Humbaba (フンババ, Funbaba?), also known as Phunbaba, is a recurring enemy in Final Fantasy that first appeared in Final Fantasy III. In earlier games it was a bulky creature with horns, but more recently it became a variant of the Behemoth family. In some appearances, Humbaba can cast higher tier Thunder spells.
- 1 Appearances
- 1.1 Final Fantasy III
- 1.2 Final Fantasy VI
- 1.3 Crisis Core -Final Fantasy VII-
- 1.4 Final Fantasy X-2
- 1.5 Final Fantasy XI
- 1.6 Final Fantasy XII
- 1.7 Final Fantasy XIII
- 1.8 Final Fantasy XIV
- 1.9 Final Fantasy XV: Episode Gladiolus
- 1.10 Final Fantasy Tactics A2: Grimoire of the Rift
- 1.11 Dissidia Final Fantasy Opera Omnia
- 1.12 Pictlogica Final Fantasy
- 1.13 Final Fantasy Airborne Brigade
- 1.14 Final Fantasy Record Keeper
- 1.15 Final Fantasy Brave Exvius
- 1.16 Mobius Final Fantasy
- 2 Gallery
- 3 Etymology
Humbaba is one of several monsters released from their prison after Kefka Palazzo caused the cataclysm. He terrorizes the ruined town of Mobliz despite Terra Branford's continuous efforts to slay the beast. In battle, Humbaba can use physical attacks and 1000 Needles, and cast Thundara and Thundaga. It is susceptible to Poison-elemental damage.
Humbaba is a member of the Behemoth family appearing as an optional boss on the Thunder Plains during the mission "A Fallen Genius?". It is a strong opponent able to perform several physical abilities, cast Thundara, Thundaga, and Mighty Guard. Humbaba uses Meteor as its final attack.
Humbaba is a Notorious Monster and member of the Gigas family. It is resistant to Ice and Lightning, and immune to Bind, Sleep, Gravity. It possesses an innate Ice Spikes effect which cannot be dispelled, has a high rate of Double Attack, and continuously casts Ice Roar below 25% HP. It spawns at the following locations in the Beaucedine Glacier: the small area at (I-7), on the edge of (I-9) and (J-9), roaming around the pond and also on top of the cliff's edge at (G-9) and (G-10), and at (H-8) and (I-8) around the ramp.
Humbaba is a giant/behemoth-type enemy. They usually stay in pairs and are fairly strong. Killing Humbabas is one of the ways to acquire Beastlord Horns, an item needed to sell in shop in order to unlock Sagittarius in the bazaar.
Humbaba is a member of the Behemoth family which appears as a Mark and an enemy. When Humbaba looses around half of its HP it will stand up and heal itself, while also getting the ability to hit for more damage. Its chain gauge doesn't reset upon standing on its hindlegs.
Life in the Peaks can be downright difficult, but the people of the J tribe somehow manage with what little they have. Yet, when what little they have is constantly being stolen by a heartless brute by the name of Humbaba, that is simply salt in their wounds. The J seek a champion that might ease their pain."Rattle And Humbaba" FATE description
Humbaba is a notorious monster encountered in the level 68 FATE "Rattle And Humbaba" in the Peaks, just north of Ala Ghiri. Players must first successfully complete the FATE "Mouth For Water" to trigger it. Players who defeat it and achieve a Gold rating on the FATE will be awarded with a set of Ala Mhigan Barding for their Company Chocobo. It retains its appearance from Final Fantasy VI,
Humbaba is a boss. Its appearance is a slightly reskinned Red Giant.
Some have called this violent monster "King of the Beasts". Its massive fists pummel and crack the earth.Description
Final Fantasy VI incarnation of Humbaba appears as a boss in Final Fantasy VI Mobliz. It fights similarly to its Final Fantasy VI incarnation. The Target Score associated with Humbaba requires the player to deal Poison-elemental damage to it.
Humbaba appears as an earth-element ability card.
Humbaba (Assyrian spelling) or Huwawa (Babylonian) was a monstrous giant of immemorial age raised by Utu, the Sun. Humbaba/Huwawa was also the guardian of the Cedar Forest where the gods lived. In the Epic of Gilgamesh, Gilgamesh slays Humbaba for fame and glory.In Akkadian mythology,