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{{sideicon|FFXII}}
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{{sideicon|prime=FFXII}}
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{{DISPLAYTITLE:Ixion (''Final Fantasy XII'')}}
{{Enemy
 
  +
{{infobox enemy
 
| release = FFXII
 
| release = FFXII
 
|name = Ixion
 
|name = Ixion
 
|type = Elite Mark
 
|type = Elite Mark
| image = [[File:XII ixion render.png|250px]]
+
| image = XII ixion render.png
 
| japanese = イクシオン
 
| japanese = イクシオン
 
| romaji = Ikushion
 
| romaji = Ikushion
|location = [[Pharos (Final Fantasy XII)|Pharos]] - [[Subterra]] (Penumbra - Interior, Umbra - Interior, Abyssal - Interior)
+
| location = [[Subterra]] (Penumbra - Interior, Umbra - Interior, Abyssal - Interior)
  +
| aiscript = yes
 
}}
 
}}
'''Ixion''' is an [[Hunt (Final Fantasy XII)#Elite Marks|Elite Mark]] from ''[[Final Fantasy XII]]''. It can be found in the Penumbra-Interior area of [[Subterra]] in the [[Pharos (Final Fantasy XII)|Pharos]]. The hunt becomes available after the party kills Doctor Cid in the Pharos lighthouse.
+
'''Ixion''' is an [[Hunt (Final Fantasy XII)#Elite Marks|Elite Mark]] from ''[[Final Fantasy XII]]''. It can be found in the Penumbra-Interior area of [[Subterra]] in the [[Pharos (Final Fantasy XII)|Pharos]]. The hunt becomes available after the storyline events in the Pharos.
  +
  +
The official strategy guide for the original version lists two sets of stats for Ixion, the "b" version having much less HP at 166,559 and higher Defense at 28. This second version appeared in the third floor of Subterra: Abyssal. The higher-HP versions' physical attack is also not meant to be Lightning-elemental. In the ''Zodiac'' versions, Ixion always has 300,000+ HP and its Defense value is always 10, no matter where the player spawns it.
   
 
== Clan Primer ==
 
== Clan Primer ==
Line 15: Line 19:
 
[[File:XIIBill-Ixion.jpg|left|thumb|Mark Bill.]]
 
[[File:XIIBill-Ixion.jpg|left|thumb|Mark Bill.]]
 
:'''Petitioner''': Whitecap Wench
 
:'''Petitioner''': Whitecap Wench
:'''Petitioner's Location''': [[Balfonheim Port]] (The Whitecap)
+
:'''Petitioner's Location''': [[Balfonheim Port]] (Quayside Court - The Whitecap)
* ''A petition has been submitted for the hunting of Ixion (Rank VI). The petitioner is Whitecap Wench in Balfonheim.''
+
* ''A petition has been submitted for the hunting of Ixion (Rank VI). The petitioner is the Whitecap wench in Balfonheim.''
* ''Hunt accepted. Whitecap Wench had been having bad dreams on account of said legendary fiend, and wants you to slay it. Ixion can be found in Ridorana.''
+
* ''Hunt accepted. The Whitecap wench had been having bad dreams on account of said legendary fiend, and wants you to slay it. Ixion can be found in Ridorana.''
* ''Ixion Vanquished! Report to Whitecap Wench.''
+
* ''Ixion defeated! Report to the Whitecap wench.''
* ''Hunt reported. Whitecap Wench richly rewarded you for securing her a restful night of sleep at last.''
+
* ''Hunt reported. The Whitecap wench richly rewarded you for securing her a restful night of sleep at last.''
{{-|left}}
+
{{clear|left}}
   
 
=== Bestiary entry ===
 
=== Bestiary entry ===
{{Q|Being a variety of Nightmare, oft told in the Legends of Ridorana. Having the power to turn the Dreams of Men to Terrors, then feeding off its Victims' Anguish. The petitioner of this hunt is a Woman caught nightly by the Dreams, and unable to sleep.}}
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:''Being a variety of Nightmare, oft told in the Legends of Ridorana. Having the power to turn the Dreams of Men to Terrors, then feeding off its Victims' Anguish. The petitioner of this hunt is a Woman caught nightly by the Dreams, and unable to sleep.''
   
 
==Stats==
 
==Stats==
  +
{{infobox enemy stats FFXII
{{FFXII Enemy Stats
 
 
| name = Ixion
 
| name = Ixion
 
| prev = Behemoth King (Final Fantasy XII)
 
| prev = Behemoth King (Final Fantasy XII)
 
| bestiary = 255
 
| bestiary = 255
 
| next = Pandaemonium (Final Fantasy XII)
 
| next = Pandaemonium (Final Fantasy XII)
| genus = Rank VI Mark
+
| class = Rank VI Mark
| class = ???
+
| genus = ???
| level min = 58
+
| level = 58
| evade min = 7
+
| evade = 7
| hp min = 166559
+
| ffxii attack power = 94
| mp min = 999
+
| izjs attack power = 109
| attack power min = 94
+
| ffxii strength = 48
| strength min = 48
+
| izjs strength = 54
| izjs strength min = 54
+
| ffxii magick power = 42
| magick power min = 42
+
| izjs magick power = 86
 
| gil = 0
| izjs magick power min = 86
 
| gil min = 0
+
| magick resist = 34
| defense min = 10
+
| vitality = 74
  +
| speed = 25{{foot|Penumbra/Umbra}}<br/>22{{foot|Abyssal}}
| magick power min = 42
 
 
| exp = 0
| izjs attack power min = 109
 
 
| cp = 5,000
| magick resist min = 34
 
  +
| ffxii hp = 306559{{foot|Penumbra/Umbra}} or 166,559{{foot|Abyssal}}
| vitality min = 74
 
| speed min = 22
+
| izjs hp = 306559
| exp min = 0
+
| mp = 999
  +
| ffxii defense = 10{{foot|Penumbra/Umbra}} or 28{{foot|Abyssal}}
| cp min = 5,000
 
| level max = 58
+
| izjs defense = 10
| evade max = 7
 
| hp max = 306559
 
| izjs hp max = 306559
 
| mp max = 999
 
| attack power max = 94
 
| izjs attack power max = 109
 
| strength max = 48
 
| izjs strength max = 54
 
| magick power max = 42
 
| gil max = 0
 
| defense max = 28
 
| izjs defense max = 10
 
| magick power max = 42
 
| izjs magick power max = 86
 
| magick resist max = 34
 
| vitality max = 74
 
| speed max = 25
 
| exp max = 0
 
| cp max = 5,000
 
 
| fire = Halves
 
| fire = Halves
 
| ice = Halves
 
| ice = Halves
Line 79: Line 64:
 
| dark = Absorb
 
| dark = Absorb
 
| holy = Weak
 
| holy = Weak
| location = [[Pharos (Final Fantasy XII)|Pharos]] - [[Subterra]] (Penumbra - Interior, Umbra - Interior, Abyssal - Interior)
+
| location = [[Subterra]] (Penumbra - Interior, Umbra - Interior, Abyssal - Interior)
 
| lp = 32
 
| lp = 32
| steal 1 = [[Loot (Final Fantasy XII)#Storm Crystal|Storm Crystal]]
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| steal 1 = [[Storm Crystal (Final Fantasy XII)|Storm Crystal]]
| steal 2 = [[Loot (Final Fantasy XII)#Grimoire Aidhed|Grimoire Aidhed]]
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| steal 2 = [[Grimoire Aidhed]]
| steal 3 = [[List of Final Fantasy XII items#Magick Lamp|Magick Lamp]]
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| steal 3 = [[Magick Lamp (Final Fantasy XII)|Magick Lamp]]
 
| combo = 6
 
| combo = 6
  +
| combo rate = 10
| elemental attack = [[List of Final Fantasy XII elements#Lightning|Lightning]]
 
 
| charge time = 25
| technicks = [[List of Final Fantasy XII enemy abilities#Kick|Kick]], [[List of Final Fantasy XII enemy abilities#Rush|Rush]], [[List of Final Fantasy XII enemy abilities#Snake Lash|Snake Lash]], [[List of Final Fantasy XII enemy abilities#Purify|Purify]]
 
 
| elemental attack = [[Final Fantasy XII elements#Lightning|Lightning]]
| magicks = [[List of Final Fantasy XII enemy abilities#Firaga|Firaga]], [[List of Final Fantasy XII enemy abilities#Blizzaga|Blizzaga]], [[List of Final Fantasy XII enemy abilities#Thundaga|Thundaga]], [[List of Final Fantasy XII enemy abilities#Waterga|Waterga]], [[List of Final Fantasy XII enemy abilities#Aeroga|Aeroga]], [[List of Final Fantasy XII enemy abilities#Darkra|Darkra]], [[List of Final Fantasy XII enemy abilities#Dispelga|Dispelga]], [[List of Final Fantasy XII enemy abilities#Silencega|Silencega]], [[List of Final Fantasy XII enemy abilities#Sleepga|Sleepga]], [[List of Final Fantasy XII enemy abilities#Fearga|Fearga]], [[List of Final Fantasy XII enemy abilities#Curse|Curse]]
 
| innate augments = [[List of Final Fantasy XII enemy abilities#Safety|Safety]], [[List of Final Fantasy XII enemy abilities#Ignore Evade|Ignore Evade]], [[List of Final Fantasy XII enemy abilities#Low-HP Mag+|Low-HP Mag+]], [[List of Final Fantasy XII enemy abilities#Low-HP Def+|Low-HP Def+]], [[List of Final Fantasy XII enemy abilities#Reflect Damage|Reflect Damage]], [[List of Final Fantasy XII enemy abilities#0 MP|0 MP]]
+
| technicks = [[Final Fantasy XII enemy abilities#Kick|Kick]], [[Final Fantasy XII enemy abilities#Rush|Rush]], [[Final Fantasy XII enemy abilities#Snake Lash|Snake Lash]], [[Final Fantasy XII enemy abilities#Purify|Purify]]
| conditional augments = If HP <50% - [[List of Final Fantasy XII enemy abilities#Normal Damage+|Normal Damage+]]; if HP <20% - [[List of Final Fantasy XII enemy abilities#Attack CT0|Attack CT0]]; if HP <50% and hit with Magick - [[List of Final Fantasy XII enemy abilities#Magick Wall|Magick Wall]]; if Purify - [[List of Final Fantasy XII enemy abilities#White Wind|White Wind]]
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| magicks = [[Final Fantasy XII enemy abilities#Firaga|Firaga]], [[Final Fantasy XII enemy abilities#Blizzaga|Blizzaga]], [[Final Fantasy XII enemy abilities#Thundaga|Thundaga]], [[Final Fantasy XII enemy abilities#Waterga|Waterga]] (Aquaga in ''Zodiac'' versions), [[Final Fantasy XII enemy abilities#Aeroga|Aeroga]], [[Final Fantasy XII enemy abilities#Darkra|Darkra]], [[Final Fantasy XII enemy abilities#Dispelga|Dispelga]], [[Final Fantasy XII enemy abilities#Silencega|Silencega]], [[Final Fantasy XII enemy abilities#Sleepga|Sleepga]], [[Final Fantasy XII enemy abilities#Fearga|Fearga]], [[Final Fantasy XII enemy abilities#Curse|Curse]]
 
| innate augments = [[Final Fantasy XII enemy abilities#Safety|Safety]], [[Final Fantasy XII enemy abilities#Ignore Evade|Ignore Evade]], [[Final Fantasy XII enemy abilities#Low-HP Mag+|Low-HP Mag+]], [[Final Fantasy XII enemy abilities#Low-HP Def+|Low-HP Def+]], [[Final Fantasy XII enemy abilities#Reflect Damage|Reflect Damage]], [[Final Fantasy XII enemy abilities#0 MP|0 MP]]
  +
| conditional augments = When HP <50%: [[Final Fantasy XII enemy abilities#Normal Damage+|Normal Damage+]]<br/>When HP <20%: [[Final Fantasy XII enemy abilities#Attack CT0|Attack CT0]]<br/>When HP <50% and hit with magick: [[Final Fantasy XII enemy abilities#Anti-Magick|Anti-Magick]] (for two minutes)<br/>After using Purify: [[Final Fantasy XII enemy abilities#White Wind|White Wind]] (for two minutes)
 
| death = Immune
 
| death = Immune
 
| petrify = Immune
 
| petrify = Immune
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| poison = Immune
 
| poison = Immune
 
| lure = Immune
 
| lure = Immune
  +
| libra immune = true
 
| shell = 100
 
| shell = 100
 
| haste = 100
 
| haste = 100
Line 109: Line 97:
 
}}
 
}}
   
  +
==AI script==<!--info is from Split Infinity's guide: https://gamefaqs.gamespot.com/ps2/459841-final-fantasy-xii/faqs/42270-->
== Finding Ixion ==
 
 
{{Enemy AI FFXII
Ixion can be found at Pharos's Subterra, on any of the three floors. The lift must be coming down from the first floor. If there are other monsters around, the player should kill all enemies in this area, then take the lift back up to the first floor and try again until there are no enemies around. After running around the circle for a while Ixion will show up.
 
  +
|magickname1 = [[Final Fantasy XII enemy abilities#Dispelga|Dispelga]]
  +
|magickcond1 = 50% > HP > 20%; use on opponent who has the most buffs (25%)
  +
|magickname2 = [[Final Fantasy XII enemy abilities#Aquaga|Aquaga]]
  +
|magickcond2 = Use all battle on opponent vulnerable/weak to water (25%)<br/>50% > HP > 20% (5%)
  +
|magickname3 = [[Final Fantasy XII enemy abilities#Aeroga|Aeroga]]
  +
|magickcond3 = Use all battle on opponent vulnerable/weak to wind (25%)<br/>50% > HP > 20% (5%)
  +
|magickname4 = [[Final Fantasy XII enemy abilities#Firaga|Firaga]]
  +
|magickcond4 = Use all battle on opponent vulnerable/weak to fire (25%)<br/>50% > HP > 20% (5%)
  +
|magickname5 = [[Final Fantasy XII enemy abilities#Blizzaga|Blizzaga]]
  +
|magickcond5 = Use all battle on opponent vulnerable/weak to ice (25%)<br/>50% > HP > 20% (5%)
  +
|magickname6 = [[Final Fantasy XII enemy abilities#Thundaga|Thundaga]]
  +
|magickcond6 = Use all battle on opponent vulnerable/weak to lightning (25%)<br/>50% > HP > 20% (5%)
  +
|magickname7 = [[Final Fantasy XII enemy abilities#Silencega|Silencega]]
  +
|magickcond7 = HP >20% (5%)
  +
|magickname8 = [[Final Fantasy XII enemy abilities#Sleepga|Sleepga]]
  +
|magickcond8 = HP >20% (5%)
  +
|magickname9 = [[Final Fantasy XII enemy abilities#Darkra|Darkra]]
  +
|magickcond9 = 50% > HP > 20% (5%)
  +
|magickname10 = [[Final Fantasy XII enemy abilities#Fearga|Fearga]]
  +
|magickcond10 = 50% > HP > 20%; use on opponent with MP >30% (25%)
  +
|magickname11 = [[Final Fantasy XII enemy abilities#Curse|Curse]]
  +
|magickcond11 = HP > 20% (5%)
  +
|technickname1 = [[Final Fantasy XII enemy abilities#Purify|Purify]]{{foot|Gives White Wind for two minutes}}
  +
|technickcond1 = HP <50% and afflicted with status ailment(s) (100%)
  +
|technickname2 = [[Final Fantasy XII enemy abilities#Kick|Kick]]
  +
|technickcond2 = HP >20% (25%)
  +
|technickname3 = [[Final Fantasy XII enemy abilities#Rush|Rush]]
  +
|technickcond3 = HP >20% (25%)
  +
|technickname4 = [[Final Fantasy XII enemy abilities#Snake Lash|Snake Lash]]
  +
|technickcond4 = HP >50% (25%)<br/>50% > HP > 20% (5%)
  +
|augmentname1 = [[Final Fantasy XII enemy abilities#Normal Damage+|Normal Damage+]]
  +
|augmentcond1 = When HP <50%
  +
|augmentname2 = [[Final Fantasy XII enemy abilities#Attack CT0|Attack CT0]]
  +
|augmentcond2 = When HP <20%
  +
|augmentname3 = [[Final Fantasy XII enemy abilities#Anti-Magick|Anti-Magick]]{{foot|Effect lasts two minutes}}
  +
|augmentcond3 = When HP <50% and hit with magick
  +
}}
  +
  +
== How to find ==
 
Ixion can be found at Pharos's Subterra, on any of the three floors. The lift must be coming down from the first floor. If there are other monsters around, the player should just take the lift back up to the first floor and try again until there are no enemies around. After running around the circle for a while Ixion will show up. Ixion's spawn chances increase by 6% every 12 seconds spent in the area, reaching 100% after 204 seconds.<!--according to this guide: https://gamefaqs.gamespot.com/ps2/459841-final-fantasy-xii/faqs/42270-->
   
 
== Battle ==
 
== Battle ==
 
Ixion's standard attack is not devastating, but it does [[Hit (term)#Final Fantasy XII|chain]] often and hits quite fast. It likes casting [[Dispelga]]. Ixion can use [[Fear (ability)|Fearga]], which reduces [[MP (Final Fantasy XII)|MP]] drastically. Aside from that, Ixion uses [[status effect|status]]-inflicting magick. If Ixion is afflicted with a status ailment it can cast [[Final Fantasy XII enemy abilities#Purify|Purify]], which removes all of its status ailments and makes it immune to further status changes. Ixion's most damaging attack is [[Thundaga (ability)|Thundaga]]. Ixion can teleport and can't be targeted during this.
[[File:Ixionmark.jpg|thumb|left|Battling Ixion.]]
 
If Ixion is fought in the circular section, it will have halved [[HP (stat)|HP]]. When fighting Ixion in the side rooms, its HP will be over 300,000. Ixion's standard attack is not devastating, but it does [[Hit (term)#Final Fantasy XII|chain]] often and hits quite fast. It likes casting [[Dispelga]]. Ixion can use [[Fear (ability)|Fearga]], which reduces [[MP (stat)|MP]] drastically. Aside from that, Ixion has a plethora of [[status effect|status]]-inflicting magick. If Ixion is afflicted with a status ailment it can cast [[List of Final Fantasy XII enemy abilities#Purify|Purify]], which removes all of its status ailments. Ixion's most damaging attack is [[Thundaga (ability)|Thundaga]].
 
   
 
=== Strategy ===
 
=== Strategy ===
 
Buffs should be cast often as Ixion uses Dispelga.
 
Buffs should be cast often as Ixion uses Dispelga.
   
The player should bring a lot of [[List of Final Fantasy XII items#X-Potion|X-Potions]] and curative items. If the party is at a high [[level]] they can [[Berserk (status)|Berserk]] Ixion to stop it from casting Purify. The party should finish Ixion quickly when its HP gets low, because it hits hard and fast. A [[List of Final Fantasy XII armor#Rubber Suit|Rubber Suit]] or [[List of Final Fantasy XII armor#Zodiac Escutcheon|Zodiac Escutcheon]] are helpful against Ixion's Thundaga. Ixion's Thundaga can be negated with inflicting it with [[Silence (status)|Silence]], although Ixion will heal the status with Purify.
+
The player should bring a lot of [[X-Potion (Final Fantasy XII)|X-Potions]] and curative items. If the party is at a high [[level]] they can [[Final Fantasy XII statuses#Berserk|Berserk]] Ixion to stop it from casting Purify. The party should finish Ixion quickly when its HP gets low, because it hits hard and fast. A [[Rubber Suit (Final Fantasy XII)|Rubber Suit]] or [[Zodiac Escutcheon (Final Fantasy XII)|Zodiac Escutcheon]] are helpful against Ixion's Thundaga. In the ''Zodiac'' versions, the Diamond Armlet also makes the user immune to Lightning damage. Ixion's Thundaga can be negated with inflicting it with [[Final Fantasy XII statuses#Silence|Silence]], although Ixion will heal the status with Purify.
   
All of Ixion's standard attacks, including Thundaga, are Lightning-elemental. To breeze through the battle, the player can equip any character with a Zodiac Escutcheon and cast [[Decoy (ability)|Decoy]] on them. Another attacker can equip a [[List of Final Fantasy XII weapons#Fomalhaut|Fomalhaut]] with [[List of Final Fantasy XII ammunition#Silent Shot|Silent Shot]] to make Ixion waste time by having to repeatedly cast Purify.
+
Ixion's standard attacks are Lightning-elemental. To breeze through the battle, the player can equip any character with a Zodiac Escutcheon and cast [[Decoy (ability)|Decoy]] on them.
{{-|left}}
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{{clear}}
   
 
== Rewards ==
 
== Rewards ==
 
* 3,000 [[gil]]
 
* 3,000 [[gil]]
* [[List of Final Fantasy XII ammunition#Sapping Bolts|Sapping Bolts]]
+
* [[Final Fantasy XII ammunition#Sapping Bolts|Sapping Bolts]]
* [[List of Final Fantasy XII weapons#Ragnarok|Ragnarok]]
+
* [[Ragnarok (Final Fantasy XII)|Ragnarok]]
 
Ixion is the last mark the player must fight to be able to accept the Farewell To A Legend hunt for the Greater Dragon, [[Yiazmat (Final Fantasy XII)|Yiazmat]].
 
   
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
FFXII Ixion.jpg|Bestiary entry.
+
FFXII Ixion.jpg|Bestiary entry (PlayStation 2).
  +
Ixionmark.jpg
 
</gallery>
 
</gallery>
   
 
== Etymology ==
 
== Etymology ==
 
Do not read this if you are 9 or younger.
 
 
{{Etym|Ixion}}
 
{{Etym|Ixion}}
   
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[[de:Ixion (FFXII)]]
 
[[de:Ixion (FFXII)]]
 
[[it:Ixion (Final Fantasy XII)]]
 
[[it:Ixion (Final Fantasy XII)]]
[[Category:Elite Marks]]
+
[[Category:Elite Marks in Final Fantasy XII]]

Revision as of 16:07, 12 May 2020

Template:Sideicon

Ixion is an Elite Mark from Final Fantasy XII. It can be found in the Penumbra-Interior area of Subterra in the Pharos. The hunt becomes available after the storyline events in the Pharos.

The official strategy guide for the original version lists two sets of stats for Ixion, the "b" version having much less HP at 166,559 and higher Defense at 28. This second version appeared in the third floor of Subterra: Abyssal. The higher-HP versions' physical attack is also not meant to be Lightning-elemental. In the Zodiac versions, Ixion always has 300,000+ HP and its Defense value is always 10, no matter where the player spawns it.

Clan Primer

Hunt 43: Fishy Dreams

XIIBill-Ixion

Mark Bill.

Petitioner: Whitecap Wench
Petitioner's Location: Balfonheim Port (Quayside Court - The Whitecap)
  • A petition has been submitted for the hunting of Ixion (Rank VI). The petitioner is the Whitecap wench in Balfonheim.
  • Hunt accepted. The Whitecap wench had been having bad dreams on account of said legendary fiend, and wants you to slay it. Ixion can be found in Ridorana.
  • Ixion defeated! Report to the Whitecap wench.
  • Hunt reported. The Whitecap wench richly rewarded you for securing her a restful night of sleep at last.


Bestiary entry

Being a variety of Nightmare, oft told in the Legends of Ridorana. Having the power to turn the Dreams of Men to Terrors, then feeding off its Victims' Anguish. The petitioner of this hunt is a Woman caught nightly by the Dreams, and unable to sleep.

Stats

AI script

Abilities
TypeNameCondition
Dispelga50% > HP > 20%; use on opponent who has the most buffs (25%)
AquagaUse all battle on opponent vulnerable/weak to water (25%)
50% > HP > 20% (5%)
AerogaUse all battle on opponent vulnerable/weak to wind (25%)
50% > HP > 20% (5%)
FiragaUse all battle on opponent vulnerable/weak to fire (25%)
50% > HP > 20% (5%)
BlizzagaUse all battle on opponent vulnerable/weak to ice (25%)
50% > HP > 20% (5%)
ThundagaUse all battle on opponent vulnerable/weak to lightning (25%)
50% > HP > 20% (5%)
SilencegaHP >20% (5%)
SleepgaHP >20% (5%)
Darkra50% > HP > 20% (5%)
Fearga50% > HP > 20%; use on opponent with MP >30% (25%)
CurseHP > 20% (5%)
Purify*(Gives White Wind for two minutes)HP <50% and afflicted with status ailment(s) (100%)
KickHP >20% (25%)
RushHP >20% (25%)
Snake LashHP >50% (25%)
50% > HP > 20% (5%)
Normal Damage+When HP <50%
Attack CT0When HP <20%
Anti-Magick*(Effect lasts two minutes)When HP <50% and hit with magick
Properties
TypeProperty
Targeting
Linking
Attacks
Pursuit

How to find

Ixion can be found at Pharos's Subterra, on any of the three floors. The lift must be coming down from the first floor. If there are other monsters around, the player should just take the lift back up to the first floor and try again until there are no enemies around. After running around the circle for a while Ixion will show up. Ixion's spawn chances increase by 6% every 12 seconds spent in the area, reaching 100% after 204 seconds.

Battle

Ixion's standard attack is not devastating, but it does chain often and hits quite fast. It likes casting Dispelga. Ixion can use Fearga, which reduces MP drastically. Aside from that, Ixion uses status-inflicting magick. If Ixion is afflicted with a status ailment it can cast Purify, which removes all of its status ailments and makes it immune to further status changes. Ixion's most damaging attack is Thundaga. Ixion can teleport and can't be targeted during this.

Strategy

Buffs should be cast often as Ixion uses Dispelga.

The player should bring a lot of X-Potions and curative items. If the party is at a high level they can Berserk Ixion to stop it from casting Purify. The party should finish Ixion quickly when its HP gets low, because it hits hard and fast. A Rubber Suit or Zodiac Escutcheon are helpful against Ixion's Thundaga. In the Zodiac versions, the Diamond Armlet also makes the user immune to Lightning damage. Ixion's Thundaga can be negated with inflicting it with Silence, although Ixion will heal the status with Purify.

Ixion's standard attacks are Lightning-elemental. To breeze through the battle, the player can equip any character with a Zodiac Escutcheon and cast Decoy on them.

Rewards

Gallery

Etymology

Ixion was a king of the Lapiths (an ancient tribe of Thessaly) and the son of either the god Ares, Antion, or the notorious evildoer Phlegyas in Greek mythology.

Ixion was summoned to the table of the gods, but rather than being grateful, he immediately tried to seduce Zeus's wife, Hera. Zeus stopped them and then tested Ixion by trying to seduce him with a fake Hera made from a cloud. Ixion slept with her, and was later punished by being strapped to a flaming wheel that flew around the world forever. Meanwhile, the fake Hera gave birth to the Centaurs, thus the reason why Ixion is portrayed by a horse-like creature.

Related enemies