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− | {{sideicon|FFVIII}} |
+ | {{sideicon|prime=FFVIII|DFF2008|D012|TFF|FFRK|FFTCG}} |
+ | {{DISPLAYTITLE:Ifrit (''Final Fantasy VIII'')}} |
||
− | {{Summon |
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+ | {{infobox summon |
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|name=Ifrit |
|name=Ifrit |
||
|release=FFVIII |
|release=FFVIII |
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Line 10: | Line 11: | ||
|element=Fire |
|element=Fire |
||
|summonabilities=[[Hellfire (ability)|Hell Fire]] |
|summonabilities=[[Hellfire (ability)|Hell Fire]] |
||
− | |taughtabilities=[[ |
+ | |taughtabilities=[[Final Fantasy VIII support abilities#HP-J|HP-J]], [[Final Fantasy VIII support abilities#Str-J|Str-J]], [[Final Fantasy VIII support abilities#Elem-Atk-J|Elem-Atk-J]], [[Final Fantasy VIII support abilities#Elem-Def-J|Elem-Def-J]], [[Final Fantasy VIII support abilities#Elem-Def-Jx2|Elem-Def-Jx2]]<hr/>[[Magic (Final Fantasy VIII)|Magic]], [[Summon (command)#Final Fantasy VIII|GF]], [[Draw (Final Fantasy VIII)|Draw]], [[Item]], [[Mad Rush]]<hr/>[[Final Fantasy VIII support abilities#Str+20%|Str+20%]], [[Final Fantasy VIII support abilities#Str+40%|Str+40%]], [[Final Fantasy VIII support abilities#Str Bonus|Str Bonus]], [[Final Fantasy VIII support abilities#SumMag+10%|SumMag+10%]], [[Final Fantasy VIII support abilities#SumMag+20%|SumMag+20%]], [[Final Fantasy VIII support abilities#SumMag+30%|SumMag+30%]], [[Final Fantasy VIII support abilities#GFHP+10%|GFHP+10%]], [[Final Fantasy VIII support abilities#GFHP+20%|GFHP+20%]], [[Final Fantasy VIII support abilities#GFHP+30%|GFHP+30%]], [[Boost (ability)#Final Fantasy VIII|Boost]]<hr/>[[Refine#F Mag-RF|F Mag-RF]], [[Refine#Ammo-RF|Ammo-RF]] |
|designer=[[Tetsuya Nomura]] |
|designer=[[Tetsuya Nomura]] |
||
|boss page=Ifrit (Final Fantasy VIII boss) |
|boss page=Ifrit (Final Fantasy VIII boss) |
||
|recurring appearance=Ifrit |
|recurring appearance=Ifrit |
||
}} |
}} |
||
− | {{ |
+ | {{Quote|For me to lose to a human... Very well, I will join you.|Ifrit}} |
− | '''Ifrit''' is the third available [[Guardian Force]] in ''[[Final Fantasy VIII]]''. He is Fire-elemental and must be defeated as a boss in the [[Fire Cavern]]. He is the first Guardian Force to talk, and expresses surprise and alarm if the player [[Summon (command)#Final Fantasy VIII|summons]] [[Shiva (Final Fantasy VIII)|Shiva]]. If the player defeats him without summoning Shiva, he will admit he is impressed with the power of humans. |
+ | '''Ifrit''' is the third available [[Guardian Force]] in ''[[Final Fantasy VIII]]''. He is Fire-elemental and must be defeated as a boss in the [[Fire Cavern]]. He is the first Guardian Force to talk, and expresses surprise and alarm if the player [[Summon (command)#Final Fantasy VIII|summons]] [[Shiva (Final Fantasy VIII)|Shiva]]. If the player defeats him without summoning Shiva, he will admit he is impressed with the power of humans. |
− | He learns HP-J and Str-J and Strength boosting support abilities, as well as elemental attack and defense [[Junction system|junctions]]. His unique abilities are Str Bonus, which gives a [[Stat growth|permanent stat boost]] upon leveling up; Mad Rush, a command ability that puts the party in [[ |
+ | He learns HP-J and Str-J and Strength boosting support abilities, as well as elemental attack and defense [[Junction system|junctions]]. His unique abilities are Str Bonus, which gives a [[Stat growth|permanent stat boost]] upon leveling up; Mad Rush, a command ability that puts the party in [[Final Fantasy VIII statuses#Berserk|Berserk]] with [[Final Fantasy VIII statuses#Haste|Haste]] and [[Final Fantasy VIII statuses#Protect|Protect]]; and [[refine]] abilities that let the player make Fire magic and ammo from items. |
==Profile== |
==Profile== |
||
As opposed to the Ifrits from previous installments who were humanoid, the Ifrit in ''Final Fantasy VIII'' is a bestial creature covered in brown fur. This is because all Guardian Forces were designed to be rather animalistic, even the human-like GFs like [[Siren (Final Fantasy VIII)|Siren]]. Ifrit has long sharp horns, an orange mane, gold earrings in his sharp ears, large gold bracers on his wrists, and large claws. His upper body has more mass than his lower body, and he has yellow eyes, a snout, and fangs. |
As opposed to the Ifrits from previous installments who were humanoid, the Ifrit in ''Final Fantasy VIII'' is a bestial creature covered in brown fur. This is because all Guardian Forces were designed to be rather animalistic, even the human-like GFs like [[Siren (Final Fantasy VIII)|Siren]]. Ifrit has long sharp horns, an orange mane, gold earrings in his sharp ears, large gold bracers on his wrists, and large claws. His upper body has more mass than his lower body, and he has yellow eyes, a snout, and fangs. |
||
+ | |||
− | |||
− | == |
+ | ==Obtained== |
[[File:Fire Cavern 1.jpg|thumb|left|Ifrit's lair in the Fire Cavern.]] |
[[File:Fire Cavern 1.jpg|thumb|left|Ifrit's lair in the Fire Cavern.]] |
||
− | Ifrit is faced as a boss in the depths of the Fire Cavern as part of [[Squall Leonhart]]'s prerequisites for participating in the upcoming [[SeeD]] field exam. Defeating Ifrit acquires him as a Guardian Force. Squall is assisted by his instructor, [[Quistis Trepe]]. |
+ | Ifrit is faced as a boss in the depths of the Fire Cavern as part of [[Squall Leonhart]]'s prerequisites for participating in the upcoming [[SeeD]] field exam. Defeating Ifrit acquires him as a Guardian Force. Squall is assisted by his instructor, [[Quistis Trepe]]. |
− | The player must choose a [[timer|time limit]] for the cavern before entering. The time left on the clock after the battle counts toward the Judgment score of the [[SeeD#Field exam|player's SeeD exam]]; the less time left, the higher the score. The best score is given at 7 or fewer seconds remaining. The player can idle in the naming screen that follows the battle to let the time run out during it to get maximum score; although the timer does not appear on the naming screen it will keep counting down. |
+ | The player must choose a [[timer|time limit]] for the cavern before entering. The time left on the clock after the battle counts toward the Judgment score of the [[SeeD#Field exam|player's SeeD exam]]; the less time left, the higher the score. The best score is given at 7 or fewer seconds remaining. The player can idle in the naming screen that follows the battle to let the time run out during it to get maximum score; although the timer does not appear on the naming screen it will keep counting down. |
− | Obtaining Ifrit in the [[Steam]] version earns the player the achievement [[ |
+ | Obtaining Ifrit in the [[Steam]] version earns the player the achievement [[Final Fantasy VIII achievements and trophies#Ifrit|Ifrit]]. |
==Battle== |
==Battle== |
||
+ | [[File:Ifrit "Hellfire" from FINAL FANTASY VIII Remastered|thumb|right|335 px]] |
||
− | {{Video|class=FFVIIIa|align=right|title=Hell Fire|uUFAZ4I0QyE}} |
||
When summoned, Ifrit uses [[Hellfire (ability)|Hell Fire]], a powerful Fire-elemental attack against all enemies. Ifrit's summon animation time is 13 seconds, which, according to the ''[[Final Fantasy VIII Ultimania]]'', allows the player to [[Boost (ability)#Final Fantasy VIII|boost]] its damage to around 180% of normal damage using a regular [[PlayStation]] controller. |
When summoned, Ifrit uses [[Hellfire (ability)|Hell Fire]], a powerful Fire-elemental attack against all enemies. Ifrit's summon animation time is 13 seconds, which, according to the ''[[Final Fantasy VIII Ultimania]]'', allows the player to [[Boost (ability)#Final Fantasy VIII|boost]] its damage to around 180% of normal damage using a regular [[PlayStation]] controller. |
||
Line 48: | Line 49: | ||
The [[Charge Time|charge time]] for summoning depends on the compatibility between the character and the GF and the [[Battle Speed]]. The greater the compatibility, the less time it takes to summon. Compatibility can be boosted with compatibility boosting items, by casting [[Magic (Final Fantasy VIII)|magic]] that is the same element as the Guardian Force and by summoning the GF during [[Battle (term)|battle]]. Compatibility is reduced by using "opposing" magic to the GF's element and other summons. |
The [[Charge Time|charge time]] for summoning depends on the compatibility between the character and the GF and the [[Battle Speed]]. The greater the compatibility, the less time it takes to summon. Compatibility can be boosted with compatibility boosting items, by casting [[Magic (Final Fantasy VIII)|magic]] that is the same element as the Guardian Force and by summoning the GF during [[Battle (term)|battle]]. Compatibility is reduced by using "opposing" magic to the GF's element and other summons. |
||
− | {|class="full-width FFVIII table" |
+ | {|class="full-width FFVIII article-table" |
|-class="a" |
|-class="a" |
||
!style="width:100%" colspan="3"|[[Guardian Force#Charge time and compatibility|Compatibility Chart]] |
!style="width:100%" colspan="3"|[[Guardian Force#Charge time and compatibility|Compatibility Chart]] |
||
Line 56: | Line 57: | ||
|- |
|- |
||
!class="b"|Compatibility Items |
!class="b"|Compatibility Items |
||
− | |[[ |
+ | |[[Final Fantasy VIII items#Bomb Fragment|Bomb Fragment]] +1.6, [[Final Fantasy VIII items#Red Fang|Red Fang]] +3.2, [[Final Fantasy VIII items#LuvLuv G|LuvLuv G]] +20.2 |
|- |
|- |
||
!class="b"|Casting Magic |
!class="b"|Casting Magic |
||
− | |[[ |
+ | |[[Fire (Final Fantasy VIII)|Fire]] +1, [[Fira (Final Fantasy VIII)|Fira]] +2, [[Firaga (Final Fantasy VIII)|Firaga]] +2.4, [[Blizzard (Final Fantasy VIII)|Blizzard]] -0.8, [[Blizzara (Final Fantasy VIII)|Blizzara]] -1, [[Blizzaga (Final Fantasy VIII)|Blizzaga]] -1.2 |
|} |
|} |
||
− | The below values are the base compatibility values with all [[ |
+ | The below values are the base compatibility values with all [[Final Fantasy VIII characters|playable characters]] at the start of the game. |
− | {|class="FFVIII table half-width" style="text-align:center" |
+ | {|class="FFVIII article-table half-width" style="text-align:center" |
|-class="a" |
|-class="a" |
||
!style="width:60%"|Party member |
!style="width:60%"|Party member |
||
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===Stats=== |
===Stats=== |
||
The following table represents the base [[stats]]: |
The following table represents the base [[stats]]: |
||
− | {|class="half-width FFVIII table" style="text-align:center" |
+ | {|class="half-width FFVIII article-table" style="text-align:center" |
|-class="a" |
|-class="a" |
||
!Level |
!Level |
||
Line 149: | Line 150: | ||
Abilities learned naturally by Ifrit are listed below: |
Abilities learned naturally by Ifrit are listed below: |
||
+ | {{multicol-begin}} |
||
− | <div class="multicolumn"><div> |
||
− | {|class="FFVIII table" |
+ | {|class="FFVIII article-table" |
|-class="a" |
|-class="a" |
||
!style="width:150px"|Ability |
!style="width:150px"|Ability |
||
Line 156: | Line 157: | ||
!Prerequisite |
!Prerequisite |
||
|- |
|- |
||
− | !class="b" style="text-align:left"|[[File:FFVIII Junction ability icon.png]] [[ |
+ | !class="b" style="text-align:left"|[[File:FFVIII Junction ability icon.png]] [[Final Fantasy VIII support abilities#HP-J|HP-J]] |
|50 |
|50 |
||
|None |
|None |
||
|- |
|- |
||
− | !class="b" style="text-align:left"|[[File:FFVIII Junction ability icon.png]] [[ |
+ | !class="b" style="text-align:left"|[[File:FFVIII Junction ability icon.png]] [[Final Fantasy VIII support abilities#Str-J|Str-J]] |
|colspan=2|(Already learned) |
|colspan=2|(Already learned) |
||
|- |
|- |
||
− | !class="b" style="text-align:left"|[[File:FFVIII Junction ability icon.png]] [[ |
+ | !class="b" style="text-align:left"|[[File:FFVIII Junction ability icon.png]] [[Final Fantasy VIII support abilities#Elem-Atk-J|Elem-Atk-J]] |
|colspan=2|(Already learned) |
|colspan=2|(Already learned) |
||
|- |
|- |
||
− | !class="b" style="text-align:left"|[[File:FFVIII Junction ability icon.png]] [[ |
+ | !class="b" style="text-align:left"|[[File:FFVIII Junction ability icon.png]] [[Final Fantasy VIII support abilities#Elem-Def-J|Elem-Def-J]] |
|100 |
|100 |
||
|None |
|None |
||
|- |
|- |
||
− | !class="b" style="text-align:left"|[[File:FFVIII Junction ability icon.png]] [[ |
+ | !class="b" style="text-align:left"|[[File:FFVIII Junction ability icon.png]] [[Final Fantasy VIII support abilities#Elem-Def-Jx2|Elem-Def-Jx2]] |
|130 |
|130 |
||
|Elem-Def-J |
|Elem-Def-J |
||
Line 190: | Line 191: | ||
|Ifrit Lv10 |
|Ifrit Lv10 |
||
|- |
|- |
||
− | !class="b" style="text-align:left"|[[File:FFVIII Character ability icon.png]] [[ |
+ | !class="b" style="text-align:left"|[[File:FFVIII Character ability icon.png]] [[Final Fantasy VIII support abilities#Str+20%|Str+20%]] |
|60 |
|60 |
||
|None |
|None |
||
|} |
|} |
||
+ | {{multicol-separator}} |
||
− | </div><div> |
||
− | {|class="FFVIII table" |
+ | {|class="FFVIII article-table" |
|-class="a" |
|-class="a" |
||
!style="width:150px"|Ability |
!style="width:150px"|Ability |
||
Line 201: | Line 202: | ||
!Prerequisite |
!Prerequisite |
||
|- |
|- |
||
− | !class="b" style="text-align:left"|[[File:FFVIII Character ability icon.png]] [[ |
+ | !class="b" style="text-align:left"|[[File:FFVIII Character ability icon.png]] [[Final Fantasy VIII support abilities#Str+40%|Str+40%]] |
|120 |
|120 |
||
− | |[[ |
+ | |[[Final Fantasy VIII support abilities#Str+20%|Str+20%]] |
|- |
|- |
||
− | !class="b" style="text-align:left"|[[File:FFVIII Character ability icon.png]] [[ |
+ | !class="b" style="text-align:left"|[[File:FFVIII Character ability icon.png]] [[Final Fantasy VIII support abilities#Str Bonus|Str Bonus]] |
|100 |
|100 |
||
|Str+40% |
|Str+40% |
||
|- |
|- |
||
− | !class="b" style="text-align:left"|[[File:FFVIII GF ability icon.png]] [[ |
+ | !class="b" style="text-align:left"|[[File:FFVIII GF ability icon.png]] [[Final Fantasy VIII support abilities#SumMag+10%|SumMag+10%]] |
|40 |
|40 |
||
|None |
|None |
||
|- |
|- |
||
− | !class="b" style="text-align:left"|[[File:FFVIII GF ability icon.png]] [[ |
+ | !class="b" style="text-align:left"|[[File:FFVIII GF ability icon.png]] [[Final Fantasy VIII support abilities#SumMag+20%|SumMag+20%]] |
|70 |
|70 |
||
|SumMag+10% |
|SumMag+10% |
||
|- |
|- |
||
− | !class="b" style="text-align:left"|[[File:FFVIII GF ability icon.png]] [[ |
+ | !class="b" style="text-align:left"|[[File:FFVIII GF ability icon.png]] [[Final Fantasy VIII support abilities#SumMag+30%|SumMag+30%]] |
|140 |
|140 |
||
|SumMag+20% |
|SumMag+20% |
||
|- |
|- |
||
− | !class="b" style="text-align:left"|[[File:FFVIII GF ability icon.png]] [[ |
+ | !class="b" style="text-align:left"|[[File:FFVIII GF ability icon.png]] [[Final Fantasy VIII support abilities#GFHP+10%|GFHP+10%]] |
|40 |
|40 |
||
|None |
|None |
||
|- |
|- |
||
− | !class="b" style="text-align:left"|[[File:FFVIII GF ability icon.png]] [[ |
+ | !class="b" style="text-align:left"|[[File:FFVIII GF ability icon.png]] [[Final Fantasy VIII support abilities#GFHP+20%|GFHP+20%]] |
|70 |
|70 |
||
|GFHP+10% |
|GFHP+10% |
||
|- |
|- |
||
− | !class="b" style="text-align:left"|[[File:FFVIII GF ability icon.png]] [[ |
+ | !class="b" style="text-align:left"|[[File:FFVIII GF ability icon.png]] [[Final Fantasy VIII support abilities#GFHP+30%|GFHP+30%]] |
|140 |
|140 |
||
|GFHP+20% |
|GFHP+20% |
||
Line 245: | Line 246: | ||
|Ifrit Lv10 |
|Ifrit Lv10 |
||
|} |
|} |
||
+ | {{multicol-end}} |
||
− | </div></div> |
||
==Boss== |
==Boss== |
||
[[File:Ifrit VIII.png|thumb|Squall and Quistis face Ifrit.]] |
[[File:Ifrit VIII.png|thumb|Squall and Quistis face Ifrit.]] |
||
{{Main|Ifrit (Final Fantasy VIII boss)}} |
{{Main|Ifrit (Final Fantasy VIII boss)}} |
||
− | Ifrit is fought at the end of the Fire Cavern as [[Squall Leonhart/Gameplay|Squall]] and [[Quistis Trepe/Gameplay|Quistis]]. He is weak against Ice, uses physical attacks, casts Fire, and uses his Jump Punch ability. Summoning Shiva and casting [[ |
+ | Ifrit is fought at the end of the Fire Cavern as [[Squall Leonhart/Gameplay|Squall]] and [[Quistis Trepe/Gameplay|Quistis]]. He is weak against Ice, uses physical attacks, casts Fire, and uses his Jump Punch ability. Summoning Shiva and casting [[Blizzard (Final Fantasy VIII)|Blizzard]] against him work well. |
− | {{ |
+ | {{clear}} |
==[[Triple Triad (Final Fantasy VIII)|Triple Triad]]== |
==[[Triple Triad (Final Fantasy VIII)|Triple Triad]]== |
||
− | {{ |
+ | {{Card FFVIII |
| name = Ifrit |
| name = Ifrit |
||
| image = [[File:TTIfrit.png]] |
| image = [[File:TTIfrit.png]] |
||
Line 260: | Line 261: | ||
| element = Fire |
| element = Fire |
||
| refineM = 1 |
| refineM = 1 |
||
− | | result = 3 [[ |
+ | | result = 3 [[Final Fantasy VIII items#Elem Atk|Elem Atks]] |
| drop = Ifrit in Fire Cavern |
| drop = Ifrit in Fire Cavern |
||
| card = n/a |
| card = n/a |
||
Line 266: | Line 267: | ||
}} |
}} |
||
− | Ifrit's card must be lost to [[Fury Caraway|General Caraway]] in [[Deling City]] any time after the assassination mission to make him play the [[ |
+ | Ifrit's card must be lost to [[Fury Caraway|General Caraway]] in [[Deling City]] any time after the assassination mission to make him play the [[Final Fantasy VIII Triple Triad cards#Rinoa|Rinoa card]]. Ifrit cannot be won back from the General. Instead, the player must challenge [[Martine]] behind the mayor's house in [[Fishermans Horizon]]. |
==Other appearances== |
==Other appearances== |
||
===''[[Dissidia Final Fantasy (2008)|Dissidia Final Fantasy]]'' (2008) and ''[[Dissidia 012 Final Fantasy]]''=== |
===''[[Dissidia Final Fantasy (2008)|Dissidia Final Fantasy]]'' (2008) and ''[[Dissidia 012 Final Fantasy]]''=== |
||
− | {{sideicon|DFF2008}} |
||
− | {{sideicon|D012}} |
||
[[File:DFFIfrit2.png|thumb|Ifrit summoned.]] |
[[File:DFFIfrit2.png|thumb|Ifrit summoned.]] |
||
− | Ifrit |
+ | Ifrit is an auto [[Summon (Dissidia 2008)|summon]] that boosts the summoner's Bravery for 50%. It activates when player receives stage Bravery. |
− | {{ |
+ | {{clear}} |
===''[[Theatrhythm Final Fantasy]]''=== |
===''[[Theatrhythm Final Fantasy]]''=== |
||
− | {{sideicon|TFF}} |
||
[[File:Theatrhythm Ifrit.png|right|140px|Ifrit.]] |
[[File:Theatrhythm Ifrit.png|right|140px|Ifrit.]] |
||
− | {{ |
+ | {{Quote|This hot-blooded creature was born of fire. When the half-man, half-beast summon is enraged, it will not be satiated until it drags its foes into a hellish inferno of terror...yet it is tender to a true master.|CollectaCard}} |
− | Ifrit appears as a summon based on his ''Final Fantasy VIII'' appearance. |
+ | Ifrit appears as a summon based on his ''Final Fantasy VIII'' appearance. He is the most common summon the player gets in battle stage. Alternatively, equipping the Ifrit Magicite item guarantees that Ifrit is always summoned. |
⚫ | |||
− | {{Summon-stub|Theatrhythm Final Fantasy}} |
||
⚫ | |||
===''[[Final Fantasy Record Keeper]]''=== |
===''[[Final Fantasy Record Keeper]]''=== |
||
− | {{sideicon|FFVIII}} |
||
[[File:FFRK Ifrit FFVIII.png|right]] |
[[File:FFRK Ifrit FFVIII.png|right]] |
||
− | Ifrit |
+ | Ifrit appears as a boss. |
− | {{ |
+ | {{clear}} |
===''[[Final Fantasy Trading Card Game]]''=== |
===''[[Final Fantasy Trading Card Game]]''=== |
||
− | {{sideicon|FFTCG}} |
||
[[File:Ifrit-TradingCard.jpg|thumb|right|100px]] |
[[File:Ifrit-TradingCard.jpg|thumb|right|100px]] |
||
− | Ifrit |
+ | Ifrit appears with a Fire-elemental card. |
− | {{ |
+ | {{clear}} |
==Gallery== |
==Gallery== |
||
− | <gallery |
+ | <gallery> |
Ffviii-ifrit.jpg|Ifrit's artwork by Tetsuya Nomura. |
Ffviii-ifrit.jpg|Ifrit's artwork by Tetsuya Nomura. |
||
Ifrit FFVIII Sketch.jpg|Sketch by Tetsuya Nomura. |
Ifrit FFVIII Sketch.jpg|Sketch by Tetsuya Nomura. |
||
Line 308: | Line 303: | ||
{{Etym|Ifrit}} |
{{Etym|Ifrit}} |
||
− | + | This incarnation is known as "Ifrid" in the Italian translation. |
|
==References== |
==References== |
||
{{Reflist}} |
{{Reflist}} |
||
− | {{FFVIII}} |
+ | {{navbox FFVIII}} |
− | [[Category:Guardian Forces]] |
+ | [[Category:Guardian Forces in Final Fantasy VIII]] |
Revision as of 15:53, 10 January 2020
Template:Sideicon
For me to lose to a human... Very well, I will join you.
Ifrit
Ifrit is the third available Guardian Force in Final Fantasy VIII. He is Fire-elemental and must be defeated as a boss in the Fire Cavern. He is the first Guardian Force to talk, and expresses surprise and alarm if the player summons Shiva. If the player defeats him without summoning Shiva, he will admit he is impressed with the power of humans.
He learns HP-J and Str-J and Strength boosting support abilities, as well as elemental attack and defense junctions. His unique abilities are Str Bonus, which gives a permanent stat boost upon leveling up; Mad Rush, a command ability that puts the party in Berserk with Haste and Protect; and refine abilities that let the player make Fire magic and ammo from items.
Profile
As opposed to the Ifrits from previous installments who were humanoid, the Ifrit in Final Fantasy VIII is a bestial creature covered in brown fur. This is because all Guardian Forces were designed to be rather animalistic, even the human-like GFs like Siren. Ifrit has long sharp horns, an orange mane, gold earrings in his sharp ears, large gold bracers on his wrists, and large claws. His upper body has more mass than his lower body, and he has yellow eyes, a snout, and fangs.
Obtained
Ifrit is faced as a boss in the depths of the Fire Cavern as part of Squall Leonhart's prerequisites for participating in the upcoming SeeD field exam. Defeating Ifrit acquires him as a Guardian Force. Squall is assisted by his instructor, Quistis Trepe.
The player must choose a time limit for the cavern before entering. The time left on the clock after the battle counts toward the Judgment score of the player's SeeD exam; the less time left, the higher the score. The best score is given at 7 or fewer seconds remaining. The player can idle in the naming screen that follows the battle to let the time run out during it to get maximum score; although the timer does not appear on the naming screen it will keep counting down.
Obtaining Ifrit in the Steam version earns the player the achievement Ifrit.
Battle
When summoned, Ifrit uses Hell Fire, a powerful Fire-elemental attack against all enemies. Ifrit's summon animation time is 13 seconds, which, according to the Final Fantasy VIII Ultimania, allows the player to boost its damage to around 180% of normal damage using a regular PlayStation controller.
Its damage is calculated as follows:
Elemental Defense starts at 800 (0%), 900 nullifies damage and 1000 absorbs it. If an enemy is shown to be weak against an element, its Elemental Defense is below 800. If damage becomes negative (due to high Elemental Defense), the target is healed by that amount.
Compatibility
The charge time for summoning depends on the compatibility between the character and the GF and the Battle Speed. The greater the compatibility, the less time it takes to summon. Compatibility can be boosted with compatibility boosting items, by casting magic that is the same element as the Guardian Force and by summoning the GF during battle. Compatibility is reduced by using "opposing" magic to the GF's element and other summons.
Compatibility Chart | ||
---|---|---|
Summon Effect | Ifrit +20, Shiva -10, Every other GF -1.6 | |
Compatibility Items | Bomb Fragment +1.6, Red Fang +3.2, LuvLuv G +20.2 | |
Casting Magic | Fire +1, Fira +2, Firaga +2.4, Blizzard -0.8, Blizzara -1, Blizzaga -1.2 |
The below values are the base compatibility values with all playable characters at the start of the game.
Party member | Compatibility |
---|---|
Squall | Template:VarExpression error: Unrecognized punctuation character "[". |
Quistis | Template:VarExpression error: Unrecognized punctuation character "[". |
Zell | Template:VarExpression error: Unrecognized punctuation character "[". |
Selphie | Template:VarExpression error: Unrecognized punctuation character "[". |
Rinoa | Template:VarExpression error: Unrecognized punctuation character "[". |
Irvine | Template:VarExpression error: Unrecognized punctuation character "[". |
Seifer | Template:VarExpression error: Unrecognized punctuation character "[". |
Edea | Template:VarExpression error: Unrecognized punctuation character "[". |
Stats
The following table represents the base stats:
Level | HP | Attack Power |
---|---|---|
1 | 305 | 298 |
10 | 804 | 607 |
20 | 1,366 | 950 |
30 | 1,936 | 1,293 |
40 | 2,514 | 1,636 |
50 | 3,100 | 1,980 |
60 | 3,694 | 2,323 |
70 | 4,296 | 2,666 |
80 | 4,906 | 3,009 |
90 | 5,524 | 3,352 |
100 | 6,150 | 3,695 |
Abilities
Abilities learned naturally by Ifrit are listed below:
Ability | AP | Prerequisite |
---|---|---|
HP-J | 50 | None |
Str-J | (Already learned) | |
Elem-Atk-J | (Already learned) | |
Elem-Def-J | 100 | None |
Elem-Def-Jx2 | 130 | Elem-Def-J |
Magic | (Already learned) | |
GF | (Already learned) | |
Draw | (Already learned) | |
Item | (Already learned) | |
Mad Rush | 60 | Ifrit Lv10 |
Str+20% | 60 | None |
Ability | AP | Prerequisite |
---|---|---|
Str+40% | 120 | Str+20% |
Str Bonus | 100 | Str+40% |
SumMag+10% | 40 | None |
SumMag+20% | 70 | SumMag+10% |
SumMag+30% | 140 | SumMag+20% |
GFHP+10% | 40 | None |
GFHP+20% | 70 | GFHP+10% |
GFHP+30% | 140 | GFHP+20% |
Boost | 10 | None |
F Mag-RF | 30 | None |
Ammo-RF | 30 | Ifrit Lv10 |
Boss
Ifrit is fought at the end of the Fire Cavern as Squall and Quistis. He is weak against Ice, uses physical attacks, casts Fire, and uses his Jump Punch ability. Summoning Shiva and casting Blizzard against him work well.
Triple Triad
Ifrit Card | ||
---|---|---|
Element | Fire | |
Refine | 1 refines into 3 Elem Atks | |
Drop | Ifrit in Fire Cavern | |
Card | n/a | |
Level 8 (GF Card) | Win | n/a |
Ifrit's card must be lost to General Caraway in Deling City any time after the assassination mission to make him play the Rinoa card. Ifrit cannot be won back from the General. Instead, the player must challenge Martine behind the mayor's house in Fishermans Horizon.
Other appearances
Dissidia Final Fantasy (2008) and Dissidia 012 Final Fantasy
Ifrit is an auto summon that boosts the summoner's Bravery for 50%. It activates when player receives stage Bravery.
Theatrhythm Final Fantasy
This hot-blooded creature was born of fire. When the half-man, half-beast summon is enraged, it will not be satiated until it drags its foes into a hellish inferno of terror...yet it is tender to a true master.
CollectaCard
Ifrit appears as a summon based on his Final Fantasy VIII appearance. He is the most common summon the player gets in battle stage. Alternatively, equipping the Ifrit Magicite item guarantees that Ifrit is always summoned.
Final Fantasy Record Keeper
Ifrit appears as a boss.
Final Fantasy Trading Card Game
Ifrit appears with a Fire-elemental card.
Gallery
Etymology
Ifrit (also spelled Efreet or Afreet, from Arabic عفريت Ifrīt), is the name given to a class of Jinn (Demons also known as Djinn, Djinni, and Genie) that embody fire. Though they could live for thousands of years, they were not immortal, and if cut, they would "bleed" the fire running through their veins until it consumed their bodies.
In Arabian mythology,This incarnation is known as "Ifrid" in the Italian translation.