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{{sideicon|FFIII|FFVI|FFV|VIICC|prime=FFVIII|FFIX|FFX|X2|FFXII|FFXIII|LR|FFTA2|BravelyD|FFD|TFF|TFFCC|FFE|FFBE|WoFF}}
{{Sideicon|FFIX}}
 
{{sideicon|FFVIII}}
 
{{sideicon|FFV}}
 
 
[[File:FFIVDS Item Lore.png|right|thumb|250px|Item Lore in effect, doubling the potency of a [[Hi-Potion]].]]
 
[[File:FFIVDS Item Lore.png|right|thumb|250px|Item Lore in effect, doubling the potency of a [[Hi-Potion]].]]
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{{Quote|Doubles the effect of medicine|''[[Final Fantasy VIII]]'' description}}
'''Item Lore''', also known as '''Chemist''' {{j|薬剤師の免許|Yakuzaishi no Menkyo}}, '''Pharmacology''', '''Medicine''', '''Med Data''' {{j|くすりのちしき|Kusuri no Chishiki}}, '''Alchemy''' and '''Improved Potions''', is a recurring [[Support Abilities|support ability]]. It increases the potency of healing items used by the character.
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'''Item Lore''' {{j|くすりのちしき or くすりの知識|Kusuri no Chishiki|Knowledge of Medicine}}, also known as '''Chemist''' {{j|薬剤師の免許|Yakuzaishi no Menkyo}}, '''Pharmacology''', '''Medicine''', '''Med Data''', '''Alchemy''', '''Itemagnifier''', and '''Improved Potions''', is a recurring [[support ability]]. It increases the potency of healing items used by the character.
   
 
==Appearances==
 
==Appearances==
 
===''[[Final Fantasy III]]''===
 
===''[[Final Fantasy III]]''===
In the [[Nintendo DS|DS]] remake, [[Scholar (Final Fantasy III)|Scholars]] have an innate ability that makes any item used by them twice as effective (E.g. a [[Hi-Potion]] used by a Scholar will heal for 1,000 HP instead of the normal 500). This ability only works in [[Battle (Term)|battle]].
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In the 3D remake, [[Scholar (Final Fantasy III)|Scholars]] have an innate ability that makes any item used by them twice as effective (E.g. a [[Hi-Potion]] used by a Scholar will heal for 1,000 HP instead of the normal 500). This ability only works in [[Battle (term)|battle]].
   
 
===''[[Final Fantasy IV]]''===
 
===''[[Final Fantasy IV]]''===
Item Lore is a [[Augment (Final Fantasy IV)|Augment]] ability in the Nintendo DS version. It can be obtained in [[Kaipo]] after healing [[Rosa Joanna Farrell|Rosa]].
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Item Lore is an [[Augment (Final Fantasy IV)|Augment]] ability in the 3D versions. It can be obtained in [[Kaipo]] after healing [[Rosa Joanna Farrell|Rosa]].
   
 
===''[[Final Fantasy V]]''===
 
===''[[Final Fantasy V]]''===
The [[Chemist (Final Fantasy V)|Chemist]]'s ability Pharmacology doubles the effects of [[Potion (Item)|Potions]] and [[Ether]]s in battle. It is the first ability learned from the class, requiring 15 AP to master.
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The [[Chemist (Final Fantasy V)|Chemist's]] ability Pharmacology doubles the effects of [[Potion (item)|Potions]] and [[Ether]]s in battle. It is the first ability learned from the class, requiring 15 AP to master.
   
 
===''[[Crisis Core -Final Fantasy VII-]]''===
 
===''[[Crisis Core -Final Fantasy VII-]]''===
Smart Consumer is an [[Independent Materia]] that doubles the effectiveness of healing items at level 1, then increases by 0.5 each level, to a maximum of x4.5 at Master. It can be made with [[Materia Fusion]] by combining the [[Steal]] Materia with various other Materia, and can be found in a [[Treasure Chest (Object)|treasure chest]] during the [[Missions (Crisis Core)|mission]] 6-5-2, and received as reward for completing the mission 8-6-5. It can also be rarely [[steal|stolen]] from [[Very Hungry]].
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Smart Consumer is an [[Independent Materia]] that doubles the effectiveness of healing items at level 1, then increases by 0.5 each level, to a maximum of x4.5 at Master. It can be made with [[Materia Fusion]] by combining the [[Steal]] Materia with various other Materia, and can be found in a [[Treasure chest (object)|treasure chest]] during the [[Missions (Crisis Core)|mission]] 6-5-2, and received as reward for completing the mission 8-6-5. It can also be rarely [[Steal|stolen]] from [[Very Hungry]].
   
 
===''[[Final Fantasy VIII]]''===
 
===''[[Final Fantasy VIII]]''===
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{{Quote|Doubles the effect of medicine|Description}}
Med Data is a support ability learned from the [[Guardian Force|GF]] [[Alexander (Summon)|Alexander]] and can be taught to any GF by the item Doc's Code. Doc's Code can be [[refine]]d from [[Elixir (Item)|Elixir]] with [[Eden (Summon)|Eden]]'s GF Abl-RF or [[Leviathan]]'s [[Triple Triad|card]] with [[Quetzalcoatl|Quezacotl]]'s Card Mod.
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[[Final Fantasy VIII support abilities#Med Data|Med Data]] is a support ability learned from the [[Guardian Force|GF]] [[Alexander (Final Fantasy VIII)|Alexander]] for 200 AP, and can be taught to any GF by the item [[Final Fantasy VIII items#Doc's Code|Doc's Code]]. Doc's Code can be [[refine]]d from [[Final Fantasy VIII items#Elixir|Elixir]] with [[Eden (summon)|Eden's]] [[Refine#GF Abl-RF|GF Abl-RF]] or [[Final Fantasy VIII Triple Triad cards#Leviathan|Leviathan's card]] with [[Quezacotl (Final Fantasy VIII)|Quezacotl's]] Card Mod.
   
 
===''[[Final Fantasy IX]]''===
 
===''[[Final Fantasy IX]]''===
Chemist doubles the effect of healing items and may be learned from the [[List of Final Fantasy IX Armor|Cotton Robe or Grand Armor]]. [[Freya Crescent|Freya]], [[Adelbert Steiner|Steiner]], and [[Garnet Til Alexandros XVII|Dagger]] can master this ability for 15 AP, and it takes four ability stones to equip.
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The [[Final Fantasy IX support abilities|support ability]] Chemist doubles the effect of [[Final Fantasy IX items#Potion|Potion]], [[Final Fantasy IX items#Hi-Potion|Hi-Potion]] and [[Final Fantasy IX items#Ether|Ether]]. It may be learned from the [[Final Fantasy IX armor#Cotton Robe|Cotton Robe]] or [[Final Fantasy IX armor#Grand Armor|Grand Armor]]. [[Freya Crescent|Freya]], [[Adelbert Steiner|Steiner]], and [[Garnet Til Alexandros XVII|Dagger]] can learn this ability and it takes four [[Magic Stone (Final Fantasy IX)|Magic Stones]] to equip. It is learned by Freya for 35 AP, Steiner for 20 AP and Dagger for 15 AP.
   
 
===''[[Final Fantasy X]]''===
 
===''[[Final Fantasy X]]''===
[[List of Final Fantasy X Auto-Abilities#Alchemy|Alchemy]] doubles the effect of healing items. It can be customized onto [[List of Final Fantasy X Weapons|weapons]] by using four [[List of Final Fantasy X Items#Healing Water|Healing Water]] items.
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[[Final Fantasy X auto-abilities#Alchemy|Alchemy]] doubles the effect of healing items. It can be customized onto [[Final Fantasy X weapons|weapons]] by using [[Final Fantasy X items#Healing Water|Healing Water]] x4.
   
 
====''[[Final Fantasy X-2]]''====
 
====''[[Final Fantasy X-2]]''====
The Chemist ability doubles the effect of healing items, and is learned by the [[Alchemist (Final Fantasy X-2)|Alchemist]] job. An Alchemist can also learn the abilities Elementalist and Physicist, which double the potency of [[element]]al and [[non-elemental]] items, respectively.
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The Chemist ability doubles the effect of healing items, and is learned by the [[Alchemist (Final Fantasy X-2)|Alchemist]] job. Alchemists can also learn the abilities Elementalist and Physicist, which double the potency of [[Element (term)|elemental]] and [[non-elemental]] items, respectively.
   
 
===''[[Final Fantasy XII]]''===
 
===''[[Final Fantasy XII]]''===
 
{{Main|Augments (Final Fantasy XII)}}
 
{{Main|Augments (Final Fantasy XII)}}
Item Lore is split up into the abilities [[Potion (Item)|Potion]] Lore, [[Phoenix Down|Phoenix]] Lore, [[Remedy (Item)|Remedy]] Lore and [[Ether]] Lore, and can be learned as Augments on the [[License Board]]. Also, when the character learns the different Remedy Lores, they gain the ability to cure more [[Status Effect|status ailments]] than before. Phoenix Lore upgrades will increase the amount of HP the character that is revived will regain. Potion Lore will restore more health and Ether Lore's will restore more MP.
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Item Lore is split up into the augments [[Potion (item)|Potion]] Lore, [[Phoenix Down|Phoenix]] Lore, [[Remedy (item)|Remedy]] Lore and [[Ether]] Lore, and can be learned on the [[License Board]]. When the character learns the different Remedy Lores, they gain the ability to cure more [[status effect|status ailments]] than before. Phoenix Lore upgrades increase the amount of HP the character that is revived will regain. Potion Lore restores more health and Ether Lores restore more MP.
   
There is also an accessory called [[List of Final Fantasy XII Accessories#Pheasant Netsuke|Pheasant Netsuke]] that doubles the potency of healing items and Fangs. Pheasant Netsuke can be purchased for 4000 [[gil]] in [[Old Archades]] and is the Accessory 14 license on the License Board that costs 70 LP to unlock. Pheasant Netsuke can also be made in the [[Bazaar (Final Fantasy XII)|bazaar]] for 3,600 gil by selling two [[Loot (Final Fantasy XII)#Stardust|Stardusts]].
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The [[Final Fantasy XII accessories#Pheasant Netsuke|Pheasant Netsuke]] accessory doubles the potency of healing items and Fangs. It can be bought for 4000 [[gil]] in [[Old Archades]] or made in the [[Bazaar (Final Fantasy XII)|bazaar]] for 3,600 gil by selling [[Loot (Final Fantasy XII)#Stardust|Stardust]] x2. It can be unlocked the as Accessory 14 license on the License Board for 70 LP.
   
 
===''[[Final Fantasy XIII]]''===
 
===''[[Final Fantasy XIII]]''===
The [[List of Final Fantasy XIII Accessories#Doctor's Code|Doctor's Code]] accessory gives the [[List of Final Fantasy XIII Passive Abilities|passive ability]] Improved Potions. It doubles the effect of healing-related items. There are only three Doctor's Codes in the game and they can't be purchased in [[Retail Network|shops]]. Doctor's Code can be useful late in game because when maxed out, it dismantles into an [[Elixir (Item)|Elixir]].
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The [[Final Fantasy XIII accessories#Doctor's Code|Doctor's Code]] accessory gives the [[Final Fantasy XIII passive abilities|passive ability]] Improved Potions. It doubles the effect of healing-related items. There are only three Doctor's Codes and they cannot be purchased in [[Retail Network|shops]]. Doctor's Code can be useful late in game because when maxed out, it dismantles into an [[Elixir (item)|Elixir]].
   
 
====''[[Lightning Returns: Final Fantasy XIII]]''====
 
====''[[Lightning Returns: Final Fantasy XIII]]''====
The accessory [[List of Lightning Returns: Final Fantasy XIII Accessories#Healer's Lore|Healer's Lore]] gives the passive ability Item Efficacy +25% that increases the effects of recovery items by 25%. Healer's Lore is found in Moogle Village in the Jagd Woods of the [[Wildlands]], but [[Lightning (Final Fantasy XIII)|Lightning]] requires her [[Angel of Valhalla]] to be able to glide to reach it.
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The accessory [[Lightning Returns: Final Fantasy XIII accessories#Healer's Lore|Healer's Lore]] gives the passive ability Item Efficacy +25% that increases the effects of recovery items by 25%. Healer's Lore is found in [[Moogle Village (Lightning Returns)|Moogle Village]] in the Jagd Woods of the [[Wildlands]], but [[Lightning (Final Fantasy XIII)|Lightning]] requires her [[Angel of Valhalla]] to be able to glide to reach it.
   
 
===''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''===
 
===''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''===
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===''[[Bravely Default]]''===
 
===''[[Bravely Default]]''===
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Healing Lore is the level 9 ability for the [[Salve-Maker (Bravely Default)|Salve-Maker]]. It doubles the effectiveness of recovery effects when using magic, abilities, or items to restore HP or MP. It costs 2 slots to equip.
{{Sec-stub|Bravely Default}}
 
   
 
===''[[Final Fantasy Dimensions]]''===
 
===''[[Final Fantasy Dimensions]]''===
{{Q|Uses two items in succession.|Description}}
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{{Quote|Uses two items in succession.|Description}}
Alchemy is the level 18 ability of the [[Ranger (Dimensions)|Ranger]] class, learned for 550 AP. It requires 1 slot to equip and use, and allows the user to use 2 items in a row.
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Alchemy is the level 18 ability of the [[Ranger (Dimensions)|Ranger]] class, learned for 550 AP. It requires one slot to equip and use, and allows the user to use two items in a row.
   
 
===''[[Theatrhythm Final Fantasy]]''===
 
===''[[Theatrhythm Final Fantasy]]''===
[[List of Theatrhythm Final Fantasy Abilities#Item Lore|Item Lore]] is a special ability learned by [[Cid Haze|Cid]] at Level 20 and [[Shantotto]] at Level 70. It costs 14 CP to equip and doubles the effects of [[List of Theatrhythm Final Fantasy Items#Healing Items|healing items]].
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[[Theatrhythm Final Fantasy abilities#Item Lore|Item Lore]] is a special ability learned by [[Cid Haze|Cid]] at Level 20 and [[Shantotto]] at Level 70. It costs 14 CP to equip and doubles the effects of [[Theatrhythm Final Fantasy items#Healing Items|healing items]].
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====''[[Theatrhythm Final Fantasy Curtain Call]]''====
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Item Lore is a proactive ability that costs 14 CP to equip. It doubles the potency of HP restoring items. It is learned by Cid (level 85), Edgar (level 60), Zidane (level 60), Aphmau (level 50), and Orlandeau (level 20).
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===''[[Final Fantasy Explorers]]''===
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[[Final Fantasy Explorers abilities#Itemagnifier|Itemagnifier]] is the standard ability of the [[Alchemist (Explorers)|Alchemist]] job, which adds potency to healing and buffing items used by the Alchemist.
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{{Ability section|Final Fantasy Explorers}}
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===''[[Final Fantasy Brave Exvius]]''===
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{{Ability section|Final Fantasy Brave Exvius}}
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===''[[World of Final Fantasy]]''===
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Pharmacology is a passive ability that improves the effectiveness of HP recovery items. It can be used by 2P Serafie, Astraea, Imp, Kupirate, Master Tonberry★, Memecoleous, Red Bonnotberry, Red Captain, Serafie, and Tonberry.
   
 
==Gallery==
 
==Gallery==
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<gallery>
{{Gallery
 
|File:FFIIIDS Chemist.png|A Hi-Potion healing for 1000 instead of 500 due to Chemist in ''[[Final Fantasy III]]'' (DS).
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FFIIIDS Chemist.png|A Hi-Potion healing for 1000 instead of 500 due to Chemist in ''[[Final Fantasy III]]'' (DS).
|File:X-Potion-FFXII.jpg|X-Potion healing different amounts of health depending on how many Item Lores the user has in ''[[Final Fantasy XII]]''.
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X-Potion-FFXII.jpg|X-Potion healing different amounts of health depending on how many Item Lores the user has in ''[[Final Fantasy XII]]''.
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</gallery>
}}
 
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==Etymology==
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The ability has also been known as Chemist. {{Etym|Chemist}}
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{{Etym|Lore}}
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In the French translation of ''Final Fantasy VIII'', the ability was known as Schweitzer, named after a French philosopher who opened a famous hospital in French-colonial Africa. It can also be taken to be German for "Swiss man," likely referring to the Red Cross.
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{{navbox support abilities}}
   
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[[Category:Recurring support abilities]]
{{Support Abilities}}
 
{{FFV Job Abilities}}
 
{{FFVIII}}
 
{{FFIX}}
 
[[Category:Support Abilities]]
 
[[Category:Final Fantasy VIII Abilities]]
 

Revision as of 05:38, 13 January 2020

Template:Sideicon

FFIVDS Item Lore

Item Lore in effect, doubling the potency of a Hi-Potion.

Doubles the effect of medicine

Final Fantasy VIII description

Item Lore (くすりのちしき or くすりの知識, Kusuri no Chishiki?, lit. Knowledge of Medicine), also known as Chemist (薬剤師の免許, Yakuzaishi no Menkyo?), Pharmacology, Medicine, Med Data, Alchemy, Itemagnifier, and Improved Potions, is a recurring support ability. It increases the potency of healing items used by the character.

Appearances

Final Fantasy III

In the 3D remake, Scholars have an innate ability that makes any item used by them twice as effective (E.g. a Hi-Potion used by a Scholar will heal for 1,000 HP instead of the normal 500). This ability only works in battle.

Final Fantasy IV

Item Lore is an Augment ability in the 3D versions. It can be obtained in Kaipo after healing Rosa.

Final Fantasy V

The Chemist's ability Pharmacology doubles the effects of Potions and Ethers in battle. It is the first ability learned from the class, requiring 15 AP to master.

Crisis Core -Final Fantasy VII-

Smart Consumer is an Independent Materia that doubles the effectiveness of healing items at level 1, then increases by 0.5 each level, to a maximum of x4.5 at Master. It can be made with Materia Fusion by combining the Steal Materia with various other Materia, and can be found in a treasure chest during the mission 6-5-2, and received as reward for completing the mission 8-6-5. It can also be rarely stolen from Very Hungry.

Final Fantasy VIII

Doubles the effect of medicine

Description

Med Data is a support ability learned from the GF Alexander for 200 AP, and can be taught to any GF by the item Doc's Code. Doc's Code can be refined from Elixir with Eden's GF Abl-RF or Leviathan's card with Quezacotl's Card Mod.

Final Fantasy IX

The support ability Chemist doubles the effect of Potion, Hi-Potion and Ether. It may be learned from the Cotton Robe or Grand Armor. Freya, Steiner, and Dagger can learn this ability and it takes four Magic Stones to equip. It is learned by Freya for 35 AP, Steiner for 20 AP and Dagger for 15 AP.

Final Fantasy X

Alchemy doubles the effect of healing items. It can be customized onto weapons by using Healing Water x4.

Final Fantasy X-2

The Chemist ability doubles the effect of healing items, and is learned by the Alchemist job. Alchemists can also learn the abilities Elementalist and Physicist, which double the potency of elemental and non-elemental items, respectively.

Final Fantasy XII

Item Lore is split up into the augments Potion Lore, Phoenix Lore, Remedy Lore and Ether Lore, and can be learned on the License Board. When the character learns the different Remedy Lores, they gain the ability to cure more status ailments than before. Phoenix Lore upgrades increase the amount of HP the character that is revived will regain. Potion Lore restores more health and Ether Lores restore more MP.

The Pheasant Netsuke accessory doubles the potency of healing items and Fangs. It can be bought for 4000 gil in Old Archades or made in the bazaar for 3,600 gil by selling Stardust x2. It can be unlocked the as Accessory 14 license on the License Board for 70 LP.

Final Fantasy XIII

The Doctor's Code accessory gives the passive ability Improved Potions. It doubles the effect of healing-related items. There are only three Doctor's Codes and they cannot be purchased in shops. Doctor's Code can be useful late in game because when maxed out, it dismantles into an Elixir.

Lightning Returns: Final Fantasy XIII

The accessory Healer's Lore gives the passive ability Item Efficacy +25% that increases the effects of recovery items by 25%. Healer's Lore is found in Moogle Village in the Jagd Woods of the Wildlands, but Lightning requires her Angel of Valhalla to be able to glide to reach it.

Final Fantasy Tactics A2: Grimoire of the Rift

Item Lore is learnable by Rangers and Alchemists for 150 AP through the Wizard's Hat.

Bravely Default

Healing Lore is the level 9 ability for the Salve-Maker. It doubles the effectiveness of recovery effects when using magic, abilities, or items to restore HP or MP. It costs 2 slots to equip.

Final Fantasy Dimensions

Uses two items in succession.

Description

Alchemy is the level 18 ability of the Ranger class, learned for 550 AP. It requires one slot to equip and use, and allows the user to use two items in a row.

Theatrhythm Final Fantasy

Item Lore is a special ability learned by Cid at Level 20 and Shantotto at Level 70. It costs 14 CP to equip and doubles the effects of healing items.

Theatrhythm Final Fantasy Curtain Call

Item Lore is a proactive ability that costs 14 CP to equip. It doubles the potency of HP restoring items. It is learned by Cid (level 85), Edgar (level 60), Zidane (level 60), Aphmau (level 50), and Orlandeau (level 20).

Final Fantasy Explorers

Itemagnifier is the standard ability of the Alchemist job, which adds potency to healing and buffing items used by the Alchemist.

Edgar - Chainsaw2This section about an ability in Final Fantasy Explorers is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Brave Exvius

Edgar - Chainsaw2This section about an ability in Final Fantasy Brave Exvius is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

World of Final Fantasy

Pharmacology is a passive ability that improves the effectiveness of HP recovery items. It can be used by 2P Serafie, Astraea, Imp, Kupirate, Master Tonberry★, Memecoleous, Red Bonnotberry, Red Captain, Serafie, and Tonberry.

Gallery

Etymology

The ability has also been known as Chemist. A chemist is a scientist trained in the study of chemistry. Chemists study the composition of matter and its properties. The Japanese term kusuri-shi is literally "drug practitioner/technician", close to the common British English use of "chemist" to mean a compounding pharmacist.

Lore refers to a body of traditions and knowledge on a subject or held by a particular group, typically passed from person to person by word of mouth.

In the French translation of Final Fantasy VIII, the ability was known as Schweitzer, named after a French philosopher who opened a famous hospital in French-colonial Africa. It can also be taken to be German for "Swiss man," likely referring to the Red Cross.