Hide (かくれる, Kakureru?) is a recurring ability that prevents the character from being attacked. It may accomplish by making the user untargetable, often via the Hide or Invisible statuses, or other means such increasing their Evasion. It is often associated with Edward Chris von Muir and the Bard job.
- 1 Appearances
- 1.1 Final Fantasy IV
- 1.2 Final Fantasy V
- 1.3 Final Fantasy VI
- 1.4 Final Fantasy IX
- 1.5 Final Fantasy XI
- 1.6 Final Fantasy XIV
- 1.7 Final Fantasy Tactics A2: Grimoire of the Rift
- 1.8 Final Fantasy Tactics S
- 1.9 Final Fantasy: The 4 Heroes of Light
- 1.10 Dissidia Final Fantasy Opera Omnia
- 1.11 Final Fantasy Explorers
- 1.12 Final Fantasy Brave Exvius
- 1.13 Final Fantasy Trading Card Game
- 2 Gallery
Edward can use this ability, and will use it automatically when he enters Critical status. In the 3D versions it can also be obtained as an Augment for other characters by giving Edward at least two Augments before he leaves the party.
Hide has a Charge Time of 0. The Hide status is applied while using the ability, preventing any action other than Return to remove the status. In the 3D versions, the Aim and Throw commands may also be used while hidden.
The GBA ports include a bug in which Edward can be both hiding and afflicted with Berserk, allowing him to continue attacking while near invincible until everyone else in the party is knocked out, which removes Edward's Hide status.
Duck out of sight to avoid attacks.Description
Hide is a Level 1 ability for the Bard class, learned for 25 ABP. The Hidden status is given when the command is used, preventing any action other than Reveal to remove the status. If all characters are in the status, they all run from the battle unless it is impossible to do so. By having all party members hiding and never coming out of hiding, it is possible for the player to completely avoid taking damage and force the enemy to miss every attack that they perform, eventually wasting all of its MP. This status can also give rise to the hidden zombies bug.
Laragorn uses an ability similar to Hide, removing himself from the battle and becoming immune to damage and being unable to be targeted until he returns. If the player defeats Curlax and Moebius while Laragorn is absent, they will win as he is not present in the battle.
Hide is an enemy ability used by the Cactuar enemy as a counter to taking damage when above ground.
Hide is only available to the Thief class. It will instantly give the character the status effect Invisible for a random duration. If the thief is being pursued by a creature that tracks by sight, all enmity is lost. This ability can be used once every five minutes starting at level 45.
Hide is a Rogue ability learned at level 10. It grants the Hide status, preventing the character from being detected by enemies. It doesn't effect enemies which are ten levels greater than the character in question or those with special sight. It can't be performed in combat, and resets Ninjutsu recast timers if out of combat. Taking any action besides Sprint, including Hide, cancels the status. It is instant cast and has a recast of 20 seconds.
Hide is the Bard's Passive ability. It decreases accrual of malice, making enemies less likely to target them.
Escape battle after a certain number of turnsDescription
Hide allows the user to disappear for three to five turns; the caster cannot use any action nor can they be targeted or attacked. The ability has no MP cost and can be learned by Artemios (level 28, 3★), Hayate (level 12, 3★), Juggler (level 20, 4★), Miyuki (level 24, 3★), Montana (level 21, 2★), Paul (level 18, 3★) and Shadow (level 16, 4★).
Hide is the ability of one of Edward's cards. For the discard cost of another Edward card, Hide prevents Edward from being targeted by summons or effects until the end of the turn.