The player can train with Ignis on campsites. New training levels are unlocked as the player progresses, and the Final Trial is open in Chapter 15. Completing a training session earns 5 AP. Ignis and the other party members do not appear in the bestiary, but the player can scan their HP and weaknesses/resistances in the Wait Mode.
The player can use the Ring of the Lucii against the bros in Chapter 15. The player can use Armiger, but there are no point-warp spots on havens and summons never trigger. The player can train in any time of day and in any weather. The training partners' stats and gear are not the same as when they are party members, and their food buffs don't carry over to their training partner forms. The player can use elemancy, but the training partners never do. Training partners don't yield item drops, but completing the last sessions yields accessory rewards.
Vs. Gladiolus and Ignis
|Vs. Gladiolus and Ignis||20||Gladiolus & Ignis (Crownsguard Fatigues)||None|
|Vs. Everyone||45||Gladiolus, Ignis & Prompto (Casual Outfit)||Gold Bangle|
|Final Trial||90||Gladiolus, Ignis & Prompto (Crownsguard Fatigues [No Jacket])||Blue Diamond Bracelet|
The training ends when Noctis is knocked to Danger state and Ignis (or another training partner) comes with the rescue animation. The player needs to quickly heal if they don't want to end the training yet.
Ignis uses same battle maneuvers as when he is AI-controlled as a member of the player's party. He doesn't use maneuvers from his player-controlled state, as that was added to the game later. Ignis uses items to heal himself and those he fights alongside. He attacks fast with his daggers and spear and kicks, which can be phased through with the defense command. As havens don't have point-warp points, there is no fast way to replenish MP outside of using items.
Ignis resists all elements, is immune to Holy, and resists most weapons, taking normal damage from daggers and firearms and being weak to shields. The player should defeat Ignis first as he heals the others. The player can then defeat either Prompto or Gladiolus. Repeatedly warp-striking Ignis with his weapon weakness (shield—especially point blank critical) defeats him quickly. The player can also use the Zwill Crossblades/Plumes of the Vortex—or whatever the player's best pair of daggers is—and Armiger. The Armiger Accelerator is helpful, if the player has it.
The player can use Ethers and/or Elixirs to replenish MP, or the Ring of the Lucii's Holy (although it deals no damage, dodging with it replenishes MP). Thieves' Way II cuts the MP cost of phasing by 40%. The bros resist elements in their higher level training sessions.