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Drace is fought in the Zodiac versions of Final Fantasy XII in Trial Mode at Stage 100, alongside the other four Judge Magisters: Gabranth, Zargabaath, Bergan, and Ghis. A Megalixir can be stolen from her.

Stats[]

Battle[]

Drace casts Shellga, Protectga, and Hastega if any of her allies are not in Shell/Protect/Haste statuses. If they are, she will attack with Shock, which deals heavy magic damage to a single party member. If any party members are in Reverse, Drace will use Hi-Potions on them if they are at low HP, dealing 625 damage. She is susceptible to Confuse, Blind, Immobilize, and Disease.

Strategy[]

Drace-Protectga-FFXII-TZA

Drace uses Protectga.

Drace should be the second Judge to be killed after Ghis, as she will constantly buff the group and heal them with Elixirs. A party member can be dedicated to casting Dispelga and Sleepga on the group to remove their buffs and keep Bergan and Zargabaath asleep (with the Indigo Pendant, Sleep will always take effect). The player can use the Nihopalaoa+Remedy combo to inflict Drace with Disease, preventing her from being healed. Other ways of doing this are with the Bonebreaker weapon and with the Meteorite (B) item. With two of her allies incapacitated, Drace can quickly be taken out with normal attacks.

The player can summon Zodiark and use Final Eclipse at the start of the battle if they are getting overwhelmed. A low-health and Bubbled Zeromus's Big Bang does even more damage than Final Eclipse, and is thus also a good summon option.

Using Addle on Drace will weaken her Shock spell. Using Immobilize on her and then moving the battle far enough away makes her unable to heal her allies with Elixirs.

Related enemies[]

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