width:200"|Equipment Learned From
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!style="width:10%"|Equipment
!style="width:375"|Effect
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!style="width:30%"|Effect
!style="width:150"|AP To Master
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!style="width:10%"|AP
 
|-
 
|-
!class="b"|{{LA|Sticky Fingers}}
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!class="b"|{{LA|Sticky Fingers (ability)|Sticky Fingers}}
 
|[[Brigandine]]
 
|[[Brigandine]]
|style="text-align:left"|Catch Thrown/Tossed weapons and add them to inventory.
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|style="text-align:left"|''Catch items thrown at the user and place them in the party's inventory.''
 
|250
 
|250
 
|-
 
|-
!class="b"|{{LA|Counter (Ability)|Return Fire}}
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!class="b"|{{LA|Counter (ability)|Return Fire}}
 
|[[Power Vest|Power Sash]]
 
|[[Power Vest|Power Sash]]
|style="text-align:left"|Counters arrow attacks by catching and returning the arrow back. Only works for a standard attack.
+
|style="text-align:left"|''Avoid bow-based enemy attacks and fire an arrow back at the attacker.''
 
|150
 
|150
 
|}
 
|}
   
===Support===
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==Notes==
 
*Having multiple Jugglers with the Smile ability is the most useful as their use is unlimited and has no cost. Having Jugglers with [[Time Magick (Tactics A2)|Time Magicks]] may also be useful since Smile combined with Haste or Hastega, as well as inflicting Slow, Stop, or using Ring Toss on the enemy, will serve them well.
*None
 
 
*Juggler is the only moogle job where all A-abilities are categorized as active since they grants either buffs or debuffs with similar range and MP-less usage. Although that Flintlocks buffs and debuffs abilities are MP-less, the Prime ability decategorized as par with Juggler's for Prime requires MP cost.
 
==Note==
 
*Having multiple Jugglers with the Smile ability is proven to be most useful as their usage are unlimited and has no cost. Having Jugglers with Time Magicks may also be useful since Smile ability combined with Haste or Hastega as well as inflicting Slow, Stop, or using Ring Toss on the enemy will serve them well during the hardest moments of battle.
 
*Juggler is the only moogle job where all A-abilities are categorized as active since all of them grants either buffs or debuffs with similar range and MP-less usage. Although that Flintlocks buffs and debuffs abilities are MP-less, the Prime ability decategorized as par with Juggler's for Prime requires MP cost.
 
   
 
==Gallery==
 
==Gallery==
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<gallery>
{{Gallery|class=FFTA2a
 
|File:FFTA2 Weapon Toss.png|Weapon Toss.
+
FFTA2 Weapon Toss.png|[[#Weapon Toss|Weapon Toss]].
|File:FFTA2 Ring Toss.png|Ring Toss.
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FFTA2 Ring Toss.png|[[#Ring Toss|Ring Toss]].
|File:FFTA2 Molotov Cocktail.png|Molotov Cocktail.
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FFTA2 Molotov Cocktail.png|[[#Molotov Cocktail|Molotov Cocktail]].
|File:FFTA2 Ball Toss.png|Ball Toss.
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FFTA2 Ball Toss.png|[[#Ball Toss|Ball Toss]].
|File:FFTA2 Dagger Toss.png|Dagger Toss.
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FFTA2 Dagger Toss.png|[[#Dagger Toss|Dagger Toss]].
|File:FFTA2 Smile Toss.png|Smile Toss.
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FFTA2 Smile Toss.png|[[#Smile Toss|Smile Toss]].
|File:FFTA2 Gil Toss.png|Gil Toss.
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FFTA2 Gil Toss.png|[[#Gil Toss|Gil Toss]].
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</gallery>
}}
 
   
{{FFTA2}}
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{{navbox abilities FFTA2}}
[[Category:Final Fantasy Tactics A2: Grimoire of the Rift Jobs]]
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[[Category:Jobs in Final Fantasy Tactics A2: Grimoire of the Rift]]

Revision as of 16:38, 15 January 2020

Template:Sideicon

Mayhem-making moogles in motley who juggle a variety of implements to dazzle and destroy.

Description

Juggler is a job in Final Fantasy Tactics A2: Grimoire of the Rift, exclusive to moogles.

Profile

Juggler could be viewed as the moogle equivalent of the Ninja, with similar stats and focus on weakening foes. They throw random things that can be either beneficial for the party or destructive for the opposing clan. Once mastered, it is often best used as a secondary A-ability set to a Moogle Knight. It also complements Hurdy's unique Bard job, as the debuffing support of a Juggler mirrors the buffing support of the Bard, for a wide range of status effects.

Smile Toss is always a positive, as it can be used to give allies free turns when necessary. Two Jugglers with Smile Toss can potentially go anywhere on the map, assuming they remain in range of each others moves and deliver a quick (and cheap) Ultima Charge since Smile Toss does not consume MP.

Scarface is a Juggler and is fond of speed battles. House Minymum is represented by a Juggler appearing in auctions time and again.

Abilities

Acrobatics

JUGGLERS attack with a rain of rings and baubles.

Description
Skill Equipment Range AP
Weapon Toss Kris 4 100
Throw a weapon from the party's inventory at the target.
Ring Toss Cinquedea 4 450
Throw a ring around the target to STOP it from taking damage.
Molotov Cocktail Khukuri 4 250
Hurl a flaming bottle that explodes in a gout of fire. Deals fire damage and drives target into a BERSERK rage.
Ball Toss Scramasax 4 350
Bounce a ball off the target's head. Damages and CONFUSES the target.
Dagger Toss Swordbreaker 4 400
Send a razor-sharp dagger whizzing through the air. Damage and inflict DISABLES the target.
Smile Toss Orichalcum Dirk 4 450
Put a smile on the target's face. Target takes the next turn.
Gil Toss Jackknife 4 100
Pummel the target with gil. Gil used in the attack are gone forever.

Reaction

Skill Equipment Effect AP
Sticky Fingers Brigandine Catch items thrown at the user and place them in the party's inventory. 250
Return Fire Power Sash Avoid bow-based enemy attacks and fire an arrow back at the attacker. 150

Notes

  • Having multiple Jugglers with the Smile ability is the most useful as their use is unlimited and has no cost. Having Jugglers with Time Magicks may also be useful since Smile combined with Haste or Hastega, as well as inflicting Slow, Stop, or using Ring Toss on the enemy, will serve them well.
  • Juggler is the only moogle job where all A-abilities are categorized as active since they grants either buffs or debuffs with similar range and MP-less usage. Although that Flintlocks buffs and debuffs abilities are MP-less, the Prime ability decategorized as par with Juggler's for Prime requires MP cost.

Gallery