I couldn't miss the chance to practice my drawing!
Invincible (インビンシブル, Inbinshiburu?), also known as Hallowed Ground, is a recurring Knight ability in the series. As the name implies, the ability makes the user immune to all damage for a short period of time.
Invincible is the SP1 ability available to Paladins at level 1. All of the physical damage incurred by the user is reduced to 0 (but not magical damage). This ability also produces a sizable amount of enmity for the Paladin. This ability also creates a massive amount of enmity for the Paladin.
Hallowed Ground (Invincible in Japanese) is a Paladin ability available after completing the "Keeping the Oath" job quest at level 50. The ability renders the user impervious to most attacks for a period of 10 seconds. The ability has an instant cast time and a recast timer of 420 seconds.
In the Seat of Sacrifice, Elidibus as the Warrior of Light will use True Hallowed Ground whenever a DPS attempts to use Limit Break on him whenever he has at least one of his own Limit Break bar filled.
Invincible is a passive ability that gives a chance of nullifying damage. It can be used by Iron Giant.