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Intangir Bot (talk | contribs) m (Bot: Automated text replacement (-{{-}} +{{clear}})) |
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{{sideicon|prime=FFIX}} |
{{sideicon|prime=FFIX}} |
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+ | {{DISPLAYTITLE:Iron Man (''Final Fantasy IX'')}} |
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{{infobox enemy |
{{infobox enemy |
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| release = FFIX |
| release = FFIX |
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| image = IronMan-ffix.png |
| image = IronMan-ffix.png |
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|location = [[Memoria (Final Fantasy IX)|Memoria]] |
|location = [[Memoria (Final Fantasy IX)|Memoria]] |
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+ | |aiscript=true |
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}} |
}} |
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− | The '''Iron Man''' is a demon enemy from ''[[Final Fantasy IX]]'' |
+ | The '''Iron Man''' is a [[Final Fantasy IX enemy types|demon type]] enemy from ''[[Final Fantasy IX]]'' found in [[Memoria (Final Fantasy IX)|Memoria]]. It casts [[Temper|Might]] on itself, increasing its physical Attack power, and [[Protect (ability)|Protect]], increasing its Defense. Its Cleave hits the entire party. Helm Divide will take a party member's HP down to 1. |
+ | The player can protect the party against his attacks by casting Vanish. The player can Vanish the entire party with [[Eiko Carol/Gameplay|Eiko's]] [[Carbuncle (summon)#Final Fantasy IX|Carbuncle]] when she equips a [[Diamond (Final Fantasy IX)|Diamond]] as an [[Add-on (Final Fantasy IX)|add-on]]. |
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⚫ | |||
+ | |||
⚫ | |||
==Stats== |
==Stats== |
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| trance = Immune |
| trance = Immune |
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| defend = Immune |
| defend = Immune |
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− | | drop 1 = [[ |
+ | | drop 1 = [[Final Fantasy IX items#Phoenix Down|Phoenix Down]] |
− | | drop 2 = [[ |
+ | | drop 2 = [[Final Fantasy IX jewels#Sapphire|Sapphire]] |
− | | drop 3 = [[ |
+ | | drop 3 = [[Final Fantasy IX items#Phoenix Down|Phoenix Down]] |
− | | drop 4 = [[ |
+ | | drop 4 = [[Final Fantasy IX items#Ether|Ether]] |
− | | steal 1 = [[ |
+ | | steal 1 = [[Final Fantasy IX items#Phoenix Down|Phoenix Down]] |
− | | steal 2 = [[ |
+ | | steal 2 = [[Final Fantasy IX items#Phoenix Down|Phoenix Down]] |
− | | steal 3 = [[ |
+ | | steal 3 = [[Final Fantasy IX items#Phoenix Down|Phoenix Down]] |
− | | steal 4 = [[ |
+ | | steal 4 = [[Final Fantasy IX items#Phoenix Down|Phoenix Down]] |
| card = Abadon |
| card = Abadon |
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− | | abilities = [[ |
+ | | abilities = [[Final Fantasy IX enemy abilities#Fist|Fist]], [[Final Fantasy IX enemy abilities#Protect|Protect]], [[Final Fantasy IX enemy abilities#Helm Divide|Helm Divide]], [[Final Fantasy IX enemy abilities#Cleave|Cleave]], [[Final Fantasy IX enemy abilities#Might|Might]], [[Final Fantasy IX enemy abilities#Vanish|Vanish]] |
| ap = 4 |
| ap = 4 |
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}} |
}} |
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− | == AI |
+ | == AI script == |
− | {{ |
+ | {{AI FFIX|code= |
Function Iron_Man_Init |
Function Iron_Man_Init |
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:set attacklist = [ Fist ; Protect ; Helm Divide ; Cleave ; Might ; Vanish ; Helm Divide ; Fist ] |
:set attacklist = [ Fist ; Protect ; Helm Divide ; Cleave ; Might ; Vanish ; Helm Divide ; Fist ] |
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== [[Tetra Master (minigame)|Tetra Master]] == |
== [[Tetra Master (minigame)|Tetra Master]] == |
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− | {{FFIX |
+ | {{Card FFIX |
|name = Iron Man |
|name = Iron Man |
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|image = Card053.png |
|image = Card053.png |
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|align = left |
|align = left |
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}} |
}} |
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− | {{ |
+ | {{clear}} |
== Gallery == |
== Gallery == |
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FFIX Helm Divide.png|Helm Divide. |
FFIX Helm Divide.png|Helm Divide. |
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</gallery> |
</gallery> |
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− | [[Category:Final Fantasy IX |
+ | [[Category:Enemies in Final Fantasy IX]] |
Revision as of 21:18, 8 January 2020
Template:Sideicon
The Iron Man is a demon type enemy from Final Fantasy IX found in Memoria. It casts Might on itself, increasing its physical Attack power, and Protect, increasing its Defense. Its Cleave hits the entire party. Helm Divide will take a party member's HP down to 1.
The player can protect the party against his attacks by casting Vanish. The player can Vanish the entire party with Eiko's Carbuncle when she equips a Diamond as an add-on.
The Iron Man is one of the few enemies to be able to be hit by Steiner's glitched Thunder Slash ability.
Stats
AI script
Function Iron_Man_Init
set attacklist = [ Fist ; Protect ; Helm Divide ; Cleave ; Might ; Vanish ; Helm Divide ; Fist ]
Function Iron_Man_Loop
if ( !initflag )
set initflag = TRUE
set strength = SV_FunctionEnemy[STRENGTH]
set laststrength = SV_FunctionEnemy[STRENGTH]
Wait( 1 )
loop
Function Iron_Man_ATB
set selectedattack = RandomAttack( attacklist )
if ( selectedattack == Fist )
set SV_Target = RandomInTeam(SV_PlayerTeam)
elseif ( selectedattack == Protect )
set SV_Target = NotMatching(SV_FunctionEnemy[STATUS_CURRENT], PROTECT)
elseif ( selectedattack == Helm Divide )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP) & ~( SV_PlayerTeam[HP] ==$ 1 ) )
elseif ( selectedattack == Cleave )
set SV_Target = SV_PlayerTeam
elseif ( selectedattack == Might )
set SV_Target = RandomInTeam( NotMatching(SV_EnemyTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP) )
elseif ( selectedattack == Vanish )
set SV_Target = ( SV_FunctionEnemy[HP] <$ 10 ) & NotMatching(SV_FunctionEnemy[STATUS_CURRENT], VANISH)
elseif ( selectedattack == Helm Divide )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP) & ~( SV_PlayerTeam[HP] ==$ 1 ) )
elseif ( selectedattack == Fist )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP) )
Attack( selectedattack )
Function Iron_Man_CounterEx
set gainedstrength = FALSE
set strength = SV_FunctionEnemy[STRENGTH]
if ( laststrength < strength )
set gainedstrength = TRUE
set laststrength = strength
if ( ( GetAttackCommandId != Enemy Command ) || ( GetAttackId != Might ) )
return
if ( gainedstrength )
BattleDialog( "Gained more Attack Pwr!" )
Tetra Master
Tetra Master |
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#053 Location: Treno, Card Stadium, Chocograph treasure "Dusk Plains". |