Hyperdrive (ハイパードライブ, Haipādoraibu?), also called HyperDrive, is a recurring enemy ability in the series. It is often a trademark attack for Kefka Palazzo, though it is also used by other higher-end bosses. It is generally a powerful non-elemental attack that hits one target.
Hyperdrive is an enemy ability used by Kefka in the final fight, Siegfried, Kaiser Dragon, and Death Rider. It deals major non-elemental magic damage and Sap to one target, has 118 Spell Power, and ignores Defense. Despite having a MP cost of 0, it is vulnerable to Runic.
Script error Hyperdrive is a HP Attack for Kefka, learned at level 34 and being only usable on the ground. It costs 300 AP to master, costs 40 CP to equip (20 when mastered), is unblockable, and can be charged. Fully charged Hyperdrives will pursue the opponent in the air, and the EX Mode versions will have the explosion stop briefly near the opponent before moving again.
Hyperdrive returns as a HP Attack for Kefka and retains most of its properties from the previous game. Changes includes the AP required to master the ability being 130 now and costing 30 CP to equip (13 when mastered).
Hyperdrive is a name given to certain methods of traveling faster-than-light in science fiction.