I couldn't miss the chance to practice my drawing!
Hundred Fists is Monk's special job ability at level 1. The user's attack delay is cut by 75% for 30 seconds. Though, it effects primarily hand-to-hand weapons, the technique works with any weapon type usable by Monks. This allows Monks to perform successive attacks almost non-stop for the period of this effect. This does not increase or decrease the Monk's Accuracy, but it does increase the number of attacks they can make drastically, thereby greatly boosting their damage potential. The increase in damage could draw unwanted enmity, though, since Monks are one of the highest damaging jobs.
Hundred Fists is a Feral Link performed by most flan-type monsters. It hits enemies within range multiple times.
Temporarily increases auto-attack speed. Cannot be used simultaneously with Spinning Heel.
Hundred Fists is the capstone ability for Pugilists and Monks. While active, the Monks' auto-attack rate will be boosted. However, this ability cannot be combined with any other ability that affects auto-attacks, including the Monk's Spinning Heel.
Hundred Fists is one of Prishe's EX Mode abilities, allowing an increase in her movement speed and also allows her to chain up to three weapon skills in a combo, performing the follow-up attack twice and possibly resulting in two skillchains to highly increase her damage output.
Hundred Fists is an ability usable by one of Prishe's cards. By discarding another Prishe card and paying one Lightning CP, the player discards their entire hand to make Prishe active and allow her to attack again the same turn.
- This ability is based on the Hyakuretsu Ken—the trademark technique of the anime/manga series Hokuto no Ken and its protagonist, Kenshiro.