Holy is an element in Final Fantasy V.
It is mostly associated with its namesake spell, two of the legendary weapons, and certain enemy abilities.
Abilities[]
| Skillset | Abilities |
|---|---|
| Weapons | Excalibur, Gladius, Holy Lance, Judgment Staff, Staff of Light |
| !White Magic | Holy |
| !Spellblade | Holy spellblade |
| !Mix | Holy Breath |
| !Combine | Divine Burst, Divine Cannon, Divine Shot |
| !Predict | Divine Judgment |
| Added abilities | Holy via Wonder Wand |
| Item magic | Holy via Staff of Light |
| Enemy abilities | Various (see below) |
Enemy abilities[]
Party members can also use some of these enemy abilities via !Catch/Release.
| Ability | Description | Enemy |
|---|---|---|
| Almagest | Inflicts defense-piercing holy-elemental magical damage and sap to all targets. | Hades, Neo Exdeath, Neo Shinryu, Enuo |
| Holy | Inflicts holy-elemental magical damage to one target. | Barrier, Enuo, Exdeath (tree form), Famed Mimic Gogo, Halicarnassus, Minotaur, Neo Exdeath |
Elemental booster[]
The following abilities and pieces of equipment boost holy-elemental damage:
In particular, the A parameter of the relevant damage formula is increased by 50%. Since the boost is applied to A (as opposed to M), the effect on the actual damage is higher than +50%, unless the target's magic defense (or defense for physical spells) is 0.
Elements can be boosted only once (i.e. the above methods do not stack).
Elemental interactions (party members)[]
| Interaction | Equipment |
|---|---|
| Halves | Sorceror's Mantle |
| Weak | Bone Mail |
| Nullifies | Force Shield |
Elemental interactions (enemies)[]
| Interaction | Enemies |
|---|---|
| Weak | Black Warlock, Dinozombie, Exdeath's Soul, Garula (Non-boss), Hades, Skeleton, Unknown (All), Byblos, Carbuncle (Healing), Exdeath, Necrophobe, Twintania |
| Nullifies | Cockatrice, Crew Dust, Imp (Forest of Moore), Poltergeist, Crystal, Gil Turtle, Melusine |
| Absorbs | Crystelle, Jackanapes, Gargoyle, Minotaur, Neo Shinryu, Omega, Omega Mk.II, Shinryu |