The Interdimensional Rift, also known as the N-Zone, is the final dungeon of Final Fantasy V. It is a bizarre mishmash of dimensions between worlds, entered in the merged world by flying the airship to the former site of Castle Tycoon.
Throughout the dungeon, the player will visit areas that greatly resemble locations seen throughout the game, before reaching an entirely new area at the end. Several bosses are fought throughout, and must be defeated to progress. Additionally, the optional superbosses Omega and Shinryu can both be fought within the Rift, with Omega found patrolling the cave area, and Shinryu in a chest on the last floor.
Due to the powerful encounters, and the presence of the Movers, the Interdimensional Rift is the best place to level up jobs, and in versions of the game without the secret Sealed Temple dungeon, it is the place with the hardest battles in the game.
Layout[]
Desert[]
The desert is the first location the party enters in the Rift. The airship is docked on the shore, and the player can return there and leave the Rift if they choose. When the party reaches a door, the demons appear and tell them that once Exdeath obtains the power of the Void, a new world of darkness will be born and that the Void will be their burial ground. Should the party leave the Interdimensional Rift after Exdeath reveals his true form and unleashes the Void upon several locations on the overworld, a message will appear stating that the Rift has altered the flow of time, restoring the locations that were drawn into the Void.
The desert is similar to the Desert of Shifting Sands; there are currents in the ground that will drag the party into different areas in the desert. If they step on the wrong current, they will go in a loop. Random encounters occur in the currents. At the end of the desert is the entrance to the Ruins.
Ruins[]
Entered through a door on a stone wall in the desert. The ruins look like the inside of the Catapult and Ronka Ruins. The party can ride up and down the moving chains.
Phantom Village[]
A door in the ruins leads to the "sealed" door inside a building in the village. The villagers are frozen in time, some in mid-state, and cannot be spoken to. Consequently, none of the usual services, such as the shops or the inn, are available, but the HP/MP restoring pot still works. The piano is also unplayable.
Forest[]
Entered through the normal exit of the Phantom Village. The forest resembles the Great Forest of Moore; it is shady inside and some of its monsters are palette swaps of Moore's monsters. The exit to the forest is a knothole in a tree, guarded by the demon Calofisteri.
Cave[]
Entered through a hole below a tree at the end of the forest. It resembles the interior of Istory Falls and Ghido's Cave. Omega is roaming a ledge inside the cave. It is possible to go around it; if touched, a boss battle will begin. A Coral Ring can be found in the cave, which is useful if the player plans on fighting Shinryu.
Library[]
A small room at the end of the cave. It resembles the Library of Ancients and contains a bed. The two books on the shelves contain information about monsters and advice on Gigaflare, an attack that the party will later face. The book on the table contains Apanda, which shares many qualities with Byblos (including a fear of Ifrit).
Tower[]
The tower does not resemble any specific area that was taken into the Void, though it somewhat resembles the Barrier Tower. It is a series of fragmented rampart paths and areas of empty sky. The only way to see the paths to the next area of solid ground is with the Thief's Find Passages ability. This is not essential, but it will make it easier to navigate. At the top of the tower sits the Dimensional Castle.
Castle[]
Most of the demons of the Rift are located within the castle. The castle contains several floors and a dungeon, Catastrophe and Azulmagia found in the latter. Azulmagia will ask if the party holds the crystal shards, and it is possible to deny, in which case he will leave them alone, but he must be fought for a save point to appear.
There is a room with treasure chests next to the prison. The boss Alte Roite guards these treasure chests.
The party will also free a human prisoner and receive a kiss. In the throne room, she will transform into Halicarnassus. The portal to the final floors sits atop the castle's roof, and Twintania must be defeated to progress.
Defeating the bosses in the iOS version earns the achievement "Dimensional Assassins".
Last floor[]
The Last Floor does not resemble any area in the world. It appears to be made of crystals suspended in space. Although it is called the Last Floor, there are several levels. There are many roots and tree branches throughout the walls and ground, a result of Exdeath's influence.
The player's first boss fight will be Gilgamesh, but he will stop fighting after a few turns and allow access to the next floor. One treasure chest on this floor contains the superboss Shinryu, so it is best not to open it unless the player is ready for the fight. On the next floor, there is an optional fight with Necrophobe. A save point will appear when he is defeated.
Exdeath is located on the final floor. Defeating both forms leaves the party in an empty space, where the crystal shards will combine with the essences they hold and reform the crystals. After a final conversation with the Dawn Warriors and King Tycoon, the wind drake will arrive to take the party back to the overworld.
None of the enemies in this area give experience for defeating them, but give around 20-30 ABP.
Items[]
Area | Items |
---|---|
Ruins | |
Phantom Village | |
Forest | |
Cave | |
Dimension castle | |
Last floor |
|
Enemies[]
Area | Items |
---|---|
Desert | |
Ruins | |
Forest | |
Cave |
|
Library |
|
Tower | |
Castle |
|
Last floor |
|