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{{sideicon|prime=FFTA}}
[[File:FFTA-GameCover.jpg|thumb|right|220px|Three Judges (background) featured in the game's official artwork.]]
 
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{{DISPLAYTITLE:Judge (''Tactics Advance'')}}
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{{infobox organization
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|name=Judges
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|release=FFTA
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|japanese=ジャッジ
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|romaji=Jajji
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|lit=
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|image=FFTA-GameCover.jpg
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|type=Military force
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|affiliation=[[Ivalice]]
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|locations=[[Ivalice]]
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|recurring appearance=Judge (term)
 
}}
 
[[File:Judge Chocobo.png|left]]
 
[[File:Judge Chocobo.png|left]]
 
{{Q|Knights that uphold the laws of Ivalice.|In-Game Description}}
 
{{Q|Knights that uphold the laws of Ivalice.|In-Game Description}}
'''Judges''' {{j|ジャッジ|Jajji}} enforce the Laws of [[Ivalice]] in ''[[Final Fantasy Tactics Advance]]''. One appears every time a battle occurs, riding an armored [[chocobo]]. They award [[Judge Points]] to combatants who perform recommended actions in combat, but also issue [[Yellow Card|Yellow]] and [[Red Card (Tactics Advance)|Red Cards]] to any unit successfully performing forbidden actions. They also teleport all units that receive Red Cards to prison. The judges are led by [[Cid Randell|Judgemaster Cid]], who also has the power to issue [[Advanced Law]]s. Judges can also move corpses or petrified units out of the way to avoid battlefield gridlock. They cannot, however, enter Ivalice's three [[Jagd]]s.
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'''Judges''' enforce the Laws of [[Ivalice]] in ''[[Final Fantasy Tactics Advance]]''. One appears every time a battle occurs, riding an armored [[chocobo]]. They award [[Judge Points]] to combatants who perform recommended actions in combat, but also issue [[Yellow Card|Yellow]] and [[Red Card (Tactics Advance)|Red Cards]] to any unit successfully performing forbidden actions. They also teleport all units that receive Red Cards to prison. The judges are led by [[Cid Randell|Judgemaster Cid]], who also has the power to issue [[Advanced Law]]s. Judges can also move corpses or petrified units out of the way to avoid battlefield gridlock. They cannot, however, enter Ivalice's three [[Jagd]]s.
 
Not to be confused with '''Judge''', a [[Bishop (Tactics Advance)|Bishop's]] A-Ability which steals the amount of [[Judge Points]].
 
   
 
Not to be confused with '''Judge''', a [[Bishop (Tactics Advance)|Bishop's]] A-Ability which steals an amount of [[Judge Points]].
{{See Also|Judge (term)}}
 
   
 
==Corrupt Judges==
 
==Corrupt Judges==
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==Stats==
 
==Stats==
{|class="half-width FFTA table" style="text-align:center"
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{|class="half-width FFTA article-table" style="text-align:center"
 
|-class="a"
 
|-class="a"
 
!width="25%"|Move Rate
 
!width="25%"|Move Rate
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|40
 
|40
 
|}
 
|}
{|class="half-width FFTA table" style="text-align:center"
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{|class="half-width FFTA article-table" style="text-align:center"
 
|-class="a"
 
|-class="a"
 
!Weapon
 
!Weapon
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!Equip Shields?
 
!Equip Shields?
 
|-
 
|-
|[[List of Final Fantasy Tactics Advance weapons#Knightswords|Knightswords]]
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|[[Final Fantasy Tactics Advance weapons#Knightswords|Knightswords]]
|[[List of Final Fantasy Tactics Advance armor#Helms|Helms]]
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|[[Final Fantasy Tactics Advance armor#Helms|Helms]]
|[[List of Final Fantasy Tactics Advance armor#Heavy Armor|Heavy Armor]]
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|[[Final Fantasy Tactics Advance armor#Heavy Armor|Heavy Armor]]
|[[List of Final Fantasy Tactics Advance armor#Shields|Yes]]
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|[[Final Fantasy Tactics Advance armor#Shields|Yes]]
 
|}
 
|}
   
==Growth Chart==
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==Growth==
 
While they all have access to the same Judgement abilities, each of the three Judges encountered during the Corrupted Judges side-quest have their own slightly unique stat growth rates, though none of them can be used by the player without a cheat device.
 
While they all have access to the same Judgement abilities, each of the three Judges encountered during the Corrupted Judges side-quest have their own slightly unique stat growth rates, though none of them can be used by the player without a cheat device.
   
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The Judge encountered during the '''Immunity Pass''' mission and re-encountered in '''Decision Time'''. He is largely geared towards Magic Power and Magic Resistance with above-average HP and Defense, but has low Speed.
 
The Judge encountered during the '''Immunity Pass''' mission and re-encountered in '''Decision Time'''. He is largely geared towards Magic Power and Magic Resistance with above-average HP and Defense, but has low Speed.
 
{{-}}
 
{{-}}
{|class="full-width FFTA table" style="text-align:center"
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{|class="full-width FFTA article-table" style="text-align:center"
 
|-class="a"
 
|-class="a"
 
!width="10%"|HP
 
!width="10%"|HP
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The Judge encountered during the '''Favoritism''' mission and re-encountered in '''Decision Time'''. His stats are more in favor of HP, Defense, and Magic Resistance, and has the highest speed of all three Judges by far.
 
The Judge encountered during the '''Favoritism''' mission and re-encountered in '''Decision Time'''. His stats are more in favor of HP, Defense, and Magic Resistance, and has the highest speed of all three Judges by far.
 
{{-}}
 
{{-}}
{|class="full-width FFTA table" style="text-align:center"
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{|class="full-width FFTA article-table" style="text-align:center"
 
|-class="a"
 
|-class="a"
 
!width="10%"|HP
 
!width="10%"|HP
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The Judge encountered during the '''Decision Time''' mission. Possesses the highest HP, Attack, and Defense of all Judges, but also the lowest MP and Magic Power. He is seemingly more geared towards physical attacks than magical assault.
 
The Judge encountered during the '''Decision Time''' mission. Possesses the highest HP, Attack, and Defense of all Judges, but also the lowest MP and Magic Power. He is seemingly more geared towards physical attacks than magical assault.
 
{{-}}
 
{{-}}
{|class="full-width FFTA table" style="text-align:center"
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{|class="full-width FFTA article-table" style="text-align:center"
 
|-class="a"
 
|-class="a"
 
!width="10%"|HP
 
!width="10%"|HP
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===Judgement===
 
===Judgement===
 
{{Q|Judge command. Sentence given to criminals.}}
 
{{Q|Judge command. Sentence given to criminals.}}
{|class="full-width FFTA table" style="text-align:center"
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{|class="full-width FFTA article-table" style="text-align:center"
 
|-class="a"
 
|-class="a"
!width="100"|Skill
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!width="100"|Ability
 
!width="770"|Effect
 
!width="770"|Effect
 
!width="10%"|Power
 
!width="10%"|Power
 
!width="10%"|Range
 
!width="10%"|Range
 
|-
 
|-
!class="b"|[[Yellow Card]]
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!class="b"|{{LA|Yellow Card}}
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|style="text-align:left"|''Nullifies a yellow card from record.''
|style="text-align:left"|Adds a Yellow Card to the target. If not removed by Judgemaster Cid's Yellow Clip ability, a penalty will result like the unit was actually carded normally. The reason for being carded will be random. Despite no weapon damage being dealt, it is counterable with Bonecrusher.
 
 
|—
 
|—
 
|1
 
|1
 
|-
 
|-
!class="b"|Judge Sword
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!class="b"|{{A|Judge Sword}}
|style="text-align:left"|Uses law card to summon a judge sword to damage and steal up to two [[Judge Points]]. Element is same as equipped weapon.
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|style="text-align:left"|''Slash to damage and steal JP.''<br>Element is same as equipped weapon.
 
|As Weapon
 
|As Weapon
 
|As Weapon
 
|As Weapon
 
|-
 
|-
!class="b"|Palaistra
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!class="b"|{{A|Palaistra}}
|style="text-align:left"|Uses law card to Damage surrounding units with an outburst of energy. Element is same as equipped weapon.
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|style="text-align:left"|''Deadly whirl to deal damage around.''<br>Element is same as equipped weapon.
 
|As Weapon
 
|As Weapon
 
|Self
 
|Self
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==Gallery==
 
==Gallery==
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<gallery>
{{Gallery|class=FFTAa
 
|File:Yellow Card Ability.png|Yellow Card.
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Yellow Card Ability.png|Yellow Card.
|File:Judge Sword Alt.png|Judge Sword.
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Judge Sword Alt.png|Judge Sword.
|File:Palaistra.png|Palaistra.
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Palaistra.png|Palaistra.
|File:FFTA Judge Sword Sprite.png|Judge Sword's sprite.
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FFTA Judge Sword Sprite.png|Judge Sword's sprite.
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</gallery>
}}
 
   
 
==Trivia==
 
==Trivia==
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*The Judgement skill Palaistra is a Latin word that literally means "wrestling school". It can also be used figuratively to refer to a battleground, including one that deals with battles of rhetoric or debate.
 
*The Judgement skill Palaistra is a Latin word that literally means "wrestling school". It can also be used figuratively to refer to a battleground, including one that deals with battles of rhetoric or debate.
   
{{FFTA}}
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{{navbox setting FFTA}}
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[[it:Giudice (Tactics Advance)]]
 
[[it:Giudice (Tactics Advance)]]
[[Category:Final Fantasy Tactics Advance]]
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[[Category:Bosses in Final Fantasy Tactics Advance]]
[[Category:Final Fantasy Tactics Advance Bosses]]
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[[Category:Final Fantasy Tactics Advance organizations]]
[[Category:Organizations]]
 

Revision as of 01:44, 13 October 2019

Template:Sideicon

Judge Chocobo

Knights that uphold the laws of Ivalice.

In-Game Description

Judges enforce the Laws of Ivalice in Final Fantasy Tactics Advance. One appears every time a battle occurs, riding an armored chocobo. They award Judge Points to combatants who perform recommended actions in combat, but also issue Yellow and Red Cards to any unit successfully performing forbidden actions. They also teleport all units that receive Red Cards to prison. The judges are led by Judgemaster Cid, who also has the power to issue Advanced Laws. Judges can also move corpses or petrified units out of the way to avoid battlefield gridlock. They cannot, however, enter Ivalice's three Jagds.

Not to be confused with Judge, a Bishop's A-Ability which steals an amount of Judge Points.

Corrupt Judges

Battle Judge
Ffta-job-judge-alt-sprite

After successful completion of all 300 missions, a string of sidequests will appear that center around the activities of a group of corrupt Judges selling law card immunities on the black market. Three of these missions—Immunity Pass, Favoritism, and Decision Time—require the player to actually face Judges in battle. After clearing the very first mission with the help of Judgemaster Cid, he will offer to become a member of Clan Nutsy.

Stats

Move Rate Jump Rate Evade Rate
3 2 40
Weapon Head Body Equip Shields?
Knightswords Helms Heavy Armor Yes

Growth

While they all have access to the same Judgement abilities, each of the three Judges encountered during the Corrupted Judges side-quest have their own slightly unique stat growth rates, though none of them can be used by the player without a cheat device.

Judge A

Ffta-job-judge

The Judge encountered during the Immunity Pass mission and re-encountered in Decision Time. He is largely geared towards Magic Power and Magic Resistance with above-average HP and Defense, but has low Speed.

HP MP Attack Defense Magic Power Magic Resistance Speed
8.2 A- 4.8 B 7.8 C 8.9 B+ 9.2 A- 10.2 S 1.1 D

Judge B

Ffta-job-judge

The Judge encountered during the Favoritism mission and re-encountered in Decision Time. His stats are more in favor of HP, Defense, and Magic Resistance, and has the highest speed of all three Judges by far.

HP MP Attack Defense Magic Power Magic Resistance Speed
9.4 S 5.2 B+ 7.2 C- 8.6 B 6.8 D+ 8.2 B- 1.8 A-

Judge C

Ffta-job-judge-alt

The Judge encountered during the Decision Time mission. Possesses the highest HP, Attack, and Defense of all Judges, but also the lowest MP and Magic Power. He is seemingly more geared towards physical attacks than magical assault.

HP MP Attack Defense Magic Power Magic Resistance Speed
10.2 S 3.4 C 8.8 B+ 9.2 A- 5.9 D- 7.8 C+ 1.4 C

Abilities

Judgement

Judge command. Sentence given to criminals.

Ability Effect Power Range
Yellow Card Nullifies a yellow card from record. 1
Judge Sword Slash to damage and steal JP.
Element is same as equipped weapon.
As Weapon As Weapon
Palaistra Deadly whirl to deal damage around.
Element is same as equipped weapon.
As Weapon Self

Gallery

Trivia

  • A Judge is featured on the game's official logo riding a chocobo.
  • The Judgement skill Palaistra is a Latin word that literally means "wrestling school". It can also be used figuratively to refer to a battleground, including one that deals with battles of rhetoric or debate.