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+ | {{DISPLAYTITLE:Iron Man (''Final Fantasy IX'')}} |
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− | {{Sideicon|FFIX}} |
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+ | {{infobox enemy |
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− | {{FFIX Enemies |
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+ | | release = FFIX |
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|name = Iron Man |
|name = Iron Man |
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− | | |
+ | | japanese = 鉄巨人 |
− | |romaji = Tetsukyojin |
+ | | romaji = Tetsukyojin |
+ | | lit = Iron Giant |
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− | |image = |
+ | | image = IronMan-ffix.png |
− | |Location = [[Memoria]] |
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+ | |location = [[Memoria (Final Fantasy IX)|Memoria]] |
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+ | |aiscript=true |
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− | |HP = 21,217 |
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− | |MP = 3,091 |
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− | |Attack Power = 91 |
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− | |Magic= 24 |
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− | |Magic Defense = 8 |
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− | |Spirit = 43 |
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− | |Magic Evade = 9 |
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− | |Exp = 42,996 |
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− | |Gil = 2,796 |
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− | |Steal = Phoenix Down |
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− | |Win = Phoenix Down, Sapphire, Ether |
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− | |Protected Against = N/A |
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− | |Attack = Fist, [[Protect (Ability)|Protect]], Helm Divide, Cleave, [[Temper|Might]], [[Invisible (Ability)|Vanish]] |
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− | |Eat = N/A |
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− | |Class = Demon/Humanoid |
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− | |Other Information = |
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}} |
}} |
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− | The '''Iron Man''' is a demon enemy from ''[[Final Fantasy IX]]'' |
+ | The '''Iron Man''' is a [[Final Fantasy IX enemy types|demon type]] enemy from ''[[Final Fantasy IX]]'' found in [[Memoria (Final Fantasy IX)|Memoria]]. It casts [[Temper|Might]] on itself, increasing its physical Attack power, and [[Protect (ability)|Protect]], increasing its Defense. Its Cleave hits the entire party. Helm Divide will take a party member's [[HP to one ability|HP down to 1]]. |
+ | The player can protect the party against his attacks by casting [[Vanish (Final Fantasy IX)|Vanish]]. The player can Vanish the entire party with [[Eiko (Final Fantasy IX party member)|Eiko's]] [[Carbuncle (Final Fantasy IX)|Carbuncle]] when she equips a [[Diamond (Final Fantasy IX)|Diamond]] as an [[Add-on (Final Fantasy IX)|add-on]]. The Iron Man is susceptible to [[Quina (Final Fantasy IX party member)|Quina's]] [[LV4 Holy]]. It is also susceptible to [[Mini (Final Fantasy IX)|Mini]] and [[Instant Death]] moves. |
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+ | {{See|Iron Giant}} |
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− | [[File:Card053.png|thumb|left|Iron Man.]] |
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+ | ==Stats== |
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+ | {{infobox enemy stats FFIX |
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⚫ | |||
+ | | name = Iron Man |
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− | {{-|left}} |
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+ | | location = [[Memoria (Final Fantasy IX)|Memoria]] |
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+ | | prev = Chimera (Final Fantasy IX) |
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+ | | bestiary = 180 |
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+ | | next = Ash (Final Fantasy IX) |
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+ | | hp = 21217 |
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+ | | mp = 3091 |
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+ | | attack power = 91 |
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+ | | strength = 24 |
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+ | | defense = 25 |
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+ | | magic defense = 8 |
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+ | | magic evade = 9 |
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+ | | exp = 42996 |
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+ | | gil = 2796 |
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+ | | humanoid = true |
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+ | | demon = true |
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+ | | virus = Immune |
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+ | | auto-life = Immune |
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+ | | trance = Immune |
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+ | | defend = Immune |
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+ | | drop 1 = [[Phoenix Down (Final Fantasy IX)|Phoenix Down]] |
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+ | | drop 2 = [[Sapphire (Final Fantasy IX)|Sapphire]] |
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+ | | drop 3 = [[Phoenix Down (Final Fantasy IX)|Phoenix Down]] |
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+ | | steal 1 = [[Phoenix Down (Final Fantasy IX)|Phoenix Down]] |
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+ | | steal 2 = [[Phoenix Down (Final Fantasy IX)|Phoenix Down]] |
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+ | | steal 3 = [[Phoenix Down (Final Fantasy IX)|Phoenix Down]] |
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+ | | steal 4 = [[Phoenix Down (Final Fantasy IX)|Phoenix Down]] |
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+ | | abilities = [[Final Fantasy IX enemy abilities#Fist|Fist]], [[Final Fantasy IX enemy abilities#Protect|Protect]], [[Final Fantasy IX enemy abilities#Helm Divide|Helm Divide]], [[Final Fantasy IX enemy abilities#Cleave|Cleave]], [[Final Fantasy IX enemy abilities#Might|Might]], [[Final Fantasy IX enemy abilities#Vanish|Vanish]] |
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+ | }} |
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− | == |
+ | == AI script == |
+ | {{AI FFIX|code= |
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⚫ | |||
+ | Function Iron_Man_Init |
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− | |File:FFIXIronMan.png|Artwork. |
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+ | :set attacklist = [ Fist ; Protect ; Helm Divide ; Cleave ; Might ; Vanish ; Helm Divide ; Fist ] |
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+ | |||
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+ | |||
+ | Function Iron_Man_Loop |
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+ | :if ( !initflag ) |
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+ | ::set initflag = TRUE |
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+ | ::set strength = SV_FunctionEnemy[STRENGTH] |
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+ | ::set laststrength = SV_FunctionEnemy[STRENGTH] |
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+ | :Wait( 1 ) |
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+ | :loop |
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+ | |||
+ | |||
+ | Function Iron_Man_ATB |
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+ | :set selectedattack = <abbr title="Picking a random attack is actually not as simple as a single call. If SV_Target is set to 0 (no target) or if the enemy doesn't have enough MP, another random attack is picked.">RandomAttack</abbr>( attacklist ) |
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+ | :if ( selectedattack == Fist ) |
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+ | ::set SV_Target = RandomInTeam(SV_PlayerTeam) |
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+ | :elseif ( selectedattack == Protect ) |
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+ | ::set SV_Target = NotMatching(SV_FunctionEnemy[STATUS_CURRENT], PROTECT) |
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+ | :elseif ( selectedattack == Helm Divide ) |
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+ | ::set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY │ DEATH │ JUMP) & ~( SV_PlayerTeam[HP] ==$ 1 ) ) |
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+ | :elseif ( selectedattack == Cleave ) |
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+ | ::set SV_Target = SV_PlayerTeam |
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+ | :elseif ( selectedattack == Might ) |
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+ | ::set SV_Target = RandomInTeam( NotMatching(SV_EnemyTeam[STATUS_CURRENT], PETRIFY │ DEATH │ JUMP) ) |
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+ | :elseif ( selectedattack == Vanish ) |
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+ | ::set SV_Target = ( SV_FunctionEnemy[HP] <$ 10 ) & NotMatching(SV_FunctionEnemy[STATUS_CURRENT], VANISH) |
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+ | :elseif ( selectedattack == Helm Divide ) |
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+ | ::set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY │ DEATH │ JUMP) & ~( SV_PlayerTeam[HP] ==$ 1 ) ) |
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+ | :elseif ( selectedattack == Fist ) |
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+ | ::set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY │ DEATH │ JUMP) ) |
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+ | :Attack( selectedattack ) |
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+ | |||
+ | |||
+ | Function Iron_Man_CounterEx |
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+ | :set gainedstrength = FALSE |
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+ | :set strength = SV_FunctionEnemy[STRENGTH] |
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+ | :if ( laststrength < strength ) |
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+ | ::set gainedstrength = TRUE |
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+ | :set laststrength = strength |
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+ | :if ( ( GetAttackCommandId != Enemy Command ) ││ ( GetAttackId != Might ) ) |
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+ | ::return |
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+ | :if ( gainedstrength ) |
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+ | ::BattleDialog( "Gained more Attack Pwr!" ) |
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}} |
}} |
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+ | |||
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+ | |name = Iron Man |
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+ | |image = Card053.png |
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+ | |number = 053 |
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+ | |align = left |
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+ | }}Gambler Grecchio plays the card rarely during the disc 3 [[Treno]] card tournament. Gilbert's Teacher plays it in in the endgame. |
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+ | {{clear}} |
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+ | |||
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+ | <gallery> |
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+ | FFIXIronMan.png|[[Final Fantasy IX concept art|Artwork]]. |
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+ | Iron Man uses Cleave from FFIX Remastered.png|Cleave. |
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+ | Iron Man uses Might from FFIX Remastered.png|Might. |
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+ | </gallery> |
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+ | [[Category:Enemies in Final Fantasy IX]] |
Latest revision as of 14:27, 21 May 2022
The Iron Man is a demon type enemy from Final Fantasy IX found in Memoria. It casts Might on itself, increasing its physical Attack power, and Protect, increasing its Defense. Its Cleave hits the entire party. Helm Divide will take a party member's HP down to 1.
The player can protect the party against his attacks by casting Vanish. The player can Vanish the entire party with Eiko's Carbuncle when she equips a Diamond as an add-on. The Iron Man is susceptible to Quina's LV4 Holy. It is also susceptible to Mini and Instant Death moves.
The Iron Man is one of the few enemies to be able to be hit by Steiner's glitched Thunder Slash ability.
Stats[]
AI script[]
Function Iron_Man_Init
set attacklist = [ Fist ; Protect ; Helm Divide ; Cleave ; Might ; Vanish ; Helm Divide ; Fist ]
Function Iron_Man_Loop
if ( !initflag )
set initflag = TRUE
set strength = SV_FunctionEnemy[STRENGTH]
set laststrength = SV_FunctionEnemy[STRENGTH]
Wait( 1 )
loop
Function Iron_Man_ATB
set selectedattack = RandomAttack( attacklist )
if ( selectedattack == Fist )
set SV_Target = RandomInTeam(SV_PlayerTeam)
elseif ( selectedattack == Protect )
set SV_Target = NotMatching(SV_FunctionEnemy[STATUS_CURRENT], PROTECT)
elseif ( selectedattack == Helm Divide )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP) & ~( SV_PlayerTeam[HP] ==$ 1 ) )
elseif ( selectedattack == Cleave )
set SV_Target = SV_PlayerTeam
elseif ( selectedattack == Might )
set SV_Target = RandomInTeam( NotMatching(SV_EnemyTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP) )
elseif ( selectedattack == Vanish )
set SV_Target = ( SV_FunctionEnemy[HP] <$ 10 ) & NotMatching(SV_FunctionEnemy[STATUS_CURRENT], VANISH)
elseif ( selectedattack == Helm Divide )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP) & ~( SV_PlayerTeam[HP] ==$ 1 ) )
elseif ( selectedattack == Fist )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP) )
Attack( selectedattack )
Function Iron_Man_CounterEx
set gainedstrength = FALSE
set strength = SV_FunctionEnemy[STRENGTH]
if ( laststrength < strength )
set gainedstrength = TRUE
set laststrength = strength
if ( ( GetAttackCommandId != Enemy Command ) || ( GetAttackId != Might ) )
return
if ( gainedstrength )
BattleDialog( "Gained more Attack Pwr!" )
Tetra Master[]
Tetra Master |
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#053 Location: Treno (Card Stadium) Chocograph treasure "Dusk Plains" |
Gambler Grecchio plays the card rarely during the disc 3 Treno card tournament. Gilbert's Teacher plays it in in the endgame.