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Jachol, originally romanized as Jacole, is a small town in Final Fantasy V. It is accessible on both Bartz's world and merged world. It is located on the southwest corner of the map, close to the Ronka Ruins, and populated by descendants of the Ronkan civilization. Jachol is also close to the Jachol Cave just to its north.

History[]

The villagers of Jachol are descendants of the Ronkan civilization, which collapsed five hundred years prior to the events of Final Fantasy V. The villagers were forbidden from visiting the ancient ruins, but many did not heed this warning. This included the adventurers from Jachol, many of whom frequented the pub. Adventurers typically excavated the Jachol Cave, with the town's shops selling weapons excavated from the cave.[1]

In addition to Jachol Cave and the Ronka Ruins, adventurers from Jachol have visited many parts of the world. Some described Istory Falls and Crescent Island,[1] while one traveled to Karnak, before being blocked from returning by a wall built to keep out protesters from the Library of the Ancients.[2]

Geography[]

Jachol WM

The town of Jachol on the world map.

Jachol is located south on the western continent, surrounded by mountains and a path leading north to Jachol Cave. The town is connected to Karnak through a route north that passes the Library of the Ancients, which adventurers take on their way up toward Karnak.[2]

Though the Jachol residents are descended from the Ronkans, the town itself does not resemble Ronkan technology or architecture at all. It is a standard medieval town with architecture not too dissimilar from other towns in the world, with its only defining feature being large man-made waterfalls forming two large fountains. Jachol's pub is frequented by adventurers from all over the world, mostly looking for treasure in Jachol Cave.[1]

Gameplay[]

Shops[]

Magic shop
Name Cost
White-ffv-icon Cura 620 gil
White-ffv-icon Raise 700 gil
White-ffv-icon Confuse 650 gil
White-ffv-icon Silence 280 gil
White-ffv-icon Protect 280 gil
White-ffv-icon Cure 180 gil
White-ffv-icon Libra 80 gil
White-ffv-icon Poisona 90 gil
Armor shop
Name Cost
Green Beret 2,500 gil
Ninja Suit 3,000 gil
Sage's Surplice 1,000 gil
Item shop
Name Cost
Potion 40 gil
Antidote 30 gil
Eye Drop 20 gil
Maiden's Kiss 60 gil
Mallet 50 gil
Gold Needle 150 gil
Phoenix Down 1,000 gil
Tent 250 gil
Weapon shop
Name Cost
Ogre Killer 3,200 gil
Coral Sword 2,800 gil
Mage Masher 900 gil
Trident 2,700 gil
Ashura 5,800 gil
Silver Bow 1,500 gil

Enemies[]

Outside (Bartz's world)
Outside (merged world)

Quests[]

No main story quests take place in Jachol, and the town is entirely optional.

The party leader can play a piano at the pub. Playing all the pianos in the world acquires the last song, Hero's Rime. This is the fourth piano the player is likely to encounter, and thus results in the early lessons of finger exercises rather than playing a full song.

Musical themes[]

The background theme for Jachol is "Town Theme" (街のテーマ, Machi no Tēma?).

Behind the scenes[]

Jachol-Dancing-Girl-FFV

The dancing girl asks the player to dance.

A dancing girl in Jachol invites various NPCs from the crowd to dance with her, and breaks the fourth wall by asking the player to dance with her: "And you, on the other side of the screen! Let's dance!"[1]

Gallery[]

Citations[]

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