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|effect = Covers you with magical ice spikes. Enemies that hit you take ice damage. |
|effect = Covers you with magical ice spikes. Enemies that hit you take ice damage. |
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|duration = 3 minutes |
|duration = 3 minutes |
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− | |casttime = 3 |
+ | |casttime = 3 seconds |
− | |recasttime = 10 |
+ | |recasttime = 10 seconds |
|type = [[Enhancing Magic]] |
|type = [[Enhancing Magic]] |
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|element = [[Ice (element)|Ice]] |
|element = [[Ice (element)|Ice]] |
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|jobs = [[Black Mage (Final Fantasy XI)|BLM]] 20, [[Red Mage (Final Fantasy XI)|RDM]] 40, [[Scholar (Final Fantasy XI)|SCH]] 50 |
|jobs = [[Black Mage (Final Fantasy XI)|BLM]] 20, [[Red Mage (Final Fantasy XI)|RDM]] 40, [[Scholar (Final Fantasy XI)|SCH]] 50 |
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}} |
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− | Ice Spikes appears as a [[Black Magic]] spell. When used, it casts on the user to punish enemies that may try to damage the player. The spikes do an amount of damage contingent upon the caster's [[Enhancing Magic]] ability and the target's resistance to the Ice element. Generally, this spell will not do more than 15 damage per hit at level 75, and starts out much weaker than that. Ice Spikes have a chance of inflicting [[Paralysis]] on any creature that physically hits a target with this status active. Ice Spikes scrolls are dropped by certain [[Ghost (Final Fantasy XI)|ghost]] enemies. |
+ | Ice Spikes appears as a [[Black Magic (Final Fantasy XI)|Black Magic]] spell. When used, it casts on the user to punish enemies that may try to damage the player. The spikes do an amount of damage contingent upon the caster's [[Enhancing Magic]] ability and the target's resistance to the Ice element. Generally, this spell will not do more than 15 damage per hit at level 75, and starts out much weaker than that. Ice Spikes have a chance of inflicting [[Paralysis]] on any creature that physically hits a target with this status active. Ice Spikes scrolls are dropped by certain [[Ghost (Final Fantasy XI)|ghost]] enemies. |
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Revision as of 21:55, 23 March 2019
Template:Sideicon
Ice Spikes (アイススパイク, Aisu Supaiku?) is a recurring spell in the Final Fantasy series. It grants the status of the same name to the user.
Template:See Also
Appearances
Final Fantasy XI
Template:FFXI Spell
Ice Spikes appears as a Black Magic spell. When used, it casts on the user to punish enemies that may try to damage the player. The spikes do an amount of damage contingent upon the caster's Enhancing Magic ability and the target's resistance to the Ice element. Generally, this spell will not do more than 15 damage per hit at level 75, and starts out much weaker than that. Ice Spikes have a chance of inflicting Paralysis on any creature that physically hits a target with this status active. Ice Spikes scrolls are dropped by certain ghost enemies.
Final Fantasy XIV
Ice Spikes is an enemy ability in the relaunch used by the Imp genus of enemies. When used, the ability will grant the user the Ice Spikes status and will damage the player when doing damage to the enemy.
Final Fantasy Record Keeper
World of Final Fantasy
Ice Spikes is a passive ability that allows one to sometimes counter with ice when hit. It can be used by Shiva, Shiva★, Shiva-Ixion, Shivver, and Sky Dragon.