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{{Sideicon|FFIX}}
 
{{Sideicon|FFIX}}
 
[[File:HillOfDespair-ffix.png|right|200px|thumb|Hill of Despair.]]
 
[[File:HillOfDespair-ffix.png|right|200px|thumb|Hill of Despair.]]
The '''Hill of Despair''' {{J|絶望の丘|Zetsubō no Oka}} is the location of the final battle of ''[[Final Fantasy IX]]'' where [[Necron]] is fought. The party reaches it after battling [[Trance Kuja]].
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The '''Hill of Despair''' {{J|絶望の丘|Zetsubō no Oka}} is the location of the final battle of ''[[Final Fantasy IX]]'', where [[Necron]] is fought. The party reaches it after battling [[Trance Kuja]].
   
 
==Story==
 
==Story==

Revision as of 18:23, 31 August 2014

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HillOfDespair-ffix

Hill of Despair.

The Hill of Despair (絶望の丘, Zetsubō no Oka?) is the location of the final battle of Final Fantasy IX, where Necron is fought. The party reaches it after battling Trance Kuja.

Story

Spoiler warning: Plot and/or ending details follow. (Skip section)

After fighting and getting blasted by Kuja's Ultima spell, Zidane wakes up to finds himself with his friends in the Well of Despair, where Necron, a deity whose sole purpose is to destroy all life, reveals his intentions. The battle ends in Necron's supposed defeat. After the battle, the heroes are transported to the area outside of the Iifa Tree by Kuja.

Spoilers end here.

Enemies

  • Necron (Final Boss)

Other Appearances

Theatrhythm Final Fantasy

The Hill of Despair appears as the BMS for "The Final Battle", albeit the area where the player chose their player characters against Necron.

Theatrhythm Final Fantasy: Curtain Call

Hill of Despair

The Hill of Despair

The Hill of Despair returns as the BMS for "The Final Battle" from both Final Fantasy IX and Final Fantasy X.

Gallery

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Trivia

  • The concept art for the Hill of Despair shows the party battling Hades instead of Necron. That is because Hades was originally planned to be the final boss of Final Fantasy IX, but was changed to an optional boss later in development.
  • The boss Hades, appearing in this instance with an eye within his sword and numerous prominent eyes peering from his throne, as well as blinking eyes on the interior walls of the colosseum-like arena, it is possible that Hades represented the final culmination of the eye motifs observed throughout the game seen largely displayed on structures of Terran design.

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