Raises one ally's evasion.Final Fantasy description
Invisible (インビジ, Inbiji?, lit. Invisible), also known as Invis and INVS, is a recurring spell in the Final Fantasy series. Its effect has varied, from increasing the target's Evasion to granting them Invisible status.
Invis (INVS on the NES and Invis1 in Final Fantasy Origins) is a level 2 White Magic spell. It increases a single ally's Evasion attribute by 40 points for the remainder of the battle, and the effect can be stacked. Its upgrade is Invisira.
Final Fantasy XI spellInvisible
|Effect||Lessens the chance of being detected by sight.|
|Duration||Random, usually 30 secs to 5 min|
|Casting Time||3 seconds|
|Recast Time||10 Seconds|
|Magic Type||Enhancing Magic|
|Jobs||WHM 25, RDM 25, SCH 25|
Invisible is a spell that grants the target Invisible status, preventing the player from being seen by enemies that are aggressive by sight. It will not prevent aggro from enemies with true sight or enemies that detect by sound. Its duration is random and can last anywhere between 30 seconds and 5 minutes It takes 3 seconds to cast and can be recast every 10 seconds.
Invisible grants Invisible to the user. Charging this spell makes it affect party members. It can be learned by completing the SO "Stealth Mission: Avoid being spotted by the enemy" during A Fog-Laden Foray and requires a Defense stat of 80.
There is also a plot-restricted line of spells called Sheer/ra/ga, utilized for counterespionage. They are used to examine Emina Hanaharu's body without her knowledge or consent in a series of "Investigating Emina" missions. The spell is cast on an item which is given as a gift, and the spell then causes the receiver's clothing to become invisible. The higher level spells cause more clothing to become invisible.
Invisible is a White Magic spell and costs 2 AP to cast. The spell can be given to any character by having the Invisible Tome in the character's inventory. The spell can only be purchased in Spelvia for 1000 gil.
Invisible is a Story Mode skill, that prevents all instances of Berserk from happening. The effect lasts for the entirety of the story.
Invisible (Lv1) is a reactive ability that costs 6 CP to equip. It is activated when HP gauge drops below 55%. It increases damage evasion by 2% and will only trigger once during a stage. It is learned by Cecil (level 35), Rosa (level 20), Terra (level 10), Celes (level 10), Fran (default), Vanille (default), Yuna #2 (level 5), Lightning #2 (default).
Invisible (Lv2) is a reactive ability that costs 9 CP to equip. It is activated when HP gauge drops below 50%. It increases damage evasion by 4% and will only trigger once during a stage. It is learned by Terra (level 35), Fran (level 85), Hope (level 25), Vanille (level 40), and Lightning #2 (level 50).
Invisible (Lv3) is a reactive ability that costs 11 CP to equip. It is activated when HP gauge drops below 45%. It increases damage evasion by 6% and will only trigger once during a stage. It is learned by Vanille (level 35).