Final Fantasy Wiki

Hide in Final Fantasy V.

Hide (かくれる, Kakureru?) is a recurring ability that prevents the character from being attacked. It may accomplish by making the user untargetable, often via the Hide or Invisible statuses, or by other means, such as increasing their Evasion. It is often associated with Edward Chris von Muir and the Bard job.


Final Fantasy IV[]

Edward using Hide.

Edward can use this ability, and will use it automatically when he enters Critical status. In the 3D versions, it can also be obtained as an Augment for other characters by giving Edward at least two Augments before he leaves the party.

Hide has a Charge Time of 0. The Hide status is applied while using the ability, preventing any action other than Return to remove the status. In the 3D versions, the Aim and Throw commands may also be used while hidden.

The GBA ports include a bug in which Edward can be both hiding and afflicted with Berserk, allowing him to continue attacking while near invincible until everyone else in the party is knocked out, which removes Edward's Hide status.

Final Fantasy V[]

FFV Hide Icon iOS.png
FFV Reveal Icon iOS.png

Hide is a Level 1 ability for the Bard class, learned for 25 ABP. The Hidden status is given when the command is used, preventing any action other than Reveal to remove the status. If all characters are in the status, they all run from the battle unless it is impossible to do so. By having all party members hiding and never coming out of hiding, it is possible for the player to completely avoid taking damage and force the enemy to miss every attack that they perform, eventually wasting all of its MP. This status can also give rise to the hidden zombies bug.

Final Fantasy VI[]

Laragorn uses an ability similar to Hide, removing himself from the battle and becoming immune to damage and being unable to be targeted until he returns. If the player defeats Curlax and Moebius while Laragorn is absent, they will win as he is not present in the battle.

Final Fantasy IX[]

Hide is an enemy ability used by the Cactuar enemy as a counter to taking damage when above ground.

Final Fantasy XI[]

Hide is only available to the Thief class. It will instantly give the character the status effect Invisible for a random duration. If the thief is being pursued by a creature that tracks by sight, all enmity is lost. This ability can be used once every five minutes starting at level 45.

Final Fantasy XIV[]

Hide icon.

Hide is a Rogue Rogue ability learned at level 10. It grants the Hide Hide status, preventing the character from being detected by enemies. It does not effect enemies which are ten levels greater than the character in question or those with special sight. It cannot be performed in combat, and resets Ninjutsu Ninjutsu recast timers if out of combat. Taking any action besides Sprint Sprint, including Hide, cancels the status. It is instant cast and has a recast of 20 seconds.

Final Fantasy Tactics A2: Grimoire of the Rift[]

Hide is an exclusive ability of the Bard class, which makes the user get the Invisible status.

Final Fantasy Tactics S[]

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Final Fantasy: The 4 Heroes of Light[]

Hide is an ability learned by the White Mages that makes them unable to be targeted by enemies for their next turn. It takes two AP to use and is the third ability learned on the crown.

Dissidia Final Fantasy Opera Omnia[]

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Final Fantasy Explorers[]

Hide is the Bard's Passive ability. It decreases accrual of malice, making enemies less likely to target them.

Final Fantasy Brave Exvius[]

FFBE Ability Icon 42.png

Escape battle after a certain number of turns


Hide allows the user to disappear for three to five turns; the caster cannot use any action nor can they be targeted or attacked. The ability has no MP cost and can be learned by Artemios (level 28, 3★), Hayate (level 12, 3★), Juggler (level 20, 4★), Miyuki (level 24, 3★), Montana (level 21, 2★), Paul (level 18, 3★) and Shadow (level 16, 4★).

War of the Visions: Final Fantasy Brave Exvius[]

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Final Fantasy Trading Card Game[]

Hide is the ability of one of Edward's cards. For the discard cost of another Edward card, Hide prevents Edward from being targeted by summons or effects until the end of the turn.