The Iron Man is a demon type enemy from Final Fantasy IX found in Memoria. It casts Might on itself, increasing its physical Attack power, and Protect, increasing its Defense. Its Cleave hits the entire party. Helm Divide will take a party member's HP down to 1.

The player can protect the party against his attacks by casting Vanish. The player can Vanish the entire party with Eiko's Carbuncle when she equips a Diamond as an add-on.

The Iron Man is one of the few enemies to be able to be hit by Steiner's glitched Thunder Slash ability.

Stats[edit | edit source]

AI script[edit | edit source]

Function Iron_Man_Init
   set attacklist = [ Fist ; Protect ; Helm Divide ; Cleave ; Might ; Vanish ; Helm Divide ; Fist ]


Function Iron_Man_Loop
   if ( !initflag )
      set initflag = TRUE
      set strength = SV_FunctionEnemy[STRENGTH]
      set laststrength = SV_FunctionEnemy[STRENGTH]
   Wait( 1 )
   loop


Function Iron_Man_ATB
   set selectedattack = RandomAttack( attacklist )
   if ( selectedattack == Fist )
      set SV_Target = RandomInTeam(SV_PlayerTeam)
   elseif ( selectedattack == Protect )
      set SV_Target = NotMatching(SV_FunctionEnemy[STATUS_CURRENT], PROTECT)
   elseif ( selectedattack == Helm Divide )
      set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP) & ~( SV_PlayerTeam[HP] ==$ 1 ) )
   elseif ( selectedattack == Cleave )
      set SV_Target = SV_PlayerTeam
   elseif ( selectedattack == Might )
      set SV_Target = RandomInTeam( NotMatching(SV_EnemyTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP) )
   elseif ( selectedattack == Vanish )
      set SV_Target = ( SV_FunctionEnemy[HP] <$ 10 ) & NotMatching(SV_FunctionEnemy[STATUS_CURRENT], VANISH)
   elseif ( selectedattack == Helm Divide )
      set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP) & ~( SV_PlayerTeam[HP] ==$ 1 ) )
   elseif ( selectedattack == Fist )
      set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP) )
   Attack( selectedattack )


Function Iron_Man_CounterEx
   set gainedstrength = FALSE
   set strength = SV_FunctionEnemy[STRENGTH]
   if ( laststrength < strength )
      set gainedstrength = TRUE
   set laststrength = strength
   if ( ( GetAttackCommandId != Enemy Command ) || ( GetAttackId != Might ) )
      return
   if ( gainedstrength )
      BattleDialog( "Gained more Attack Pwr!" )


Tetra Master[edit | edit source]

Tetra Master
Iron Man
#053
Location: Treno, Card Stadium, Chocograph treasure "Dusk Plains".


Gallery[edit | edit source]

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