Template:Sideicon Jenova∙BIRTH, referred to as Jenova-Birth in the BradyGames guide, is a boss from Final Fantasy VII. It attacks the party on the Cargo Ship from Junon to Costa del Sol.
Stats
Formations
# | Formation |
---|---|
488 | Jenova▪BIRTH |
489 | Jenova▪BIRTH |
490 | Jenova▪BIRTH |
491 | Jenova▪BIRTH |
Locations
Cargo Ship | |
---|---|
Engine Room | 488 (fixed) |
Battle
Jenova∙BIRTH is one of the few bosses that can be fought in a preemptive battle. Jenova∙BIRTH's most dangerous attack is Stop, which can incapacitate a party member for most of the battle.
Attacks, in order:
- Stop - Inflicts the Stop status to one target. Jenova has enough MP to cast this three times. There is no replacement for this action; after running out of MP to use it, Jenova will do nothing. After using it, Jenova will perform no actions on two successive turns, or the next turn, if Gas was used the same turn. Because of this, after Stop is cast is the safest time for low-level challengers, or otherwise weak parties, to launch their attacks.
- Laser - A single laser bolt is fired at a target; Jenova's weakest attack, but it does this one to three times, either to the same person or on all party members.
- Tail Laser - Four deep blue laser beams rake across the ground and small clouds of smoke rise from each strike; the characters are knocked back and an energy discharge surrounds them. It is Jenova's most damaging attack, causing around two hundred points of damage; it may be used once or twice a turn.
- W-Laser - Twin lasers converge on the target, releasing coronas of gold and blue energy. This attack can do considerable damage as Jenova can use this one to three times nonstop even after her laser attack.
- Gas - A sinuous stream of glowing green poisonous gas is spewed at a target; a spray of gold energy is released as it hits the target. Slightly weak, with a one-third chance to be used.
Strategy
The party will have to work around the Stop effect as there is no way to resist it at this point in the game. Aeris should use her Healing Wind to heal if she is in the party, as should Yuffie use her Clear Tranquil. Restore Materia linked to an All Materia can help otherwise. If the party was able to acquire the Enemy Skill Beta from Midgar Zolom before entering Junon, it will help during the battle. The Fury status can also be useful, as nearly all of Jenova's attacks will instantly charge a level 1 Limit meter while afflicted with Fury, allowing for a constant barrage of special moves.
AI script
AI: Setup {
- 1/2 Chance: Count = 3
- 1/2 Chance: Count = 0
} AI: Main {
- TempVar:LaserAttack = 0
- If (Count == 0) Then
- {
- If (At Least One Opponent has Stop Status) Then
- {
- Choose Random Opponent with Stop Status
- Use Gas on Target
- } Else {
- If (Jenova*BIRTH's MP >= 34) Then
- {
- Choose Random Opponent
- Use Stop on Target
- }
- }
- Count = 1
- } Else If (Count == 1 or 2) Then {
- Count = Count + 1
- } Else If (Count == 3) Then {
- TempVar:LaserAttack = 1
- TempVar:ChosenAtt = Laser
- Count = 4
- } Else If (Count == 4) Then {
- Choose All Opponents
- Use Tail Laser on Target
- If (1/2 Chance) Then
- {
- Choose All Opponents
- Use Tail Laser on Target
- }
- Count = 5
- } Else If (Count == 5) Then {
- TempVar:LaserAttack = 1
- TempVar:ChosenAtt = W-Laser
- Count = 6
- } Else {
- If (At Least One Opponent has Stop Status) Then
- {
- Choose Random Opponent with Stop Status
- Use Gas on Target
- } Else {
- If (1/3 Chance) Then
- {
- Choose Random Opponent
- Use Gas on Target
- }
- }
- Count = 0
- }
- If (TempVar:LaserAttack == 1) Then
- {
- If (1/3 Chance) Then
- {
- If (2nd Opponent has neither Death nor Stop Status) Then
- {
- Choose 2nd Opponent
- Use TempVar:ChosenAtt on Target
- }
- If (1st Opponent has neither Death nor Stop Status) Then
- {
- Choose 1st Opponent
- Use TempVar:ChosenAtt on Target
- }
- If (3rd Opponent has neither Death nor Stop Status) Then
- {
- Choose 3rd Opponent
- Use TempVar:ChosenAtt on Target
- }
- } Else {
- If (At Least One Opponent doesn't have Stop Status) Then
- {
- Choose Random Opponent without Stop Status
- } Else {
- Choose Random Opponent
- }
- Use TempVar:ChosenAtt on Target
- }
- }
}
Other appearances
Pictlogica Final Fantasy
Final Fantasy Record Keeper
Mobius Final Fantasy
Etymology
interpunct used in Japanese to indicate that a full proper noun is two separate words. It appears in Final Fantasy VII in the boss names of Jenova's parts and Sephiroth's boss forms.
The dot (・) is anThe names of Jenova∙BIRTH, Jenova∙LIFE, and Jenova∙DEATH are alluded to Saṃsāra, the repeating cycle of birth, life, and death in Buddhism.