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Jormungand has three attacks. Its normal attack is not too powerful, but Cold Stare deals damage and [[Petrify (Status)|petrifies]] the target. Space-Time Vorpal affects all and deals moderate damage. It is vulnerable to [[Slow (Status)|Slow]], as well as all Breaks. Magic does not have much effect on Jormungand due to its high [[Magic Defense (Stat)|Magic Defense]] statistic.
 
Jormungand has three attacks. Its normal attack is not too powerful, but Cold Stare deals damage and [[Petrify (Status)|petrifies]] the target. Space-Time Vorpal affects all and deals moderate damage. It is vulnerable to [[Slow (Status)|Slow]], as well as all Breaks. Magic does not have much effect on Jormungand due to its high [[Magic Defense (Stat)|Magic Defense]] statistic.
   
Jormungand drops three to four slot equipment, one to four of them having abilities. It drops weapons with any of the status strikes and armors with any of the status proofs, with [[List of Final Fantasy X Auto-Abilities#Stonestrike|Stonestrike]] and [[List of Final Fantasy X Auto-Abilities#Stoneproof|Stoneproof]] as fixed abilities. Both armor and weapon dropped by it also grant 6% [[Critical Hit|critical hit]] bonus to the wielder's physical hits.
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Jormungand drops three to four slot equipment, one to four of them having abilities. It drops weapons with any of the status strikes and armors with any of the status proofs, with [[List of Final Fantasy X Auto-Abilities#Stonestrike|Stonestrike]] and [[List of Final Fantasy X Auto-Abilities#Stoneproof|Stoneproof]] as fixed abilities.
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Its equipment drops provide a 6% [[Critical Hit|critical hit]] chance bonus instead of the usual 3% (this is relevant to weapons and armors, but only to attacks that deal physical damage).
   
 
===Strategy===
 
===Strategy===

Revision as of 21:20, 24 October 2014

Template:FFX Enemy Template:See Also Jormungand is an enemy from Final Fantasy X. After the player captures one of every fiend from the Djose Highroad, it will be unlocked in the Monster Arena. It is similar in appearance to the Anacondaur.

Battle

Jormungand has three attacks. Its normal attack is not too powerful, but Cold Stare deals damage and petrifies the target. Space-Time Vorpal affects all and deals moderate damage. It is vulnerable to Slow, as well as all Breaks. Magic does not have much effect on Jormungand due to its high Magic Defense statistic.

Jormungand drops three to four slot equipment, one to four of them having abilities. It drops weapons with any of the status strikes and armors with any of the status proofs, with Stonestrike and Stoneproof as fixed abilities.

Its equipment drops provide a 6% critical hit chance bonus instead of the usual 3% (this is relevant to weapons and armors, but only to attacks that deal physical damage).

Strategy

While Jormungand is not immune to Armor Break, it will only work 10% of the time, so a Frag Grenade or Auron's Banishing Blade Overdrive (if successful) will be more effective against him with a 100% chance. Furthermore, using Hastega is also helpful.

Gallery

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Etymology

Related Enemies

Final Fantasy X-2

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