The Iron Man is a demon type enemy from Final Fantasy IX found in Memoria. It casts Might on itself, increasing its physical Attack power, and Protect, increasing its Defense. Its Cleave hits the entire party. Helm Divide will take a party member's HP down to 1.
The player can protect the party against his attacks by casting Vanish. The player can Vanish the entire party with Eiko's Carbuncle when she equips a Diamond as an add-on. The Iron Man is susceptible to Quina's LV4 Holy. It is also susceptible to Mini and KO moves.
The Iron Man is one of the few enemies to be able to be hit by Steiner's glitched Thunder Slash ability.
Stats[]
AI script[]
Function Iron_Man_Init
set attacklist = [ Fist ; Protect ; Helm Divide ; Cleave ; Might ; Vanish ; Helm Divide ; Fist ]
Function Iron_Man_Loop
if ( !initflag )
set initflag = TRUE
set strength = SV_FunctionEnemy[STRENGTH]
set laststrength = SV_FunctionEnemy[STRENGTH]
Wait( 1 )
loop
Function Iron_Man_ATB
set selectedattack = RandomAttack( attacklist )
if ( selectedattack == Fist )
set SV_Target = RandomInTeam(SV_PlayerTeam)
elseif ( selectedattack == Protect )
set SV_Target = NotMatching(SV_FunctionEnemy[STATUS_CURRENT], PROTECT)
elseif ( selectedattack == Helm Divide )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP) & ~( SV_PlayerTeam[HP] ==$ 1 ) )
elseif ( selectedattack == Cleave )
set SV_Target = SV_PlayerTeam
elseif ( selectedattack == Might )
set SV_Target = RandomInTeam( NotMatching(SV_EnemyTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP) )
elseif ( selectedattack == Vanish )
set SV_Target = ( SV_FunctionEnemy[HP] <$ 10 ) & NotMatching(SV_FunctionEnemy[STATUS_CURRENT], VANISH)
elseif ( selectedattack == Helm Divide )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP) & ~( SV_PlayerTeam[HP] ==$ 1 ) )
elseif ( selectedattack == Fist )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP) )
Attack( selectedattack )
Function Iron_Man_CounterEx
set gainedstrength = FALSE
set strength = SV_FunctionEnemy[STRENGTH]
if ( laststrength < strength )
set gainedstrength = TRUE
set laststrength = strength
if ( ( GetAttackCommandId != Enemy Command ) || ( GetAttackId != Might ) )
return
if ( gainedstrength )
BattleDialog( "Gained more Attack Pwr!" )
Tetra Master[]
Tetra Master |
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#053 Location: Treno (Card Stadium) Chocograph treasure "Dusk Plains" |
Gambler Grecchio plays the card rarely during the disc 3 Treno card tournament. Gilbert's Teacher plays it in in the endgame.