Jinx (バッドタイム, Baddo Taimu?, lit. Bad Time) is a recurring ability in the series. Its effects vary per game.
Appearances[edit | edit source]
It claims to lower the targets' Luck stat at once, but does not give the full impact of a reduced Luck. Each use reduces the evasion chance of all enemies by 1%, and increases the chance of landing a critical hit on them by 1%; it has no impact on the target's accuracy or their chance of landing a critical hit themselves in their attacks. The effect can be stacked of up to five times.
Extend the duration of a target's existing status ailments upon inflicting new ones.
Jinx is a Saboteur auto-ability that increases the duration of any negative status effects already on the enemy by 5 seconds, when a character successfully inflicts a negative status effect on them.
Jinx is a Saboteur auto-ability that extends the duration of a target's existing status ailments upon inflicting new ones. It can be learned by Serah (role level 50) and by infusing a Saboteur monster with a combined total of 99 Synergist levels.
Etymology[edit | edit source]
jinx, in popular superstition and folklore, is a type of curse placed on a person that makes them prey to many minor misfortunes and other forms of bad luck; a person afflicted with a similar curse, who, while not directly subject to a series of misfortunes, seems to attract them to anyone in his vicinity; or an object or person that brings bad luck.A