Tia-Lewise (talk | contribs) m (Etymology) |
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{{Sideicon|FFVI}} |
{{Sideicon|FFVI}} |
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− | {{FFVI |
+ | {{FFVI Enemy |
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+ | | japanese = イフリート |
| romaji = Ifurīto |
| romaji = Ifurīto |
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− | | |
+ | | snes = Ifrit |
− | | |
+ | | ps = Ifrit |
− | | |
+ | | gba = Ifrit |
− | | |
+ | | ios = Ifrit |
| image = [[File:FF6IfritBattle.PNG]] |
| image = [[File:FF6IfritBattle.PNG]] |
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− | | |
+ | | gba image = [[File:Ifrit-ffvi-gba.png|GBA]] |
− | | |
+ | | ios image = [[File:Ifrit - FF6 iOS.png|Mobile]] |
− | | prev = Ultros (Final Fantasy VI Boss) |
+ | | gba prev = Ultros (Final Fantasy VI Boss) |
− | | bestiary = 290 |
+ | | gba bestiary = 290 |
− | | next = Shiva (Final Fantasy VI Boss) |
+ | | gba next = Shiva (Final Fantasy VI Boss) |
− | | |
+ | | ios prev = Ultros (Final Fantasy VI Boss) |
− | | |
+ | | ios boss = 016 |
− | | |
+ | | ios next = Shiva (Final Fantasy VI Boss) |
|level = 21 |
|level = 21 |
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− | | |
+ | |hp = 3,300 |
− | | |
+ | |mp = 600 |
− | | |
+ | |speed = 35 |
− | | |
+ | |evasion = 20 |
− | | |
+ | |hit rate = 150 |
− | | |
+ | |attack = 25 |
− | | |
+ | |defense = 215 |
− | | |
+ | |magic evasion = 0 |
− | | |
+ | |magic = 7 |
− | | |
+ | |magic defense = 115 |
− | | |
+ | |exp = 0 |
− | | |
+ | |gil = 0 |
− | | |
+ | |morph miss rate = 100% |
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+ | |snes location = [[Magitek Research Facility|Magitek Res. Factory]] |
− | | |
+ | |snes common steal = None |
− | | |
+ | |snes rare steal = None |
− | | |
+ | |snes drop = None |
− | | |
+ | |snes morph = [[Antidote (Item)|Antidote]], [[List of Final Fantasy VI Items#Green Cherry|Green Cherry]], [[Eye Drops|Eye Drop]], [[Gold Needle|Soft]] |
− | | |
+ | |snes special attack = Hit (Level 1 = Attack x 1.5) |
− | | |
+ | |snes rage = None |
− | | |
+ | |snes sketch = Battle, Hit |
− | | |
+ | |snes control = Battle, Hit |
− | | |
+ | |snes weak against = [[Ice (Element)|Ice]] |
− | | |
+ | |snes resistant to = None |
− | | |
+ | |snes immune to = [[Lightning (Element)|Bolt]], [[Poison (Element)|Poison]], [[Wind (Element)|Wind]], [[Holy (Element)|Pearl]], [[Earth (Element)|Earth]], [[Water (Element)|Water]] |
− | | |
+ | |snes absorbs = [[Fire (Element)|Fire]] |
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− | |SNES Protected Against = [[Poison (Status)|Poison]], [[Zombie (Status)|Zombie]], [[Magitek (Command)|MagiTek]], [[Invisible (Status)|Clear]], [[Imp (Status)|Imp]], [[Petrify (Status)|Petrify]], [[Instant Death]], [[Doom (Status)|Condemn]], [[HP Critical|Near Fatal]], [[Blink (Status)|Image]], [[Silence (Status)|Mute]], [[Berserk (Status)|Berserk]], [[Confuse (Status)|Muddle]], [[Sleep (Status)|Sleep]], [[Stop (Status)|Stop]] |
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+ | |gba common steal = None |
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− | | |
+ | |gba rare steal = None |
− | | |
+ | |gba drop = None |
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− | |GBA Item Dropped = None |
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− | | |
+ | |gba control = Attack, Hit |
+ | |fire = Absorb |
||
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− | | |
+ | |ice = Weak |
− | | |
+ | |lightning = Immune |
− | | |
+ | |poison = Immune |
− | | |
+ | |holy = Immune |
− | | |
+ | |earth = Immune |
− | | |
+ | |wind = Immune |
− | | |
+ | |water = Immune |
− | | |
+ | |zombie = Immune |
+ | |poison status = Immune |
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− | |GBA Protected Against = [[Zombie (Status)|Zombie]], [[Poison (Status)|Poison]], [[Magitek (Command)|Magitek]], [[Invisible (Status)|Invisible]], [[Imp (Status)|Imp]], [[Petrify (Status)|Petrify]], [[Instant Death|Death]], [[Doom (Status)|Doom]], [[HP Critical|Critical]], [[Blink (Status)|Image]], [[Silence (Status)|Silence]], [[Berserk (Status)|Berserk]], [[Confuse (Status)|Confuse]], [[Sleep (Status)|Sleep]], [[Stop (Status)|Stop]] |
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+ | |magitek = Immune |
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− | |Other Information = Can't [[Meteor Strike]]; Can't [[Libra (Ability)|Libra]]; Can't [[Control (Ability)|Control]]; The party cannot [[Flee|escape]]. |
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+ | |invisible = Immune |
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− | |SNES Normal Attack Look = Empty |
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+ | |petrify = Immune |
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− | |GBA Normal Attack Look = Unarmed |
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+ | |death = Immune |
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+ | |doom = Immune |
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+ | |critical = Immune |
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+ | |image status = Immune |
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+ | |silence = Immune |
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+ | |berserk = Immune |
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+ | |confuse = Immune |
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+ | |sleep = Immune |
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+ | |stop = Immune |
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+ | |meteor strike = Immune |
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+ | |libra = Immune |
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+ | |control = Immune |
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+ | |info = The party cannot [[Flee|escape]]. |
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+ | |snes normal attack = Empty |
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+ | |gba normal attack = Unarmed |
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⚫ | |||
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}} |
}} |
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[[File:FF6 Ifrit Field.png|left|Field Sprite]] |
[[File:FF6 Ifrit Field.png|left|Field Sprite]] |
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{{Etym|Ifrit}} |
{{Etym|Ifrit}} |
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[[ru:Ифрит (босс Final Fantasy VI)]] |
[[ru:Ифрит (босс Final Fantasy VI)]] |
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Revision as of 11:41, 11 August 2014
Template:Sideicon Template:FFVI Enemy
I sense a kindred spirit...
Ifrit
A Fire Esper. Attacks with Fire and Fire 2 but is vulnerable to cold. Use Ice to defeat him easily.
PlayStation bestiary
Template:See Also Ifrit is a boss in Final Fantasy VI. He is fought alongside Shiva in the garbage chute of the Magitek Research Facility.
Battle
Ifrit uses physical attacks and Fire-elemental magic. If attacked by magic three times Ifrit will counter with Firaga, likely killing a party member. When damaged five times in any way, Ifrit retreats and is replaced by Shiva. Blitz, Bushido, Tools are effective against both of them, and Blizzard and Fire are also powerful, though of course the player should only use Blizzard against Ifrit and Fire against Shiva, since spells of the opposite element heal them. When either of them is defeated, the battle ends. Shiva has slightly less HP, but only a few hundred so neither is any easier to defeat than the other.
Strategy
The simplest way to win against Ifrit and Shiva is to attack Ifrit five times since he's the first to be fought in the formation, it doesn't matter if the attack is absorb, nullified, or deals damage. When Ifrit swaps places with Shiva, the player should run away during this transition. Since there is no enemy present during the transition, the party can successfully run away. The reason behind this is that Ifrit and Shiva's formation do not have the "no run" flag activated which prevents running away for this formation.
AI Script
Attack Turns:
1st Turn: Attack (33%) or Fire (66%)
2nd Turn: Attack (33%) or Blaze (33%) or Fira (33%)
If attacked by "Magic":
- Increase Var36 by 1
- Increase Var3 by 1
- Fire (33%)
If attacked by anything:
- Increase Var3 by 1
- Fire (33%)
If Var36 >= 3
- Set Var36 = 0
- Ifrit moves closer to party
- Target: Random Player
- Firaga (100%)
- Ifrit moves back to it's original place
If Var3 >= 5:
- Set Var3 = 0
- Remove Ifrit, bring in Shiva
If killed:
- Display message: Ifrit: I sense a kindred spirit...
- Bring in Shiva
- Display message: Shiva: Who are you...?
- Display message: Ifrit: You have Ramuh's power...?Wait...We're......espers.
- Battle over
Gallery
Template:Gallery
Related Enemies
- Shiva
- Leviathan
- Unnamed Esper
Etymology
Ifrit (also spelled Efreet or Afreet, from Arabic عفريت Ifrīt), is the name given to a class of Jinn (Demons also known as Djinn, Djinni, and Genie) that embody fire. Though they could live for thousands of years, they were not immortal, and if cut, they would "bleed" the fire running through their veins until it consumed their bodies.
In Arabian mythology,