Template:FFVII multi Enemies Hell House is an enemy in Final Fantasy VII, and one of the more bizarre-looking ones. It is a relatively powerful enemy for its area, Sector 6, and has high hit points and attack. It has two forms, one where it is simply a house and one where it is more like a monster.
When it is in its house form it only has access to two moves, Erupt and Hell Bomber. It has a 1/3 chance of using Erupt and a 2/3 chance of using Hell Bomber. However, once it reaches 336 HP it has a 1/2 chance of using Suicide Drop. If it uses Suicide Drop it will inflict heavy damage upon the party, and cracks its outer shell, changing forms. Erupt inflicts standard damage and may inflict Darkness, Hell Bomber inflicts 1.5 times the damage of Erupt, and Suicide Drop never misses and inflicts Earth-elemental damage to all party members.
When it has changed forms Hell House's stats are boosted and it attacks differently and with different attacks altogether. Also, will be received 200 gil instead of 250 if is defeated in battle. It has a 1/4 chance of using Suicide Drop, a 1/4 chance of using Hell Press, and a 1/2 chance of using Bodyblow. It also has access to a counter move, Lunattack, which it has a 1/4 chance of using when its health is below 25%. Bodyblow inflicts 2.5 times standard damage, Hell Press inflicts 1.5 times standard damage, Suicide Drop as before never misses and inflicts Earth-elemental damage to all party members, and Lunattack inflicts 1.75 times standard damage.
It can be considered a mild threat if not handled properly and is much more powerful than the enemies encountered in this area of the game.
There are two separate AI scripts for Hell House, the first version is the inanimate form found at the start of battle, and the second version is the animated form once it receives enough damage.