Attacks with lightning-elemental attacks. If it has both arms, it can deliver a Delta Hit.

Final Fantasy VI PlayStation Bestiary entry

Infernofield.PNG

The Inferno is a boss in Final Fantasy VI. It is accompanied by its two arms, the Ketu and the Rahu. It is similar to Number 128 in both appearance and in that its arms can be revived.

Stats[edit | edit source]

Battle[edit | edit source]

When the boss and both of its arms are alive together, they cast Delta Attack, which petrifies a target and cannot miss, barring immunity. On its own Inferno uses Thundaga, Gigavolt, Atomic Rays, and Shockwave. It counters with its special attack, Sobat, doing heavy physical damage. When alone Inferno will use Magitek Barrier to give itself Protect and Reflect.

Strategy[edit | edit source]

Inferno is weak to Lightning, so the party's own Thundaga spells work well against it. The player can equip Reflect Rings to bounce the Inferno's Thundaga spells back at it, but are advised to have Strago or Mog in the party to bypass Reflect and heal the party with Dance or Lore, as Inferno's other attacks can be dangerous. Inferno is immune to Invisible, so the quick-kill Vanish-Death combo does not work. Spells like Grand Delta or Ultima can deal massive damage and can destroy both its arms.

Formations[edit | edit source]

Number Enemies Encounter flags Introduction flag Musical theme Magic AP
Normal Back Surrounded Side
467 Inferno Y N N N Sides, individual The Decisive Battle 0
Hide start messages.
484 Inferno, Ketu, Rahu Y N N N Sides, synch. The Decisive Battle 8
Hide start messages.

AI script[edit | edit source]

Attack Turns:
1st Turn: Thundara (33%) or Atomic Rays (66%)
2nd Turn: Gigavolt (66%) or Atomic Rays (33%)
3rd Turn: Thundara (33%) or Atomic Rays (33%) or Shockwave (33%)
4th Turn: Thundara (33%) or Atomic Rays (33%) or Shockwave (33%)

If attacked by anything: Sobat (33%)

If Inferno is by itself (this is only done once per battle):

If Inferno does NOT have Haste status:
Target: Self
Magitek Barrier (100%)

If Inferno and either Ketu or Rahu are alive: Thundaga (66%) or Meteor (33%)

If Timer >= 30:

If Inferno, Ketu, and Rahu are alive:
Delta Attack (100%)
Set Timer = 0

Other appearances[edit | edit source]

Final Fantasy XIV[edit | edit source]

Inferno appears as the final boss in Castrum Abania, a level 69 dungeon in the game's Stormblood expansion.

Similar to his Final Fantasy VI counterpart, Inferno will use Ketu and Rahu against the party throughout the encounter.

Pictlogica Final Fantasy[edit | edit source]

PFF Inferno FFVI.png
Baknamy FFTA2.pngThis section about an enemy in Pictlogica Final Fantasy is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.


Final Fantasy Record Keeper[edit | edit source]

FFRK Inferno FFVI.png
Baknamy FFTA2.pngThis section about an enemy in Final Fantasy Record Keeper is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Gallery[edit | edit source]

Etymology[edit | edit source]

Inferno means "Hell" in Italian, Portuguese and Galician. It can also mean a large uncontrolled fire.

Related enemies[edit | edit source]

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