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Holy is an element in Final Fantasy XII. Opposed to Dark, it is usually excellent against undead and demonic enemies, but it is best inflicted via elemental weapons as the sole Holy spell is not so usable due to its cast time. Holy is unaffected by weather and terrain.

Abilities[]

Esper ability Eschaton & Redemption (Ultima)
Item Holy Mote
Spell Holy (White Magicks)
Weapon Euclid's Sextant, Excalibur, Holy Lance, Holy Rod, Wyrmhero Blade

In addition, the Holy Rod, Staff of the Magi, and the White Robes increase the power of the wielder's Holy-elemental damage by 50%.

The Holy-affected gambits are "Foe: holy-weak" and "Foe: holy-vulnerable"; the latter triggers against any foe that does not outright absorb the element, even if the foe is immune to Holy. In the original PlayStation 2 version, these gambits are only available to purchase from gambit shops after the party obtains the Treaty-Blade, "holy-weak" costing 500 gil and "holy-vulnerable" costing 250 gil. In the Zodiac versions, these gambits only cost 70 gil and are available to buy ever since the party escapes the Nalbina Dungeons.

Enemy abilities[]

Ability Description Enemy
Crown Vinuskar
Holy Holy Elemental, Diakon Entite, Behemoth King, Shadowseer, Luxollid
Holyja Ultima
Judgment Hell Wyrm, Gabranth (2)
Piercing Holy The Undying
Redemption Ultima
Shining Ray Shadowseer, Ba'Gamnan (2), Crystal Knight, Disma, Saloon Steward

Protection[]

Accessory Sage's Ring (Absorbs), Manufacted Nethicite (Halves all elements & induces Silence)
Armor Gendarme (Absorbs all elements)

In addition, the Bone Helm and Bone Mail make the wearer weak to Holy-elemental abilities.

Enemies[]

Holy-weakness is the most numerous weakness for enemies, as all undead or demonic/ghost type enemies are weak to it.

Weak Abaddon, Abysteel, Banshee, Black Chocobo, Bogey, Brainpan, Brown Chocobo, Bull Abaddon, Chimera Brain, Crusader, Dark Elemental, Dark Lord, Dark Skeleton, Darkmare, Dead Bones, Deidar, Dragon Lich, Etém, Foobar, Forbidden, Gargoyle Baron, Gazer, Gespenst, Ghast, Ghost, Ghoul, Giruveganus, Green Chocobo, Leamonde Entite, Leynir, Lich, Lost Soul, Lv.99 Red Chocobo, Malboro King, Malboro Overking, Mimeo, Necrofiend, Necrophobe, Nightmare, Nightwalker, Ose, Oversoul, Praying Mantis, Purobolos, Reaper, Reaper Claw, Reaper Mage, Red Chocobo, Shadonir, Shambling Corpse, Skeleton, Skull Defender, Skull Knight, Skull Warrior, Skulwyrm, Specter, Tartarus, Vampyr, Viper, Vivian, White Chocobo, Zombie (male & female), Zombie Knight, Zombie Mage, Zombie Warlock, Zombie Warrior, Ahriman, Daedalus, Demon Wall, Doctor Cid, Hell Wyrm, Humbaba Mistant, Hydro, Omega Mark XII (Varies), Phoenix (Varies), Sephira (Purple), Shemhazai (Varies), Zodiark, Atomos, Bloodwing, Catoblepas, Darksteel, Deathscythe, Ixtab, Vorpal Bunny, Carrot, Ixion, Shadowseer, Trickster (Varies), Aerieel, Anubys, Arioch, Biding Mantis, Bull Chocobo (Varies), Crystal Knight, Cultsworn Lich, Disma, Drowned, Dustia, Evil Spirit, Fideliant, Glaring Eye, Grave Lord, Grey Molter, Helvinek, Ishteen, Ithuno, Myath, Negalmuur, Vagrant Soul, Velelu, Victanir, Vishno, Vorres, Zombie Lord
Halves Crystalbug (blue & green & red), Helm-Rook, Judge, Mirrorknight, Rook, Sphere-Rook, Spinner-Rook, Ba'Gamnan, Belias, Cúchulainn, Earth Tyrant, Exodus, King Bomb, Tiamat, Tyrant, The Undying, Zeromus, Croakadile, Diabolos, Enkelados, Fafnir, Feral Retriever, Mindflayer, Nidhogg, Overlord, Piscodaemon, Pylraster, Ring Wyrm, Roblon, Vyraal, White Mousse, Antlion, Behemoth King, Gil Snapper, Gilgamesh, Orthros
Nullifies Air Chaosjet, Air Elemental, Earth Chaosjet, Earth Elemental, Fire Chaosjet, Fire Elemental, Gnoma Entite, Ice Azer, Ice Elemental, Leshach Entite, Mardu Entite, Salamand Entite, Storm Elemental, Sylphi Entite, Undin Entite, Adrammelech, Chaos, Famfrit, Fenrir, Hashmal, Mateus, Pandaemonium, Slyt, Zalera, Braegh, Marilith, Pandaemonium
Absorbs Babil, Diakon Entite, Garuda-Egi, Holy Elemental, Magick Pot, Garuda, Sephira (Pale Yellow), Ultima, Goliath, Yiazmat, Luxollid, Tower