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A natural cavern overrun with everlasting ice.
Book in Alexandria Library
The Ice Cavern (氷の洞窟, Kōri no Dōkutsu?) is a location just west of the Ceebell River on the Mist Continent in Final Fantasy IX and connects the lowerworld near the Evil Forest to above the Mist, near Dali.
It is a short dungeon explored early in the game. As the title suggests, it is a cavern encased in ice, and many treasures can be found behind ice walls, which Vivi can melt with his Fire spell. The cavern is infested with monsters born from the Mist, and entering the wind currents billowing out of cracks in the ice walls will force the player into an encounter with Wyerds.
The ice in the cavern begins to melt later in the game. If the party tries to enter during the time they venture to Treno the first time, and any point after this, a villager from Dali will prevent them. Alternatively, if the player tries to get in from the cavern's base, a moogle will block the entrance.
Later, in Disc 4, similar to many other places on Gaia, a root from the Iifa Tree has sealed both entrances.
Story
Zidane, Garnet, Vivi, and Steiner travel through the Ice Cavern to reach the top of the Mist Continent to find a way above the Mist. Along the way, Vivi uses his magic to melt the ice, but when the party nears the end of the cavern, a spell puts the party to sleep. Zidane wakes up and has to face Black Waltz 1, an enhanced black mage who cast the spell.
After defeating him, Zidane wakes up the rest of the party, unaware that Zorn and Thorn are spying on them from an icy upper ledge. At the top of the cave, Zidane informs Garnet that she cannot go wandering around as a princess. Garnet gives herself a new identity, "Dagger", after Zidane's weapon, and he teaches her how to act and speak casually, much to Steiner's dismay.
Treasure
- Potion X2
- Ether
- Elixir
- Phoenix Down
- Tent
- Mage Masher
- Leather Wrist
Enemy formations
Musical Themes
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The theme that plays in the Ice Caverns is called "Ice Caverns".
Gallery
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