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==Battle==
 
==Battle==
 
[[File:Ixtab.jpg|thumb|left|Ixtab in battle.]]
 
[[File:Ixtab.jpg|thumb|left|Ixtab in battle.]]
Ixtab will use physical attacks, may summon [[undead]] monsters to aid him, and also casts [[Doom (Status)|Doom]] and other [[Status|status]] ailments. A simple strategy is to [[Summon (Command)|summon]] an [[Esper (Final Fantasy XII)|Esper]] who will be immune to his status attacks. Ixtab is vulnerable to status attacks himself, and can be rendered harmless with the [[List of Final Fantasy XII Accessories#Nihopalaoa|Nihopalaoa]] + [[Remedy (Item)|Remedy]] trick.
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Ixtab will use physical attacks, may summon [[undead]] monsters to aid him, and also casts [[Doom (Status)|Doom]] and other [[Status Effect|status]] ailments. A simple strategy is to [[Summon (Command)|summon]] an [[Esper (Final Fantasy XII)|Esper]] who will be immune to his status attacks. Ixtab is vulnerable to status attacks himself, and can be rendered harmless with the [[List of Final Fantasy XII Accessories#Nihopalaoa|Nihopalaoa]] + [[Remedy (Item)|Remedy]] trick.
   
 
Since Ixtab spawns without pending special conditions unlike other hunts, it can be a good idea to use the Nihopalaoa + [[Chronos Tear]] trick to continually zone in and out stealing to stock up on [[List of Final Fantasy XII Armor#Flame Shield|Flame Shields]] long before they become readily available through the shops.
 
Since Ixtab spawns without pending special conditions unlike other hunts, it can be a good idea to use the Nihopalaoa + [[Chronos Tear]] trick to continually zone in and out stealing to stock up on [[List of Final Fantasy XII Armor#Flame Shield|Flame Shields]] long before they become readily available through the shops.

Revision as of 21:43, 10 July 2013

Template:Sideicon Template:FFXII Enemies Ixtab is an enemy in Final Fantasy XII and a Rank II Mark found in the Phase 1 - Shaft area of the Henne Mines. It becomes available to hunt after the storyline events in Eruyt Village are complete, after opening the path through the Golmore Jungle.

Clan Primer

Hunt 12: The Dead Ought Sleep Forever

XIIBill-Ixtab

Mark Bill

Petitioner: High-chief Zayalu
Petitioner's Location: Jahara

  • Saw bill posted for the hunting of Ixtab (Rank II). The petitioner is High-chief Zayalu on the Elderknoll in Jahara.
  • Hunt accepted. High-chief Zayalu warns that Ixtab is a spirit of great malevolence, prone to attack whenever it senses the living. It is to be found in the Phase 1 Shaft of the Henne Mines.
  • Ixtab defeated! Report to High-chief Zayalu on the Elderknoll in Jahara.
  • Hunt reported. Ixtab was the tainted spirit of all garif who had died in the Henne Mines. Now at last the dead may know peace, and for that the garif are thankful.

Bestiary Entry

Genus: Rank II Mark
Classification: Undead

"Our tale begins in Incident: the Slaying in cold Blood of many garif - a People as a Rule content to live and perish in Nature's Embrace - by Imperials for their Opposition to an Imperial Magicite mining Operation. The fierce hatred of the slain garif towards their Slayers gave rise to this monstrous Spirit. Having long forgotten its Purpose, it now attacks all Men it finds. Unable to strike at their own Ancestors, the garif posted a bill for this marks in hopes that a Hunter would aid them."

Battle

Ixtab

Ixtab in battle.

Ixtab will use physical attacks, may summon undead monsters to aid him, and also casts Doom and other status ailments. A simple strategy is to summon an Esper who will be immune to his status attacks. Ixtab is vulnerable to status attacks himself, and can be rendered harmless with the Nihopalaoa + Remedy trick.

Since Ixtab spawns without pending special conditions unlike other hunts, it can be a good idea to use the Nihopalaoa + Chronos Tear trick to continually zone in and out stealing to stock up on Flame Shields long before they become readily available through the shops.

Rewards

Etymology

Ixtab was the Mayan goddess of the gallows, and protector of those who committed suicide. She is depicted as hanging from a tree with a noose around her neck, and partly decomposed.

Gallery

Template:Gallery

Related Enemies